Java Version: 1.7.0_65
CraftBukkit Version: git-Spigot-1616 (MC: 1.7.10)
Active Plugins (24): WorldBorder: 1.8.0, DamageIndicatorHolograms: 1.2, WorldEdit: 5.6.2, VoxelSniper: 5.169.0-SNAPSHOT-jnks309-git7b2b282,
Vault: 1.4.1-b436, EasyTickets: 1.5.3.1, Modifyworld: 1.19.7, Multiverse-Core: 2.5-b678,
ProtocolLib: 3.5.0-SNAPSHOT, HealthBar: 1.8.2, PermissionsEx: 1.22.3, WorldGuard: 5.9,
Essentials: 2.13.1, Citizens: 2.0.13-SNAPSHOT (build 1166), RPG_Items: 3.0.4,
MagicSpells: 3.1, Towny: 0.85.0.0, Denizen: 0.9.5-SNAPSHOT (build 1515), EssentialsSpawn: 2.13.1,
Multiverse-Portals: 2.5-b699, Sentry: 1.8.2, BookShelf: 3.5, EnjinMinecraftPlugin: 2.6.8-bukkit,
TownyChat: 0.4
Loaded Worlds (1): AincradFloor1
Online Players (14): IamKnownAsMartin(IamKnownAsMartin), sgtwolf12321(sgtwolf12321), BMasterOB1234(BMasterOB1234),
SpartanCThuett(SpartanCThuett), Pokenate1096(Pokenate1096), Kantorh(Kantorh),
DragonBoyX4(DragonBoyX4), I_AM_NOLAN45(I_AM_NOLAN45), Ydestros(Ydestros), treywizard(treywizard),
TheKagermeister(TheKagermeister), Rinesu(Rinesu), kegan110909(kegan110909),
crystalineS2(crystalineS2)
15:46:04 [INFO] +> [] CHAT: kegan110909: lol
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23804'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/23804 ---------+
15:46:04 [INFO] Starting InstantQueue 'DEDNIZDEIN'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23804'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23804'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='DEDNIZDEIN' Action='CLEAR'
15:46:04 [INFO] Completing queue 'DEDNIZDEIN'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23803'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/23803 ---------+
15:46:04 [INFO] Starting InstantQueue 'DDZNNNNEED'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23803'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23803'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='DDZNNNNEED' Action='CLEAR'
15:46:04 [INFO] Completing queue 'DDZNNNNEED'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23802'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/23802 ---------+
15:46:04 [INFO] Starting InstantQueue 'ZEDENEEEEN'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23802'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23802'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='ZEDENEEEEN' Action='CLEAR'
15:46:04 [INFO] Completing queue 'ZEDENEEEEN'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23801'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/23801 ---------+
15:46:04 [INFO] Starting InstantQueue 'INDIENZZEI'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23801'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23801'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='INDIENZZEI' Action='CLEAR'
15:46:04 [INFO] Completing queue 'INDIENZZEI'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23800'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/23800 ---------+
15:46:04 [INFO] Starting InstantQueue 'DEDEENNDZE'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23800'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23800'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='DEDEENNDZE' Action='CLEAR'
15:46:04 [INFO] Completing queue 'DEDEENNDZE'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23798'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/23798 ---------+
15:46:04 [INFO] Starting InstantQueue 'IDIZNDNDEZ'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23798'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23798'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='IDIZNDNDEZ' Action='CLEAR'
15:46:04 [INFO] Completing queue 'IDIZNDNDEZ'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23849'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/23849 ---------+
15:46:04 [INFO] Starting InstantQueue 'EIDNINNNNZ'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23849'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23849'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='EIDNINNNNZ' Action='CLEAR'
15:46:04 [INFO] Completing queue 'EIDNINNNNZ'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24026'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24026 ---------+
15:46:04 [INFO] Starting InstantQueue 'NNNZNDENEZ'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24026'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24026'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='NNNZNDENEZ' Action='CLEAR'
15:46:04 [INFO] Completing queue 'NNNZNDENEZ'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24024'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24024 ---------+
15:46:04 [INFO] Starting InstantQueue 'IIIEEIEZNE'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24024'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24024'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='IIIEEIEZNE' Action='CLEAR'
15:46:04 [INFO] Completing queue 'IIIEEIEZNE'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24022'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24022 ---------+
15:46:04 [INFO] Starting InstantQueue 'NIZZNNEIEZ'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24022'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24022'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='NIZZNNEIEZ' Action='CLEAR'
15:46:04 [INFO] Completing queue 'NIZZNNEIEZ'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24020'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24020 ---------+
15:46:04 [INFO] Starting InstantQueue 'NIZEINIEZD'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24020'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24020'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='NIZEINIEZD' Action='CLEAR'
15:46:04 [INFO] Completing queue 'NIZEINIEZD'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24054'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24054 ---------+
