Java Version: 1.7.0_51
CraftBukkit Version: git-Bukkit-1.7.9-R0.2-24-g07d4558-b3116jnks (MC: 1.7.10)
Active Plugins (10): GroupManager: 2.0 (2.12.1) (Phoenix), Vault: 1.2.27-b349, WorldEdit: 5.5.8-1.6.2,
ProtocolLib: 3.4.0, Multiverse-Core: 2.5-b678, Essentials: Pre2.13.1.6, Citizens: 2.0.13-SNAPSHOT (build 1166),
EssentialsChat: Pre2.13.1.6, Denizen: 0.9.5-SNAPSHOT (build 1518), EssentialsSpawn: Pre2.13.1.6,
Loaded Worlds (4): world, world_nether, world_the_end, new
Online Players (1): que1124(que1124)
21:51:22 [INFO] Starting InstantQueue 'NEZNIDIZDD'...
21:51:22 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:22 [INFO] +> Executing 'FLAG': flag_name='e.looter'
Action/Value='SET_BOOLEAN(true)' flag_target='p@que1124'
21:51:22 [INFO] Completing queue 'NEZNIDIZDD'.
21:51:23 [INFO] +- Getting interact script: n@Lythis/p@que1124 ---------+
21:51:23 [INFO] OKAY! '10 LYTHISSTEPS' meets requirements.
21:51:23 [INFO]
21:51:23 [INFO] OKAY! Highest scoring script is LYTHISSTEPS.
21:51:23 [INFO] +> [InteractScri...] Current step for this script is: 4
21:51:23 [INFO] +---------------------+
21:51:23 [INFO] +- Parsing CLICK trigger: n@Lythis/p@que1124 ---------+
21:51:23 [INFO] Starting TimedQueue 'NZENNDEIIN'...
21:51:23 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:23 [INFO] ERROR! Unknown definition %Medic%.
21:51:23 [INFO] Filled definition %Medic% with 'null'.
21:51:23 [INFO] ERROR! Unknown definition %soldier%.
21:51:23 [INFO] Filled definition %soldier% with 'null'.
21:51:23 [INFO] ERROR! Unknown definition %Medic%.
21:51:23 [INFO] Filled definition %Medic% with 'null'.
21:51:23 [INFO] Filled tag <player.flag[e.looters]> with 'null'.
21:51:23 [INFO] Filled tag <player.flag[e.hq]> with 'true'.
21:51:23 [INFO] Filled tag <player.location.add[1,0,1]> with
'l@973.0602137047047,4.0,214.20249202341722,8.185544,-74.92045,new'.
21:51:23 [INFO] Bad saved entry ID Medic
21:51:23 [INFO] Filled tag <entry[Medic].created_npc> with
'entry[Medic].created_npc'.
21:51:23 [INFO] ERROR! Tag 'entry[Medic].created_npc' is invalid!
21:51:23 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:23 [INFO] Filled tag <player.flag[e.looters]> with 'null'.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&b> with ''.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&co> with ':'.
21:51:23 [INFO] Filled tag <player.flag[e.hq]> with 'true'.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&b> with ''.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&co> with ':'.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&b> with ''.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&co> with ':'.
21:51:23 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:23 [INFO] Comparable 2: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:23 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:23 [INFO] Filled tag <player.flag[e.looters]> with 'null'.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&b> with ''.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&co> with ':'.
21:51:23 [INFO] Filled tag <player.flag[e.hq]> with 'true'.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&b> with ''.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&co> with ':'.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&b> with ''.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&co> with ':'.
21:51:23 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:23 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:23 [INFO] Filled tag <player.flag[e.hq]> with 'true'.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&b> with ''.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&co> with ':'.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&b> with ''.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&co> with ':'.
21:51:23 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:23 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&b> with ''.
21:51:23 [INFO] Filled tag <&7> with ''.
21:51:23 [INFO] Filled tag <&co> with ':'.
21:51:23 [INFO] +> Executing 'NARRATE': Narrating='[Lythis -> You]: You
still need to kill 3 looters' Targets='[p@que1124]'
21:51:23 [INFO] Completing queue 'NZENNDEIIN'.
21:51:30 [INFO] Starting InstantQueue 'INNEZEDINI'...
21:51:30 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:30 [INFO] +> Executing 'FLAG': flag_name='e.looters'
Action/Value='SET_BOOLEAN(true)' flag_target='p@que1124'
21:51:30 [INFO] Completing queue 'INNEZEDINI'.
21:51:36 [INFO] +- Getting interact script: n@Lythis/p@que1124 ---------+
21:51:36 [INFO] OKAY! '10 LYTHISSTEPS' meets requirements.
21:51:36 [INFO]
21:51:36 [INFO] OKAY! Highest scoring script is LYTHISSTEPS.
21:51:36 [INFO] +> [InteractScri...] Current step for this script is: 4
21:51:36 [INFO] +---------------------+
21:51:36 [INFO] +- Parsing CLICK trigger: n@Lythis/p@que1124 ---------+
21:51:36 [INFO] Starting TimedQueue 'DIDEEZINZE'...
21:51:36 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:36 [INFO] ERROR! Unknown definition %Medic%.
21:51:36 [INFO] Filled definition %Medic% with 'null'.
21:51:36 [INFO] ERROR! Unknown definition %soldier%.
21:51:36 [INFO] Filled definition %soldier% with 'null'.
21:51:36 [INFO] ERROR! Unknown definition %Medic%.
21:51:36 [INFO] Filled definition %Medic% with 'null'.
21:51:36 [INFO] Filled tag <player.flag[e.looters]> with 'true'.
21:51:36 [INFO] Filled tag <player.flag[e.hq]> with 'true'.
21:51:36 [INFO] Filled tag <player.location.add[1,0,1]> with
'l@973.0686811022035,4.0,214.20249202341722,7.435544,-74.92045,new'.
21:51:36 [INFO] Bad saved entry ID Medic
21:51:36 [INFO] Filled tag <entry[Medic].created_npc> with
'entry[Medic].created_npc'.
21:51:36 [INFO] ERROR! Tag 'entry[Medic].created_npc' is invalid!
21:51:36 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:36 [INFO] Filled tag <player.flag[e.looters]> with 'true'.
21:51:36 [INFO] Filled tag <&7> with ''.
21:51:36 [INFO] Filled tag <&b> with ''.
21:51:36 [INFO] Filled tag <&7> with ''.
21:51:36 [INFO] Filled tag <&co> with ':'.
21:51:36 [INFO] Filled tag <player.flag[e.hq]> with 'true'.
21:51:36 [INFO] Filled tag <&7> with ''.
21:51:36 [INFO] Filled tag <&b> with ''.
21:51:36 [INFO] Filled tag <&7> with ''.
21:51:36 [INFO] Filled tag <&co> with ':'.
21:51:36 [INFO] Filled tag <&7> with ''.
21:51:36 [INFO] Filled tag <&b> with ''.
21:51:36 [INFO] Filled tag <&7> with ''.
21:51:36 [INFO] Filled tag <&co> with ':'.
21:51:36 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:36 [INFO] Comparable 2: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:36 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:51:36 [INFO] +> Executing 'RUN': script='OBJECTIVE_REMOVE(TASK)'
21:51:36 [INFO] Adding definition %1% as Find The HQ
21:51:36 [INFO] Adding definition %2% as 22
21:51:36 [INFO] Starting TimedQueue 'NNENENZZDN'...
21:51:36 [INFO] +- Executing dCommand: ANNOUNCE/p@que1124 ---------+
21:51:36 [INFO] Filled definition %1% with 'Find The HQ'.
21:51:36 [INFO] Filled definition %2% with '22'.
21:51:36 [INFO] Filled tag <&co> with ':'.
21:51:36 [INFO] +> Executing 'ANNOUNCE': Message='Removed Objective: Find
The HQ|number 22' Type='ALL'
21:51:36 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:51:36 [INFO] +> Executing 'RUN': script='OBJECTIVE_REMOVE(TASK)'
21:51:36 [INFO] Adding definition %1% as Kill 3 Looters
21:51:36 [INFO] Adding definition %2% as 23
21:51:36 [INFO] Starting TimedQueue 'NDDNIEIDZZ'...
21:51:36 [INFO] +- Executing dCommand: ANNOUNCE/p@que1124 ---------+
21:51:36 [INFO] Filled definition %1% with 'Kill 3 Looters'.
21:51:36 [INFO] Filled definition %2% with '23'.
21:51:36 [INFO] Filled tag <&co> with ':'.
21:51:36 [INFO] +> Executing 'ANNOUNCE': Message='Removed Objective: Kill
3 Looters|number 23' Type='ALL'
21:51:36 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:51:36 [INFO] Filled tag <&7> with ''.
21:51:36 [INFO] Filled tag <&b> with ''.
21:51:36 [INFO] Filled tag <&7> with ''.
21:51:36 [INFO] Filled tag <&co> with ':'.
21:51:36 [INFO] +> Executing 'NARRATE': Narrating='[Lythis -> You]: You
found their Headquarters? Very good. I haven't many men to
spare right now... so tread carefully. Only one ally will
go with you. Go to their headquarters, and deal with
them.' Targets='[p@que1124]'
21:51:36 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
21:51:36 [INFO] +> Executing 'WAIT': queue='DIDEEZINZE' delay='80t'
21:51:37 [INFO] +- Executing dCommand: SCOREBOARD/p@que1124 ---------+
21:51:37 [INFO] Filled definition %1% with 'Find The HQ'.
21:51:37 [INFO] Filled definition %2% with '22'.
21:51:37 [INFO] Filled tag <player.name> with 'que1124'.
21:51:37 [INFO] +> Executing 'SCOREBOARD': action='remove'
id='que1124_objective' objective='Tasks' List='li@Find
The HQ'
21:51:37 [INFO] Completing queue 'NNENENZZDN'.
21:51:37 [INFO] +- Executing dCommand: SCOREBOARD/p@que1124 ---------+
21:51:37 [INFO] Filled definition %1% with 'Kill 3 Looters'.
21:51:37 [INFO] Filled definition %2% with '23'.
21:51:37 [INFO] Filled tag <player.name> with 'que1124'.
21:51:37 [INFO] +> Executing 'SCOREBOARD': action='remove'
id='que1124_objective' objective='Tasks' List='li@Kill 3
Looters'
21:51:37 [INFO] Completing queue 'NDDNIEIDZZ'.
21:51:41 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:51:41 [INFO] Filled tag <&8> with ''.
21:51:41 [INFO] +> Executing 'NARRATE': Narrating='Lythis is sending one
medic with you.' Targets='[p@que1124]'
21:51:41 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
21:51:41 [INFO] +> Executing 'WAIT': queue='DIDEEZINZE' delay='40t'
21:51:43 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:51:43 [INFO] Filled tag <&7> with ''.
21:51:43 [INFO] Filled tag <&b> with ''.
21:51:43 [INFO] Filled tag <&7> with ''.
21:51:43 [INFO] Filled tag <&co> with ':'.
21:51:43 [INFO] +> Executing 'NARRATE': Narrating='[Lythis -> You]: You've
proven yourself deadly; they will not stand a chance.
However, they are being led by a very dangerous man by the
name of Faulen. The two of you should be able to kill
Faulen, but be careful nonetheless.'
Targets='[p@que1124]'
21:51:43 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
21:51:43 [INFO] +> Executing 'WAIT': queue='DIDEEZINZE' delay='80t'
21:51:47 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:51:47 [INFO] Filled tag <&7> with ''.
21:51:47 [INFO] Filled tag <&b> with ''.
21:51:47 [INFO] Filled tag <&7> with ''.
21:51:47 [INFO] Filled tag <&co> with ':'.
21:51:47 [INFO] +> Executing 'NARRATE': Narrating='[Lythis -> You]: He is
an underhanded fighter, willing to use anything at his
disposal to win.' Targets='[p@que1124]'
21:51:47 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
21:51:47 [INFO] +> Executing 'WAIT': queue='DIDEEZINZE' delay='80t'
21:51:52 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <&7> with ''.
21:51:52 [INFO] Filled tag <&b> with ''.
21:51:52 [INFO] Filled tag <&7> with ''.
21:51:52 [INFO] Filled tag <&co> with ':'.
21:51:52 [INFO] +> Executing 'NARRATE': Narrating='[Lythis -> You]:
Potions, magic, bows, or blades... he is trained with them
all. Since he used to be an apprentice of Master Storm,
use caution in this fight. Good luck!'
Targets='[p@que1124]'
21:51:52 [INFO] +- Executing dCommand: ZAP/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'ZAP': Player='p@que1124'
script='LYTHISSTEPS(INTERACT)' step='5'
21:51:52 [INFO] +- Executing dCommand: FOREACH/p@que1124 ---------+
21:51:52 [INFO] Filled tag <s@config.constant[BanditsSpawn1]> with
'963,4,223,new'.
21:51:52 [INFO] Filled tag <s@config.constant[BanditsSpawn2]> with
'963,4,221,new'.
21:51:52 [INFO] Filled tag <s@config.constant[BanditsSpawn3]> with
'963,4,219,new'.
21:51:52 [INFO] Filled tag <s@config.constant[BanditsSpawn4]> with
'963,4,217,new'.
21:51:52 [INFO] Filled tag <s@config.constant[BanditsSpawn5]> with
'963,4,215,new'.
21:51:52 [INFO] Filled tag <s@config.constant[BanditsSpawn6]> with
'963,4,213,new'.
21:51:52 [INFO] +> Executing 'FOREACH':
list='li@963,4,223,new|963,4,221,new|963,4,219,new|963,4,217,new|963,4,215,new|963,4,213,new'
21:51:52 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
21:51:52 [INFO] Filled definition %value% with '963,4,223,new'.
21:51:52 [INFO] ...remembering this script entry as 'Bandit'!
21:51:52 [INFO] +> Executing 'CREATE': name='Bandit'
entity_type='e@PLAYER'
spawn_location='l@963.0,4.0,223.0,new'
21:51:52 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <entry[bandit].created_npc> with 'n@1575'.
21:51:52 [INFO] +> Executing 'DEFINE': queue='DIDEEZINZE'
definition='bandit' value='n@1575'
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1575'.
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1575'
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1575'.
21:51:52 [INFO] Filled tag <def[bandit].location> with
'l@963.0,4.0,223.0,new'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='HOME'
Action/Value='SET_VALUE(l@963.0,4.0,223.0,new)'
npc='n@1575'
21:51:52 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1575'.
21:51:52 [INFO] ...replacing the linked NPC with n@1575
21:51:52 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='FAULENSBANDITS(ASSIGNMENT)'
21:51:52 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Bandit/1575' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
21:51:52 [INFO] +- Building action 'On ASSIGNMENT' for Bandit/1575
---------+
21:51:52 [INFO] Starting InstantQueue 'NNDIZEIENI'...
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='13' npc='n@1575'
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='true'
npc='n@1575'
21:51:52 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1575'.
21:51:52 [INFO] +> Executing 'VULNERABLE': NPC='Bandit/1575'
Toggle='TRUE'
21:51:52 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1575'.
21:51:52 [INFO] +> Executing 'LOOKCLOSE': npc='n@1575' range='13'
toggle='true'
21:51:52 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'RANDOM': possibilities='3' choice='1'
21:51:52 [INFO] +- Executing dCommand: EQUIP/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1575'.
21:51:52 [INFO] +> [dItem] Does not match a valid item ID or material:
ironpants
21:51:52 [INFO] +> [dItem] valueOf dItem returning null: ironpants
21:51:52 [INFO] +> Executing 'EQUIP': entities='[n@1575]'
equipment='{hand=i@iron_sword,
chest=i@leather_chestplate[dye=co@160,101,64;enchantments=PROTECTION_ENVIRONMENTAL,3],
legs=null}'
21:51:52 [INFO] Completing queue 'NNDIZEIENI'.
21:51:52 [INFO] +- Foreach loop 2 ---------+
21:51:52 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
21:51:52 [INFO] Filled definition %value% with '963,4,221,new'.
21:51:52 [INFO] ...remembering this script entry as 'Bandit'!
21:51:52 [INFO] +> Executing 'CREATE': name='Bandit'
entity_type='e@PLAYER'
spawn_location='l@963.0,4.0,221.0,new'
21:51:52 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <entry[bandit].created_npc> with 'n@1576'.
21:51:52 [INFO] +> Executing 'DEFINE': queue='DIDEEZINZE'
definition='bandit' value='n@1576'
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1576'.
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1576'
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1576'.
21:51:52 [INFO] Filled tag <def[bandit].location> with
'l@963.0,4.0,221.0,new'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='HOME'
Action/Value='SET_VALUE(l@963.0,4.0,221.0,new)'
npc='n@1576'
21:51:52 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1576'.
21:51:52 [INFO] ...replacing the linked NPC with n@1576
21:51:52 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='FAULENSBANDITS(ASSIGNMENT)'
21:51:52 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Bandit/1576' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
21:51:52 [INFO] +- Building action 'On ASSIGNMENT' for Bandit/1576
---------+
21:51:52 [INFO] Starting InstantQueue 'EINDEENDDN'...
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='13' npc='n@1576'
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='true'
npc='n@1576'
21:51:52 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1576'.
21:51:52 [INFO] +> Executing 'VULNERABLE': NPC='Bandit/1576'
Toggle='TRUE'
21:51:52 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1576'.
21:51:52 [INFO] +> Executing 'LOOKCLOSE': npc='n@1576' range='13'
toggle='true'
21:51:52 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'RANDOM': possibilities='3' choice='1'
21:51:52 [INFO] +- Executing dCommand: EQUIP/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1576'.
21:51:52 [INFO] +> [dItem] Does not match a valid item ID or material:
ironpants
21:51:52 [INFO] +> [dItem] valueOf dItem returning null: ironpants
21:51:52 [INFO] +> Executing 'EQUIP': entities='[n@1576]'
equipment='{hand=i@iron_sword,
chest=i@leather_chestplate[dye=co@160,101,64;enchantments=PROTECTION_ENVIRONMENTAL,3],
legs=null}'
21:51:52 [INFO] Completing queue 'EINDEENDDN'.
