Java Version: 1.7.0_51
CraftBukkit Version: git-Bukkit-1.7.9-R0.2-24-g07d4558-b3116jnks (MC: 1.7.10)
Active Plugins (10): GroupManager: 2.0 (2.12.1) (Phoenix), Vault: 1.2.27-b349, WorldEdit: 5.5.8-1.6.2,
ProtocolLib: 3.4.0, Multiverse-Core: 2.5-b678, Essentials: Pre2.13.1.6, Citizens: 2.0.13-SNAPSHOT (build 1166),
EssentialsChat: Pre2.13.1.6, Denizen: 0.9.5-SNAPSHOT (build 1515), EssentialsSpawn: Pre2.13.1.6,
Loaded Worlds (3): world, world_nether, world_the_end
Online Players (1): Apprentice que1124(que1124)
10:07:31 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
10:07:31 [INFO] +> Executing 'RANDOM': possibilities='4' choice='2'
10:07:31 [INFO] +- Executing dCommand: CHAT/p@que1124 ---------+
10:07:31 [INFO] +> Executing 'CHAT': talkers='li@n@1128'
targets='li@p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
message='Nice move! You'll have to teach me that one.'
range='5.0'
10:07:31 [INFO] Filled tag <def[talker].name> with 'Brelin'.
10:07:31 [INFO] Filled tag <def[message]> with 'Nice move! You'll have to
teach me that one.'.
10:07:31 [INFO] Filled tag <def[talker].name> with 'Brelin'.
10:07:31 [INFO] Filled tag <def[target].name> with 'que1124'.
10:07:31 [INFO] Filled tag <def[message]> with 'Nice move! You'll have to
teach me that one.'.
10:07:32 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
10:07:32 [INFO] +> Executing 'WAIT': queue='EEDEZNZNEE' delay='160t'
10:07:40 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
10:07:40 [INFO] +> Executing 'INJECT': Container='BRELINSTEPS(INTERACT)'
path='combatdialouge' local='true'
10:07:40 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
10:07:40 [INFO] Filled tag <queue.id> with 'EEDEZNZNEE'.
10:07:40 [INFO] +> Executing 'FLAG': flag_name='QUEUE'
Action/Value='SET_VALUE(EEDEZNZNEE)' npc='n@1128'
10:07:41 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
10:07:41 [INFO] +> Executing 'RANDOM': possibilities='4' choice='4'
10:07:41 [INFO] +- Executing dCommand: CHAT/p@que1124 ---------+
10:07:41 [INFO] +> Executing 'CHAT': talkers='li@n@1128'
targets='li@p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
message='Master Ali taught me this himself!' range='5.0'
10:07:41 [INFO] Filled tag <def[talker].name> with 'Brelin'.
10:07:41 [INFO] Filled tag <def[message]> with 'Master Ali taught me this
himself!'.
10:07:41 [INFO] Filled tag <def[talker].name> with 'Brelin'.
10:07:41 [INFO] Filled tag <def[target].name> with 'que1124'.
10:07:41 [INFO] Filled tag <def[message]> with 'Master Ali taught me this
himself!'.
10:07:42 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
10:07:42 [INFO] +> Executing 'WAIT': queue='EEDEZNZNEE' delay='160t'
10:07:50 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
10:07:50 [INFO] +> Executing 'INJECT': Container='BRELINSTEPS(INTERACT)'
path='combatdialouge' local='true'
10:07:50 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
10:07:50 [INFO] Filled tag <queue.id> with 'EEDEZNZNEE'.
10:07:50 [INFO] +> Executing 'FLAG': flag_name='QUEUE'
Action/Value='SET_VALUE(EEDEZNZNEE)' npc='n@1128'
10:07:51 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
10:07:51 [INFO] +> Executing 'RANDOM': possibilities='4' choice='1'
10:07:51 [INFO] +- Executing dCommand: CHAT/p@que1124 ---------+
10:07:51 [INFO] +> Executing 'CHAT': talkers='li@n@1128'
targets='li@p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
message='You won't get the better of me that easy!'
range='5.0'
10:07:51 [INFO] Filled tag <def[talker].name> with 'Brelin'.
