Java Version: 1.7.0_51
CraftBukkit Version: git-Bukkit-1.7.9-R0.2-24-g07d4558-b3116jnks (MC: 1.7.10)
Active Plugins (10): GroupManager: 2.0 (2.12.1) (Phoenix), Vault: 1.2.27-b349, WorldEdit: 5.5.8-1.6.2,
ProtocolLib: 3.4.0, Multiverse-Core: 2.5-b678, Essentials: Pre2.13.1.6, Citizens: 2.0.13-SNAPSHOT (build 1166),
EssentialsChat: Pre2.13.1.6, Denizen: 0.9.5-SNAPSHOT (build mc1515.5), EssentialsSpawn: Pre2.13.1.6,
Loaded Worlds (4): world, world_nether, world_the_end, new
Online Players (1): que1124(que1124)
12:27:06 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
12:27:06 [INFO] Filled tag <&7> with ''.
12:27:06 [INFO] Filled tag <&b> with ''.
12:27:06 [INFO] Filled tag <&7> with ''.
12:27:06 [INFO] Filled tag <&co> with ':'.
12:27:06 [INFO] +> Executing 'NARRATE': Narrating='[Lythis -> You]: He is
an underhanded fighter, willing to use anything at his
disposal to win.' Targets='[p@que1124]'
12:27:06 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
12:27:06 [INFO] +> Executing 'WAIT': queue='IEEINZZINN' delay='60t'
12:27:10 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <&7> with ''.
12:27:10 [INFO] Filled tag <&b> with ''.
12:27:10 [INFO] Filled tag <&7> with ''.
12:27:10 [INFO] Filled tag <&co> with ':'.
12:27:10 [INFO] +> Executing 'NARRATE': Narrating='[Lythis -> You]:
Potions, magic, bows, or blades... he is trained with them
all. Since he used to be an apprentice of Master Storm,
use caution in this fight. Good luck!'
Targets='[p@que1124]'
12:27:10 [INFO] +- Executing dCommand: ZAP/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'ZAP': Player='p@que1124'
script='LYTHISSTEPS(INTERACT)' step='5'
12:27:10 [INFO] +- Executing dCommand: FOREACH/p@que1124 ---------+
12:27:10 [INFO] Filled tag <s@config.constant[BanditsSpawn1]> with
'963,4,223,new'.
12:27:10 [INFO] Filled tag <s@config.constant[BanditsSpawn2]> with
'963,4,221,new'.
12:27:10 [INFO] Filled tag <s@config.constant[BanditsSpawn3]> with
'963,4,219,new'.
12:27:10 [INFO] Filled tag <s@config.constant[BanditsSpawn4]> with
'963,4,217,new'.
12:27:10 [INFO] Filled tag <s@config.constant[BanditsSpawn5]> with
'963,4,215,new'.
12:27:10 [INFO] Filled tag <s@config.constant[BanditsSpawn6]> with
'963,4,213,new'.
12:27:10 [INFO] +> Executing 'FOREACH':
list='li@963,4,223,new|963,4,221,new|963,4,219,new|963,4,217,new|963,4,215,new|963,4,213,new'
12:27:10 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
12:27:10 [INFO] Filled definition %value% with '963,4,223,new'.
12:27:10 [INFO] ...remembering this script entry as 'Bandit'!
12:27:10 [INFO] +> Executing 'CREATE': name='Bandit'
entity_type='e@PLAYER'
spawn_location='l@963.0,4.0,223.0,new'
12:27:10 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <entry[bandit].created_npc> with 'n@1292'.
12:27:10 [INFO] +> Executing 'DEFINE': queue='IEEINZZINN'
definition='bandit' value='n@1292'
12:27:10 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
12:27:10 [INFO] Filled definition %bandit% with 'n@1292'.
12:27:10 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
12:27:10 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1292'
12:27:10 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
12:27:10 [INFO] Filled definition %bandit% with 'n@1292'.
12:27:10 [INFO] ...replacing the linked NPC with n@1292
12:27:10 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='FAULENSBANDITS(ASSIGNMENT)'
12:27:10 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Bandit/1292' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
12:27:10 [INFO] +- Building action 'On ASSIGNMENT' for Bandit/1292
---------+
12:27:10 [INFO] Starting InstantQueue 'EEIEENEZNI'...
12:27:10 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='13' npc='n@1292'
12:27:10 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='true'
npc='n@1292'
12:27:10 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1292'.