15:46:04 [INFO] Starting InstantQueue 'EIZNEEIDDN'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24054'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24054'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='EIZNEEIDDN' Action='CLEAR'
15:46:04 [INFO] Completing queue 'EIZNEEIDDN'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24053'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24053 ---------+
15:46:04 [INFO] Starting InstantQueue 'IENIDNDNDI'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24053'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24053'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='IENIDNDNDI' Action='CLEAR'
15:46:04 [INFO] Completing queue 'IENIDNDNDI'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24052'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24052 ---------+
15:46:04 [INFO] Starting InstantQueue 'ENEDEZDNED'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24052'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24052'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='ENEDEZDNED' Action='CLEAR'
15:46:04 [INFO] Completing queue 'ENEDEZDNED'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24051'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24051 ---------+
15:46:04 [INFO] Starting InstantQueue 'NEIENDNNNN'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24051'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24051'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='NEIENDNNNN' Action='CLEAR'
15:46:04 [INFO] Completing queue 'NEIENDNNNN'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24048'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24048 ---------+
15:46:04 [INFO] Starting InstantQueue 'DNEEEZNNED'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24048'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24048'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='DNEEEZNNED' Action='CLEAR'
15:46:04 [INFO] Completing queue 'DNEEEZNNED'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24045'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24045 ---------+
15:46:04 [INFO] Starting InstantQueue 'ZENNEZIIID'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24045'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24045'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='ZENNEZIIID' Action='CLEAR'
15:46:04 [INFO] Completing queue 'ZENNEZIIID'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24061'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24061 ---------+
15:46:04 [INFO] Starting InstantQueue 'NZNNINENIE'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24061'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24061'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='NZNNINENIE' Action='CLEAR'
15:46:04 [INFO] Completing queue 'NZNNINENIE'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24059'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24059 ---------+
15:46:04 [INFO] Starting InstantQueue 'EEZZIDNEDI'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24059'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24059'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='EEZZIDNEDI' Action='CLEAR'
15:46:04 [INFO] Completing queue 'EEZZIDNEDI'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24063'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24063 ---------+
15:46:04 [INFO] Starting InstantQueue 'ZDNNEZEDID'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24063'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24063'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='ZDNNEZEDID' Action='CLEAR'
15:46:04 [INFO] Completing queue 'ZDNNEZEDID'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24062'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24062 ---------+
15:46:04 [INFO] Starting InstantQueue 'DEENNNEDDZ'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24062'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24062'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='DEENNNEDDZ' Action='CLEAR'
15:46:04 [INFO] Completing queue 'DEENNNEDDZ'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24065'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24065 ---------+
15:46:04 [INFO] Starting InstantQueue 'IZZZIIZNNN'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24065'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24065'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='IZZZIIZNNN' Action='CLEAR'
15:46:04 [INFO] Completing queue 'IZZZIIZNNN'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24064'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/24064 ---------+
15:46:04 [INFO] Starting InstantQueue 'ZNIEENEENE'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24064'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24064'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='ZNIEENEENE' Action='CLEAR'
15:46:04 [INFO] Completing queue 'ZNIEENEENE'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23738'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/23738 ---------+
15:46:04 [INFO] Starting InstantQueue 'IEDNDENNZD'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23738'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23738'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='IEDNDENNZD' Action='CLEAR'
15:46:04 [INFO] Completing queue 'IEDNDENNZD'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23737'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/23737 ---------+
15:46:04 [INFO] Starting InstantQueue 'NEEIINZDIE'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23737'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23737'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='NEEIINZDIE' Action='CLEAR'
15:46:04 [INFO] Completing queue 'NEEIINZDIE'.