10:07:51 [INFO] Filled tag <def[message]> with 'You won't get the better
of me that easy!'.
10:07:51 [INFO] Filled tag <def[talker].name> with 'Brelin'.
10:07:51 [INFO] Filled tag <def[target].name> with 'que1124'.
10:07:51 [INFO] Filled tag <def[message]> with 'You won't get the better
of me that easy!'.
10:07:52 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
10:07:52 [INFO] +> Executing 'WAIT': queue='EEDEZNZNEE' delay='160t'
10:08:00 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
10:08:00 [INFO] +> Executing 'INJECT': Container='BRELINSTEPS(INTERACT)'
path='combatdialouge' local='true'
10:08:01 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
10:08:13 [INFO] Filled tag <queue.id> with 'EEDEZNZNEE'.
10:08:13 [INFO] +> Executing 'FLAG': flag_name='QUEUE'
Action/Value='SET_VALUE(EEDEZNZNEE)' npc='n@1128'
10:08:13 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
10:08:13 [INFO] +> Executing 'RANDOM': possibilities='4' choice='4'
10:08:13 [INFO] +- Executing dCommand: CHAT/p@que1124 ---------+
10:08:13 [INFO] +> Executing 'CHAT': talkers='li@n@1128'
targets='li@p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
message='Master Ali taught me this himself!' range='5.0'
10:08:13 [INFO] Filled tag <def[talker].name> with 'Brelin'.
10:08:13 [INFO] Filled tag <def[message]> with 'Master Ali taught me this
himself!'.
10:08:13 [INFO] Filled tag <def[talker].name> with 'Brelin'.
10:08:13 [INFO] Filled tag <def[target].name> with 'que1124'.
10:08:13 [INFO] Filled tag <def[message]> with 'Master Ali taught me this
himself!'.
10:08:13 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
10:08:13 [INFO] +> Executing 'WAIT': queue='EEDEZNZNEE' delay='160t'
10:08:22 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
10:08:22 [INFO] +> Executing 'INJECT': Container='BRELINSTEPS(INTERACT)'
path='combatdialouge' local='true'
10:08:22 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
10:08:22 [INFO] Filled tag <queue.id> with 'EEDEZNZNEE'.
10:08:22 [INFO] +> Executing 'FLAG': flag_name='QUEUE'
Action/Value='SET_VALUE(EEDEZNZNEE)' npc='n@1128'
10:08:23 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
10:08:23 [INFO] +> Executing 'RANDOM': possibilities='4' choice='2'
10:08:23 [INFO] +- Executing dCommand: CHAT/p@que1124 ---------+
10:08:23 [INFO] +> Executing 'CHAT': talkers='li@n@1128'
targets='li@p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
message='Nice move! You'll have to teach me that one.'
range='5.0'
10:08:23 [INFO] Filled tag <def[talker].name> with 'Brelin'.
10:08:23 [INFO] Filled tag <def[message]> with 'Nice move! You'll have to
teach me that one.'.
10:08:23 [INFO] Filled tag <def[talker].name> with 'Brelin'.
10:08:23 [INFO] Filled tag <def[target].name> with 'que1124'.
10:08:23 [INFO] Filled tag <def[message]> with 'Nice move! You'll have to
teach me that one.'.
10:08:24 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
10:08:24 [INFO] +> Executing 'WAIT': queue='EEDEZNZNEE' delay='160t'
10:08:28 [INFO] +- Getting interact script: n@Brelin/p@que1124 ---------+
10:08:28 [INFO] OKAY! '10 BRELINSTEPS' meets requirements.
10:08:28 [INFO]
10:08:28 [INFO] OKAY! Highest scoring script is BRELINSTEPS.
