Paste #79985: npc butt stuff

Date: 2021/01/23 16:15:51 UTC-08:00
Type: Denizen Script

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"talker":
    debug: true
    type: assignment
    actions:
        on assignment:
        - Trigger name:click state:true
        - trigger name:chat state:true
    interact scripts:
    - talker_i

talker_i:
    type: interact
    steps:
        1:
            click trigger:
                script:
                - chat "Greetings, <player.name>"
                - random:
                    - chat "Where will your adventure take you today?"
                    - chat "How can I help?"
                    - chat "Did you you find anything usefull traveler"
                    - chat "Stay awhile and listen."
                - chat "say unid to unidentify your item (hold item in your hand) or,"
                - chat "say quest to open the quest list."
            chat trigger:
                1:
                    trigger: "/unid/"
                    script:
                    - chat "it works."