21:51:52 [INFO] +- Foreach loop 3 ---------+
21:51:52 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
21:51:52 [INFO] Filled definition %value% with '963,4,219,new'.
21:51:52 [INFO] ...remembering this script entry as 'Bandit'!
21:51:52 [INFO] +> Executing 'CREATE': name='Bandit'
entity_type='e@PLAYER'
spawn_location='l@963.0,4.0,219.0,new'
21:51:52 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <entry[bandit].created_npc> with 'n@1577'.
21:51:52 [INFO] +> Executing 'DEFINE': queue='DIDEEZINZE'
definition='bandit' value='n@1577'
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1577'.
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1577'
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1577'.
21:51:52 [INFO] Filled tag <def[bandit].location> with
'l@963.0,4.0,219.0,new'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='HOME'
Action/Value='SET_VALUE(l@963.0,4.0,219.0,new)'
npc='n@1577'
21:51:52 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1577'.
21:51:52 [INFO] ...replacing the linked NPC with n@1577
21:51:52 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='FAULENSBANDITS(ASSIGNMENT)'
21:51:52 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Bandit/1577' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
21:51:52 [INFO] +- Building action 'On ASSIGNMENT' for Bandit/1577
---------+
21:51:52 [INFO] Starting InstantQueue 'NIDEIIDNZN'...
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='13' npc='n@1577'
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='true'
npc='n@1577'
21:51:52 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1577'.
21:51:52 [INFO] +> Executing 'VULNERABLE': NPC='Bandit/1577'
Toggle='TRUE'
21:51:52 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1577'.
21:51:52 [INFO] +> Executing 'LOOKCLOSE': npc='n@1577' range='13'
toggle='true'
21:51:52 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'RANDOM': possibilities='3' choice='3'
21:51:52 [INFO] +- Executing dCommand: EQUIP/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1577'.
21:51:52 [INFO] +> [dItem] Does not match a valid item ID or material:
ironpants
21:51:52 [INFO] +> [dItem] valueOf dItem returning null: ironpants
21:51:52 [INFO] +> Executing 'EQUIP': entities='[n@1577]'
equipment='{hand=i@diamond_sword,
chest=i@diamond_chestplate, legs=null}'
21:51:52 [INFO] Completing queue 'NIDEIIDNZN'.
21:51:52 [INFO] +- Foreach loop 4 ---------+
21:51:52 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
21:51:52 [INFO] Filled definition %value% with '963,4,217,new'.
21:51:52 [INFO] ...remembering this script entry as 'Bandit'!
21:51:52 [INFO] +> Executing 'CREATE': name='Bandit'
entity_type='e@PLAYER'
spawn_location='l@963.0,4.0,217.0,new'
21:51:52 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <entry[bandit].created_npc> with 'n@1578'.
21:51:52 [INFO] +> Executing 'DEFINE': queue='DIDEEZINZE'
definition='bandit' value='n@1578'
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1578'.
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1578'
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1578'.
21:51:52 [INFO] Filled tag <def[bandit].location> with
'l@963.0,4.0,217.0,new'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='HOME'
Action/Value='SET_VALUE(l@963.0,4.0,217.0,new)'
npc='n@1578'
21:51:52 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1578'.
21:51:52 [INFO] ...replacing the linked NPC with n@1578
21:51:52 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='FAULENSBANDITS(ASSIGNMENT)'
21:51:52 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Bandit/1578' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
21:51:52 [INFO] +- Building action 'On ASSIGNMENT' for Bandit/1578
---------+
21:51:52 [INFO] Starting InstantQueue 'NDEDNIINII'...
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='13' npc='n@1578'
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='true'
npc='n@1578'
21:51:52 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1578'.
21:51:52 [INFO] +> Executing 'VULNERABLE': NPC='Bandit/1578'
Toggle='TRUE'
21:51:52 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1578'.
21:51:52 [INFO] +> Executing 'LOOKCLOSE': npc='n@1578' range='13'
toggle='true'
21:51:52 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'RANDOM': possibilities='3' choice='3'
21:51:52 [INFO] +- Executing dCommand: EQUIP/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1578'.
21:51:52 [INFO] +> [dItem] Does not match a valid item ID or material:
ironpants
21:51:52 [INFO] +> [dItem] valueOf dItem returning null: ironpants
21:51:52 [INFO] +> Executing 'EQUIP': entities='[n@1578]'
equipment='{hand=i@diamond_sword,
chest=i@diamond_chestplate, legs=null}'
21:51:52 [INFO] Completing queue 'NDEDNIINII'.
21:51:52 [INFO] +- Foreach loop 5 ---------+
21:51:52 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
21:51:52 [INFO] Filled definition %value% with '963,4,215,new'.
21:51:52 [INFO] ...remembering this script entry as 'Bandit'!
21:51:52 [INFO] +> Executing 'CREATE': name='Bandit'
entity_type='e@PLAYER'
spawn_location='l@963.0,4.0,215.0,new'
21:51:52 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <entry[bandit].created_npc> with 'n@1579'.
21:51:52 [INFO] +> Executing 'DEFINE': queue='DIDEEZINZE'
definition='bandit' value='n@1579'
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1579'.
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1579'
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1579'.
21:51:52 [INFO] Filled tag <def[bandit].location> with
'l@963.0,4.0,215.0,new'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='HOME'
Action/Value='SET_VALUE(l@963.0,4.0,215.0,new)'
npc='n@1579'
21:51:52 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1579'.
21:51:52 [INFO] ...replacing the linked NPC with n@1579
21:51:52 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='FAULENSBANDITS(ASSIGNMENT)'
21:51:52 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Bandit/1579' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
21:51:52 [INFO] +- Building action 'On ASSIGNMENT' for Bandit/1579
---------+
21:51:52 [INFO] Starting InstantQueue 'ZEEZIZNENZ'...
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='13' npc='n@1579'
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='true'
npc='n@1579'
21:51:52 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1579'.
21:51:52 [INFO] +> Executing 'VULNERABLE': NPC='Bandit/1579'
Toggle='TRUE'
21:51:52 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1579'.
21:51:52 [INFO] +> Executing 'LOOKCLOSE': npc='n@1579' range='13'
toggle='true'
21:51:52 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'RANDOM': possibilities='3' choice='2'
21:51:52 [INFO] +- Executing dCommand: EQUIP/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1579'.
21:51:52 [INFO] +> [dItem] Does not match a valid item ID or material:
wooden_sword
21:51:52 [INFO] +> [dItem] valueOf dItem returning null: wooden_sword
21:51:52 [INFO] +> [dItem] Does not match a valid item ID or material:
ironpants
21:51:52 [INFO] +> [dItem] valueOf dItem returning null: ironpants
21:51:52 [INFO] +> Executing 'EQUIP': entities='[n@1579]'
equipment='{hand=null, chest=i@chainmail_chestplate,
legs=null}'
21:51:52 [INFO] Completing queue 'ZEEZIZNENZ'.
21:51:52 [INFO] +- Foreach loop 6 ---------+
21:51:52 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
21:51:52 [INFO] Filled definition %value% with '963,4,213,new'.
21:51:52 [INFO] ...remembering this script entry as 'Bandit'!
21:51:52 [INFO] +> Executing 'CREATE': name='Bandit'
entity_type='e@PLAYER'
spawn_location='l@963.0,4.0,213.0,new'
21:51:52 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <entry[bandit].created_npc> with 'n@1580'.
21:51:52 [INFO] +> Executing 'DEFINE': queue='DIDEEZINZE'
definition='bandit' value='n@1580'
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1580'.
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1580'
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1580'.
21:51:52 [INFO] Filled tag <def[bandit].location> with
'l@963.0,4.0,213.0,new'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='HOME'
Action/Value='SET_VALUE(l@963.0,4.0,213.0,new)'
npc='n@1580'
21:51:52 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
21:51:52 [INFO] Filled definition %bandit% with 'n@1580'.
21:51:52 [INFO] ...replacing the linked NPC with n@1580
21:51:52 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='FAULENSBANDITS(ASSIGNMENT)'
21:51:52 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Bandit/1580' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
21:51:52 [INFO] +- Building action 'On ASSIGNMENT' for Bandit/1580
---------+
21:51:52 [INFO] Starting InstantQueue 'EEEDDNNENI'...
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='13' npc='n@1580'
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='true'
npc='n@1580'
21:51:52 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1580'.
21:51:52 [INFO] +> Executing 'VULNERABLE': NPC='Bandit/1580'
Toggle='TRUE'
21:51:52 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1580'.
21:51:52 [INFO] +> Executing 'LOOKCLOSE': npc='n@1580' range='13'
toggle='true'
21:51:52 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'RANDOM': possibilities='3' choice='1'
21:51:52 [INFO] +- Executing dCommand: EQUIP/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1580'.
21:51:52 [INFO] +> [dItem] Does not match a valid item ID or material:
ironpants
21:51:52 [INFO] +> [dItem] valueOf dItem returning null: ironpants
21:51:52 [INFO] +> Executing 'EQUIP': entities='[n@1580]'
equipment='{hand=i@iron_sword,
chest=i@leather_chestplate[dye=co@160,101,64;enchantments=PROTECTION_ENVIRONMENTAL,3],
legs=null}'
21:51:52 [INFO] Completing queue 'EEEDDNNENI'.
21:51:52 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
21:51:52 [INFO] ...remembering this script entry as 'Faulen'!
21:51:52 [INFO] Filled tag <s@config.constant[FaulenHome]> with
'957,4,218,new'.
21:51:52 [INFO] +> Executing 'CREATE': name='Faulen'
entity_type='e@PLAYER'
spawn_location='l@957.0,4.0,218.0,new'
21:51:52 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <entry[Faulen].created_npc> with 'n@1581'.
21:51:52 [INFO] +> Executing 'DEFINE': queue='DIDEEZINZE'
definition='faulen' value='n@1581'
21:51:52 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
21:51:52 [INFO] Filled definition %faulen% with 'n@1581'.
21:51:52 [INFO] ...replacing the linked NPC with n@1581
21:51:52 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='FAULEN(ASSIGNMENT)'
21:51:52 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Faulen/1581' Container='FAULEN(ASSIGNMENT)'
Player='que1124'
21:51:52 [INFO] +- Building action 'On ASSIGNMENT' for Faulen/1581
---------+
21:51:52 [INFO] Starting InstantQueue 'EINZZZEENZ'...
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='13' npc='n@1581'
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='true'
npc='n@1581'
21:51:52 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1581'.
21:51:52 [INFO] +> Executing 'VULNERABLE': NPC='Faulen/1581'
Toggle='FALSE'
21:51:52 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1581'.
21:51:52 [INFO] +> Executing 'LOOKCLOSE': npc='n@1581' range='13'
toggle='true'
21:51:52 [INFO] +- Executing dCommand: EQUIP/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1581'.
21:51:52 [INFO] +> Executing 'EQUIP': entities='[n@1581]'
equipment='{hand=i@bow}'
21:51:52 [INFO] Completing queue 'EINZZZEENZ'.
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] Filled definition %faulen% with 'n@1581'.
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1581'
21:51:52 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'RUN': script='OBJECTIVE_ADD(TASK)'
21:51:52 [INFO] Adding definition %1% as Kill Faulen
21:51:52 [INFO] Adding definition %2% as 24
21:51:52 [INFO] Starting TimedQueue 'ZNDDDEEINN'...
21:51:52 [INFO] +- Executing dCommand: ANNOUNCE/p@que1124 ---------+
21:51:52 [INFO] Filled definition %1% with 'Kill Faulen'.
21:51:52 [INFO] Filled definition %2% with '24'.
21:51:52 [INFO] Filled tag <&co> with ':'.
21:51:52 [INFO] +> Executing 'ANNOUNCE': Message='New Objective: Kill
Faulen|number 24' Type='ALL'
21:51:52 [INFO] +- Executing dCommand: CREATE/p@que1124 ---------+
21:51:52 [INFO] ...remembering this script entry as 'Medic'!
21:51:52 [INFO] Filled tag <player.location.add[1,0,1]> with
'l@973.0686811022035,4.0,214.20249202341722,10.885543,-93.22049,new'.
21:51:52 [INFO] +> Executing 'CREATE': name='Medic'
entity_type='e@PLAYER'
spawn_location='l@973.0686811022035,4.0,214.20249202341722,10.885543,-93.22049,new'
21:51:52 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <entry[Medic].created_npc> with 'n@1582'.
21:51:52 [INFO] +> Executing 'DEFINE': queue='DIDEEZINZE'
definition='medic' value='n@1582'
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] Filled definition %Medic% with 'n@1582'.
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='OWNER'
Action/Value='SET_VALUE(p@8c93447a-60dd-3f48-ace4-d112d42cf3f2)'
npc='n@1582'
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] ERROR! Unknown definition %soldier%.
21:51:52 [INFO] Filled definition %soldier% with 'null'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='E.ALLY'
Action/Value='SET_VALUE(null)' flag_target='p@que1124'
21:51:52 [INFO] +- Executing dCommand: ASSIGNMENT/p@que1124 ---------+
21:51:52 [INFO] Filled definition %Medic% with 'n@1582'.
21:51:52 [INFO] ...replacing the linked NPC with n@1582
21:51:52 [INFO] +> Executing 'ASSIGNMENT': action='SET'
script='MEDIC(ASSIGNMENT)'
21:51:52 [INFO] +> Executing 'Action': Type='On assignment'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:52 [INFO] +- Building action 'On ASSIGNMENT' for Medic/1582
---------+
21:51:52 [INFO] Starting InstantQueue 'NNNDEEIENE'...
21:51:52 [INFO] +- Executing dCommand: EQUIP/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1582'.
21:51:52 [INFO] +> Executing 'EQUIP': entities='[n@1582]'
equipment='{hand=i@potion[potion=INSTANT_HEAL,1,false,true],
chest=i@gold_chestplate}'
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='damage' toggle='false'
npc='n@1582'
21:51:52 [INFO] +- Executing dCommand: TRIGGER/p@que1124 ---------+
21:51:52 [INFO] +> Executing 'TRIGGER': trigger='proximity' toggle='true'
radius='13' npc='n@1582'
21:51:52 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1582'.
21:51:52 [INFO] +> Executing 'VULNERABLE': NPC='Medic/1582'
Toggle='FALSE'
21:51:52 [INFO] +- Executing dCommand: LOOKCLOSE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1582'.
21:51:52 [INFO] +> Executing 'LOOKCLOSE': npc='n@1582' range='5'
toggle='true'
21:51:52 [INFO] Completing queue 'NNNDEEIENE'.
21:51:52 [INFO] Completing queue 'DIDEEZINZE'.
21:51:52 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1580' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
21:51:52 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1580
---------+
21:51:52 [INFO] Starting InstantQueue 'ZZEIZIENEN'...
21:51:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] Filled tag
<npc.flag[owner].is[==].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'true'.
21:51:52 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:52 [INFO] +- Executing dCommand: ATTACK/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1580'.
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] +> Executing 'ATTACK': entities='[n@1580]'
target='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:52 [INFO] Completing queue 'ZZEIZIENEN'.
21:51:52 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1578' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
21:51:52 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1578
---------+
21:51:52 [INFO] Starting InstantQueue 'IEINDZZNDI'...
21:51:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] Filled tag
<npc.flag[owner].is[==].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'true'.
21:51:52 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:52 [INFO] +- Executing dCommand: ATTACK/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1578'.
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] +> Executing 'ATTACK': entities='[n@1578]'
target='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:52 [INFO] Completing queue 'IEINDZZNDI'.
21:51:52 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1579' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
21:51:52 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1579
---------+
21:51:52 [INFO] Starting InstantQueue 'IIENDIEDZN'...
21:51:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] Filled tag
<npc.flag[owner].is[==].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'true'.
21:51:52 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:52 [INFO] +- Executing dCommand: ATTACK/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1579'.
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] +> Executing 'ATTACK': entities='[n@1579]'
target='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:52 [INFO] Completing queue 'IIENDIEDZN'.
21:51:52 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1576' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
21:51:52 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1576
---------+
21:51:52 [INFO] Starting InstantQueue 'ENDZZZNEDN'...
21:51:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] Filled tag
<npc.flag[owner].is[==].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'true'.
21:51:52 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:52 [INFO] +- Executing dCommand: ATTACK/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1576'.
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] +> Executing 'ATTACK': entities='[n@1576]'
target='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:52 [INFO] Completing queue 'ENDZZZNEDN'.
21:51:52 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1577' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
21:51:52 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1577
---------+
21:51:52 [INFO] Starting InstantQueue 'IDNIIDDDNN'...
21:51:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] Filled tag
<npc.flag[owner].is[==].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'true'.
21:51:52 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:52 [INFO] +- Executing dCommand: ATTACK/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1577'.
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] +> Executing 'ATTACK': entities='[n@1577]'
target='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:52 [INFO] Completing queue 'IDNIIDDDNN'.
21:51:52 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:52 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:52 [INFO] Starting InstantQueue 'DNNENEZENE'...
21:51:52 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] +> Executing 'DEFINE': queue='DNNENEZENE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:52 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:52 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc> with 'n@1582'.
21:51:52 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:52 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.5686811022035,4.0,213.70249202341722,0.0,135.0,new'.
21:51:52 [INFO] +> Executing 'WALKTO':
location='l@972.5686811022035,4.0,213.70249202341722,0.0,135.0,new'
speed='1.5' npcs='[Medic/1582]'
21:51:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:52 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:51:52 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:52 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:52 [INFO] Filled tag <util.random.int[3].to[6]> with '6'.
21:51:52 [INFO] +> Executing 'DEFINE': queue='DNNENEZENE'
definition='time' value='6'
21:51:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:52 [INFO] Filled definition %time% with '6'.
21:51:52 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='120t'
npc='n@1582'
21:51:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:52 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:51:52 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'false'.
21:51:52 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:52 [INFO] Completing queue 'DNNENEZENE'.
21:51:52 [INFO] +- Executing dCommand: SCOREBOARD/p@que1124 ---------+
21:51:52 [INFO] Filled definition %1% with 'Kill Faulen'.
21:51:52 [INFO] Filled definition %2% with '24'.
21:51:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:52 [INFO] Filled tag <player.name> with 'que1124'.