12:27:10 [INFO] +> Executing 'VULNERABLE': NPC='Bandit/1292'
Toggle='TRUE'
12:27:10 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1292'.
12:27:10 [INFO] +> Executing 'LOOKCLOSE': npc='n@1292' range='13'
toggle='true'
12:27:10 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'RANDOM': possibilities='3' choice='1'
12:27:10 [INFO] +- Executing dCommand: EQUIP/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1292'.
12:27:10 [INFO] +> [dItem] Does not match a valid item ID or material:
ironpants
12:27:10 [INFO] +> [dItem] valueOf dItem returning null: ironpants
12:27:10 [INFO] +> Executing 'EQUIP': entities='[n@1292]'
equipment='{hand=i@iron_sword,
chest=i@leather_chestplate[dye=co@160,101,64;enchantments=PROTECTION_ENVIRONMENTAL,3],
legs=null}'
12:27:10 [INFO] Completing queue 'EEIEENEZNI'.
12:27:10 [INFO] +- Foreach loop 2 ---------+
12:27:10 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
12:27:10 [INFO] Filled definition %value% with '963,4,221,new'.
12:27:10 [INFO] ...remembering this script entry as 'Bandit'!
12:27:10 [INFO] +> Executing 'CREATE': name='Bandit'
entity_type='e@PLAYER'
spawn_location='l@963.0,4.0,221.0,new'
12:27:10 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <entry[bandit].created_npc> with 'n@1293'.
12:27:10 [INFO] +> Executing 'DEFINE': queue='IEEINZZINN'
definition='bandit' value='n@1293'
12:27:10 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
12:27:10 [INFO] Filled definition %bandit% with 'n@1293'.
12:27:10 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
12:27:10 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1293'
12:27:10 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
12:27:10 [INFO] Filled definition %bandit% with 'n@1293'.
12:27:10 [INFO] ...replacing the linked NPC with n@1293
12:27:10 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='FAULENSBANDITS(ASSIGNMENT)'
12:27:10 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Bandit/1293' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
12:27:10 [INFO] +- Building action 'On ASSIGNMENT' for Bandit/1293
---------+
12:27:10 [INFO] Starting InstantQueue 'NNENENEENI'...
12:27:10 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='13' npc='n@1293'
12:27:10 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='true'
npc='n@1293'
12:27:10 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1293'.
12:27:10 [INFO] +> Executing 'VULNERABLE': NPC='Bandit/1293'
Toggle='TRUE'
12:27:10 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1293'.
12:27:10 [INFO] +> Executing 'LOOKCLOSE': npc='n@1293' range='13'
toggle='true'
12:27:10 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'RANDOM': possibilities='3' choice='1'
12:27:10 [INFO] +- Executing dCommand: EQUIP/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1293'.
12:27:10 [INFO] +> [dItem] Does not match a valid item ID or material:
ironpants
12:27:10 [INFO] +> [dItem] valueOf dItem returning null: ironpants
12:27:10 [INFO] +> Executing 'EQUIP': entities='[n@1293]'
equipment='{hand=i@iron_sword,
chest=i@leather_chestplate[dye=co@160,101,64;enchantments=PROTECTION_ENVIRONMENTAL,3],
legs=null}'
12:27:10 [INFO] Completing queue 'NNENENEENI'.
12:27:10 [INFO] +- Foreach loop 3 ---------+
12:27:10 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
12:27:10 [INFO] Filled definition %value% with '963,4,219,new'.
12:27:10 [INFO] ...remembering this script entry as 'Bandit'!
12:27:10 [INFO] +> Executing 'CREATE': name='Bandit'
entity_type='e@PLAYER'
spawn_location='l@963.0,4.0,219.0,new'
12:27:10 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <entry[bandit].created_npc> with 'n@1294'.
12:27:10 [INFO] +> Executing 'DEFINE': queue='IEEINZZINN'
definition='bandit' value='n@1294'
12:27:10 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
12:27:10 [INFO] Filled definition %bandit% with 'n@1294'.
12:27:10 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
12:27:10 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1294'
12:27:10 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
12:27:10 [INFO] Filled definition %bandit% with 'n@1294'.
12:27:10 [INFO] ...replacing the linked NPC with n@1294
12:27:10 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='FAULENSBANDITS(ASSIGNMENT)'
12:27:10 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Bandit/1294' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
12:27:10 [INFO] +- Building action 'On ASSIGNMENT' for Bandit/1294
---------+
12:27:10 [INFO] Starting InstantQueue 'DZNIDEIZNN'...
