Java Version: 1.7.0_51
CraftBukkit Version: git-Bukkit-1.7.9-R0.2-24-g07d4558-b3116jnks (MC: 1.7.10)
Active Plugins (10): GroupManager: 2.0 (2.12.1) (Phoenix), Vault: 1.2.27-b349, WorldEdit: 5.5.8-1.6.2,
ProtocolLib: 3.4.0, Multiverse-Core: 2.5-b678, Essentials: Pre2.13.1.6, Citizens: 2.0.13-SNAPSHOT (build 1166),
EssentialsChat: Pre2.13.1.6, Denizen: 0.9.5-SNAPSHOT (build mc1515.5), EssentialsSpawn: Pre2.13.1.6,
Loaded Worlds (4): world, world_nether, world_the_end, new
Online Players (1): que1124(que1124)
19:36:34 [INFO] +- Getting interact script: n@Ali/p@que1124 ---------+
19:36:34 [INFO] OKAY! '10 ALISTEPS' meets requirements.
19:36:34 [INFO]
19:36:34 [INFO] OKAY! Highest scoring script is ALISTEPS.
19:36:34 [INFO] +> [InteractScri...] Current step for this script is:
WALKING
19:36:34 [INFO] +---------------------+
19:36:38 [INFO] Starting InstantQueue 'DDIENZEDNZ'...
19:36:38 [INFO] +- Executing dCommand: ZAP/p@que1124 ---------+
19:36:38 [INFO] +> Executing 'ZAP': Player='p@que1124'
script='ALISTEPS(INTERACT)' step='1'
19:36:38 [INFO] Completing queue 'DDIENZEDNZ'.
19:36:38 [INFO] +- Getting interact script: n@Ali/p@que1124 ---------+
19:36:38 [INFO] OKAY! '10 ALISTEPS' meets requirements.
19:36:38 [INFO]
19:36:38 [INFO] OKAY! Highest scoring script is ALISTEPS.
19:36:38 [INFO] +> [InteractScri...] Current step for this script is: 1
19:36:38 [INFO] +---------------------+
19:36:45 [INFO] Starting InstantQueue 'INEENNZNNE'...
19:36:45 [INFO] +- Executing dCommand: DISENGAGE/p@que1124 ---------+
19:36:45 [INFO] ...replacing the linked NPC with n@1446
19:36:45 [INFO] +> Executing 'DISENGAGE': NPC='Ali/1446'
19:36:45 [INFO] Completing queue 'INEENNZNNE'.
19:37:04 [INFO] FOUND! NPC is in EXITING range: 'Taehl'
19:37:08 [INFO] FOUND! NPC is in EXITING range: 'Taehl'
19:37:27 [INFO] +> [ScriptHelper] Processing 'util.dscript'...
19:37:27 [INFO] +> [ScriptHelper] Processing outside scripts...
19:37:27 [INFO] +> [ScriptHelper] Processing '\elderTemple.yml'...
19:37:27 [INFO] OKAY! All scripts loaded!
19:37:27 [INFO] +> [CuboidEnterE...] Loaded Cuboid Enter & Exit
SmartEvent.
19:37:27 [INFO] +> [EntityDamage...] Loaded Entity Damage SmartEvent.
19:37:27 [INFO] +> [CommandSmart...] Loaded Command SmartEvent.
19:37:27 [INFO] +> [EntityDeathS...] Loaded Entity Death SmartEvent.
19:37:31 [INFO] +- Getting interact script: n@Ali/p@que1124 ---------+
19:37:31 [INFO] OKAY! '10 ALISTEPS' meets requirements.
19:37:31 [INFO]
19:37:31 [INFO] OKAY! Highest scoring script is ALISTEPS.
19:37:31 [INFO] +> [InteractScri...] Current step for this script is: 1
19:37:31 [INFO] +---------------------+
19:37:35 [INFO] Starting InstantQueue 'NZNEZEEZZN'...
19:37:35 [INFO] +- Executing dCommand: DISENGAGE/p@que1124 ---------+
19:37:35 [INFO] ...replacing the linked NPC with n@1446
19:37:35 [INFO] +> Executing 'DISENGAGE': NPC='Ali/1446'
19:37:35 [INFO] Completing queue 'NZNEZEEZZN'.