21:51:52 [INFO] +> Executing 'SCOREBOARD': action='add'
id='que1124_objective'
viewers='[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]'
objective='Tasks' criteria='dummy' List='li@Kill Faulen'
score='24' displayslot='sidebar'
21:51:52 [INFO] Completing queue 'ZNDDDEEINN'.
21:51:53 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:53 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:53 [INFO] Starting InstantQueue 'INZENEZNNE'...
21:51:53 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:53 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:53 [INFO] +> Executing 'DEFINE': queue='INZENEZNNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:53 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:53 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:53 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:53 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:53 [INFO] Filled tag <npc> with 'n@1582'.
21:51:53 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:53 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:53 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:53 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:53 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:53 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:53 [INFO] +> Executing 'QUEUE': Queue='INZENEZNNE' Action='CLEAR'
21:51:53 [INFO] Completing queue 'INZENEZNNE'.
21:51:53 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:53 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:53 [INFO] Starting InstantQueue 'EZNIDIEEEN'...
21:51:53 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:53 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:53 [INFO] +> Executing 'DEFINE': queue='EZNIDIEEEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:53 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:53 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:53 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:53 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:53 [INFO] Filled tag <npc> with 'n@1582'.
21:51:53 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:53 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:53 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:53 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:53 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:53 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:53 [INFO] +> Executing 'QUEUE': Queue='EZNIDIEEEN' Action='CLEAR'
21:51:53 [INFO] Completing queue 'EZNIDIEEEN'.
21:51:53 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:53 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:53 [INFO] Starting InstantQueue 'EZEEENIDND'...
21:51:53 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:53 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:53 [INFO] +> Executing 'DEFINE': queue='EZEEENIDND'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:53 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:53 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:53 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:53 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:53 [INFO] Filled tag <npc> with 'n@1582'.
21:51:53 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:53 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:53 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:53 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:53 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:53 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:53 [INFO] +> Executing 'QUEUE': Queue='EZEEENIDND' Action='CLEAR'
21:51:53 [INFO] Completing queue 'EZEEENIDND'.
21:51:53 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:53 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:53 [INFO] Starting InstantQueue 'IZDZNNIENN'...
21:51:53 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:53 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:53 [INFO] +> Executing 'DEFINE': queue='IZDZNNIENN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:53 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:53 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:53 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:53 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:53 [INFO] Filled tag <npc> with 'n@1582'.
21:51:53 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:53 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:53 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:53 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:53 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:53 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:53 [INFO] +> Executing 'QUEUE': Queue='IZDZNNIENN' Action='CLEAR'
21:51:53 [INFO] Completing queue 'IZDZNNIENN'.
21:51:54 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:54 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:54 [INFO] Starting InstantQueue 'EENNZZEEEE'...
21:51:54 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:54 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:54 [INFO] +> Executing 'DEFINE': queue='EENNZZEEEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:54 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:54 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:54 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:54 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:54 [INFO] Filled tag <npc> with 'n@1582'.
21:51:54 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:54 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:54 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:54 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:54 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:54 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:54 [INFO] +> Executing 'QUEUE': Queue='EENNZZEEEE' Action='CLEAR'
21:51:54 [INFO] Completing queue 'EENNZZEEEE'.
21:51:54 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:54 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:54 [INFO] Starting InstantQueue 'IENNEIDENN'...
21:51:54 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:54 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:54 [INFO] +> Executing 'DEFINE': queue='IENNEIDENN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:54 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:54 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:54 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:54 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:54 [INFO] Filled tag <npc> with 'n@1582'.
21:51:54 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:54 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:54 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:54 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:54 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:54 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:54 [INFO] +> Executing 'QUEUE': Queue='IENNEIDENN' Action='CLEAR'
21:51:54 [INFO] Completing queue 'IENNEIDENN'.
21:51:54 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:54 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:54 [INFO] Starting InstantQueue 'NNZEIEIIEZ'...
21:51:54 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:54 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:54 [INFO] +> Executing 'DEFINE': queue='NNZEIEIIEZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:54 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:54 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:54 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:54 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:54 [INFO] Filled tag <npc> with 'n@1582'.
21:51:54 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:54 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:54 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:54 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:54 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:54 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:54 [INFO] +> Executing 'QUEUE': Queue='NNZEIEIIEZ' Action='CLEAR'
21:51:54 [INFO] Completing queue 'NNZEIEIIEZ'.
21:51:54 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:54 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:54 [INFO] Starting InstantQueue 'NNNIENNNID'...
21:51:54 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:54 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:54 [INFO] +> Executing 'DEFINE': queue='NNNIENNNID'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:54 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:54 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:54 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:54 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:54 [INFO] Filled tag <npc> with 'n@1582'.
21:51:54 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:54 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:54 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:54 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:54 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:54 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:54 [INFO] +> Executing 'QUEUE': Queue='NNNIENNNID' Action='CLEAR'
21:51:54 [INFO] Completing queue 'NNNIENNNID'.
21:51:55 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:55 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:55 [INFO] Starting InstantQueue 'NNNEIIZIIZ'...
21:51:55 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:55 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:55 [INFO] +> Executing 'DEFINE': queue='NNNEIIZIIZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:55 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:55 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:55 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:55 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:55 [INFO] Filled tag <npc> with 'n@1582'.
21:51:55 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:55 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:55 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:55 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:55 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:55 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:55 [INFO] +> Executing 'QUEUE': Queue='NNNEIIZIIZ' Action='CLEAR'
21:51:55 [INFO] Completing queue 'NNNEIIZIIZ'.
21:51:55 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:55 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:55 [INFO] Starting InstantQueue 'NNENNNEEZE'...
21:51:55 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:55 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:55 [INFO] +> Executing 'DEFINE': queue='NNENNNEEZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:55 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:55 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:55 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:55 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:55 [INFO] Filled tag <npc> with 'n@1582'.
21:51:55 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:55 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:55 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:55 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:55 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:55 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:55 [INFO] +> Executing 'QUEUE': Queue='NNENNNEEZE' Action='CLEAR'
21:51:55 [INFO] Completing queue 'NNENNNEEZE'.
21:51:55 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:55 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:55 [INFO] Starting InstantQueue 'NZNNNEIZNE'...
21:51:55 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:55 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:55 [INFO] +> Executing 'DEFINE': queue='NZNNNEIZNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:55 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:55 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:55 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:55 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:55 [INFO] Filled tag <npc> with 'n@1582'.
21:51:55 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:55 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:55 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:55 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:55 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:55 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:55 [INFO] +> Executing 'QUEUE': Queue='NZNNNEIZNE' Action='CLEAR'
21:51:55 [INFO] Completing queue 'NZNNNEIZNE'.
21:51:55 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:55 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:55 [INFO] Starting InstantQueue 'ENDDEZIEZE'...
21:51:55 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:55 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:55 [INFO] +> Executing 'DEFINE': queue='ENDDEZIEZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:55 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:55 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:55 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:55 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:55 [INFO] Filled tag <npc> with 'n@1582'.
21:51:55 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:55 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:55 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:55 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:55 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:55 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:55 [INFO] +> Executing 'QUEUE': Queue='ENDDEZIEZE' Action='CLEAR'
21:51:55 [INFO] Completing queue 'ENDDEZIEZE'.
21:51:56 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:56 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:56 [INFO] Starting InstantQueue 'IEDENNDZDN'...
21:51:56 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:56 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:56 [INFO] +> Executing 'DEFINE': queue='IEDENNDZDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:56 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:56 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:56 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:56 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:56 [INFO] Filled tag <npc> with 'n@1582'.
21:51:56 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:56 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:56 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:56 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:56 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:56 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:56 [INFO] +> Executing 'QUEUE': Queue='IEDENNDZDN' Action='CLEAR'
21:51:56 [INFO] Completing queue 'IEDENNDZDN'.
21:51:56 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:56 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:56 [INFO] Starting InstantQueue 'EENINNNIDN'...
21:51:56 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:56 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:56 [INFO] +> Executing 'DEFINE': queue='EENINNNIDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:56 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:56 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:56 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:56 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:56 [INFO] Filled tag <npc> with 'n@1582'.
21:51:56 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:56 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:56 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:56 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:56 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:56 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:56 [INFO] +> Executing 'QUEUE': Queue='EENINNNIDN' Action='CLEAR'
21:51:56 [INFO] Completing queue 'EENINNNIDN'.
21:51:56 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:56 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:56 [INFO] Starting InstantQueue 'ZDNEENZIDD'...
21:51:56 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:56 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:56 [INFO] +> Executing 'DEFINE': queue='ZDNEENZIDD'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:56 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:56 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:56 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:56 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:56 [INFO] Filled tag <npc> with 'n@1582'.
21:51:56 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:56 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:56 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:56 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:56 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:56 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:56 [INFO] +> Executing 'QUEUE': Queue='ZDNEENZIDD' Action='CLEAR'
21:51:56 [INFO] Completing queue 'ZDNEENZIDD'.
21:51:56 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:56 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:56 [INFO] Starting InstantQueue 'EZZDEEZZNE'...
21:51:56 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:56 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:56 [INFO] +> Executing 'DEFINE': queue='EZZDEEZZNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:56 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:56 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:56 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:56 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:56 [INFO] Filled tag <npc> with 'n@1582'.
21:51:56 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:56 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:56 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:56 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:56 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:56 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:56 [INFO] +> Executing 'QUEUE': Queue='EZZDEEZZNE' Action='CLEAR'
21:51:56 [INFO] Completing queue 'EZZDEEZZNE'.
21:51:57 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:57 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:57 [INFO] Starting InstantQueue 'DEEIEDDZNE'...
21:51:57 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:57 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:57 [INFO] +> Executing 'DEFINE': queue='DEEIEDDZNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:57 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:57 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:57 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:57 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:57 [INFO] Filled tag <npc> with 'n@1582'.
21:51:57 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:57 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:57 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:57 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:57 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:57 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:57 [INFO] +> Executing 'QUEUE': Queue='DEEIEDDZNE' Action='CLEAR'
21:51:57 [INFO] Completing queue 'DEEIEDDZNE'.
21:51:57 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:57 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:57 [INFO] Starting InstantQueue 'NZDNNEEIZN'...
21:51:57 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:57 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:57 [INFO] +> Executing 'DEFINE': queue='NZDNNEEIZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:57 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:57 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:57 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:57 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:57 [INFO] Filled tag <npc> with 'n@1582'.
21:51:57 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:57 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:57 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:57 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:57 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:57 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:57 [INFO] +> Executing 'QUEUE': Queue='NZDNNEEIZN' Action='CLEAR'
21:51:57 [INFO] Completing queue 'NZDNNEEIZN'.
21:51:57 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:57 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:57 [INFO] Starting InstantQueue 'ZNIZNENNID'...
21:51:57 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:57 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:57 [INFO] +> Executing 'DEFINE': queue='ZNIZNENNID'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:57 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:57 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:57 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:57 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:57 [INFO] Filled tag <npc> with 'n@1582'.
21:51:57 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:57 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:57 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:57 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:57 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:57 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:57 [INFO] +> Executing 'QUEUE': Queue='ZNIZNENNID' Action='CLEAR'
21:51:57 [INFO] Completing queue 'ZNIZNENNID'.
21:51:57 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:57 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:57 [INFO] Starting InstantQueue 'NDINNZEIZE'...
21:51:57 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:57 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:57 [INFO] +> Executing 'DEFINE': queue='NDINNZEIZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:57 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:57 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:57 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:57 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:57 [INFO] Filled tag <npc> with 'n@1582'.
21:51:57 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:57 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:57 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:57 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:57 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:57 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:57 [INFO] +> Executing 'QUEUE': Queue='NDINNZEIZE' Action='CLEAR'
21:51:57 [INFO] Completing queue 'NDINNZEIZE'.
21:51:58 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:58 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:58 [INFO] Starting InstantQueue 'EZDNEZDZDN'...
21:51:58 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:58 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:58 [INFO] +> Executing 'DEFINE': queue='EZDNEZDZDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:58 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:58 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:58 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:58 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:58 [INFO] Filled tag <npc> with 'n@1582'.
21:51:58 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:58 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:58 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:58 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:58 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:58 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:58 [INFO] +> Executing 'QUEUE': Queue='EZDNEZDZDN' Action='CLEAR'
21:51:58 [INFO] Completing queue 'EZDNEZDZDN'.
21:51:58 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:58 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:58 [INFO] Starting InstantQueue 'ZDEDENNNED'...
21:51:58 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:58 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:58 [INFO] +> Executing 'DEFINE': queue='ZDEDENNNED'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:58 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:58 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:58 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:58 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:58 [INFO] Filled tag <npc> with 'n@1582'.
21:51:58 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new'.
21:51:58 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,10.885543,-93.22049,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:58 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:58 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:58 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:58 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:58 [INFO] +> Executing 'QUEUE': Queue='ZDEDENNNED' Action='CLEAR'
21:51:58 [INFO] Completing queue 'ZDEDENNNED'.
21:51:58 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:58 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:58 [INFO] Starting InstantQueue 'EZNNNDIIZI'...
21:51:58 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:58 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:58 [INFO] +> Executing 'DEFINE': queue='EZNNNDIIZI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:58 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:58 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:58 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:58 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:58 [INFO] Filled tag <npc> with 'n@1582'.
21:51:58 [INFO] Filled tag <player.location> with
'l@972.0686811022035,4.0,213.20249202341722,29.33554,-30.070484,new'.
21:51:58 [INFO] Filled tag
<npc.location.add[l@972.0686811022035,4.0,213.20249202341722,29.33554,-30.070484,new].div[2]>
with
'l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'.
21:51:58 [INFO] +> Executing 'WALKTO':
location='l@972.4092282286707,4.0,213.50553446810812,0.0,131.6649,new'
speed='1.5' npcs='[Medic/1582]'
21:51:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:58 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:58 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:58 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:58 [INFO] +> Executing 'QUEUE': Queue='EZNNNDIIZI' Action='CLEAR'
21:51:58 [INFO] Completing queue 'EZNNNDIIZI'.
21:51:58 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:58 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:58 [INFO] Starting InstantQueue 'EDENNIENND'...
21:51:58 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:58 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:58 [INFO] +> Executing 'DEFINE': queue='EDENNIENND'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:58 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:58 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:58 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:58 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:58 [INFO] Filled tag <npc> with 'n@1582'.
21:51:58 [INFO] Filled tag <player.location> with
'l@971.8629310231415,4.0,212.8246679824453,29.33554,-28.570484,new'.
21:51:58 [INFO] Filled tag
<npc.location.add[l@971.8629310231415,4.0,212.8246679824453,29.33554,-28.570484,new].div[2]>
with
'l@972.3063531891397,4.0,213.31662244762214,0.0,135.87343,new'.
21:51:58 [INFO] +> Executing 'WALKTO':
location='l@972.3063531891397,4.0,213.31662244762214,0.0,135.87343,new'
speed='1.5' npcs='[Medic/1582]'
21:51:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:58 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:58 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:58 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:58 [INFO] +> Executing 'QUEUE': Queue='EDENNIENND' Action='CLEAR'
21:51:58 [INFO] Completing queue 'EDENNIENND'.
21:51:59 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:59 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:59 [INFO] Starting InstantQueue 'EENIEZZNEE'...
21:51:59 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:59 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:59 [INFO] +> Executing 'DEFINE': queue='EENIEZZNEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:59 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:59 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:59 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:59 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:59 [INFO] Filled tag <npc> with 'n@1582'.
21:51:59 [INFO] Filled tag <player.location> with
'l@971.3673864273064,4.0,211.9114054254145,28.285543,-28.120485,new'.
21:51:59 [INFO] Filled tag
<npc.location.add[l@971.3673864273064,4.0,211.9114054254145,28.285543,-28.120485,new].div[2]>
with
'l@972.0585808912222,4.0,212.85999116910676,0.0,143.14197,new'.
21:51:59 [INFO] +> Executing 'WALKTO':
location='l@972.0585808912222,4.0,212.85999116910676,0.0,143.14197,new'
speed='1.5' npcs='[Medic/1582]'
21:51:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:59 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:51:59 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:59 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:59 [INFO] Filled tag <util.random.int[3].to[6]> with '4'.
21:51:59 [INFO] +> Executing 'DEFINE': queue='EENIEZZNEE'
definition='time' value='4'
21:51:59 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:51:59 [INFO] Filled definition %time% with '4'.
21:51:59 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='80t'
npc='n@1582'
21:51:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:59 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:51:59 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'false'.
21:51:59 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:59 [INFO] Completing queue 'EENIEZZNEE'.
21:51:59 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:59 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:59 [INFO] Starting InstantQueue 'NNEENZIZZZ'...
21:51:59 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:59 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:59 [INFO] +> Executing 'DEFINE': queue='NNEENZIZZZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:59 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:59 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:59 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:59 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:59 [INFO] Filled tag <npc> with 'n@1582'.
21:51:59 [INFO] Filled tag <player.location> with
'l@970.8729706505289,4.0,210.95434679760098,17.785543,-26.170486,new'.
21:51:59 [INFO] Filled tag
<npc.location.add[l@970.8729706505289,4.0,210.95434679760098,17.785543,-26.170486,new].div[2]>
with
'l@971.7219817653427,4.0,211.91322717112212,0.0,169.19644,new'.
21:51:59 [INFO] +> Executing 'WALKTO':
location='l@971.7219817653427,4.0,211.91322717112212,0.0,169.19644,new'
speed='1.5' npcs='[Medic/1582]'
21:51:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:59 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:59 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:59 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:59 [INFO] +> Executing 'QUEUE': Queue='NNEENZIZZZ' Action='CLEAR'
21:51:59 [INFO] Completing queue 'NNEENZIZZZ'.
21:51:59 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:59 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:59 [INFO] Starting InstantQueue 'NDNNNEDEZD'...
21:51:59 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:59 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:59 [INFO] +> Executing 'DEFINE': queue='NDNNNEDEZD'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:59 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:59 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:59 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:59 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:59 [INFO] Filled tag <npc> with 'n@1582'.
21:51:59 [INFO] Filled tag <player.location> with
'l@970.7440072768495,4.0,209.958288262311,11.935544,-24.22049,new'.
