Paste #9071: Denizen Debug Logs From 6Sever currently booting, please wait to join.6This message will update wh

Date: 2014/08/31 20:40:36 UTC-07:00
Type: Server Log

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Java Version: 1.7.0_51
CraftBukkit Version: git-Bukkit-1.7.9-R0.2-24-g07d4558-b3116jnks (MC: 1.7.10)
Active Plugins (10): GroupManager: 2.0 (2.12.1) (Phoenix), Vault: 1.2.27-b349, WorldEdit: 5.5.8-1.6.2, 
ProtocolLib: 3.4.0, Multiverse-Core: 2.5-b678, Essentials: Pre2.13.1.6, Citizens: 2.0.13-SNAPSHOT (build 1166), 
EssentialsChat: Pre2.13.1.6, Denizen: 0.9.5-SNAPSHOT (build mc1515.5), EssentialsSpawn: Pre2.13.1.6,
Loaded Worlds (4): world, world_nether, world_the_end, new
Online Players (1): que1124(que1124)

22:40:34 [INFO]  FOUND! NPC is in EXITING range: 'Bandit' 
22:40:36 [INFO] +> Executing 'Action': Type='On enter proximity'  
                   NPC='Bandit/1268'  Container='BANDITS(ASSIGNMENT)'  
                   Player='que1124' 
22:40:36 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268 
                   ---------+ 
22:40:36 [INFO]  Starting InstantQueue 'NDNZEEININ'... 
22:40:36 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+ 
22:40:36 [INFO] +> Executing 'RANDOM': possibilities='5'  choice='2' 
22:40:36 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+ 
22:40:36 [INFO]  Filled tag <&7> with ''. 
22:40:36 [INFO]  Filled tag <&b> with ''. 
22:40:36 [INFO]  Filled tag <&7> with ''. 
22:40:36 [INFO]  Filled tag <&co> with ':'. 
22:40:36 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: All this 
                   chaos makes me love the city even more.'  
                   Targets='[p@que1124]' 
22:40:36 [INFO]  Completing queue 'NDNZEEININ'. 
22:40:36 [INFO] +> Executing 'Action': Type='On enter proximity'  
                   NPC='Villager/1264'  Container='VILLAGER(ASSIGNMENT)'  
                   Player='que1124' 
22:40:36 [INFO] +- Building action 'On ENTER PROXIMITY' for Villager/1264 
                   ---------+ 
22:40:36 [INFO]  Starting InstantQueue 'EDZDZZZIIE'... 
22:40:36 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+ 
22:40:36 [INFO] +> Executing 'RANDOM': possibilities='6'  choice='1' 
22:40:36 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+ 
22:40:36 [INFO]  Filled tag <&7> with ''. 
22:40:36 [INFO]  Filled tag <&b> with ''. 
22:40:36 [INFO]  Filled tag <&7> with ''. 
22:40:36 [INFO]  Filled tag <&co> with ':'. 
22:40:36 [INFO] +> Executing 'NARRATE': Narrating='[Villager -> You]: Ahhh 
                   help me!'  Targets='[p@que1124]' 
22:40:36 [INFO]  Completing queue 'EDZDZZZIIE'. 
22:40:37 [INFO]  FOUND! NPC is in EXITING range: 'Bandit' 
22:40:37 [INFO]  FOUND! NPC is in EXITING range: 'Villager' 
22:40:38 [INFO]  FOUND! NPC is in EXITING range: 'Ethius Drale' 
22:40:42 [INFO] +> Executing 'Action': Type='On enter proximity'  
                   NPC='Bandit/1268'  Container='BANDITS(ASSIGNMENT)'  
                   Player='que1124' 
22:40:42 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268 
                   ---------+ 
22:40:42 [INFO]  Starting InstantQueue 'DZNZINIEDE'... 
22:40:42 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+ 
22:40:42 [INFO] +> Executing 'RANDOM': possibilities='5'  choice='4' 
22:40:42 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+ 
22:40:42 [INFO]  Filled tag <&7> with ''. 
22:40:42 [INFO]  Filled tag <&b> with ''. 
22:40:42 [INFO]  Filled tag <&7> with ''. 