15:46:04 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23736'
Container='BOAR(ASSIGNMENT)'
15:46:04 [INFO] +- Building action 'On SPAWN' for Boar/23736 ---------+
15:46:04 [INFO] Starting InstantQueue 'ZEZIENZNEI'...
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23736'
15:46:04 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:04 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23736'
15:46:04 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:04 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:04 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:04 [INFO] +> Executing 'QUEUE': Queue='ZEZIENZNEI' Action='CLEAR'
15:46:04 [INFO] Completing queue 'ZEZIENZNEI'.
15:46:05 [INFO] FOUND! NPC is in EXITING range: 'Riddick'
15:46:05 [INFO] +> Executing 'Action': Type='On exit proximity'
NPC='Riddick/115' Container='TOBQUEST10(ASSIGNMENT)'
Player='BMasterOB1234'
15:46:05 [INFO] +- Building action 'On EXIT PROXIMITY' for Riddick/115
---------+
15:46:05 [INFO] Starting InstantQueue 'NEZZENNEZI'...
15:46:05 [INFO] +- Executing dCommand: IF/p@BMasterOB1234 ---------+
15:46:05 [INFO] Filled tag <npc.constant[QuestName]> with 'Red Zoned'.
15:46:05 [INFO] Filled tag <player.flag[Red ZonedCompleted]> with 'null'.
15:46:05 [INFO] Filled tag <npc.constant[QuestName]> with 'Red Zoned'.
15:46:05 [INFO] Filled tag <player.flag[Red ZonedStarted]> with 'true'.
15:46:05 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
15:46:05 [INFO] +- Executing dCommand: IF/p@BMasterOB1234 ---------+
15:46:05 [INFO] ERROR in script 'TOBQUEST10'! Woah! Invalid arguments
were specified!
15:46:05 [INFO] +> [CommandExecuter] Usage: if [<value>] (!)(<operator>
<value>) (&&/|| ...) [<commands>] (else <commands>)
15:46:05 [INFO] +---------------------+
15:46:05 [INFO] +- Executing dCommand: QUEUE/p@BMasterOB1234 ---------+
15:46:05 [INFO] ERROR in script 'TOBQUEST10'! Woah! Invalid arguments
were specified!
15:46:05 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'The specified
queue could not be found: else'
15:46:05 [INFO] +> [CommandExecuter] Usage: queue (queue:<id>)
[clear/stop/pause/resume/delay:<#>]
15:46:05 [INFO] +---------------------+
15:46:05 [INFO] +- Executing dCommand: ZAP/p@BMasterOB1234 ---------+
15:46:05 [INFO] +> Executing 'ZAP': Player='p@BMasterOB1234'
script='TOBQUEST10START(INTERACT)' step='1'
15:46:05 [INFO] Completing queue 'NEZZENNEZI'.
15:46:07 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/25303'
Container='BOAR(ASSIGNMENT)'
15:46:07 [INFO] +- Building action 'On SPAWN' for Boar/25303 ---------+
15:46:07 [INFO] Starting InstantQueue 'ENEDENDDND'...
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@25303'
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@25303'
15:46:07 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:07 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:07 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:07 [INFO] +> Executing 'QUEUE': Queue='ENEDENDDND' Action='CLEAR'
15:46:07 [INFO] Completing queue 'ENEDENDDND'.