21:51:59 [INFO] Filled tag
<npc.location.add[l@970.7440072768495,4.0,209.958288262311,11.935544,-24.22049,new].div[2]>
with
'l@971.2329542702752,4.0,210.8193850614515,0.0,132.89938,new'.
21:51:59 [INFO] +> Executing 'WALKTO':
location='l@971.2329542702752,4.0,210.8193850614515,0.0,132.89938,new'
speed='1.5' npcs='[Medic/1582]'
21:51:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:59 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:59 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:59 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:59 [INFO] +> Executing 'QUEUE': Queue='NDNNNEDEZD' Action='CLEAR'
21:51:59 [INFO] Completing queue 'NDNNNEDEZD'.
21:51:59 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Villager/1264' Container='VILLAGER(ASSIGNMENT)'
Player='que1124'
21:51:59 [INFO] +- Building action 'On ENTER PROXIMITY' for Villager/1264
---------+
21:51:59 [INFO] Starting InstantQueue 'ENEZIENINE'...
21:51:59 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
21:51:59 [INFO] +> Executing 'RANDOM': possibilities='6' choice='4'
21:51:59 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:51:59 [INFO] Filled tag <&7> with ''.
21:51:59 [INFO] Filled tag <&b> with ''.
21:51:59 [INFO] Filled tag <&7> with ''.
21:51:59 [INFO] Filled tag <&co> with ':'.
21:51:59 [INFO] +> Executing 'NARRATE': Narrating='[Villager -> You]: We
are dying out here!' Targets='[p@que1124]'
21:51:59 [INFO] Completing queue 'ENEZIENINE'.
21:51:59 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:51:59 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:51:59 [INFO] Starting InstantQueue 'IIDNZDEZIN'...
21:51:59 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:51:59 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:59 [INFO] +> Executing 'DEFINE': queue='IIDNZDEZIN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:51:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:59 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:51:59 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:51:59 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:51:59 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:51:59 [INFO] Filled tag <npc> with 'n@1582'.
21:51:59 [INFO] Filled tag <player.location> with
'l@971.0249837026017,4.0,208.94189803098135,11.485545,-5.770488,new'.
21:51:59 [INFO] Filled tag
<npc.location.add[l@971.0249837026017,4.0,208.94189803098135,11.485545,-5.770488,new].div[2]>
with
'l@971.2160405224531,4.0,209.83613960308145,0.0,166.04892,new'.
21:51:59 [INFO] +> Executing 'WALKTO':
location='l@971.2160405224531,4.0,209.83613960308145,0.0,166.04892,new'
speed='1.5' npcs='[Medic/1582]'
21:51:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:51:59 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:51:59 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:51:59 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:51:59 [INFO] +> Executing 'QUEUE': Queue='IIDNZDEZIN' Action='CLEAR'
21:51:59 [INFO] Completing queue 'IIDNZDEZIN'.
21:52:00 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:00 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:00 [INFO] Starting InstantQueue 'NNNENNDNEN'...
21:52:00 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:00 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:00 [INFO] +> Executing 'DEFINE': queue='NNNENNDNEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:00 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:00 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:00 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:00 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:00 [INFO] Filled tag <npc> with 'n@1582'.
21:52:00 [INFO] Filled tag <player.location> with
'l@971.0979014273169,4.0,207.69500243629346,11.035546,8.329513,new'.
21:52:00 [INFO] Filled tag
<npc.location.add[l@971.0979014273169,4.0,207.69500243629346,11.035546,8.329513,new].div[2]>
with
'l@971.2827409143729,4.0,208.81214055810733,0.0,184.31824,new'.
21:52:00 [INFO] +> Executing 'WALKTO':
location='l@971.2827409143729,4.0,208.81214055810733,0.0,184.31824,new'
speed='1.5' npcs='[Medic/1582]'
21:52:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:00 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:00 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:00 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:00 [INFO] +> Executing 'QUEUE': Queue='NNNENNDNEN' Action='CLEAR'
21:52:00 [INFO] Completing queue 'NNNENNDNEN'.
21:52:00 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Villager/1265' Container='VILLAGER(ASSIGNMENT)'
Player='que1124'
21:52:00 [INFO] +- Building action 'On ENTER PROXIMITY' for Villager/1265
---------+
21:52:00 [INFO] Starting InstantQueue 'IZNEZEENEZ'...
21:52:00 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
21:52:00 [INFO] +> Executing 'RANDOM': possibilities='6' choice='1'
21:52:00 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:00 [INFO] Filled tag <&7> with ''.
21:52:00 [INFO] Filled tag <&b> with ''.
21:52:00 [INFO] Filled tag <&7> with ''.
21:52:00 [INFO] Filled tag <&co> with ':'.
21:52:00 [INFO] +> Executing 'NARRATE': Narrating='[Villager -> You]: Ahhh
help me!' Targets='[p@que1124]'
21:52:00 [INFO] Completing queue 'IZNEZEENEZ'.
21:52:00 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:00 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:00 [INFO] Starting InstantQueue 'EDNNNNDDED'...
21:52:00 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:00 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:00 [INFO] +> Executing 'DEFINE': queue='EDNNNNDDED'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:00 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:00 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:00 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:00 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:00 [INFO] Filled tag <npc> with 'n@1582'.
21:52:00 [INFO] Filled tag <player.location> with
'l@971.7162597136212,4.0,207.14359239530472,10.885547,13.729512,new'.
21:52:00 [INFO] Filled tag
<npc.location.add[l@971.7162597136212,4.0,207.14359239530472,10.885547,13.729512,new].div[2]>
with
'l@971.6027120450308,4.0,208.05986647053507,0.0,181.30194,new'.
21:52:00 [INFO] +> Executing 'WALKTO':
location='l@971.6027120450308,4.0,208.05986647053507,0.0,181.30194,new'
speed='1.5' npcs='[Medic/1582]'
21:52:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:00 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:00 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:00 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:00 [INFO] +> Executing 'QUEUE': Queue='EDNNNNDDED' Action='CLEAR'
21:52:00 [INFO] Completing queue 'EDNNNNDDED'.
21:52:00 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:00 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:00 [INFO] Starting InstantQueue 'EEENENINEE'...
21:52:00 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:00 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:00 [INFO] +> Executing 'DEFINE': queue='EEENENINEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:00 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:00 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:00 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:00 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:00 [INFO] Filled tag <npc> with 'n@1582'.
21:52:00 [INFO] Filled tag <player.location> with
'l@972.6615434033488,4.0,206.6357363486519,10.585547,31.129509,new'.
21:52:00 [INFO] Filled tag
<npc.location.add[l@972.6615434033488,4.0,206.6357363486519,10.585547,31.129509,new].div[2]>
with
'l@972.0771894913565,4.0,207.72499863148735,0.0,206.14795,new'.
21:52:00 [INFO] +> Executing 'WALKTO':
location='l@972.0771894913565,4.0,207.72499863148735,0.0,206.14795,new'
speed='1.5' npcs='[Medic/1582]'
21:52:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:00 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:00 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:00 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:00 [INFO] +> Executing 'QUEUE': Queue='EEENENINEE' Action='CLEAR'
21:52:00 [INFO] Completing queue 'EEENENINEE'.
21:52:00 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Villager/1266' Container='VILLAGER(ASSIGNMENT)'
Player='que1124'
21:52:00 [INFO] +- Building action 'On ENTER PROXIMITY' for Villager/1266
---------+
21:52:00 [INFO] Starting InstantQueue 'EEIIDZEEEN'...
21:52:00 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
21:52:00 [INFO] +> Executing 'RANDOM': possibilities='6' choice='3'
21:52:00 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:00 [INFO] Filled tag <&7> with ''.
21:52:00 [INFO] Filled tag <&b> with ''.
21:52:00 [INFO] Filled tag <&7> with ''.
21:52:00 [INFO] Filled tag <&co> with ':'.
21:52:00 [INFO] +> Executing 'NARRATE': Narrating='[Villager -> You]:
Please help us if you can!' Targets='[p@que1124]'
21:52:00 [INFO] Completing queue 'EEIIDZEEEN'.
21:52:00 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:00 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:00 [INFO] Starting InstantQueue 'IINNNIEIIN'...
21:52:00 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:00 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:00 [INFO] +> Executing 'DEFINE': queue='IINNNIEIIN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:00 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:00 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:00 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:00 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:00 [INFO] Filled tag <npc> with 'n@1582'.
21:52:00 [INFO] Filled tag <player.location> with
'l@972.9621526173448,4.0,206.34239360876165,10.435548,46.87951,new'.
21:52:00 [INFO] Filled tag
<npc.location.add[l@972.9621526173448,4.0,206.34239360876165,10.435548,46.87951,new].div[2]>
with
'l@972.5174435688334,4.0,207.19995726745512,0.0,217.46478,new'.
21:52:00 [INFO] +> Executing 'WALKTO':
location='l@972.5174435688334,4.0,207.19995726745512,0.0,217.46478,new'
speed='1.5' npcs='[Medic/1582]'
21:52:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:00 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:00 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:00 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:00 [INFO] +> Executing 'QUEUE': Queue='IINNNIEIIN' Action='CLEAR'
21:52:00 [INFO] Completing queue 'IINNNIEIIN'.
21:52:01 [INFO] +> Executing 'Event': Type='on player enters
cu@marketentrance' Container='MARKETENTRANCE(WORLD)'
Player='que1124'
Context='{to=l@973.1305472929134,4.0,205.9469807655364,11.185548,48.07951,new,
cuboids=li@cu@marketentrance,
from=l@973.1005642865839,4.0,206.12093420380398,11.185548,48.07951,new}'
21:52:01 [INFO] +- Building event 'ON PLAYER ENTERS CU@MARKETENTRANCE' for
MARKETENTRANCE ---------+
21:52:01 [INFO] Starting InstantQueue 'EIDZENIEDN'...
21:52:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:01 [INFO] Filled tag <player.flag[e.market]> with 'null'.
21:52:01 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:01 [INFO] Completing queue 'EIDZENIEDN'.
21:52:01 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:01 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:01 [INFO] Starting InstantQueue 'NEEZNNIEIE'...
21:52:01 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:01 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:01 [INFO] +> Executing 'DEFINE': queue='NEEZNNIEIE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:01 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:01 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:01 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:01 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:01 [INFO] Filled tag <npc> with 'n@1582'.
21:52:01 [INFO] Filled tag <player.location> with
'l@973.1305472929134,4.0,205.9469807655364,11.185548,48.07951,new'.
21:52:01 [INFO] Filled tag
<npc.location.add[l@973.1305472929134,4.0,205.9469807655364,11.185548,48.07951,new].div[2]>
with
'l@972.7238508238829,4.0,206.84277283231307,0.0,205.84067,new'.
21:52:01 [INFO] +> Executing 'WALKTO':
location='l@972.7238508238829,4.0,206.84277283231307,0.0,205.84067,new'
speed='1.5' npcs='[Medic/1582]'
21:52:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:01 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:01 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:01 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:01 [INFO] +> Executing 'QUEUE': Queue='NEEZNNIEIE' Action='CLEAR'
21:52:01 [INFO] Completing queue 'NEEZNNIEIE'.
21:52:01 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:01 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:01 [INFO] Starting InstantQueue 'ZEENDNNZED'...
21:52:01 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:01 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:01 [INFO] +> Executing 'DEFINE': queue='ZEENDNNZED'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:01 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:01 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:01 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:01 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:01 [INFO] Filled tag <npc> with 'n@1582'.
21:52:01 [INFO] Filled tag <player.location> with
'l@973.5755700701375,4.0,205.2311686448353,11.185548,48.07951,new'.
21:52:01 [INFO] Filled tag
<npc.location.add[l@973.5755700701375,4.0,205.2311686448353,11.185548,48.07951,new].div[2]>
with
'l@973.0050087813734,4.0,206.08747977726043,0.0,188.39963,new'.
21:52:01 [INFO] +> Executing 'WALKTO':
location='l@973.0050087813734,4.0,206.08747977726043,0.0,188.39963,new'
speed='1.5' npcs='[Medic/1582]'
21:52:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:01 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:01 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:01 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:01 [INFO] +> Executing 'QUEUE': Queue='ZEENDNNZED' Action='CLEAR'
21:52:01 [INFO] Completing queue 'ZEENDNNZED'.
21:52:01 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:01 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:01 [INFO] Starting InstantQueue 'ZEEZENNNDN'...
21:52:01 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:01 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:01 [INFO] +> Executing 'DEFINE': queue='ZEEZENNNDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:01 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:01 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:01 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:01 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:01 [INFO] Filled tag <npc> with 'n@1582'.
21:52:01 [INFO] Filled tag <player.location> with
'l@974.3244432509209,4.0,205.0862721306633,11.185548,48.07951,new'.
21:52:01 [INFO] Filled tag
<npc.location.add[l@974.3244432509209,4.0,205.0862721306633,11.185548,48.07951,new].div[2]>
with
'l@973.7216924530576,4.0,205.8340251166605,0.0,253.55185,new'.
21:52:01 [INFO] +> Executing 'WALKTO':
location='l@973.7216924530576,4.0,205.8340251166605,0.0,253.55185,new'
speed='1.5' npcs='[Medic/1582]'
21:52:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:01 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:01 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:01 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:01 [INFO] +> Executing 'QUEUE': Queue='ZEEZENNNDN' Action='CLEAR'
21:52:01 [INFO] Completing queue 'ZEEZENNNDN'.
21:52:01 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:01 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:01 [INFO] Starting InstantQueue 'ENNENNNEND'...
21:52:01 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:01 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:01 [INFO] +> Executing 'DEFINE': queue='ENNENNNEND'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:01 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:01 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:01 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:01 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:01 [INFO] Filled tag <npc> with 'n@1582'.
21:52:01 [INFO] Filled tag <player.location> with
'l@974.3547721663151,4.0,205.07561420044158,11.185548,48.07951,new'.
21:52:01 [INFO] Filled tag
<npc.location.add[l@974.3547721663151,4.0,205.07561420044158,11.185548,48.07951,new].div[2]>
with
'l@973.8940910944002,4.0,205.47020383719115,0.0,194.16754,new'.
21:52:01 [INFO] +> Executing 'WALKTO':
location='l@973.8940910944002,4.0,205.47020383719115,0.0,194.16754,new'
speed='1.5' npcs='[Medic/1582]'
21:52:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:01 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:01 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:01 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:01 [INFO] +> Executing 'QUEUE': Queue='ENNENNNEND' Action='CLEAR'
21:52:01 [INFO] Completing queue 'ENNENNNEND'.
21:52:02 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:02 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:02 [INFO] Starting InstantQueue 'DIENEENEDN'...
21:52:02 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:02 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:02 [INFO] +> Executing 'DEFINE': queue='DIENEENEDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:02 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:02 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:02 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:02 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:02 [INFO] Filled tag <npc> with 'n@1582'.
21:52:02 [INFO] Filled tag <player.location> with
'l@974.3547721663151,4.0,205.07561420044158,11.185548,48.07951,new'.
21:52:02 [INFO] Filled tag
<npc.location.add[l@974.3547721663151,4.0,205.07561420044158,11.185548,48.07951,new].div[2]>
with
'l@973.8940910944002,4.0,205.47020383719115,0.0,229.41876,new'.
21:52:02 [INFO] +> Executing 'WALKTO':
location='l@973.8940910944002,4.0,205.47020383719115,0.0,229.41876,new'
speed='1.5' npcs='[Medic/1582]'
21:52:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:02 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:02 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:02 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:02 [INFO] +> Executing 'QUEUE': Queue='DIENEENEDN' Action='CLEAR'
21:52:02 [INFO] Completing queue 'DIENEENEDN'.
21:52:02 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:02 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:02 [INFO] Starting InstantQueue 'IZZNEEDNEE'...
21:52:02 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:02 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:02 [INFO] +> Executing 'DEFINE': queue='IZZNEEDNEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:02 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:02 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:02 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:02 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:02 [INFO] Filled tag <npc> with 'n@1582'.
21:52:02 [INFO] Filled tag <player.location> with
'l@974.4858495080211,4.0,205.4884491260085,11.185548,48.07951,new'.
21:52:02 [INFO] Filled tag
<npc.location.add[l@974.4858495080211,4.0,205.4884491260085,11.185548,48.07951,new].div[2]>
with
'l@973.9596297652532,4.0,205.6766212999746,0.0,240.81674,new'.
21:52:02 [INFO] +> Executing 'WALKTO':
location='l@973.9596297652532,4.0,205.6766212999746,0.0,240.81674,new'
speed='1.5' npcs='[Medic/1582]'
21:52:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:02 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:02 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:02 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:02 [INFO] +> Executing 'QUEUE': Queue='IZZNEEDNEE' Action='CLEAR'
21:52:02 [INFO] Completing queue 'IZZNEEDNEE'.
21:52:02 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:02 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:02 [INFO] Starting InstantQueue 'DEDNNNIEZN'...
21:52:02 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:02 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:02 [INFO] +> Executing 'DEFINE': queue='DEDNNNIEZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:02 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:02 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:02 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:02 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:02 [INFO] Filled tag <npc> with 'n@1582'.
21:52:02 [INFO] Filled tag <player.location> with
'l@974.4562172728452,4.0,206.82672173766872,11.185548,48.07951,new'.
21:52:02 [INFO] Filled tag
<npc.location.add[l@974.4562172728452,4.0,206.82672173766872,11.185548,48.07951,new].div[2]>
with
'l@973.9448136476652,4.0,206.34575760580472,0.0,-56.566845,new'.
21:52:02 [INFO] +> Executing 'WALKTO':
location='l@973.9448136476652,4.0,206.34575760580472,0.0,-56.566845,new'
speed='1.5' npcs='[Medic/1582]'
21:52:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:02 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:02 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:02 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:02 [INFO] +> Executing 'QUEUE': Queue='DEDNNNIEZN' Action='CLEAR'
21:52:02 [INFO] Completing queue 'DEDNNNIEZN'.
21:52:02 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:02 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:02 [INFO] Starting InstantQueue 'EEEIZNDEZZ'...
21:52:02 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:02 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:02 [INFO] +> Executing 'DEFINE': queue='EEEIZNDEZZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:02 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:02 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:02 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:02 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:02 [INFO] Filled tag <npc> with 'n@1582'.