22:40:42 [INFO]  Filled tag <&co> with ':'. 
22:40:42 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: Gee this city 
                   is really falling apart.'  Targets='[p@que1124]' 
22:40:42 [INFO]  Completing queue 'DZNZINIEDE'. 
22:40:43 [INFO]  FOUND! NPC is in EXITING range: 'Bandit' 
22:40:45 [INFO] +> Executing 'Action': Type='On enter proximity'  
                   NPC='Bandit/1268'  Container='BANDITS(ASSIGNMENT)'  
                   Player='que1124' 
22:40:45 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268 
                   ---------+ 
22:40:45 [INFO]  Starting InstantQueue 'EEDEDNNEEZ'... 
22:40:45 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+ 
22:40:45 [INFO] +> Executing 'RANDOM': possibilities='5'  choice='3' 
22:40:45 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+ 
22:40:45 [INFO]  Filled tag <&7> with ''. 
22:40:45 [INFO]  Filled tag <&b> with ''. 
22:40:45 [INFO]  Filled tag <&7> with ''. 
22:40:45 [INFO]  Filled tag <&co> with ':'. 
22:40:45 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: I'm not sure 
                   I could loot any more.'  Targets='[p@que1124]' 
22:40:45 [INFO]  Completing queue 'EEDEDNNEEZ'. 
22:40:47 [INFO]  FOUND! NPC is in EXITING range: 'Bandit' 
22:40:48 [INFO] +> Executing 'Action': Type='On enter proximity'  
                   NPC='Bandit/1268'  Container='BANDITS(ASSIGNMENT)'  
                   Player='que1124' 
22:40:48 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268 
                   ---------+ 
22:40:48 [INFO]  Starting InstantQueue 'ENNNIIEZNN'... 
22:40:48 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+ 
22:40:48 [INFO] +> Executing 'RANDOM': possibilities='5'  choice='5' 
22:40:48 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+ 
22:40:48 [INFO] +> Executing 'INJECT': Container='BANDITS(ASSIGNMENT)'  
                   path='intel'  local='true' 
22:40:48 [INFO]  Completing queue 'ENNNIIEZNN'. 
22:40:49 [INFO]  FOUND! NPC is in EXITING range: 'Bandit' 
22:40:51 [INFO] +> Executing 'Action': Type='On enter proximity'  
                   NPC='Bandit/1268'  Container='BANDITS(ASSIGNMENT)'  
                   Player='que1124' 
22:40:51 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268 
                   ---------+ 
22:40:51 [INFO]  Starting InstantQueue 'NNEIDINNEN'... 
22:40:51 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+ 
22:40:51 [INFO] +> Executing 'RANDOM': possibilities='5'  choice='2' 
22:40:51 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+ 
22:40:51 [INFO]  Filled tag <&7> with ''. 
22:40:51 [INFO]  Filled tag <&b> with ''. 
22:40:51 [INFO]  Filled tag <&7> with ''. 
22:40:51 [INFO]  Filled tag <&co> with ':'. 
22:40:51 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: All this 
                   chaos makes me love the city even more.'  
                   Targets='[p@que1124]' 
22:40:51 [INFO]  Completing queue 'NNEIDINNEN'. 
22:40:53 [INFO]  FOUND! NPC is in EXITING range: 'Bandit' 
22:40:54 [INFO] +> Executing 'Action': Type='On enter proximity'  
                   NPC='Bandit/1268'  Container='BANDITS(ASSIGNMENT)'  
                   Player='que1124' 
22:40:54 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268 
                   ---------+ 
22:40:54 [INFO]  Starting InstantQueue 'IZNEDNIEEI'... 
22:40:54 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+ 
22:40:54 [INFO] +> Executing 'RANDOM': possibilities='5'  choice='1' 
22:40:54 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+ 
22:40:54 [INFO]  Filled tag <&7> with ''. 
22:40:54 [INFO]  Filled tag <&b> with ''. 
22:40:54 [INFO]  Filled tag <&7> with ''. 
22:40:54 [INFO]  Filled tag <&co> with ':'. 