12:27:10 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='13' npc='n@1294'
12:27:10 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='true'
npc='n@1294'
12:27:10 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1294'.
12:27:10 [INFO] +> Executing 'VULNERABLE': NPC='Bandit/1294'
Toggle='TRUE'
12:27:10 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1294'.
12:27:10 [INFO] +> Executing 'LOOKCLOSE': npc='n@1294' range='13'
toggle='true'
12:27:10 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'RANDOM': possibilities='3' choice='2'
12:27:10 [INFO] +- Executing dCommand: EQUIP/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1294'.
12:27:10 [INFO] +> [dItem] Does not match a valid item ID or material:
wooden_sword
12:27:10 [INFO] +> [dItem] valueOf dItem returning null: wooden_sword
12:27:10 [INFO] +> [dItem] Does not match a valid item ID or material:
ironpants
12:27:10 [INFO] +> [dItem] valueOf dItem returning null: ironpants
12:27:10 [INFO] +> Executing 'EQUIP': entities='[n@1294]'
equipment='{hand=null, chest=i@chainmail_chestplate,
legs=null}'
12:27:10 [INFO] Completing queue 'DZNIDEIZNN'.
12:27:10 [INFO] +- Foreach loop 4 ---------+
12:27:10 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
12:27:10 [INFO] Filled definition %value% with '963,4,217,new'.
12:27:10 [INFO] ...remembering this script entry as 'Bandit'!
12:27:10 [INFO] +> Executing 'CREATE': name='Bandit'
entity_type='e@PLAYER'
spawn_location='l@963.0,4.0,217.0,new'
12:27:10 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <entry[bandit].created_npc> with 'n@1295'.
12:27:10 [INFO] +> Executing 'DEFINE': queue='IEEINZZINN'
definition='bandit' value='n@1295'
12:27:10 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
12:27:10 [INFO] Filled definition %bandit% with 'n@1295'.
12:27:10 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
12:27:10 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1295'
12:27:10 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
12:27:10 [INFO] Filled definition %bandit% with 'n@1295'.
12:27:10 [INFO] ...replacing the linked NPC with n@1295
12:27:10 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='FAULENSBANDITS(ASSIGNMENT)'
12:27:10 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Bandit/1295' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
12:27:10 [INFO] +- Building action 'On ASSIGNMENT' for Bandit/1295
---------+
12:27:10 [INFO] Starting InstantQueue 'EZNIEZNNNE'...
12:27:10 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='13' npc='n@1295'
12:27:10 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='true'
npc='n@1295'
12:27:10 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1295'.
12:27:10 [INFO] +> Executing 'VULNERABLE': NPC='Bandit/1295'
Toggle='TRUE'
12:27:10 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1295'.
12:27:10 [INFO] +> Executing 'LOOKCLOSE': npc='n@1295' range='13'
toggle='true'
12:27:10 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'RANDOM': possibilities='3' choice='3'
12:27:10 [INFO] +- Executing dCommand: EQUIP/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1295'.
12:27:10 [INFO] +> [dItem] Does not match a valid item ID or material:
ironpants
12:27:10 [INFO] +> [dItem] valueOf dItem returning null: ironpants
12:27:10 [INFO] +> Executing 'EQUIP': entities='[n@1295]'
equipment='{hand=i@diamond_sword,
chest=i@diamond_chestplate, legs=null}'
12:27:10 [INFO] Completing queue 'EZNIEZNNNE'.
12:27:10 [INFO] +- Foreach loop 5 ---------+
12:27:10 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
12:27:10 [INFO] Filled definition %value% with '963,4,215,new'.
12:27:10 [INFO] ...remembering this script entry as 'Bandit'!
12:27:10 [INFO] +> Executing 'CREATE': name='Bandit'
entity_type='e@PLAYER'
spawn_location='l@963.0,4.0,215.0,new'
12:27:10 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <entry[bandit].created_npc> with 'n@1296'.
12:27:10 [INFO] +> Executing 'DEFINE': queue='IEEINZZINN'
definition='bandit' value='n@1296'
12:27:10 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
12:27:10 [INFO] Filled definition %bandit% with 'n@1296'.
12:27:10 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
12:27:10 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1296'
12:27:10 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
12:27:10 [INFO] Filled definition %bandit% with 'n@1296'.
12:27:10 [INFO] ...replacing the linked NPC with n@1296
12:27:10 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='FAULENSBANDITS(ASSIGNMENT)'
12:27:10 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Bandit/1296' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
12:27:10 [INFO] +- Building action 'On ASSIGNMENT' for Bandit/1296
---------+
12:27:10 [INFO] Starting InstantQueue 'NNEZENENNN'...