19:37:37 [INFO] Starting InstantQueue 'INIDDZEZIZ'...
19:37:37 [INFO] +- Executing dCommand: ZAP/p@que1124 ---------+
19:37:37 [INFO] +> Executing 'ZAP': Player='p@que1124'
script='ALISTEPS(INTERACT)' step='1'
19:37:37 [INFO] Completing queue 'INIDDZEZIZ'.
19:37:37 [INFO] +- Getting interact script: n@Ali/p@que1124 ---------+
19:37:37 [INFO] OKAY! '10 ALISTEPS' meets requirements.
19:37:37 [INFO]
19:37:37 [INFO] OKAY! Highest scoring script is ALISTEPS.
19:37:37 [INFO] +> [InteractScri...] Current step for this script is: 1
19:37:37 [INFO] +---------------------+
19:37:40 [INFO] +- Getting interact script: n@Ali/p@que1124 ---------+
19:37:40 [INFO] OKAY! '10 ALISTEPS' meets requirements.
19:37:40 [INFO]
19:37:40 [INFO] OKAY! Highest scoring script is ALISTEPS.
19:37:40 [INFO] +> [InteractScri...] Current step for this script is: 1
19:37:40 [INFO] +---------------------+
19:37:41 [INFO] FOUND! NPC is in EXITING range: 'Taehl'
19:37:42 [INFO] FOUND! NPC is in EXITING range: 'Ali'
19:37:42 [INFO] +- Parsing PROXIMITY trigger: n@Ali/p@que1124 ---------+
19:37:42 [INFO] Starting TimedQueue 'NNNEDIEDZD'...
19:37:42 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
19:37:42 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
19:37:42 [INFO] Filled tag
<npc.flag[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
19:37:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
19:37:42 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
19:37:42 [INFO] Filled tag <&8> with ''.
19:37:42 [INFO] +> Executing 'NARRATE': Narrating='Please do not exit
while Ali is talking to you....' Targets='[p@que1124]'
19:37:43 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
19:37:43 [INFO] Filled tag <npc.flag[queue]> with 'EEDDENEEEZ'.
19:37:43 [INFO] +> Executing 'QUEUE': Queue='EEDDENEEEZ' Action='PAUSE'
19:37:43 [INFO] Completing queue 'NNNEDIEDZD'.
19:37:45 [INFO] +- Parsing PROXIMITY trigger: n@Ali/p@que1124 ---------+
19:37:45 [INFO] Starting TimedQueue 'NNENEEDDDZ'...
19:37:45 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
19:37:45 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
19:37:45 [INFO] Filled tag
<npc.flag[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
19:37:45 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
19:37:45 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
19:37:45 [INFO] Filled tag <npc.flag[queue]> with 'EEDDENEEEZ'.
19:37:45 [INFO] Filled tag <queue.exists[EEDDENEEEZ]> with 'true'.
19:37:45 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
19:37:46 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
19:37:46 [INFO] Filled tag <npc.flag[queue]> with 'EEDDENEEEZ'.
19:37:46 [INFO] +> Executing 'QUEUE': Queue='EEDDENEEEZ' Action='RESUME'
19:37:46 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
19:37:46 [INFO] +> Executing 'QUEUE': Queue='NNENEEDDDZ' Action='CLEAR'
19:37:46 [INFO] Completing queue 'NNENEEDDDZ'.
19:37:49 [INFO] +- Getting interact script: n@Ali/p@que1124 ---------+
19:37:49 [INFO] OKAY! '10 ALISTEPS' meets requirements.
19:37:49 [INFO]
19:37:49 [INFO] OKAY! Highest scoring script is ALISTEPS.
19:37:49 [INFO] +> [InteractScri...] Current step for this script is: 1
19:37:49 [INFO] +---------------------+
19:37:52 [INFO] +- Getting interact script: n@Ali/p@que1124 ---------+
19:37:52 [INFO] OKAY! '10 ALISTEPS' meets requirements.
19:37:52 [INFO]
19:37:52 [INFO] OKAY! Highest scoring script is ALISTEPS.
19:37:52 [INFO] +> [InteractScri...] Current step for this script is: 1
19:37:52 [INFO] +---------------------+
19:37:53 [INFO] +- Getting interact script: n@Ali/p@que1124 ---------+
19:37:53 [INFO] OKAY! '10 ALISTEPS' meets requirements.