10:08:28 [INFO] +> [InteractScri...] Current step for this script is: 2
10:08:28 [INFO] +---------------------+
10:08:30 [INFO] +- Getting interact script: n@Brelin/p@que1124 ---------+
10:08:30 [INFO] OKAY! '10 BRELINSTEPS' meets requirements.
10:08:30 [INFO]
10:08:30 [INFO] OKAY! Highest scoring script is BRELINSTEPS.
10:08:30 [INFO] +> [InteractScri...] Current step for this script is: 2
10:08:30 [INFO] +---------------------+
10:08:31 [INFO] +- Getting interact script: n@Brelin/p@que1124 ---------+
10:08:31 [INFO] OKAY! '10 BRELINSTEPS' meets requirements.
10:08:31 [INFO]
10:08:31 [INFO] OKAY! Highest scoring script is BRELINSTEPS.
10:08:31 [INFO] +> [InteractScri...] Current step for this script is: 2
10:08:31 [INFO] +---------------------+
10:08:31 [INFO] +> Executing 'Action': Type='On death' NPC='Brelin/1128'
Container='BRELIN(ASSIGNMENT)' Player='que1124'
10:08:31 [INFO] +- Building action 'On DEATH' for Brelin/1128 ---------+
10:08:31 [INFO] Starting InstantQueue 'ZIDNENZNZZ'...
10:08:31 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
10:08:31 [INFO] Filled tag <npc.flag[died]> with 'null'.
10:08:31 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
10:08:31 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
10:08:31 [INFO] +> Executing 'FLAG': flag_name='died'
Action/Value='SET_BOOLEAN(true)' duration='200t'
npc='n@1128'
10:08:31 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
10:08:31 [INFO] Filled tag <npc.flag[queue]> with 'EEDEZNZNEE'.
10:08:31 [INFO] +> Executing 'QUEUE': Queue='EEDEZNZNEE' Action='CLEAR'
10:08:31 [INFO] +- Executing dCommand: CHAT/p@que1124 ---------+
10:08:31 [INFO] Filled tag <&cm> with ','.
10:08:31 [INFO] Filled tag <&cm> with ','.
10:08:31 [INFO] +> Executing 'CHAT': talkers='li@n@1128'
targets='li@p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
message='Aye, I'm no match for you yet. I'll keep
training, and we'll spar again!' range='5.0'
10:08:31 [INFO] Filled tag <def[talker].name> with 'Brelin'.
10:08:31 [INFO] Filled tag <def[message]> with 'Aye, I'm no match for you
yet. I'll keep training, and we'll spar again!'.
10:08:31 [INFO] Filled tag <def[talker].name> with 'Brelin'.
10:08:31 [INFO] Filled tag <def[target].name> with 'que1124'.
10:08:31 [INFO] Filled tag <def[message]> with 'Aye, I'm no match for you
yet. I'll keep training, and we'll spar again!'.
10:08:31 [INFO] +- Executing dCommand: SPAWN/p@que1124 ---------+
10:08:31 [INFO] Filled tag <npc> with 'n@1128'.
10:08:31 [INFO] Filled tag <s@config.constant[BrelinHome]> with
'22,54,13,world'.
10:08:31 [INFO] +> Executing 'SPAWN': entities='[n@1128]'
location='l@22.0,54.0,13.0,world'
10:08:31 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
10:08:31 [INFO] Filled tag <s@config.constant[BrelinHome]> with
'22,54,13,world'.
10:08:31 [INFO] +> Executing 'WALKTO': location='l@22.0,54.0,13.0,world'
npcs='[Brelin/1128]'
10:08:31 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
10:08:31 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@1128'
10:08:31 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
10:08:31 [INFO] +> Executing 'VULNERABLE': NPC='Brelin/1128'
Toggle='FALSE'
10:08:31 [INFO] +- Executing dCommand: ZAP/p@que1124 ---------+
10:08:31 [INFO] +> Executing 'ZAP': Player='p@que1124'
script='BRELINSTEPS(INTERACT)' step='3'
10:08:31 [INFO] +- Executing dCommand: ZAP/p@que1124 ---------+
10:08:31 [INFO] +> Executing 'ZAP': Player='p@que1124'
script='ALISTEPS(INTERACT)' step='7'
10:08:31 [INFO] +- Executing dCommand: CHAT/p@que1124 ---------+
10:08:31 [INFO] +> Executing 'CHAT': talkers='li@n@1128'
targets='li@p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
message='Well done. It will take more than that to prove
yourself. On to the next opponent!' range='5.0'
10:08:31 [INFO] Filled tag <def[talker].name> with 'Brelin'.