12:27:10 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='13' npc='n@1296'
12:27:10 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='true'
npc='n@1296'
12:27:10 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1296'.
12:27:10 [INFO] +> Executing 'VULNERABLE': NPC='Bandit/1296'
Toggle='TRUE'
12:27:10 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1296'.
12:27:10 [INFO] +> Executing 'LOOKCLOSE': npc='n@1296' range='13'
toggle='true'
12:27:10 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'RANDOM': possibilities='3' choice='2'
12:27:10 [INFO] +- Executing dCommand: EQUIP/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1296'.
12:27:10 [INFO] +> [dItem] Does not match a valid item ID or material:
wooden_sword
12:27:10 [INFO] +> [dItem] valueOf dItem returning null: wooden_sword
12:27:10 [INFO] +> [dItem] Does not match a valid item ID or material:
ironpants
12:27:10 [INFO] +> [dItem] valueOf dItem returning null: ironpants
12:27:10 [INFO] +> Executing 'EQUIP': entities='[n@1296]'
equipment='{hand=null, chest=i@chainmail_chestplate,
legs=null}'
12:27:10 [INFO] Completing queue 'NNEZENENNN'.
12:27:10 [INFO] +- Foreach loop 6 ---------+
12:27:10 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
12:27:10 [INFO] Filled definition %value% with '963,4,213,new'.
12:27:10 [INFO] ...remembering this script entry as 'Bandit'!
12:27:10 [INFO] +> Executing 'CREATE': name='Bandit'
entity_type='e@PLAYER'
spawn_location='l@963.0,4.0,213.0,new'
12:27:10 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <entry[bandit].created_npc> with 'n@1297'.
12:27:10 [INFO] +> Executing 'DEFINE': queue='IEEINZZINN'
definition='bandit' value='n@1297'
12:27:10 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
12:27:10 [INFO] Filled definition %bandit% with 'n@1297'.
12:27:10 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
12:27:10 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1297'
12:27:10 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
12:27:10 [INFO] Filled definition %bandit% with 'n@1297'.
12:27:10 [INFO] ...replacing the linked NPC with n@1297
12:27:10 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='FAULENSBANDITS(ASSIGNMENT)'
12:27:10 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Bandit/1297' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
12:27:10 [INFO] +- Building action 'On ASSIGNMENT' for Bandit/1297
---------+
12:27:10 [INFO] Starting InstantQueue 'NNDNNEZDDI'...
12:27:10 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='13' npc='n@1297'
12:27:10 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='true'
npc='n@1297'
12:27:10 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1297'.
12:27:10 [INFO] +> Executing 'VULNERABLE': NPC='Bandit/1297'
Toggle='TRUE'
12:27:10 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1297'.
12:27:10 [INFO] +> Executing 'LOOKCLOSE': npc='n@1297' range='13'
toggle='true'
12:27:10 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'RANDOM': possibilities='3' choice='1'
12:27:10 [INFO] +- Executing dCommand: EQUIP/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1297'.
12:27:10 [INFO] +> [dItem] Does not match a valid item ID or material:
ironpants
12:27:10 [INFO] +> [dItem] valueOf dItem returning null: ironpants
12:27:10 [INFO] +> Executing 'EQUIP': entities='[n@1297]'
equipment='{hand=i@iron_sword,
chest=i@leather_chestplate[dye=co@160,101,64;enchantments=PROTECTION_ENVIRONMENTAL,3],
legs=null}'
12:27:10 [INFO] Completing queue 'NNDNNEZDDI'.
12:27:10 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
12:27:10 [INFO] ...remembering this script entry as 'Faulen'!
12:27:10 [INFO] Filled tag <s@config.constant[FaulenHome]> with
'957,4,218,new2'.
12:27:10 [INFO] +> Executing 'CREATE': name='Faulen2'
entity_type='e@PLAYER' spawn_location='l@957.0,4.0,218.0'
12:27:10 [INFO] ERROR in script 'LYTHISSTEPS'! Woah!! An exception has
been called with this command!
12:27:10 [INFO] ERROR in script 'LYTHISSTEPS'! Internal exception was
thrown!