21:52:02 [INFO] Filled tag <player.location> with
'l@974.4132031748863,4.0,208.25124877024723,10.285547,51.67951,new'.
21:52:02 [INFO] Filled tag
<npc.location.add[l@974.4132031748863,4.0,208.25124877024723,10.285547,51.67951,new].div[2]>
with
'l@973.9688652491,4.0,207.16663267144696,0.0,-25.62561,new'.
21:52:02 [INFO] +> Executing 'WALKTO':
location='l@973.9688652491,4.0,207.16663267144696,0.0,-25.62561,new'
speed='1.5' npcs='[Medic/1582]'
21:52:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:02 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:02 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:02 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:02 [INFO] +> Executing 'QUEUE': Queue='EEEIZNDEZZ' Action='CLEAR'
21:52:02 [INFO] Completing queue 'EEEIZNDEZZ'.
21:52:02 [INFO] FOUND! NPC is in EXITING range: 'Villager'
21:52:02 [INFO] FOUND! NPC is in EXITING range: 'Villager'
21:52:03 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:03 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:03 [INFO] Starting InstantQueue 'ENENEEENII'...
21:52:03 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:03 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:03 [INFO] +> Executing 'DEFINE': queue='ENENEEENII'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:03 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:03 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:03 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:03 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:03 [INFO] Filled tag <npc> with 'n@1582'.
21:52:03 [INFO] Filled tag <player.location> with
'l@974.2225848502583,4.0,209.18648742229743,10.435547,170.77951,new'.
21:52:03 [INFO] Filled tag
<npc.location.add[l@974.2225848502583,4.0,209.18648742229743,10.435547,170.77951,new].div[2]>
with
'l@973.8653300991779,4.0,208.11087224437853,0.0,0.9928589,new'.
21:52:03 [INFO] +> Executing 'WALKTO':
location='l@973.8653300991779,4.0,208.11087224437853,0.0,0.9928589,new'
speed='1.5' npcs='[Medic/1582]'
21:52:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:03 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:03 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:03 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:03 [INFO] +> Executing 'QUEUE': Queue='ENENEEENII' Action='CLEAR'
21:52:03 [INFO] Completing queue 'ENENEEENII'.
21:52:03 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:03 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:03 [INFO] Starting InstantQueue 'EEIDDENZEE'...
21:52:03 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:03 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:03 [INFO] +> Executing 'DEFINE': queue='EEIDDENZEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:03 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:03 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:03 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:03 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:03 [INFO] Filled tag <npc> with 'n@1582'.
21:52:03 [INFO] Filled tag <player.location> with
'l@974.6432310502835,4.0,209.77997254694128,10.585547,169.12952,new'.
21:52:03 [INFO] Filled tag
<npc.location.add[l@974.6432310502835,4.0,209.77997254694128,10.585547,169.12952,new].div[2]>
with
'l@974.071105340495,4.0,209.0847279344664,0.0,0.061653137,new'.
21:52:03 [INFO] +> Executing 'WALKTO':
location='l@974.071105340495,4.0,209.0847279344664,0.0,0.061653137,new'
speed='1.5' npcs='[Medic/1582]'
21:52:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:03 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:52:03 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:03 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:03 [INFO] Filled tag <util.random.int[3].to[6]> with '6'.
21:52:03 [INFO] +> Executing 'DEFINE': queue='EEIDDENZEE'
definition='time' value='6'
21:52:03 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:03 [INFO] Filled definition %time% with '6'.
21:52:03 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='120t'
npc='n@1582'
21:52:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:03 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:52:03 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'false'.
21:52:03 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:03 [INFO] Completing queue 'EEIDDENZEE'.
21:52:03 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:03 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:03 [INFO] Starting InstantQueue 'EZNDENNINE'...
21:52:03 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:03 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:03 [INFO] +> Executing 'DEFINE': queue='EZNDENNINE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:03 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:03 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:03 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:03 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:03 [INFO] Filled tag <npc> with 'n@1582'.
21:52:03 [INFO] Filled tag <player.location> with
'l@974.6582970203262,4.0,209.80780820639484,10.585547,169.12952,new'.
21:52:03 [INFO] Filled tag
<npc.location.add[l@974.6582970203262,4.0,209.80780820639484,10.585547,169.12952,new].div[2]>
with
'l@974.3851461802174,4.0,209.46025549819313,0.0,-44.489777,new'.
21:52:03 [INFO] +> Executing 'WALKTO':
location='l@974.3851461802174,4.0,209.46025549819313,0.0,-44.489777,new'
speed='1.5' npcs='[Medic/1582]'
21:52:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:03 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:03 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:03 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:03 [INFO] +> Executing 'QUEUE': Queue='EZNDENNINE' Action='CLEAR'
21:52:03 [INFO] Completing queue 'EZNDENNINE'.
21:52:03 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:03 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:03 [INFO] Starting InstantQueue 'EDDNDNZNDN'...
21:52:03 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:03 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:03 [INFO] +> Executing 'DEFINE': queue='EDDNDNZNDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:03 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:03 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:03 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:03 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:03 [INFO] Filled tag <npc> with 'n@1582'.
21:52:03 [INFO] Filled tag <player.location> with
'l@974.8043719464001,4.936124979236453,210.87639903932973,10.585547,168.97952,new'.
21:52:03 [INFO] Filled tag
<npc.location.add[l@974.8043719464001,4.936124979236453,210.87639903932973,10.585547,168.97952,new].div[2]>
with
'l@974.513776839246,4.468062489618227,210.05323982817347,-27.940458,-20.895294,new'.
21:52:03 [INFO] +> Executing 'WALKTO':
location='l@974.513776839246,4.468062489618227,210.05323982817347,-27.940458,-20.895294,new'
speed='1.5' npcs='[Medic/1582]'
21:52:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:03 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:03 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:03 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:03 [INFO] +> Executing 'QUEUE': Queue='EDDNDNZNDN' Action='CLEAR'
21:52:03 [INFO] Completing queue 'EDDNDNZNDN'.
21:52:04 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:04 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:04 [INFO] Starting InstantQueue 'NNEENNEINI'...
21:52:04 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:04 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:04 [INFO] +> Executing 'DEFINE': queue='NNEENNEINI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:04 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:04 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:04 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:04 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:04 [INFO] Filled tag <npc> with 'n@1582'.
21:52:04 [INFO] Filled tag <player.location> with
'l@974.9499226405999,4.304213417929743,211.76295957533915,10.585547,167.17953,new'.
21:52:04 [INFO] Filled tag
<npc.location.add[l@974.9499226405999,4.304213417929743,211.76295957533915,10.585547,167.17953,new].div[2]>
with
'l@974.6880577267112,4.1521067089648716,210.96226903610815,0.0,-12.300179,new'.
21:52:04 [INFO] +> Executing 'WALKTO':
location='l@974.6880577267112,4.1521067089648716,210.96226903610815,0.0,-12.300179,new'
speed='1.5' npcs='[Medic/1582]'
21:52:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:04 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:04 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:04 [INFO] +> Executing 'QUEUE': Queue='NNEENNEINI' Action='CLEAR'
21:52:04 [INFO] Completing queue 'NNEENNEINI'.
21:52:04 [INFO] FOUND! NPC is in EXITING range: 'Villager'
21:52:04 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:04 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:04 [INFO] Starting InstantQueue 'EENNDEENZI'...
21:52:04 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:04 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:04 [INFO] +> Executing 'DEFINE': queue='EENNDEENZI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:04 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:04 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:04 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:04 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:04 [INFO] Filled tag <npc> with 'n@1582'.
21:52:04 [INFO] Filled tag <player.location> with
'l@975.5948406704624,4.0,212.62255733564342,11.035546,164.62956,new'.
21:52:04 [INFO] Filled tag
<npc.location.add[l@975.5948406704624,4.0,212.62255733564342,11.035546,164.62956,new].div[2]>
with
'l@975.0277589554048,4.0,211.4711695446564,0.0,-25.446983,new'.
21:52:04 [INFO] +> Executing 'WALKTO':
location='l@975.0277589554048,4.0,211.4711695446564,0.0,-25.446983,new'
speed='1.5' npcs='[Medic/1582]'
21:52:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:04 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:04 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:04 [INFO] +> Executing 'QUEUE': Queue='EENNDEENZI' Action='CLEAR'
21:52:04 [INFO] Completing queue 'EENNDEENZI'.
21:52:04 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:04 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:04 [INFO] Starting InstantQueue 'ZIDZEZENEE'...
21:52:04 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:04 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:04 [INFO] +> Executing 'DEFINE': queue='ZIDZEZENEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:04 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:04 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:04 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:04 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:04 [INFO] Filled tag <npc> with 'n@1582'.
21:52:04 [INFO] Filled tag <player.location> with
'l@975.7159932533775,4.0,212.79588851273508,11.185546,156.37956,new'.
21:52:04 [INFO] Filled tag
<npc.location.add[l@975.7159932533775,4.0,212.79588851273508,11.185546,156.37956,new].div[2]>
with
'l@975.403354496965,4.0,211.91557215399956,0.0,-41.369083,new'.
21:52:04 [INFO] +> Executing 'WALKTO':
location='l@975.403354496965,4.0,211.91557215399956,0.0,-41.369083,new'
speed='1.5' npcs='[Medic/1582]'
21:52:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:04 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:04 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:04 [INFO] +> Executing 'QUEUE': Queue='ZIDZEZENEE' Action='CLEAR'
21:52:04 [INFO] Completing queue 'ZIDZEZENEE'.
21:52:04 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:04 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:04 [INFO] Starting InstantQueue 'NIZEEZDEZZ'...
21:52:04 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:04 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:04 [INFO] +> Executing 'DEFINE': queue='NIZEEZDEZZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:04 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:04 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:04 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:04 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:04 [INFO] Filled tag <npc> with 'n@1582'.
21:52:04 [INFO] Filled tag <player.location> with
'l@976.103559976742,4.82711731432457,213.54730987906925,11.185546,156.37956,new'.
21:52:04 [INFO] Filled tag
<npc.location.add[l@976.103559976742,4.82711731432457,213.54730987906925,11.185546,156.37956,new].div[2]>
with
'l@975.7299220909385,4.413558657162286,212.44205751792296,-16.570814,-17.905907,new'.
21:52:04 [INFO] +> Executing 'WALKTO':
location='l@975.7299220909385,4.413558657162286,212.44205751792296,-16.570814,-17.905907,new'
speed='1.5' npcs='[Medic/1582]'
21:52:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:04 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:04 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:04 [INFO] +> Executing 'QUEUE': Queue='NIZEEZDEZZ' Action='CLEAR'
21:52:04 [INFO] Completing queue 'NIZEEZDEZZ'.
21:52:05 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:05 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:05 [INFO] Starting InstantQueue 'IEIEDEZNEN'...
21:52:05 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:05 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:05 [INFO] +> Executing 'DEFINE': queue='IEIEDEZNEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:05 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:05 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:05 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:05 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:05 [INFO] Filled tag <npc> with 'n@1582'.
21:52:05 [INFO] Filled tag <player.location> with
'l@976.4802350478703,4.582309611255204,214.26178180538358,11.185546,156.37956,new'.
21:52:05 [INFO] Filled tag
<npc.location.add[l@976.4802350478703,4.582309611255204,214.26178180538358,11.185546,156.37956,new].div[2]>
with
'l@975.9675073645776,4.2911548056276025,213.19794966047624,0.0,-7.0438614,new'.
21:52:05 [INFO] +> Executing 'WALKTO':
location='l@975.9675073645776,4.2911548056276025,213.19794966047624,0.0,-7.0438614,new'
speed='1.5' npcs='[Medic/1582]'
21:52:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:05 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:05 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:05 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:05 [INFO] +> Executing 'QUEUE': Queue='IEIEDEZNEN' Action='CLEAR'
21:52:05 [INFO] Completing queue 'IEIEDEZNEN'.
21:52:05 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:05 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:05 [INFO] Starting InstantQueue 'ZEEZNDEENI'...
21:52:05 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:05 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:05 [INFO] +> Executing 'DEFINE': queue='ZEEZNDEENI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:05 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:05 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:05 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:05 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:05 [INFO] Filled tag <npc> with 'n@1582'.
21:52:05 [INFO] Filled tag <player.location> with
'l@977.2602285107193,4.0,214.88434040690765,11.185546,155.47957,new'.
21:52:05 [INFO] Filled tag
<npc.location.add[l@977.2602285107193,4.0,214.88434040690765,11.185546,155.47957,new].div[2]>
with
'l@976.3732684802987,4.0,213.98565793843892,0.0,-1.8971786,new'.
21:52:05 [INFO] +> Executing 'WALKTO':
location='l@976.3732684802987,4.0,213.98565793843892,0.0,-1.8971786,new'
speed='1.5' npcs='[Medic/1582]'
21:52:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:05 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:05 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:05 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:05 [INFO] +> Executing 'QUEUE': Queue='ZEEZNDEENI' Action='CLEAR'
21:52:05 [INFO] Completing queue 'ZEEZNDEENI'.
21:52:05 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:05 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:05 [INFO] Starting InstantQueue 'DNIZEDIDEI'...
21:52:05 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:05 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:05 [INFO] +> Executing 'DEFINE': queue='DNIZEDIDEI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:05 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:05 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:05 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:05 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:05 [INFO] Filled tag <npc> with 'n@1582'.
21:52:05 [INFO] Filled tag <player.location> with
'l@978.3278093081938,4.0,215.0735619328916,11.035546,134.17957,new'.
21:52:05 [INFO] Filled tag
<npc.location.add[l@978.3278093081938,4.0,215.0735619328916,11.035546,134.17957,new].div[2]>
with
'l@977.2022766045193,4.0,214.38745027663543,0.0,-55.947803,new'.
21:52:05 [INFO] +> Executing 'WALKTO':
location='l@977.2022766045193,4.0,214.38745027663543,0.0,-55.947803,new'
speed='1.5' npcs='[Medic/1582]'
21:52:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:05 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:05 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:05 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:05 [INFO] +> Executing 'QUEUE': Queue='DNIZEDIDEI' Action='CLEAR'
21:52:05 [INFO] Completing queue 'DNIZEDIDEI'.
21:52:05 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:05 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:05 [INFO] Starting InstantQueue 'IIDENNNZNE'...
21:52:05 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:05 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:05 [INFO] +> Executing 'DEFINE': queue='IIDENNNZNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:05 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:05 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:05 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:05 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:05 [INFO] Filled tag <npc> with 'n@1582'.
21:52:05 [INFO] Filled tag <player.location> with
'l@979.4103870774691,4.0,214.9323056119203,10.885547,116.17956,new'.
21:52:05 [INFO] Filled tag
<npc.location.add[l@979.4103870774691,4.0,214.9323056119203,10.885547,116.17956,new].div[2]>
with
'l@978.159267552697,4.0,214.55007674914944,0.0,-60.699223,new'.
21:52:05 [INFO] +> Executing 'WALKTO':
location='l@978.159267552697,4.0,214.55007674914944,0.0,-60.699223,new'
speed='1.5' npcs='[Medic/1582]'
21:52:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:05 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:05 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:05 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:05 [INFO] +> Executing 'QUEUE': Queue='IIDENNNZNE' Action='CLEAR'
21:52:05 [INFO] Completing queue 'IIDENNNZNE'.
21:52:06 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:06 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:06 [INFO] Starting InstantQueue 'DNDEDNEIIZ'...
21:52:06 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:06 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:06 [INFO] +> Executing 'DEFINE': queue='DNDEDNEIIZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:06 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:06 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:06 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:06 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:06 [INFO] Filled tag <npc> with 'n@1582'.
21:52:06 [INFO] Filled tag <player.location> with
'l@979.6238538997968,4.0,214.87680402986263,10.885547,105.52956,new'.
21:52:06 [INFO] Filled tag
<npc.location.add[l@979.6238538997968,4.0,214.87680402986263,10.885547,105.52956,new].div[2]>
with
'l@978.9149592611307,4.0,214.6844420871188,0.0,-83.489685,new'.
21:52:06 [INFO] +> Executing 'WALKTO':
location='l@978.9149592611307,4.0,214.6844420871188,0.0,-83.489685,new'
speed='1.5' npcs='[Medic/1582]'
21:52:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:06 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:06 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:06 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:06 [INFO] +> Executing 'QUEUE': Queue='DNDEDNEIIZ' Action='CLEAR'
21:52:06 [INFO] Completing queue 'DNDEDNEIIZ'.
21:52:06 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:06 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:06 [INFO] Starting InstantQueue 'EDNZNDDENI'...
21:52:06 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:06 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:06 [INFO] +> Executing 'DEFINE': queue='EDNZNDDENI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:06 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:06 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:06 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:06 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:06 [INFO] Filled tag <npc> with 'n@1582'.
21:52:06 [INFO] Filled tag <player.location> with
'l@980.0731255973969,4.0,214.9919894455366,10.885547,105.52956,new'.
21:52:06 [INFO] Filled tag
<npc.location.add[l@980.0731255973969,4.0,214.9919894455366,10.885547,105.52956,new].div[2]>
with
'l@979.1395951099307,4.0,214.7420347949558,0.0,-75.06621,new'.
21:52:06 [INFO] +> Executing 'WALKTO':
location='l@979.1395951099307,4.0,214.7420347949558,0.0,-75.06621,new'
speed='1.5' npcs='[Medic/1582]'
21:52:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:06 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:06 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:06 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:06 [INFO] +> Executing 'QUEUE': Queue='EDNZNDDENI' Action='CLEAR'
21:52:06 [INFO] Completing queue 'EDNZNDDENI'.
21:52:06 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:06 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:06 [INFO] Starting InstantQueue 'NEENDDINII'...
21:52:06 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:06 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:06 [INFO] +> Executing 'DEFINE': queue='NEENDDINII'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:06 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:06 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:06 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:06 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:06 [INFO] Filled tag <npc> with 'n@1582'.
21:52:06 [INFO] Filled tag <player.location> with
'l@981.0742827419072,4.0,215.27018397904158,10.885547,105.52956,new'.