10:08:31 [INFO] Filled tag <def[message]> with 'Well done. It will take
more than that to prove yourself. On to the next
opponent!'.
10:08:31 [INFO] Filled tag <def[talker].name> with 'Brelin'.
10:08:31 [INFO] Filled tag <def[target].name> with 'que1124'.
10:08:31 [INFO] Filled tag <def[message]> with 'Well done. It will take
more than that to prove yourself. On to the next
opponent!'.
10:08:31 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
10:08:31 [INFO] ...remembering this script entry as 'Aldran'!
10:08:31 [INFO] Filled tag <s@config.constant[AldranHome]> with
'30,54,13,world'.
10:08:31 [INFO] +> Executing 'CREATE': name='Aldran'
entity_type='e@PLAYER'
spawn_location='l@30.0,54.0,13.0,world'
10:08:31 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
10:08:31 [INFO] Filled tag <entry[Aldran].created_npc> with 'n@1129'.
10:08:31 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
10:08:31 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1129'
10:08:31 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
10:08:31 [INFO] ...replacing the linked NPC with
<entry[Aldran].created_npc>
10:08:31 [INFO] Filled tag <entry[Aldran].created_npc> with 'n@1129'.
10:08:31 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='ALDRAN(ASSIGNMENT)'
10:08:31 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Aldran/1129' Container='ALDRAN(ASSIGNMENT)'
Player='que1124'
10:08:31 [INFO] +- Building action 'On ASSIGNMENT' for Aldran/1129
---------+
10:08:31 [INFO] Starting InstantQueue 'EEENENDIIE'...
10:08:31 [INFO] +- Executing dCommand: ENGAGE/p@que1124 ---------+
10:08:31 [INFO] +> Executing 'ENGAGE': duration='0t'
10:08:31 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
10:08:31 [INFO] Filled tag <npc> with 'n@1129'.
10:08:31 [INFO] +> Executing 'LOOKCLOSE': npc='n@1129' range='25'
toggle='true'
10:08:31 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
10:08:31 [INFO] +> Executing 'TRIGGER': trigger='chat' toggle='true'
cooldown='20t' npc='n@1129'
10:08:31 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
10:08:31 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='15' npc='n@1129'
10:08:31 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
10:08:31 [INFO] +> Executing 'TRIGGER': trigger='click' toggle='true'
cooldown='20t' npc='n@1129'
10:08:31 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
10:08:31 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='true'
npc='n@1129'
10:08:31 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
10:08:31 [INFO] +> Executing 'VULNERABLE': NPC='Aldran/1129'
Toggle='TRUE'
10:08:31 [INFO] +- Executing dCommand: HEALTH/p@que1124 ---------+
10:08:31 [INFO] Filled tag <npc> with 'n@1129'.
10:08:31 [INFO] Filled tag <s@config.constant[AldranHP]> with '30'.
10:08:31 [INFO] +> Executing 'HEALTH': qty='30' action='true'
target='[n@1129]'
10:08:31 [INFO] +- Executing dCommand: HEAL/p@que1124 ---------+
10:08:31 [INFO] Filled tag <npc> with 'n@1129'.
10:08:31 [INFO] Filled tag <s@config.constant[AldranHP]> with '30'.
10:08:31 [INFO] +> Executing 'HEAL': amount='30' entities='[n@1129]'
10:08:31 [INFO] +- Executing dCommand: EQUIP/p@que1124 ---------+
10:08:31 [INFO] Filled tag <npc> with 'n@1129'.