12:27:10 [SEVERE] java.lang.NullPointerException
12:27:10 [SEVERE] net.citizensnpcs.npc.entity.HumanController.createEntity(HumanController.java:56)
12:27:10 [SEVERE] net.citizensnpcs.npc.AbstractEntityController.spawn(AbstractEntityController.java:36)
12:27:10 [SEVERE] net.citizensnpcs.npc.CitizensNPC.spawn(CitizensNPC.java:170)
12:27:10 [SEVERE] net.aufdemrand.denizen.scripts.commands.npc.CreateCommand.execute(CreateCommand.java:76)
12:27:10 [SEVERE] net.aufdemrand.denizen.scripts.commands.CommandExecuter.execute(CommandExecuter.java:209)
12:27:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.ScriptEngine.revolve(ScriptEngine.java:57)
12:27:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.ScriptQueue.revolve(ScriptQueue.java:618)
12:27:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.core.TimedQueue.access$000(TimedQueue.java:11)
12:27:10 [SEVERE] net.aufdemrand.denizen.scripts.queues.core.TimedQueue$1.run(TimedQueue.java:150)
12:27:10 [SEVERE] org.bukkit.craftbukkit.v1_7_R4.scheduler.CraftTask.run(CraftTask.java:53)
12:27:10 [SEVERE] org.bukkit.craftbukkit.v1_7_R4.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:349)
12:27:10 [SEVERE] net.minecraft.server.v1_7_R4.MinecraftServer.v(MinecraftServer.java:600)
12:27:10 [SEVERE] net.minecraft.server.v1_7_R4.DedicatedServer.v(DedicatedServer.java:258)
12:27:10 [SEVERE] net.minecraft.server.v1_7_R4.MinecraftServer.u(MinecraftServer.java:558)
12:27:10 [SEVERE] net.minecraft.server.v1_7_R4.MinecraftServer.run(MinecraftServer.java:469)
12:27:10 [SEVERE] net.minecraft.server.v1_7_R4.ThreadServerApplication.run(SourceFile:628)
12:27:10 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <entry[Faulen].created_npc> with 'n@1298'.
12:27:10 [INFO] +> Executing 'DEFINE': queue='IEEINZZINN'
definition='faulen' value='n@1298'
12:27:10 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
12:27:10 [INFO] Filled definition %faulen% with 'n@1298'.
12:27:10 [INFO] ...replacing the linked NPC with n@1298
12:27:10 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='FAULEN(ASSIGNMENT)'
12:27:10 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Faulen2/1298' Container='FAULEN(ASSIGNMENT)'
Player='que1124'
12:27:10 [INFO] +- Building action 'On ASSIGNMENT' for Faulen2/1298
---------+
12:27:10 [INFO] Starting InstantQueue 'NDDZEEEEDE'...
12:27:10 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='13' npc='n@1298'
12:27:10 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
12:27:10 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='true'
npc='n@1298'
12:27:10 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1298'.
12:27:10 [INFO] +> Executing 'VULNERABLE': NPC='Faulen2/1298'
Toggle='TRUE'
12:27:10 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
12:27:10 [INFO] Filled tag <npc> with 'n@1298'.
12:27:10 [INFO] +> Executing 'LOOKCLOSE': npc='n@1298' range='13'
toggle='true'
12:27:10 [INFO] Completing queue 'NDDZEEEEDE'.
12:27:10 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
12:27:10 [INFO] Filled definition %faulen% with 'n@1298'.
12:27:10 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
12:27:10 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1298'
12:27:10 [INFO] Completing queue 'IEEINZZINN'.
12:27:12 [INFO] FOUND! NPC is in EXITING range: 'Ethius Drale'
12:27:15 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
12:27:15 [INFO] FOUND! NPC is in EXITING range: 'Bandit'
12:27:15 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Villager/1264' Container='VILLAGER(ASSIGNMENT)'
Player='que1124'
12:27:15 [INFO] +- Building action 'On ENTER PROXIMITY' for Villager/1264
---------+
12:27:15 [INFO] Starting InstantQueue 'IDDEZENDDE'...
12:27:15 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
12:27:15 [INFO] +> Executing 'RANDOM': possibilities='6' choice='5'
12:27:15 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
12:27:15 [INFO] Filled tag <&7> with ''.
12:27:15 [INFO] Filled tag <&b> with ''.
12:27:15 [INFO] Filled tag <&7> with ''.
12:27:15 [INFO] Filled tag <&co> with ':'.
12:27:15 [INFO] +> Executing 'NARRATE': Narrating='[Villager -> You]: Do
you think you can help us!?' Targets='[p@que1124]'
12:27:15 [INFO] Completing queue 'IDDEZENDDE'.