22:40:54 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: God I am one 
                   sexy bandit...'  Targets='[p@que1124]' 
22:40:54 [INFO]  Completing queue 'IZNEDNIEEI'. 
22:40:55 [INFO]  FOUND! NPC is in EXITING range: 'Bandit' 
22:40:56 [INFO] +> Executing 'Action': Type='On enter proximity'  
                   NPC='Bandit/1268'  Container='BANDITS(ASSIGNMENT)'  
                   Player='que1124' 
22:40:56 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268 
                   ---------+ 
22:40:56 [INFO]  Starting InstantQueue 'INEIIDDDNI'... 
22:40:56 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+ 
22:40:56 [INFO] +> Executing 'RANDOM': possibilities='5'  choice='3' 
22:40:56 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+ 
22:40:56 [INFO]  Filled tag <&7> with ''. 
22:40:56 [INFO]  Filled tag <&b> with ''. 
22:40:56 [INFO]  Filled tag <&7> with ''. 
22:40:56 [INFO]  Filled tag <&co> with ':'. 
22:40:56 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: I'm not sure 
                   I could loot any more.'  Targets='[p@que1124]' 
22:40:56 [INFO]  Completing queue 'INEIIDDDNI'. 
22:40:57 [INFO]  FOUND! NPC is in EXITING range: 'Bandit' 
22:40:59 [INFO] +> Executing 'Action': Type='On enter proximity'  
                   NPC='Bandit/1268'  Container='BANDITS(ASSIGNMENT)'  
                   Player='que1124' 
22:40:59 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268 
                   ---------+ 
22:40:59 [INFO]  Starting InstantQueue 'ZEIEEIIINZ'... 
22:40:59 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+ 
22:40:59 [INFO] +> Executing 'RANDOM': possibilities='5'  choice='4' 
22:40:59 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+ 
22:40:59 [INFO]  Filled tag <&7> with ''. 
22:40:59 [INFO]  Filled tag <&b> with ''. 
22:40:59 [INFO]  Filled tag <&7> with ''. 
22:40:59 [INFO]  Filled tag <&co> with ':'. 
22:40:59 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: Gee this city 
                   is really falling apart.'  Targets='[p@que1124]' 
22:40:59 [INFO]  Completing queue 'ZEIEEIIINZ'. 
22:41:00 [INFO]  FOUND! NPC is in EXITING range: 'Bandit' 
22:41:01 [INFO] +> Executing 'Action': Type='On enter proximity'  
                   NPC='Bandit/1268'  Container='BANDITS(ASSIGNMENT)'  
                   Player='que1124' 
22:41:01 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268 
                   ---------+ 
22:41:01 [INFO]  Starting InstantQueue 'NEEEZNIZNE'... 
22:41:01 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+ 
22:41:01 [INFO] +> Executing 'RANDOM': possibilities='5'  choice='2' 
22:41:01 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+ 
22:41:01 [INFO]  Filled tag <&7> with ''. 
22:41:01 [INFO]  Filled tag <&b> with ''. 
22:41:01 [INFO]  Filled tag <&7> with ''. 
22:41:01 [INFO]  Filled tag <&co> with ':'. 
22:41:01 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: All this 
                   chaos makes me love the city even more.'  
                   Targets='[p@que1124]' 
22:41:01 [INFO]  Completing queue 'NEEEZNIZNE'. 
22:41:02 [INFO]  FOUND! NPC is in EXITING range: 'Bandit' 
22:41:04 [INFO] +> Executing 'Action': Type='On enter proximity'  
                   NPC='Bandit/1268'  Container='BANDITS(ASSIGNMENT)'  
                   Player='que1124' 
22:41:04 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1268 
                   ---------+ 
22:41:04 [INFO]  Starting InstantQueue 'EIIZDDZIEN'... 
22:41:04 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+ 
22:41:04 [INFO] +> Executing 'RANDOM': possibilities='5'  choice='5' 
22:41:04 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+ 
22:41:04 [INFO] +> Executing 'INJECT': Container='BANDITS(ASSIGNMENT)'  
                   path='intel'  local='true' 
22:41:04 [INFO]  Completing queue 'EIIZDDZIEN'.