10:08:31 [INFO] +> [dItem] Does not match a valid item ID or material:
leatherlegs
10:08:31 [INFO] +> [dItem] valueOf dItem returning null: leatherlegs
10:08:31 [INFO] +> Executing 'EQUIP': entities='[n@1129]'
equipment='{hand=i@bow[enchantments=DURABILITY,3|ARROW_DAMAGE,3],
chest=i@leather_chestplate[dye=co@160,101,64], legs=null}'
10:08:31 [INFO] +- Executing dCommand: ANNOUNCE/p@que1124 ---------+
10:08:31 [INFO] +> Executing 'ANNOUNCE': Message='walking' Type='ALL'
10:08:31 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
10:08:31 [INFO] Filled tag <npc> with 'n@1129'.
10:08:31 [INFO] Filled tag
<s@config.constant[AliTrainingGrounds].as_location> with
'l@26.0,54.0,9.0,world'.
10:08:31 [INFO] +> Executing 'WALKTO': location='l@26.0,54.0,9.0,world'
npcs='[Aldran/1129]'
10:08:31 [INFO] Forcing queue EEENENDIIE into a timed queue...
10:08:31 [INFO] Completing queue 'EEENENDIIE'.
10:08:31 [INFO] Starting TimedQueue 'EEENENDIIE'...
10:08:31 [INFO] Re-completing queue 'EEENENDIIE'.
10:08:31 [INFO] +- Executing dCommand: FOREACH/p@que1124 ---------+
10:08:31 [INFO] Filled tag <server.get_npcs_assigned[Aldran]> with
'li@n@1129'.
10:08:31 [INFO] +> Executing 'FOREACH': list='li@n@1129'
10:08:31 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
10:08:31 [INFO] Filled definition %value% with 'n@1129'.
10:08:31 [INFO] Filled tag <def[value].is_spawned> with 'true'.
10:08:31 [INFO] Filled tag <def[value].flag[owner]> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
10:08:31 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
10:08:31 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
10:08:31 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
10:08:31 [INFO] Comparable 2: Logic='NEGATIVE',
Comparable='Element(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)',
Operator='EQUALS',
ComparedTo='Element(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
--> OUTCOME='false'
10:08:31 [INFO] Completing queue 'ZIDNENZNZZ'.
10:08:31 [INFO] Filled tag <npc.location> with 'l@22.0,54.0,13.0,world'.
10:08:31 [INFO] Filled tag <npc.flag[respawn_location] ||
l@22.0,54.0,13.0,world> with 'l@22.0,54.0,13.0,world'.
10:08:31 [INFO] +> Executing 'Action': Type='On death' NPC='Brelin/1128'
Container='BRELIN(ASSIGNMENT)' Player='que1124'
10:08:31 [INFO] +- Building action 'On DEATH' for Brelin/1128 ---------+
10:08:31 [INFO] Starting InstantQueue 'DEENIZENEI'...
10:08:31 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
10:08:31 [INFO] Filled tag <npc.flag[died]> with 'true'.
10:08:31 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
10:08:31 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
10:08:31 [INFO] +> Executing 'QUEUE': Queue='DEENIZENEI' Action='CLEAR'
10:08:31 [INFO] Completing queue 'DEENIZENEI'.
10:08:31 [INFO] Filled tag <npc.location> with
'l@16.54252345303,52.75789967692276,3.5789970397236655,-8.891323,1134.3556,world'.
10:08:31 [INFO] Filled tag <npc.flag[respawn_location] ||
l@16.54252345303,52.75789967692276,3.5789970397236655,-8.891323,1134.3556,world>
with
'l@16.54252345303,52.75789967692276,3.5789970397236655,-8.891323,1134.3556,world'.
10:08:32 [INFO] Completing queue 'EEDEZNZNEE'.