15:46:07 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/25302'
Container='BOAR(ASSIGNMENT)'
15:46:07 [INFO] +- Building action 'On SPAWN' for Boar/25302 ---------+
15:46:07 [INFO] Starting InstantQueue 'DNNENNDDDE'...
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@25302'
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@25302'
15:46:07 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:07 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:07 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:07 [INFO] +> Executing 'QUEUE': Queue='DNNENNDDDE' Action='CLEAR'
15:46:07 [INFO] Completing queue 'DNNENNDDDE'.
15:46:07 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/25301'
Container='BOAR(ASSIGNMENT)'
15:46:07 [INFO] +- Building action 'On SPAWN' for Boar/25301 ---------+
15:46:07 [INFO] Starting InstantQueue 'NDZZZDEDZD'...
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@25301'
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@25301'
15:46:07 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:07 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:07 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:07 [INFO] +> Executing 'QUEUE': Queue='NDZZZDEDZD' Action='CLEAR'
15:46:07 [INFO] Completing queue 'NDZZZDEDZD'.
15:46:07 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23856'
Container='BOAR(ASSIGNMENT)'
15:46:07 [INFO] +- Building action 'On SPAWN' for Boar/23856 ---------+
15:46:07 [INFO] Starting InstantQueue 'ZNNEEEDDNZ'...
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23856'
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23856'
15:46:07 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:07 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:07 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:07 [INFO] +> Executing 'QUEUE': Queue='ZNNEEEDDNZ' Action='CLEAR'
15:46:07 [INFO] Completing queue 'ZNNEEEDDNZ'.
15:46:07 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23854'
Container='BOAR(ASSIGNMENT)'
15:46:07 [INFO] +- Building action 'On SPAWN' for Boar/23854 ---------+
15:46:07 [INFO] Starting InstantQueue 'NNNZZDDDNI'...
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23854'
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23854'
15:46:07 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:07 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:07 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:07 [INFO] +> Executing 'QUEUE': Queue='NNNZZDDDNI' Action='CLEAR'
15:46:07 [INFO] Completing queue 'NNNZZDDDNI'.
15:46:07 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23852'
Container='BOAR(ASSIGNMENT)'
15:46:07 [INFO] +- Building action 'On SPAWN' for Boar/23852 ---------+
15:46:07 [INFO] Starting InstantQueue 'DDZEZNDENN'...
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23852'
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23852'
15:46:07 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:07 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:07 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:07 [INFO] +> Executing 'QUEUE': Queue='DDZEZNDENN' Action='CLEAR'
15:46:07 [INFO] Completing queue 'DDZEZNDENN'.
15:46:07 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23865'
Container='BOAR(ASSIGNMENT)'
15:46:07 [INFO] +- Building action 'On SPAWN' for Boar/23865 ---------+
15:46:07 [INFO] Starting InstantQueue 'DEDIEEEEZN'...
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23865'
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23865'
15:46:07 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:07 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:07 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:07 [INFO] +> Executing 'QUEUE': Queue='DEDIEEEEZN' Action='CLEAR'
15:46:07 [INFO] Completing queue 'DEDIEEEEZN'.
15:46:07 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23863'
Container='BOAR(ASSIGNMENT)'
15:46:07 [INFO] +- Building action 'On SPAWN' for Boar/23863 ---------+
15:46:07 [INFO] Starting InstantQueue 'ZEEEIEDEEN'...
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23863'
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23863'
15:46:07 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:07 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:07 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:07 [INFO] +> Executing 'QUEUE': Queue='ZEEEIEDEEN' Action='CLEAR'
15:46:07 [INFO] Completing queue 'ZEEEIEDEEN'.
15:46:07 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/23862'
Container='BOAR(ASSIGNMENT)'
15:46:07 [INFO] +- Building action 'On SPAWN' for Boar/23862 ---------+
15:46:07 [INFO] Starting InstantQueue 'NNEEEDDZIN'...