21:52:06 [INFO] Filled tag
<npc.location.add[l@981.0742827419072,4.0,215.27018397904158,10.885547,105.52956,new].div[2]>
with
'l@980.1168558009205,4.0,214.88402958943885,0.0,-89.64584,new'.
21:52:06 [INFO] +> Executing 'WALKTO':
location='l@980.1168558009205,4.0,214.88402958943885,0.0,-89.64584,new'
speed='1.5' npcs='[Medic/1582]'
21:52:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:06 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:06 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:06 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:06 [INFO] +> Executing 'QUEUE': Queue='NEENDDINII' Action='CLEAR'
21:52:06 [INFO] Completing queue 'NEENDDINII'.
21:52:06 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:06 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:06 [INFO] Starting InstantQueue 'INIENENEEN'...
21:52:06 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:06 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:06 [INFO] +> Executing 'DEFINE': queue='INIENENEEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:06 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:06 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:06 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:06 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:06 [INFO] Filled tag <npc> with 'n@1582'.
21:52:06 [INFO] Filled tag <player.location> with
'l@981.4898730508567,4.0,215.38566530258942,10.885547,105.52956,new'.
21:52:06 [INFO] Filled tag
<npc.location.add[l@981.4898730508567,4.0,215.38566530258942,10.885547,105.52956,new].div[2]>
with
'l@980.839722632046,4.0,214.94306734557216,0.0,-55.754436,new'.
21:52:06 [INFO] +> Executing 'WALKTO':
location='l@980.839722632046,4.0,214.94306734557216,0.0,-55.754436,new'
speed='1.5' npcs='[Medic/1582]'
21:52:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:06 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:06 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:06 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:06 [INFO] +> Executing 'QUEUE': Queue='INIENENEEN' Action='CLEAR'
21:52:06 [INFO] Completing queue 'INIENENEEN'.
21:52:07 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:07 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:07 [INFO] Starting InstantQueue 'INDNNNDEDE'...
21:52:07 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:07 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:07 [INFO] +> Executing 'DEFINE': queue='INDNNNDEDE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:07 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:07 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:07 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:07 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:07 [INFO] Filled tag <npc> with 'n@1582'.
21:52:07 [INFO] Filled tag <player.location> with
'l@981.7642117298451,4.0,215.45757981511213,10.885547,105.52956,new'.
21:52:07 [INFO] Filled tag
<npc.location.add[l@981.7642117298451,4.0,215.45757981511213,10.885547,105.52956,new].div[2]>
with
'l@980.9768919715402,4.0,214.97902460183354,0.0,-57.31811,new'.
21:52:07 [INFO] +> Executing 'WALKTO':
location='l@980.9768919715402,4.0,214.97902460183354,0.0,-57.31811,new'
speed='1.5' npcs='[Medic/1582]'
21:52:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:07 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:07 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:07 [INFO] +> Executing 'QUEUE': Queue='INDNNNDEDE' Action='CLEAR'
21:52:07 [INFO] Completing queue 'INDNNNDEDE'.
21:52:07 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:07 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:07 [INFO] Starting InstantQueue 'EEENEINZEN'...
21:52:07 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:07 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:07 [INFO] +> Executing 'DEFINE': queue='EEENEINZEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:07 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:07 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:07 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:07 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:07 [INFO] Filled tag <npc> with 'n@1582'.
21:52:07 [INFO] Filled tag <player.location> with
'l@983.0288714268167,4.82711731432457,216.05478235206363,10.735547,105.67956,new'.
21:52:07 [INFO] Filled tag
<npc.location.add[l@983.0288714268167,4.82711731432457,216.05478235206363,10.735547,105.67956,new].div[2]>
with
'l@981.609221820026,4.413558657162286,215.2776258703093,-12.099188,-61.56003,new'.
21:52:07 [INFO] +> Executing 'WALKTO':
location='l@981.609221820026,4.413558657162286,215.2776258703093,-12.099188,-61.56003,new'
speed='1.5' npcs='[Medic/1582]'
21:52:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:07 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:07 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:07 [INFO] +> Executing 'QUEUE': Queue='EEENEINZEN' Action='CLEAR'
21:52:07 [INFO] Completing queue 'EEENEINZEN'.
21:52:07 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:07 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:07 [INFO] Starting InstantQueue 'EEIZENENZE'...
21:52:07 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:07 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:07 [INFO] +> Executing 'DEFINE': queue='EEIZENENZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:07 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:07 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:07 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:07 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:07 [INFO] Filled tag <npc> with 'n@1582'.
21:52:07 [INFO] Filled tag <player.location> with
'l@983.9070964131022,4.582309611255204,216.73016642475034,10.585547,120.97955,new'.
21:52:07 [INFO] Filled tag
<npc.location.add[l@983.9070964131022,4.582309611255204,216.73016642475034,10.585547,120.97955,new].div[2]>
with
'l@982.4273427529732,4.2911548056276025,215.9043959754635,0.0,-52.664665,new'.
21:52:07 [INFO] +> Executing 'WALKTO':
location='l@982.4273427529732,4.2911548056276025,215.9043959754635,0.0,-52.664665,new'
speed='1.5' npcs='[Medic/1582]'
21:52:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:07 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:07 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:07 [INFO] +> Executing 'QUEUE': Queue='EEIZENENZE' Action='CLEAR'
21:52:07 [INFO] Completing queue 'EEIZENENZE'.
21:52:07 [INFO] FOUND! NPC is in EXITING range: 'Lythis'
21:52:07 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:07 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:07 [INFO] Starting InstantQueue 'EDZNNNIIEZ'...
21:52:07 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:07 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:07 [INFO] +> Executing 'DEFINE': queue='EDZNNNIIEZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:07 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:07 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:07 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:07 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:07 [INFO] Filled tag <npc> with 'n@1582'.
21:52:07 [INFO] Filled tag <player.location> with
'l@984.3214334020495,4.0,217.48862384449882,10.585547,120.97955,new'.
21:52:07 [INFO] Filled tag
<npc.location.add[l@984.3214334020495,4.0,217.48862384449882,10.585547,120.97955,new].div[2]>
with
'l@983.2660505879846,4.0,216.4887229882342,0.0,-81.4762,new'.
21:52:07 [INFO] +> Executing 'WALKTO':
location='l@983.2660505879846,4.0,216.4887229882342,0.0,-81.4762,new'
speed='1.5' npcs='[Medic/1582]'
21:52:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:07 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:07 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:07 [INFO] +> Executing 'QUEUE': Queue='EDZNNNIIEZ' Action='CLEAR'
21:52:07 [INFO] Completing queue 'EDZNNNIIEZ'.
21:52:08 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:08 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:08 [INFO] Starting InstantQueue 'ZNDEZIENNE'...
21:52:08 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:08 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:08 [INFO] +> Executing 'DEFINE': queue='ZNDEZIENNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:08 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:08 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:08 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:08 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:08 [INFO] Filled tag <npc> with 'n@1582'.
21:52:08 [INFO] Filled tag <player.location> with
'l@984.541897061818,4.0,218.44973711660884,10.585547,133.12956,new'.
21:52:08 [INFO] Filled tag
<npc.location.add[l@984.541897061818,4.0,218.44973711660884,10.585547,133.12956,new].div[2]>
with
'l@983.7513611777676,4.0,217.26343823096252,0.0,-51.89418,new'.
21:52:08 [INFO] +> Executing 'WALKTO':
location='l@983.7513611777676,4.0,217.26343823096252,0.0,-51.89418,new'
speed='1.5' npcs='[Medic/1582]'
21:52:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:08 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:08 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:08 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:08 [INFO] +> Executing 'QUEUE': Queue='ZNDEZIENNE' Action='CLEAR'
21:52:08 [INFO] Completing queue 'ZNDEZIENNE'.
21:52:08 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:08 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:08 [INFO] Starting InstantQueue 'INEEZINZIZ'...
21:52:08 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:08 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:08 [INFO] +> Executing 'DEFINE': queue='INEEZINZIZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:08 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:08 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:08 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:08 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:08 [INFO] Filled tag <npc> with 'n@1582'.
21:52:08 [INFO] Filled tag <player.location> with
'l@984.5603248651285,4.0,218.58413264861008,10.435548,142.72957,new'.
21:52:08 [INFO] Filled tag
<npc.location.add[l@984.5603248651285,4.0,218.58413264861008,10.435548,142.72957,new].div[2]>
with
'l@984.0308444920331,4.0,217.92282981780602,0.0,-10.7451935,new'.
21:52:08 [INFO] +> Executing 'WALKTO':
location='l@984.0308444920331,4.0,217.92282981780602,0.0,-10.7451935,new'
speed='1.5' npcs='[Medic/1582]'
21:52:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:08 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:08 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:08 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:08 [INFO] +> Executing 'QUEUE': Queue='INEEZINZIZ' Action='CLEAR'
21:52:08 [INFO] Completing queue 'INEEZINZIZ'.
21:52:08 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:08 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:08 [INFO] Starting InstantQueue 'NZNEZNNNEE'...
21:52:08 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:08 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:08 [INFO] +> Executing 'DEFINE': queue='NZNEZNNNEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:08 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:08 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:08 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:08 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:08 [INFO] Filled tag <npc> with 'n@1582'.
21:52:08 [INFO] Filled tag <player.location> with
'l@984.8977782110767,4.635885005354882,219.29270329752478,10.435548,142.72957,new'.
21:52:08 [INFO] Filled tag
<npc.location.add[l@984.8977782110767,4.635885005354882,219.29270329752478,10.435548,142.72957,new].div[2]>
with
'l@984.556283289393,4.317942502677441,218.4047750569511,0.0,-85.4435,new'.
21:52:08 [INFO] +> Executing 'WALKTO':
location='l@984.556283289393,4.317942502677441,218.4047750569511,0.0,-85.4435,new'
speed='1.5' npcs='[Medic/1582]'
21:52:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:08 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:08 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:08 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:08 [INFO] +> Executing 'QUEUE': Queue='NZNEZNNNEE' Action='CLEAR'
21:52:08 [INFO] Completing queue 'NZNEZNNNEE'.
21:52:08 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:08 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:08 [INFO] Starting InstantQueue 'EZNIIDNEZI'...
21:52:08 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:08 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:08 [INFO] +> Executing 'DEFINE': queue='EZNIIDNEZI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:08 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:08 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:08 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:08 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:08 [INFO] Filled tag <npc> with 'n@1582'.
21:52:08 [INFO] Filled tag <player.location> with
'l@985.5380831236905,4.786081231574538,220.49006380970292,10.435548,142.72957,new'.
21:52:08 [INFO] Filled tag
<npc.location.add[l@985.5380831236905,4.786081231574538,220.49006380970292,10.435548,142.72957,new].div[2]>
with
'l@985.0239644502443,4.393040615787269,219.34755985004116,0.0,-6.508354,new'.
21:52:08 [INFO] +> Executing 'WALKTO':
location='l@985.0239644502443,4.393040615787269,219.34755985004116,0.0,-6.508354,new'
speed='1.5' npcs='[Medic/1582]'
21:52:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:08 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:08 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:08 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:08 [INFO] +> Executing 'QUEUE': Queue='EZNIIDNEZI' Action='CLEAR'
21:52:08 [INFO] Completing queue 'EZNIIDNEZI'.
21:52:09 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:09 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:09 [INFO] Starting InstantQueue 'DNDDNINEDI'...
21:52:09 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:09 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:09 [INFO] +> Executing 'DEFINE': queue='DNDDNINEDI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:09 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:09 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:09 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:09 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:09 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:09 [INFO] Filled tag <npc> with 'n@1582'.
21:52:09 [INFO] Filled tag <player.location> with
'l@986.1081315506826,4.0,221.44668759811304,10.435548,142.72957,new'.
21:52:09 [INFO] Filled tag
<npc.location.add[l@986.1081315506826,4.0,221.44668759811304,10.435548,142.72957,new].div[2]>
with
'l@985.5975894940731,4.0,220.20522611220463,0.0,-37.56656,new'.
21:52:09 [INFO] +> Executing 'WALKTO':
location='l@985.5975894940731,4.0,220.20522611220463,0.0,-37.56656,new'
speed='1.5' npcs='[Medic/1582]'
21:52:09 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:09 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:09 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:09 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:09 [INFO] +> Executing 'QUEUE': Queue='DNDDNINEDI' Action='CLEAR'
21:52:09 [INFO] Completing queue 'DNDDNINEDI'.
21:52:09 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:09 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:09 [INFO] Starting InstantQueue 'ZEZNDNZNEZ'...
21:52:09 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:09 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:09 [INFO] +> Executing 'DEFINE': queue='ZEZNDNZNEZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:09 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:09 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:09 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:09 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:09 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:09 [INFO] Filled tag <npc> with 'n@1582'.
21:52:09 [INFO] Filled tag <player.location> with
'l@986.1786469579681,4.0,221.5633227701278,10.585547,145.42957,new'.
21:52:09 [INFO] Filled tag
<npc.location.add[l@986.1786469579681,4.0,221.5633227701278,10.585547,145.42957,new].div[2]>
with
'l@985.836199793179,4.0,220.8952017641568,0.0,-8.170357,new'.
21:52:09 [INFO] +> Executing 'WALKTO':
location='l@985.836199793179,4.0,220.8952017641568,0.0,-8.170357,new'
speed='1.5' npcs='[Medic/1582]'
21:52:09 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:09 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:09 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:09 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:09 [INFO] +> Executing 'QUEUE': Queue='ZEZNDNZNEZ' Action='CLEAR'
21:52:09 [INFO] Completing queue 'ZEZNDNZNEZ'.
21:52:09 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:09 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:09 [INFO] Starting InstantQueue 'NEEEIEEEEE'...
21:52:09 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:09 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:09 [INFO] +> Executing 'DEFINE': queue='NEEEIEEEEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:09 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:09 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:09 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:09 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:09 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:09 [INFO] Filled tag <npc> with 'n@1582'.
21:52:09 [INFO] Filled tag <player.location> with
'l@986.8746117368844,4.635885005354882,222.57004506776076,10.585547,146.02956,new'.
21:52:09 [INFO] Filled tag
<npc.location.add[l@986.8746117368844,4.635885005354882,222.57004506776076,10.585547,146.02956,new].div[2]>
with
'l@986.1841821826372,4.317942502677441,221.3985629129733,-8.4472475,-29.975689,new'.
21:52:09 [INFO] +> Executing 'WALKTO':
location='l@986.1841821826372,4.317942502677441,221.3985629129733,-8.4472475,-29.975689,new'
speed='1.5' npcs='[Medic/1582]'
21:52:09 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:09 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:52:09 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:09 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:09 [INFO] Filled tag <util.random.int[3].to[6]> with '6'.
21:52:09 [INFO] +> Executing 'DEFINE': queue='NEEEIEEEEE'
definition='time' value='6'
21:52:09 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:09 [INFO] Filled definition %time% with '6'.
21:52:09 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='120t'
npc='n@1582'
21:52:09 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:09 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:52:09 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'true'.
21:52:09 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:09 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:09 [INFO] Filled definition %time% with '6'.
21:52:09 [INFO] Filled definition %owner% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:09 [INFO] +> Executing 'RUN': Container='MEDIC(ASSIGNMENT)'
path='heal' local='true' delay='120t'
21:52:09 [INFO] Adding definition %1% as
p@8c93447a-60dd-3f48-ace4-d112d42cf3f2
21:52:09 [INFO] Delaying TimedQueue 'EEDDNNEZND' for '120t'...
21:52:09 [INFO] Completing queue 'NEEEIEEEEE'.
21:52:09 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:09 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:09 [INFO] Starting InstantQueue 'NEDNZNDDDI'...
21:52:09 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:09 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:09 [INFO] +> Executing 'DEFINE': queue='NEDNZNDDDI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:09 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:09 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:09 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:09 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:09 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:09 [INFO] Filled tag <npc> with 'n@1582'.
21:52:09 [INFO] Filled tag <player.location> with
'l@987.7720181902966,4.786081231574538,223.52626134298288,10.885547,143.62958,new'.
21:52:09 [INFO] Filled tag
<npc.location.add[l@987.7720181902966,4.786081231574538,223.52626134298288,10.885547,143.62958,new].div[2]>
with
'l@986.9284914629253,4.393040615787269,222.25061008983417,0.0,-38.32554,new'.
21:52:09 [INFO] +> Executing 'WALKTO':
location='l@986.9284914629253,4.393040615787269,222.25061008983417,0.0,-38.32554,new'
speed='1.5' npcs='[Medic/1582]'
21:52:09 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:09 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:09 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:09 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:09 [INFO] +> Executing 'QUEUE': Queue='NEDNZNDDDI' Action='CLEAR'
21:52:09 [INFO] Completing queue 'NEDNZNDDDI'.
21:52:10 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:10 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:10 [INFO] Starting InstantQueue 'IDEEZDNDEN'...
21:52:10 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:10 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:10 [INFO] +> Executing 'DEFINE': queue='IDEEZDNDEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:10 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:10 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:10 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:10 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:10 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:10 [INFO] Filled tag <npc> with 'n@1582'.
21:52:10 [INFO] Filled tag <player.location> with
'l@988.5926099410476,4.0,224.30042663866618,11.035546,140.4796,new'.
21:52:10 [INFO] Filled tag
<npc.location.add[l@988.5926099410476,4.0,224.30042663866618,11.035546,140.4796,new].div[2]>
with
'l@987.5444804359634,4.0,223.2677207819847,0.0,-8.089561,new'.
21:52:10 [INFO] +> Executing 'WALKTO':
location='l@987.5444804359634,4.0,223.2677207819847,0.0,-8.089561,new'
speed='1.5' npcs='[Medic/1582]'
21:52:10 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:10 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:10 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:10 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:10 [INFO] +> Executing 'QUEUE': Queue='IDEEZDNDEN' Action='CLEAR'
21:52:10 [INFO] Completing queue 'IDEEZDNDEN'.
21:52:10 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:10 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:10 [INFO] Starting InstantQueue 'NNNIZNNZED'...
21:52:10 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:10 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:10 [INFO] +> Executing 'DEFINE': queue='NNNIZNNZED'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:10 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:10 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:10 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:10 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:10 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:10 [INFO] Filled tag <npc> with 'n@1582'.