10:08:33 [INFO] +- Executing dCommand: ANNOUNCE/p@que1124 ---------+
10:08:33 [INFO] +> Executing 'ANNOUNCE': Message='walkingComplete'
Type='ALL'
10:08:33 [INFO] +- Executing dCommand: DISENGAGE/p@que1124 ---------+
10:08:33 [INFO] +> Executing 'DISENGAGE': NPC='Aldran/1129'
10:08:33 [INFO] Completing queue 'EEENENDIIE'.
10:08:33 [INFO] +- Parsing PROXIMITY trigger: n@Aldran/p@que1124
---------+
10:08:33 [INFO] Starting TimedQueue 'ZIEINZNENI'...
10:08:33 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
10:08:33 [INFO] Filled tag <npc.flag[owner]> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
10:08:33 [INFO] Filled tag
<player.is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
10:08:33 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
10:08:33 [INFO] +- Executing dCommand: CHAT/p@que1124 ---------+
10:08:33 [INFO] Filled tag <&cm> with ','.
10:08:33 [INFO] +> Executing 'CHAT': talkers='li@n@1129'
targets='li@p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
message='Hmm. I've fought many souls, but the way you
fight seems unique. I look forward to learning from your
fighting style. Prepare yourself!' range='5.0'
10:08:33 [INFO] Filled tag <def[talker].name> with 'Aldran'.
10:08:33 [INFO] Filled tag <def[message]> with 'Hmm. I've fought many
souls, but the way you fight seems unique. I look forward
to learning from your fighting style. Prepare yourself!'.
10:08:33 [INFO] Filled tag <def[talker].name> with 'Aldran'.
10:08:33 [INFO] Filled tag <def[target].name> with 'que1124'.
10:08:33 [INFO] Filled tag <def[message]> with 'Hmm. I've fought many
souls, but the way you fight seems unique. I look forward
to learning from your fighting style. Prepare yourself!'.
10:08:34 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
10:08:34 [INFO] +> Executing 'INJECT': Container='ALDRANSTEPS(INTERACT)'
path='attackTarget' local='true'
10:08:34 [INFO] +- Executing dCommand: ANNOUNCE/p@que1124 ---------+
10:08:34 [INFO] +> Executing 'ANNOUNCE': Message='Choosing attack'
Type='ALL'
10:08:35 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
10:08:35 [INFO] +> Executing 'WAIT': queue='ZIEINZNENI' delay='10t'
10:08:35 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
10:08:35 [INFO] Filled tag <npc> with 'n@1129'.
10:08:35 [INFO] Filled tag <queue.id> with 'ZIEINZNENI'.
10:08:35 [INFO] +> Executing 'FLAG': flag_name='QUEUE'
Action/Value='SET_VALUE(ZIEINZNENI)' npc='n@1129'
10:08:35 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
10:08:35 [INFO] Filled tag <player.location> with
'l@20.969548768714326,53.0,7.374838177243187,13.499808,-47.99945,world'.
10:08:35 [INFO] Filled tag
<npc.location.distance[l@20.969548768714326,53.0,7.374838177243187,13.499808,-47.99945,world].is[LESS].than[3]>
with 'false'.
10:08:35 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
10:08:35 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
10:08:35 [INFO] +> Executing 'INJECT': Container='ALDRANSTEPS(INTERACT)'
path='shoot' local='true'
10:08:35 [INFO] +- Executing dCommand: ANNOUNCE/p@que1124 ---------+
10:08:35 [INFO] +> Executing 'ANNOUNCE': Message='Chose shoot' Type='ALL'
10:08:36 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
10:08:36 [INFO] Filled tag <npc> with 'n@1129'.
10:08:36 [INFO] +> Executing 'ANIMATE': animation='START_USE_ITEM'
entities='[n@1129]'
10:08:36 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
10:08:36 [INFO] +> Executing 'WAIT': queue='ZIEINZNENI' delay='9t'
10:08:36 [INFO] +- Executing dCommand: SHOOT/p@que1124 ---------+
10:08:36 [INFO] Filled tag <npc> with 'n@1129'.