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@23862'
15:46:07 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:07 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@23862'
15:46:07 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:07 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:07 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:07 [INFO] +> Executing 'QUEUE': Queue='NNEEEDDZIN' Action='CLEAR'
15:46:07 [INFO] Completing queue 'NNEEEDDZIN'.
15:46:10 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24065'
Container='BOAR(ASSIGNMENT)'
15:46:10 [INFO] +- Building action 'On SPAWN' for Boar/24065 ---------+
15:46:10 [INFO] Starting InstantQueue 'DEEEENNZNE'...
15:46:10 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:10 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24065'
15:46:10 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:10 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24065'
15:46:10 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:10 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:10 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:10 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:10 [INFO] +> Executing 'QUEUE': Queue='DEEEENNZNE' Action='CLEAR'
15:46:10 [INFO] Completing queue 'DEEEENNZNE'.
15:46:10 [INFO] +> Executing 'Action': Type='On spawn' NPC='Boar/24064'
Container='BOAR(ASSIGNMENT)'
15:46:10 [INFO] +- Building action 'On SPAWN' for Boar/24064 ---------+
15:46:10 [INFO] Starting InstantQueue 'EZINEDEENN'...
15:46:10 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:10 [INFO] +> Executing 'FLAG': flag_name='IN_COMBAT'
Action/Value='DELETE(false)' npc='n@24064'
15:46:10 [INFO] +- Executing dCommand: FLAG/n@Boar ---------+
15:46:10 [INFO] +> Executing 'FLAG': flag_name='FLEEING'
Action/Value='DELETE(false)' npc='n@24064'
15:46:10 [INFO] +- Executing dCommand: IF/n@Boar ---------+
15:46:10 [INFO] Filled tag <npc.flag[pathset]> with 'true'.
15:46:10 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
15:46:10 [INFO] +- Executing dCommand: QUEUE/n@Boar ---------+
15:46:10 [INFO] +> Executing 'QUEUE': Queue='EZINEDEENN' Action='CLEAR'
15:46:10 [INFO] Completing queue 'EZINEDEENN'.
15:46:10 [INFO] +- Parsing NPCDeath/Killers Trigger ---------+
15:46:10 [INFO] +- Parsing NPCDeath/Owner Trigger. ---------+
15:46:10 [INFO] ERROR! Invalid Player! 'server' could not be found.
15:46:10 [INFO] +- Owner not found! ---------+
15:46:10 [INFO] +> Executing 'Action': Type='On death by player'
NPC='Worm/37635'
Container='BASEMENTWORMASSIGNMENT(ASSIGNMENT)'
Player='treywizard'
15:46:10 [INFO] +- Building action 'On DEATH BY PLAYER' for Worm/37635
---------+
15:46:10 [INFO] Starting InstantQueue 'ENZEEEDNIZ'...
15:46:10 [INFO] +- Executing dCommand: IF/p@treywizard ---------+
15:46:10 [INFO] Filled tag <player.flag[WormFlag]> with '5'.
15:46:10 [INFO] Filled tag <player.flag[WormFlag]> with '5'.
15:46:10 [INFO] Filled tag <player.flag[WormFlag]> with '5'.
15:46:10 [INFO] Comparable 1: Comparable='Long(5)', Operator='EQUALS',
ComparedTo='Decimal(NaN)' --> OUTCOME='false'
15:46:10 [INFO] +- Executing dCommand: IF/p@treywizard ---------+
15:46:10 [INFO] Filled tag <player.flag[WormFlag]> with '5'.
15:46:10 [INFO] Filled tag <player.flag[WormFlag]> with '5'.
15:46:10 [INFO] Comparable 1: Comparable='Long(5)', Operator='OR_MORE',
ComparedTo='Long(5)' --> OUTCOME='true'
15:46:10 [INFO] +- Executing dCommand: QUEUE/p@treywizard ---------+
15:46:10 [INFO] +> Executing 'QUEUE': Queue='ENZEEEDNIZ' Action='CLEAR'
15:46:10 [INFO] Completing queue 'ENZEEEDNIZ'.