21:52:10 [INFO] Filled tag <player.location> with
'l@989.4544275447336,4.0,224.66267972729366,11.335546,129.82962,new'.
21:52:10 [INFO] Filled tag
<npc.location.add[l@989.4544275447336,4.0,224.66267972729366,11.335546,129.82962,new].div[2]>
with
'l@988.0965425559664,4.0,223.87692335439067,0.0,-55.858677,new'.
21:52:10 [INFO] +> Executing 'WALKTO':
location='l@988.0965425559664,4.0,223.87692335439067,0.0,-55.858677,new'
speed='1.5' npcs='[Medic/1582]'
21:52:10 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:10 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:10 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:10 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:10 [INFO] +> Executing 'QUEUE': Queue='NNNIZNNZED' Action='CLEAR'
21:52:10 [INFO] Completing queue 'NNNIZNNZED'.
21:52:10 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:10 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:10 [INFO] Starting InstantQueue 'IIIEENDEIZ'...
21:52:10 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:10 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:10 [INFO] +> Executing 'DEFINE': queue='IIIEENDEIZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:10 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:10 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:10 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:10 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:10 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:10 [INFO] Filled tag <npc> with 'n@1582'.
21:52:10 [INFO] Filled tag <player.location> with
'l@989.5851668190987,4.0,224.66973655787126,11.335546,124.72964,new'.
21:52:10 [INFO] Filled tag
<npc.location.add[l@989.5851668190987,4.0,224.66973655787126,11.335546,124.72964,new].div[2]>
with
'l@988.8327170953223,4.0,224.08506450903988,0.0,-87.185616,new'.
21:52:10 [INFO] +> Executing 'WALKTO':
location='l@988.8327170953223,4.0,224.08506450903988,0.0,-87.185616,new'
speed='1.5' npcs='[Medic/1582]'
21:52:10 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:10 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:10 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:10 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:10 [INFO] +> Executing 'QUEUE': Queue='IIIEENDEIZ' Action='CLEAR'
21:52:10 [INFO] Completing queue 'IIIEENDEIZ'.
21:52:10 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:10 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:10 [INFO] Starting InstantQueue 'IDINIIENEE'...
21:52:10 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:10 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:10 [INFO] +> Executing 'DEFINE': queue='IDINIIENEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:10 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:10 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:10 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:10 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:10 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:10 [INFO] Filled tag <npc> with 'n@1582'.
21:52:10 [INFO] Filled tag <player.location> with
'l@989.9995416851075,4.36075,224.94424208113566,11.335546,116.92964,new'.
21:52:10 [INFO] Filled tag
<npc.location.add[l@989.9995416851075,4.36075,224.94424208113566,11.335546,116.92964,new].div[2]>
with
'l@989.353376348982,4.180375,224.5344843128122,0.0,-58.169167,new'.
21:52:10 [INFO] +> Executing 'WALKTO':
location='l@989.353376348982,4.180375,224.5344843128122,0.0,-58.169167,new'
speed='1.5' npcs='[Medic/1582]'
21:52:10 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:10 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:10 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:10 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:10 [INFO] +> Executing 'QUEUE': Queue='IDINIIENEE' Action='CLEAR'
21:52:10 [INFO] Completing queue 'IDINIIENEE'.
21:52:11 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:11 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:11 [INFO] Starting InstantQueue 'IEEENEZEZN'...
21:52:11 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:11 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:11 [INFO] +> Executing 'DEFINE': queue='IEEENEZEZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:11 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:11 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:11 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:11 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:11 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:11 [INFO] Filled tag <npc> with 'n@1582'.
21:52:11 [INFO] Filled tag <player.location> with
'l@991.1906101823047,4.914011452343292,225.5458525970784,11.185546,115.579636,new'.
21:52:11 [INFO] Filled tag
<npc.location.add[l@991.1906101823047,4.914011452343292,225.5458525970784,11.185546,115.579636,new].div[2]>
with
'l@990.1779505213924,4.457005726171646,224.94370292643237,-24.538404,-58.026127,new'.
21:52:11 [INFO] +> Executing 'WALKTO':
location='l@990.1779505213924,4.457005726171646,224.94370292643237,-24.538404,-58.026127,new'
speed='1.5' npcs='[Medic/1582]'
21:52:11 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:11 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:11 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:11 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:11 [INFO] +> Executing 'QUEUE': Queue='IEEENEZEZN' Action='CLEAR'
21:52:11 [INFO] Completing queue 'IEEENEZEZN'.
21:52:11 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:11 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:11 [INFO] Starting InstantQueue 'IENNZZEEEI'...
21:52:11 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:11 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:11 [INFO] +> Executing 'DEFINE': queue='IENNZZEEEI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:11 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:11 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:11 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:11 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:11 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:11 [INFO] Filled tag <npc> with 'n@1582'.
21:52:11 [INFO] Filled tag <player.location> with
'l@992.3918934113562,4.0,225.90159247289722,11.185546,115.579636,new'.
21:52:11 [INFO] Filled tag
<npc.location.add[l@992.3918934113562,4.0,225.90159247289722,11.185546,115.579636,new].div[2]>
with
'l@991.2519565747691,4.0,225.1777471423926,0.0,-83.22767,new'.
21:52:11 [INFO] +> Executing 'WALKTO':
location='l@991.2519565747691,4.0,225.1777471423926,0.0,-83.22767,new'
speed='1.5' npcs='[Medic/1582]'
21:52:11 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:11 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:11 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:11 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:11 [INFO] +> Executing 'QUEUE': Queue='IENNZZEEEI' Action='CLEAR'
21:52:11 [INFO] Completing queue 'IENNZZEEEI'.
21:52:11 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:11 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:11 [INFO] Starting InstantQueue 'INENNDINNE'...
21:52:11 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:11 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:11 [INFO] +> Executing 'DEFINE': queue='INENNDINNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:11 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:11 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:11 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:11 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:11 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:11 [INFO] Filled tag <npc> with 'n@1582'.
21:52:11 [INFO] Filled tag <player.location> with
'l@993.2589242170557,4.0,226.25187207841157,11.335546,115.72964,new'.
21:52:11 [INFO] Filled tag
<npc.location.add[l@993.2589242170557,4.0,226.25187207841157,11.335546,115.72964,new].div[2]>
with
'l@992.2867354765538,4.0,225.76129183982871,0.0,-42.974644,new'.
21:52:11 [INFO] +> Executing 'WALKTO':
location='l@992.2867354765538,4.0,225.76129183982871,0.0,-42.974644,new'
speed='1.5' npcs='[Medic/1582]'
21:52:11 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:11 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:11 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:11 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:11 [INFO] +> Executing 'QUEUE': Queue='INENNDINNE' Action='CLEAR'
21:52:11 [INFO] Completing queue 'INENNDINNE'.
21:52:11 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:11 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:11 [INFO] Starting InstantQueue 'NNNNENZIIZ'...
21:52:11 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:11 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:11 [INFO] +> Executing 'DEFINE': queue='NNNNENZIIZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:11 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:11 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:11 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:11 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:11 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:11 [INFO] Filled tag <npc> with 'n@1582'.
21:52:11 [INFO] Filled tag <player.location> with
'l@993.3230056605325,4.0,226.27396691755467,11.335546,115.72964,new'.
21:52:11 [INFO] Filled tag
<npc.location.add[l@993.3230056605325,4.0,226.27396691755467,11.335546,115.72964,new].div[2]>
with
'l@992.7944066003719,4.0,225.9310305754846,0.0,-57.02592,new'.
21:52:11 [INFO] +> Executing 'WALKTO':
location='l@992.7944066003719,4.0,225.9310305754846,0.0,-57.02592,new'
speed='1.5' npcs='[Medic/1582]'
21:52:11 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:11 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:11 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:11 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:11 [INFO] +> Executing 'QUEUE': Queue='NNNNENZIIZ' Action='CLEAR'
21:52:11 [INFO] Completing queue 'NNNNENZIIZ'.
21:52:12 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:12 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:12 [INFO] Starting InstantQueue 'NNIZNNDNEE'...
21:52:12 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:12 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:12 [INFO] +> Executing 'DEFINE': queue='NNIZNNDNEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:12 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:12 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:12 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:12 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:12 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:12 [INFO] Filled tag <npc> with 'n@1582'.
21:52:12 [INFO] Filled tag <player.location> with
'l@994.078465648681,4.0,226.6352178805767,11.335546,115.72964,new'.
21:52:12 [INFO] Filled tag
<npc.location.add[l@994.078465648681,4.0,226.6352178805767,11.335546,115.72964,new].div[2]>
with
'l@993.1721365944461,4.0,226.11165605699563,0.0,-59.520103,new'.
21:52:12 [INFO] +> Executing 'WALKTO':
location='l@993.1721365944461,4.0,226.11165605699563,0.0,-59.520103,new'
speed='1.5' npcs='[Medic/1582]'
21:52:12 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:12 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:12 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:12 [INFO] +> Executing 'QUEUE': Queue='NNIZNNDNEE' Action='CLEAR'
21:52:12 [INFO] Completing queue 'NNIZNNDNEE'.
21:52:12 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:12 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:12 [INFO] Starting InstantQueue 'NNEDNZNNIE'...
21:52:12 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:12 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:12 [INFO] +> Executing 'DEFINE': queue='NNEDNZNNIE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:12 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:12 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:12 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:12 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:12 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:12 [INFO] Filled tag <npc> with 'n@1582'.
21:52:12 [INFO] Filled tag <player.location> with
'l@994.9517083289447,4.0,227.05594094121267,11.335546,115.72964,new'.
21:52:12 [INFO] Filled tag
<npc.location.add[l@994.9517083289447,4.0,227.05594094121267,11.335546,115.72964,new].div[2]>
with
'l@993.9921293776888,4.0,226.6052842762694,0.0,-53.540886,new'.
21:52:12 [INFO] +> Executing 'WALKTO':
location='l@993.9921293776888,4.0,226.6052842762694,0.0,-53.540886,new'
speed='1.5' npcs='[Medic/1582]'
21:52:12 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:12 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:12 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:12 [INFO] +> Executing 'QUEUE': Queue='NNEDNZNNIE' Action='CLEAR'
21:52:12 [INFO] Completing queue 'NNEDNZNNIE'.
21:52:12 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:12 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:12 [INFO] Starting InstantQueue 'ZEIEIEZZIN'...
21:52:12 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:12 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:12 [INFO] +> Executing 'DEFINE': queue='ZEIEIEZZIN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:12 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:12 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:12 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:12 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:12 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:12 [INFO] Filled tag <npc> with 'n@1582'.
21:52:12 [INFO] Filled tag <player.location> with
'l@995.0726825666961,4.0,227.10722717753407,11.335546,115.579636,new'.
21:52:12 [INFO] Filled tag
<npc.location.add[l@995.0726825666961,4.0,227.10722717753407,11.335546,115.579636,new].div[2]>
with
'l@994.1177278119299,4.0,226.6790370456767,0.0,-65.69846,new'.
21:52:12 [INFO] +> Executing 'WALKTO':
location='l@994.1177278119299,4.0,226.6790370456767,0.0,-65.69846,new'
speed='1.5' npcs='[Medic/1582]'
21:52:12 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:12 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:12 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:12 [INFO] +> Executing 'QUEUE': Queue='ZEIEIEZZIN' Action='CLEAR'
21:52:12 [INFO] Completing queue 'ZEIEIEZZIN'.
21:52:12 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:12 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:12 [INFO] Starting InstantQueue 'NENZENNNEE'...
21:52:12 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:12 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:12 [INFO] +> Executing 'DEFINE': queue='NENZENNNEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:12 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:12 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:12 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:12 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:12 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:12 [INFO] Filled tag <npc> with 'n@1582'.
21:52:12 [INFO] Filled tag <player.location> with
'l@995.8021590144479,4.936124979236453,227.78805107041234,11.335546,115.579636,new'.
21:52:12 [INFO] Filled tag
<npc.location.add[l@995.8021590144479,4.936124979236453,227.78805107041234,11.335546,115.579636,new].div[2]>
with
'l@994.9510870647493,4.468062489618227,227.1067474261726,0.0,-79.44394,new'.
21:52:12 [INFO] +> Executing 'WALKTO':
location='l@994.9510870647493,4.468062489618227,227.1067474261726,0.0,-79.44394,new'
speed='1.5' npcs='[Medic/1582]'
21:52:12 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:12 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:12 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:12 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:12 [INFO] +> Executing 'QUEUE': Queue='NENZENNNEE' Action='CLEAR'
21:52:12 [INFO] Completing queue 'NENZENNNEE'.
21:52:13 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:13 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:13 [INFO] Starting InstantQueue 'DNNNEZIINZ'...
21:52:13 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:13 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:13 [INFO] +> Executing 'DEFINE': queue='DNNNEZIINZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:13 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:13 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:13 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:13 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:13 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:13 [INFO] Filled tag <npc> with 'n@1582'.
21:52:13 [INFO] Filled tag <player.location> with
'l@996.3046929219174,4.304213417929743,228.25706839405734,11.335546,115.579636,new'.
21:52:13 [INFO] Filled tag
<npc.location.add[l@996.3046929219174,4.304213417929743,228.25706839405734,11.335546,115.579636,new].div[2]>
with
'l@995.4811884299477,4.1521067089648716,227.6813072921154,-17.056286,-55.518192,new'.
21:52:13 [INFO] +> Executing 'WALKTO':
location='l@995.4811884299477,4.1521067089648716,227.6813072921154,-17.056286,-55.518192,new'
speed='1.5' npcs='[Medic/1582]'
21:52:13 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:13 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:13 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:13 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:13 [INFO] +> Executing 'QUEUE': Queue='DNNNEZIINZ' Action='CLEAR'
21:52:13 [INFO] Completing queue 'DNNNEZIINZ'.
21:52:13 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:13 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:13 [INFO] Starting InstantQueue 'ZNENZENIII'...
21:52:13 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:13 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:13 [INFO] +> Executing 'DEFINE': queue='ZNENZENIII'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:13 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:13 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:13 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:13 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:13 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:13 [INFO] Filled tag <npc> with 'n@1582'.
21:52:13 [INFO] Filled tag <player.location> with
'l@996.5168597394022,4.0,228.45508470982014,11.335546,115.579636,new'.
21:52:13 [INFO] Filled tag
<npc.location.add[l@996.5168597394022,4.0,228.45508470982014,11.335546,115.579636,new].div[2]>
with
'l@995.8167568441731,4.0,227.8877836051837,0.0,-51.079758,new'.
21:52:13 [INFO] +> Executing 'WALKTO':
location='l@995.8167568441731,4.0,227.8877836051837,0.0,-51.079758,new'
speed='1.5' npcs='[Medic/1582]'
21:52:13 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:13 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:13 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:13 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:13 [INFO] +> Executing 'QUEUE': Queue='ZNENZENIII' Action='CLEAR'
21:52:13 [INFO] Completing queue 'ZNENZENIII'.
21:52:13 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:13 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:13 [INFO] Starting InstantQueue 'ZZNNIZNZEE'...
21:52:13 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:13 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:13 [INFO] +> Executing 'DEFINE': queue='ZZNNIZNZEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:13 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:13 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:13 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:13 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:13 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:13 [INFO] Filled tag <npc> with 'n@1582'.
21:52:13 [INFO] Filled tag <player.location> with
'l@996.5168597394022,4.0,228.45508470982014,11.335546,115.579636,new'.
21:52:13 [INFO] Filled tag
<npc.location.add[l@996.5168597394022,4.0,228.45508470982014,11.335546,115.579636,new].div[2]>
with
'l@995.8167568441731,4.0,227.8877836051837,0.0,-50.98177,new'.
21:52:13 [INFO] +> Executing 'WALKTO':
location='l@995.8167568441731,4.0,227.8877836051837,0.0,-50.98177,new'
speed='1.5' npcs='[Medic/1582]'
21:52:13 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:13 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:13 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:13 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:13 [INFO] +> Executing 'QUEUE': Queue='ZZNNIZNZEE' Action='CLEAR'
21:52:13 [INFO] Completing queue 'ZZNNIZNZEE'.
21:52:13 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:13 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:13 [INFO] Starting InstantQueue 'EEDEZIDZNI'...
21:52:13 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:13 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:13 [INFO] +> Executing 'DEFINE': queue='EEDEZIDZNI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:13 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:13 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:13 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:13 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:13 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:13 [INFO] Filled tag <npc> with 'n@1582'.
21:52:13 [INFO] Filled tag <player.location> with
'l@997.535902107121,4.936124979236453,229.37922392456602,11.335546,115.579636,new'.
21:52:13 [INFO] Filled tag
<npc.location.add[l@997.535902107121,4.936124979236453,229.37922392456602,11.335546,115.579636,new].div[2]>
with
'l@996.3262780280327,4.468062489618227,228.34985321255664,-15.7690935,-49.75515,new'.
21:52:13 [INFO] +> Executing 'WALKTO':
location='l@996.3262780280327,4.468062489618227,228.34985321255664,-15.7690935,-49.75515,new'
speed='1.5' npcs='[Medic/1582]'
21:52:13 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:13 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:13 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:13 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:13 [INFO] +> Executing 'QUEUE': Queue='EEDEZIDZNI' Action='CLEAR'
21:52:13 [INFO] Completing queue 'EEDEZIDZNI'.
21:52:14 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:14 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:14 [INFO] Starting InstantQueue 'ZNENZIEEEI'...
21:52:14 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:14 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:14 [INFO] +> Executing 'DEFINE': queue='ZNENZIEEEI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:14 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:14 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:14 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:14 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:14 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:14 [INFO] Filled tag <npc> with 'n@1582'.
21:52:14 [INFO] Filled tag <player.location> with
'l@998.2337345703363,4.304213417929743,230.0119568691993,11.335546,115.12963,new'.
21:52:14 [INFO] Filled tag
<npc.location.add[l@998.2337345703363,4.304213417929743,230.0119568691993,11.335546,115.12963,new].div[2]>
with
'l@997.0379045414971,4.1521067089648716,228.97549995107693,0.0,-49.547943,new'.