10:08:36 [INFO] Filled tag <player.location.add[0,2,0]> with
'l@21.809307964426186,55.0,8.132439266000173,13.499808,-47.99945,world'.
10:08:36 [INFO] +> Executing 'SHOOT': origin='n@1129'
entities='[e@ARROW]'
destination='l@21.809307964426186,55.0,8.132439266000173,13.499808,-47.99945,world'
height='3' speed='1.5'
10:08:36 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
10:08:36 [INFO] +> Executing 'RANDOM': possibilities='3' choice='2'
10:08:36 [INFO] +- Executing dCommand: CHAT/p@que1124 ---------+
10:08:36 [INFO] +> Executing 'CHAT': talkers='li@n@1129'
targets='li@p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
message='Hold fast to your weapon!' range='5.0'
10:08:36 [INFO] Filled tag <def[talker].name> with 'Aldran'.
10:08:36 [INFO] Filled tag <def[message]> with 'Hold fast to your
weapon!'.
10:08:36 [INFO] Filled tag <def[talker].name> with 'Aldran'.
10:08:36 [INFO] Filled tag <def[target].name> with 'que1124'.
10:08:36 [INFO] Filled tag <def[message]> with 'Hold fast to your
weapon!'.
10:08:37 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
10:08:37 [INFO] Filled tag <npc> with 'n@1129'.
10:08:37 [INFO] +> Executing 'ANIMATE': animation='STOP_USE_ITEM'
entities='[n@1129]'
10:08:37 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
10:08:37 [INFO] Filled tag <npc> with 'n@1129'.
10:08:37 [INFO] Filled tag <player.location> with
'l@22.555151144193704,53.0,8.805312641986074,13.499808,-47.99945,world'.
10:08:37 [INFO] Filled tag <npc.location> with
'l@29.32612582121309,53.0,12.569703253299343,0.0,119.07231,world'.
10:08:37 [INFO] Filled tag
<npc.location.sub[l@22.555151144193704,53.0,8.805312641986074,13.499808,-47.99945,world].div[2].add[l@29.32612582121309,53.0,12.569703253299343,0.0,119.07231,world]>
with
'l@32.71161315972278,53.0,14.451898558955978,0.0,119.07231,world'.
10:08:37 [INFO] +> Executing 'WALKTO':
location='l@32.71161315972278,53.0,14.451898558955978,0.0,119.07231,world'
npcs='[Aldran/1129]'
10:08:38 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
10:08:38 [INFO] +> Executing 'INJECT': Container='ALDRANSTEPS(INTERACT)'
path='attackTarget' local='true'
10:08:38 [INFO] +- Executing dCommand: ANNOUNCE/p@que1124 ---------+
10:08:38 [INFO] +> Executing 'ANNOUNCE': Message='Choosing attack'
Type='ALL'
10:08:39 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
10:08:39 [INFO] +> Executing 'WAIT': queue='ZIEINZNENI' delay='10t'
10:08:39 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
10:08:39 [INFO] Filled tag <npc> with 'n@1129'.
10:08:39 [INFO] Filled tag <queue.id> with 'ZIEINZNENI'.
10:08:39 [INFO] +> Executing 'FLAG': flag_name='QUEUE'
Action/Value='SET_VALUE(ZIEINZNENI)' npc='n@1129'
10:08:39 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
10:08:39 [INFO] Filled tag <player.location> with
'l@22.576589038704014,53.0,8.824653153295273,13.499808,-47.99945,world'.
10:08:39 [INFO] Filled tag
<npc.location.distance[l@22.576589038704014,53.0,8.824653153295273,13.499808,-47.99945,world].is[LESS].than[3]>
with 'false'.
10:08:39 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
10:08:39 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
10:08:39 [INFO] +> Executing 'INJECT': Container='ALDRANSTEPS(INTERACT)'
path='shoot' local='true'
10:08:39 [INFO] +- Executing dCommand: ANNOUNCE/p@que1124 ---------+
10:08:39 [INFO] +> Executing 'ANNOUNCE': Message='Chose shoot' Type='ALL'