19:37:53 [INFO]
19:37:53 [INFO] OKAY! Highest scoring script is ALISTEPS.
19:37:53 [INFO] +> [InteractScri...] Current step for this script is: 1
19:37:53 [INFO] +---------------------+
19:37:54 [INFO] +> [dNPCRegistry] Deconstructing Denizen NPC Ali/1446
19:37:54 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch an NPC. Has this NPC been removed?
19:37:54 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch an NPC. Has this NPC been removed?
19:37:54 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch an NPC. Has this NPC been removed?
19:37:54 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch an NPC. Has this NPC been removed?
19:37:54 [INFO] +> [dNPCRegistry] Removed NPC from dRegistry.
19:38:01 [INFO] Starting InstantQueue 'NNZNNNDEIZ'...
19:38:01 [INFO] +- Executing dCommand: ZAP/p@que1124 ---------+
19:38:01 [INFO] +> Executing 'ZAP': Player='p@que1124'
script='TAEHLSTEPS(INTERACT)' step='1'
19:38:01 [INFO] Completing queue 'NNZNNNDEIZ'.
19:38:01 [INFO] +- Getting interact script: n@Taehl/p@que1124 ---------+
19:38:01 [INFO] OKAY! '10 TAEHLSTEPS' meets requirements.
19:38:01 [INFO]
19:38:01 [INFO] OKAY! Highest scoring script is TAEHLSTEPS.
19:38:01 [INFO] +> [InteractScri...] Current step for this script is: 1
19:38:01 [INFO] +---------------------+
19:38:01 [INFO] +- Parsing CLICK trigger: n@Taehl/p@que1124 ---------+
19:38:01 [INFO] Starting TimedQueue 'ENNIENIZID'...
19:38:01 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
19:38:01 [INFO] +> Executing 'RUN': script='OBJECTIVE_REMOVE(TASK)'
19:38:01 [INFO] Adding definition %1% as Go see Teahl
19:38:01 [INFO] Adding definition %2% as 2
19:38:01 [INFO] Starting TimedQueue 'EENEDENNEI'...
19:38:01 [INFO] +- Executing dCommand: ANNOUNCE/p@que1124 ---------+
19:38:01 [INFO] Filled definition %1% with 'Go see Teahl'.
19:38:01 [INFO] Filled definition %2% with '2'.
19:38:01 [INFO] Filled tag <&co> with ':'.
19:38:01 [INFO] +> Executing 'ANNOUNCE': Message='Removed Objective: Go
see Teahl|number 2' Type='ALL'
19:38:02 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
19:38:02 [INFO] Filled tag <&7> with ''.
19:38:02 [INFO] Filled tag <&b> with ''.
19:38:02 [INFO] Filled tag <&7> with ''.
19:38:02 [INFO] Filled tag <&co> with ':'.
19:38:02 [INFO] Filled tag <&cm> with ','.
19:38:02 [INFO] +> Executing 'NARRATE': Narrating='[Taehl -> You]: Good,
you're back! I got orders from the Elders to bring you to
Master Ali right away.' Targets='[p@que1124]'
19:38:02 [INFO] +- Executing dCommand: SCOREBOARD/p@que1124 ---------+
19:38:02 [INFO] Filled definition %1% with 'Go see Teahl'.
19:38:02 [INFO] Filled definition %2% with '2'.
19:38:02 [INFO] Filled tag <player.name> with 'que1124'.
19:38:02 [INFO] +> Executing 'SCOREBOARD': action='remove'
id='que1124_objective' objective='Tasks' List='li@Go see
Teahl'
19:38:02 [INFO] Completing queue 'EENEDENNEI'.
19:38:02 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
19:38:02 [INFO] +> Executing 'WAIT': queue='ENNIENIZID' delay='80t'
19:38:06 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
19:38:06 [INFO] Filled tag <&7> with ''.
19:38:06 [INFO] Filled tag <&b> with ''.
19:38:06 [INFO] Filled tag <&7> with ''.
19:38:06 [INFO] Filled tag <&co> with ':'.
19:38:06 [INFO] Filled tag <&cm> with ','.
19:38:06 [INFO] Filled tag <&cm> with ','.
