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TitleUntitled Paste
TypeDenizen Script
Date2014/01/01 18:09:06 UTC-08:00
ByGuest
Other
Paste
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NPCLoot: 
    type: assignment    
    actions:
      on damage:
      - flag npc attackers:->:<player>
      on death:
      - foreach <npc.flag[attackers].aslist> {
        - give <player[<npc.flag[attackers]>].inventory>i@<proc:Determine Loot>"
        }


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