Date: 2021/01/23 16:15:51 UTC-08:00
Type: Denizen Script
"talker":
debug: true
type: assignment
actions:
on assignment:
- Trigger name:click state:true
- trigger name:chat state:true
interact scripts:
- talker_i
talker_i:
type: interact
steps:
1:
click trigger:
script:
- chat "Greetings, <player.name>"
- random:
- chat "Where will your adventure take you today?"
- chat "How can I help?"
- chat "Did you you find anything usefull traveler"
- chat "Stay awhile and listen."
- chat "say unid to unidentify your item (hold item in your hand) or,"
- chat "say quest to open the quest list."
chat trigger:
1:
trigger: "/unid/"
script:
- chat "it works."