19:38:06 [INFO] +> Executing 'NARRATE': Narrating='[Taehl -> You]: He will
be training you personally. Master Ali is the best warrior
we have here. Blades, bows, and magic... he is an expert
in them all.' Targets='[p@que1124]'
19:38:07 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
19:38:07 [INFO] +> Executing 'WAIT': queue='ENNIENIZID' delay='80t'
19:38:11 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
19:38:11 [INFO] Filled tag <&7> with ''.
19:38:11 [INFO] Filled tag <&b> with ''.
19:38:11 [INFO] Filled tag <&7> with ''.
19:38:11 [INFO] Filled tag <&co> with ':'.
19:38:11 [INFO] Filled tag <&cm> with ','.
19:38:11 [INFO] +> Executing 'NARRATE': Narrating='[Taehl -> You]: Don't
let his size fool you; that Dwarf could kill you in a
flash, in dozens of ways.' Targets='[p@que1124]'
19:38:11 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
19:38:11 [INFO] ...remembering this script entry as 'Ali'!
19:38:11 [INFO] Filled tag <s@config.constant[AliHome]> with
'978,4,263,new'.
19:38:11 [INFO] +> Executing 'CREATE': name='Ali' entity_type='e@PLAYER'
spawn_location='l@978.0,4.0,263.0,new'
19:38:12 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
19:38:12 [INFO] ...replacing the linked NPC with <entry[Ali].created_npc>
19:38:12 [INFO] Filled tag <entry[Ali].created_npc> with 'n@1447'.
19:38:12 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='ALI(ASSIGNMENT)'
19:38:12 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Ali/1447' Container='ALI(ASSIGNMENT)'
Player='que1124'
19:38:12 [INFO] +- Building action 'On ASSIGNMENT' for Ali/1447 ---------+
19:38:12 [INFO] Starting InstantQueue 'NNIEDZZNDZ'...
19:38:12 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
19:38:12 [INFO] +> Executing 'TRIGGER': trigger='chat' toggle='true'
cooldown='20t' npc='n@1447'
19:38:12 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
19:38:12 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='12' npc='n@1447'
19:38:12 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
19:38:12 [INFO] +> Executing 'TRIGGER': trigger='click' toggle='true'
cooldown='20t' npc='n@1447'
19:38:12 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
19:38:12 [INFO] Filled tag <npc> with 'n@1447'.
19:38:12 [INFO] +> Executing 'LOOKCLOSE': npc='n@1447' range='10'
toggle='true'
19:38:12 [INFO] Completing queue 'NNIEDZZNDZ'.
19:38:12 [INFO] +- Parsing PROXIMITY trigger: n@Ali/p@que1124 ---------+
19:38:12 [INFO] Starting TimedQueue 'EDEDEEZEEE'...
19:38:12 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
19:38:12 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
19:38:12 [INFO] Filled tag
<npc.flag[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'true'.
19:38:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
19:38:12 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
19:38:12 [INFO] Filled tag <entry[Ali].created_npc> with 'n@1447'.
19:38:12 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
19:38:12 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1447'
19:38:12 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
19:38:12 [INFO] +> Executing 'QUEUE': Queue='EDEDEEZEEE' Action='CLEAR'
19:38:12 [INFO] Completing queue 'EDEDEEZEEE'.
19:38:13 [INFO] +- Executing dCommand: ENGAGE/p@que1124 ---------+
19:38:13 [INFO] +> Executing 'ENGAGE': duration='0t'
19:38:13 [INFO] +- Executing dCommand: ANNOUNCE/p@que1124 ---------+
19:38:13 [INFO] +> Executing 'ANNOUNCE': Message='walking' Type='ALL'
19:38:14 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
19:38:14 [INFO] Filled tag <npc> with 'n@1441'.
19:38:14 [INFO] Filled tag
<s@config.constant[AliHome].as_location.add[1,0,0]> with
'l@979.0,4.0,263.0,new'.
19:38:14 [INFO] +> Executing 'WALKTO': location='l@979.0,4.0,263.0,new'
npcs='[Taehl/1441]'
19:38:14 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch an NPC. Has this NPC been removed?
19:38:14 [INFO] +> [dNPC] Uh oh! Denizen has encountered a NPE while
trying to fetch an NPC. Has this NPC been removed?