21:52:14 [INFO] +> Executing 'WALKTO':
location='l@997.0379045414971,4.1521067089648716,228.97549995107693,0.0,-49.547943,new'
speed='1.5' npcs='[Medic/1582]'
21:52:14 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:14 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:14 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:14 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:14 [INFO] +> Executing 'QUEUE': Queue='ZNENZIEEEI' Action='CLEAR'
21:52:14 [INFO] Completing queue 'ZNENZIEEEI'.
21:52:14 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:14 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:14 [INFO] Starting InstantQueue 'ZIEIEINNND'...
21:52:14 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:14 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:14 [INFO] +> Executing 'DEFINE': queue='ZIEIEINNND'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:14 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:14 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:14 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:14 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:14 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:14 [INFO] Filled tag <npc> with 'n@1582'.
21:52:14 [INFO] Filled tag <player.location> with
'l@998.5129144852278,4.0,230.2650925986806,11.335546,115.12963,new'.
21:52:14 [INFO] Filled tag
<npc.location.add[l@998.5129144852278,4.0,230.2650925986806,11.335546,115.12963,new].div[2]>
with
'l@997.7950664420341,4.0,229.34853932317344,0.0,-76.99557,new'.
21:52:14 [INFO] +> Executing 'WALKTO':
location='l@997.7950664420341,4.0,229.34853932317344,0.0,-76.99557,new'
speed='1.5' npcs='[Medic/1582]'
21:52:14 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:14 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:14 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:14 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:14 [INFO] +> Executing 'QUEUE': Queue='ZIEIEINNND' Action='CLEAR'
21:52:14 [INFO] Completing queue 'ZIEIEINNND'.
21:52:14 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:14 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:14 [INFO] Starting InstantQueue 'IIDNZNEZDZ'...
21:52:14 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:14 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:14 [INFO] +> Executing 'DEFINE': queue='IIDNZNEZDZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:14 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:14 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:14 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:14 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:14 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:14 [INFO] Filled tag <npc> with 'n@1582'.
21:52:14 [INFO] Filled tag <player.location> with
'l@998.6255130008583,4.0,230.32834852451413,11.335546,115.12963,new'.
21:52:14 [INFO] Filled tag
<npc.location.add[l@998.6255130008583,4.0,230.32834852451413,11.335546,115.12963,new].div[2]>
with
'l@998.0231572885922,4.0,229.73072330014816,0.0,-16.128342,new'.
21:52:14 [INFO] +> Executing 'WALKTO':
location='l@998.0231572885922,4.0,229.73072330014816,0.0,-16.128342,new'
speed='1.5' npcs='[Medic/1582]'
21:52:14 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:14 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:14 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:14 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:14 [INFO] +> Executing 'QUEUE': Queue='IIDNZNEZDZ' Action='CLEAR'
21:52:14 [INFO] Completing queue 'IIDNZNEZDZ'.
21:52:14 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:14 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:14 [INFO] Starting InstantQueue 'ENNIDZIDZE'...
21:52:14 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:14 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:14 [INFO] +> Executing 'DEFINE': queue='ENNIDZIDZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:14 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:14 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:14 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:14 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:14 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:14 [INFO] Filled tag <npc> with 'n@1582'.
21:52:14 [INFO] Filled tag <player.location> with
'l@999.5988814921161,4.936124979236453,231.398355683362,11.335546,115.12963,new'.
21:52:14 [INFO] Filled tag
<npc.location.add[l@999.5988814921161,4.936124979236453,231.398355683362,11.335546,115.12963,new].div[2]>
with
'l@998.868867174279,4.468062489618227,230.4196248641037,0.0,-76.68698,new'.
21:52:14 [INFO] +> Executing 'WALKTO':
location='l@998.868867174279,4.468062489618227,230.4196248641037,0.0,-76.68698,new'
speed='1.5' npcs='[Medic/1582]'
21:52:14 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:14 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:14 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:14 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:14 [INFO] +> Executing 'QUEUE': Queue='ENNIDZIDZE' Action='CLEAR'
21:52:14 [INFO] Completing queue 'ENNIDZIDZE'.
21:52:15 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:15 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:15 [INFO] Starting InstantQueue 'EIDIINDEII'...
21:52:15 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:15 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:15 [INFO] +> Executing 'DEFINE': queue='EIDIINDEII'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:15 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:15 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:15 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:15 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:15 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:15 [INFO] Filled tag <npc> with 'n@1582'.
21:52:15 [INFO] Filled tag <player.location> with
'l@1000.4752754572733,4.304213417929743,232.23201702613756,11.335546,115.12963,new'.
21:52:15 [INFO] Filled tag
<npc.location.add[l@1000.4752754572733,4.304213417929743,232.23201702613756,11.335546,115.12963,new].div[2]>
with
'l@999.463019594986,4.1521067089648716,231.19178176976152,0.0,-12.680382,new'.
21:52:15 [INFO] +> Executing 'WALKTO':
location='l@999.463019594986,4.1521067089648716,231.19178176976152,0.0,-12.680382,new'
speed='1.5' npcs='[Medic/1582]'
21:52:15 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:15 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:15 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:15 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:15 [INFO] +> Executing 'QUEUE': Queue='EIDIINDEII' Action='CLEAR'
21:52:15 [INFO] Completing queue 'EIDIINDEII'.
21:52:15 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:15 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:15 [INFO] Starting InstantQueue 'ZEEZENZIDN'...
21:52:15 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:15 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:15 [INFO] +> Executing 'DEFINE': queue='ZEEZENZIDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:15 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:15 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:15 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:15 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:15 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:15 [INFO] Filled tag <npc> with 'n@1582'.
21:52:15 [INFO] Filled tag <player.location> with
'l@1000.8500680352879,4.0,232.57687576121987,11.335546,115.12963,new'.
21:52:15 [INFO] Filled tag
<npc.location.add[l@1000.8500680352879,4.0,232.57687576121987,11.335546,115.12963,new].div[2]>
with
'l@999.9431361886012,4.0,231.74041351743733,0.0,-37.886257,new'.
21:52:15 [INFO] +> Executing 'WALKTO':
location='l@999.9431361886012,4.0,231.74041351743733,0.0,-37.886257,new'
speed='1.5' npcs='[Medic/1582]'
21:52:15 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:15 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:15 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:15 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:15 [INFO] +> Executing 'QUEUE': Queue='ZEEZENZIDN' Action='CLEAR'
21:52:15 [INFO] Completing queue 'ZEEZENZIDN'.
21:52:15 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:52:15 [INFO] Filled tag <npc> with 'n@1582'.
21:52:15 [INFO] +> Executing 'ANIMATE': animation='ARM_SWING'
entities='[n@1582]'
21:52:15 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:15 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:15 [INFO] Starting InstantQueue 'NINIEENINE'...
21:52:15 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:15 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:15 [INFO] +> Executing 'DEFINE': queue='NINIEENINE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:15 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:15 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:15 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:15 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:15 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:15 [INFO] Filled tag <npc> with 'n@1582'.
21:52:15 [INFO] Filled tag <player.location> with
'l@1000.4971673115406,4.0,233.10015310699248,10.885546,133.72963,new'.
21:52:15 [INFO] Filled tag
<npc.location.add[l@1000.4971673115406,4.0,233.10015310699248,10.885546,133.72963,new].div[2]>
with
'l@999.8900622993983,4.0,232.1606176071669,0.0,-37.82695,new'.
21:52:15 [INFO] +> Executing 'WALKTO':
location='l@999.8900622993983,4.0,232.1606176071669,0.0,-37.82695,new'
speed='1.5' npcs='[Medic/1582]'
21:52:15 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:15 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:15 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:15 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:15 [INFO] +> Executing 'QUEUE': Queue='NINIEENINE' Action='CLEAR'
21:52:15 [INFO] Completing queue 'NINIEENINE'.
21:52:15 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:15 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:15 [INFO] Starting InstantQueue 'EZENEEEZIZ'...
21:52:15 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:15 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:15 [INFO] +> Executing 'DEFINE': queue='EZENEEEZIZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:15 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:15 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:15 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:15 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:15 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:15 [INFO] Filled tag <npc> with 'n@1582'.
21:52:15 [INFO] Filled tag <player.location> with
'l@1000.5326305855904,4.936124979236453,234.41157213794486,11.035545,136.27965,new'.
21:52:15 [INFO] Filled tag
<npc.location.add[l@1000.5326305855904,4.936124979236453,234.41157213794486,11.035545,136.27965,new].div[2]>
with
'l@999.9875332547647,4.468062489618227,233.28629412942433,0.0,-9.633965,new'.
21:52:15 [INFO] +> Executing 'WALKTO':
location='l@999.9875332547647,4.468062489618227,233.28629412942433,0.0,-9.633965,new'
speed='1.5' npcs='[Medic/1582]'
21:52:15 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:15 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:52:15 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:15 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:15 [INFO] Filled tag <util.random.int[3].to[6]> with '6'.
21:52:15 [INFO] +> Executing 'DEFINE': queue='EZENEEEZIZ'
definition='time' value='6'
21:52:15 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:15 [INFO] Filled definition %time% with '6'.
21:52:15 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='120t'
npc='n@1582'
21:52:15 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:15 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:52:15 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'true'.
21:52:15 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:15 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:15 [INFO] Filled definition %time% with '6'.
21:52:15 [INFO] Filled definition %owner% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:15 [INFO] +> Executing 'RUN': Container='MEDIC(ASSIGNMENT)'
path='heal' local='true' delay='120t'
21:52:15 [INFO] Adding definition %1% as
p@8c93447a-60dd-3f48-ace4-d112d42cf3f2
21:52:15 [INFO] Delaying TimedQueue 'NZNNEDNEDI' for '120t'...
21:52:15 [INFO] Completing queue 'EZENEEEZIZ'.
21:52:16 [INFO] +- Executing dCommand: HEAL/p@que1124 ---------+
21:52:16 [INFO] Filled definition %1% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:16 [INFO] +> Executing 'HEAL': amount='10'
entities='[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]'
21:52:16 [INFO] Completing queue 'EEDDNNEZND'.
21:52:16 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:16 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:16 [INFO] Starting InstantQueue 'EZENZIIZDE'...
21:52:16 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:16 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:16 [INFO] +> Executing 'DEFINE': queue='EZENZIIZDE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:16 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:16 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:16 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:16 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:16 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:16 [INFO] Filled tag <npc> with 'n@1582'.
21:52:16 [INFO] Filled tag <player.location> with
'l@1000.3592182659547,4.304213417929743,235.46476731937003,11.035545,144.52963,new'.
21:52:16 [INFO] Filled tag
<npc.location.add[l@1000.3592182659547,4.304213417929743,235.46476731937003,11.035545,144.52963,new].div[2]>
with
'l@999.9363944575838,4.1521067089648716,234.32553980201334,-14.38527,-23.499062,new'.
21:52:16 [INFO] +> Executing 'WALKTO':
location='l@999.9363944575838,4.1521067089648716,234.32553980201334,-14.38527,-23.499062,new'
speed='1.5' npcs='[Medic/1582]'
21:52:16 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:16 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:16 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:16 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:16 [INFO] +> Executing 'QUEUE': Queue='EZENZIIZDE' Action='CLEAR'
21:52:16 [INFO] Completing queue 'EZENZIIZDE'.
21:52:16 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:16 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:16 [INFO] Starting InstantQueue 'EIDDNNENNN'...
21:52:16 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:16 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:16 [INFO] +> Executing 'DEFINE': queue='EIDDNNENNN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:16 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:16 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:16 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:16 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:16 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:16 [INFO] Filled tag <npc> with 'n@1582'.
21:52:16 [INFO] Filled tag <player.location> with
'l@999.5305780133326,4.0,236.01018680668324,9.985545,180.37964,new'.
21:52:16 [INFO] Filled tag
<npc.location.add[l@999.5305780133326,4.0,236.01018680668324,9.985545,180.37964,new].div[2]>
with
'l@999.5171659754656,4.0,235.0749155084032,0.0,0.5946884,new'.
21:52:16 [INFO] +> Executing 'WALKTO':
location='l@999.5171659754656,4.0,235.0749155084032,0.0,0.5946884,new'
speed='1.5' npcs='[Medic/1582]'
21:52:16 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:16 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:16 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:16 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:16 [INFO] +> Executing 'QUEUE': Queue='EIDDNNENNN' Action='CLEAR'
21:52:16 [INFO] Completing queue 'EIDDNNENNN'.
21:52:16 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:16 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:16 [INFO] Starting InstantQueue 'DNIZEDZEDZ'...
21:52:16 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:16 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:16 [INFO] +> Executing 'DEFINE': queue='DNIZEDZEDZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:16 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:16 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:16 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:16 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:16 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:16 [INFO] Filled tag <npc> with 'n@1582'.
21:52:16 [INFO] Filled tag <player.location> with
'l@998.4612207447544,4.0,236.0279651255242,9.985545,181.42963,new'.
21:52:16 [INFO] Filled tag
<npc.location.add[l@998.4612207447544,4.0,236.0279651255242,9.985545,181.42963,new].div[2]>
with
'l@998.9802522953398,4.0,235.5988704730732,0.0,43.707687,new'.
21:52:16 [INFO] +> Executing 'WALKTO':
location='l@998.9802522953398,4.0,235.5988704730732,0.0,43.707687,new'
speed='1.5' npcs='[Medic/1582]'
21:52:16 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:16 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:16 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:16 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:16 [INFO] +> Executing 'QUEUE': Queue='DNIZEDZEDZ' Action='CLEAR'
21:52:16 [INFO] Completing queue 'DNIZEDZEDZ'.
21:52:16 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:16 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:16 [INFO] Starting InstantQueue 'NZEZDEENNE'...
21:52:16 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:16 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:16 [INFO] +> Executing 'DEFINE': queue='NZEZDEENNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:16 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:16 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:16 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:16 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:16 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:16 [INFO] Filled tag <npc> with 'n@1582'.
21:52:16 [INFO] Filled tag <player.location> with
'l@997.8139636866624,4.0,236.00747691237348,10.135545,204.37967,new'.
21:52:16 [INFO] Filled tag
<npc.location.add[l@997.8139636866624,4.0,236.00747691237348,10.135545,204.37967,new].div[2]>
with
'l@998.2752187027911,4.0,235.71466613620893,0.0,71.71333,new'.
21:52:16 [INFO] +> Executing 'WALKTO':
location='l@998.2752187027911,4.0,235.71466613620893,0.0,71.71333,new'
speed='1.5' npcs='[Medic/1582]'
21:52:16 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:16 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:16 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:16 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:16 [INFO] +> Executing 'QUEUE': Queue='NZEZDEENNE' Action='CLEAR'
21:52:16 [INFO] Completing queue 'NZEZDEENNE'.
21:52:17 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:17 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:17 [INFO] Starting InstantQueue 'IDNNNZDEEN'...
21:52:17 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:17 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:17 [INFO] +> Executing 'DEFINE': queue='IDNNNZDEEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:17 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:17 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:17 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:17 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:17 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:17 [INFO] Filled tag <npc> with 'n@1582'.
21:52:17 [INFO] Filled tag <player.location> with
'l@997.2743495748127,4.0,235.3764039711388,10.435544,254.62968,new'.
21:52:17 [INFO] Filled tag
<npc.location.add[l@997.2743495748127,4.0,235.3764039711388,10.435544,254.62968,new].div[2]>
with
'l@998.0054116468664,4.0,235.3991296655916,0.0,84.266846,new'.
21:52:17 [INFO] +> Executing 'WALKTO':
location='l@998.0054116468664,4.0,235.3991296655916,0.0,84.266846,new'
speed='1.5' npcs='[Medic/1582]'
21:52:17 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:17 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:17 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:17 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:17 [INFO] +> Executing 'QUEUE': Queue='IDNNNZDEEN' Action='CLEAR'
21:52:17 [INFO] Completing queue 'IDNNNZDEEN'.
21:52:17 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:17 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:17 [INFO] Starting InstantQueue 'EIZEZZDZNI'...
21:52:17 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:17 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:17 [INFO] +> Executing 'DEFINE': queue='EIZEZZDZNI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:17 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:17 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:17 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:17 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:17 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:17 [INFO] Filled tag <npc> with 'n@1582'.
21:52:17 [INFO] Filled tag <player.location> with
'l@995.7976856439768,4.964552491403375,235.18269513906012,9.985544,267.9797,new'.
21:52:17 [INFO] Filled tag
<npc.location.add[l@995.7976856439768,4.964552491403375,235.18269513906012,9.985544,267.9797,new].div[2]>
with
'l@997.2670796814484,4.482276245701687,235.30227524955225,-18.954906,93.990204,new'.
21:52:17 [INFO] +> Executing 'WALKTO':
location='l@997.2670796814484,4.482276245701687,235.30227524955225,-18.954906,93.990204,new'
speed='1.5' npcs='[Medic/1582]'
21:52:17 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:17 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:17 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:17 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:17 [INFO] +> Executing 'QUEUE': Queue='EIZEZZDZNI' Action='CLEAR'
21:52:17 [INFO] Completing queue 'EIZEZZDZNI'.
21:52:17 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:17 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:17 [INFO] Starting InstantQueue 'DINENEINNE'...
21:52:17 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:17 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:17 [INFO] +> Executing 'DEFINE': queue='DINENEINNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:17 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:17 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:17 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:17 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:17 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:17 [INFO] Filled tag <npc> with 'n@1582'.
21:52:17 [INFO] Filled tag <player.location> with
'l@994.9624149638662,4.0,234.99455481572784,9.985544,267.82974,new'.
21:52:17 [INFO] Filled tag
<npc.location.add[l@994.9624149638662,4.0,234.99455481572784,9.985544,267.82974,new].div[2]>
with
'l@996.4485545806758,4.0,235.23356739325774,0.0,86.38545,new'.
21:52:17 [INFO] +> Executing 'WALKTO':
location='l@996.4485545806758,4.0,235.23356739325774,0.0,86.38545,new'
speed='1.5' npcs='[Medic/1582]'
21:52:17 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:17 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:17 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:17 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:17 [INFO] +> Executing 'QUEUE': Queue='DINENEINNE' Action='CLEAR'
21:52:17 [INFO] Completing queue 'DINENEINNE'.
21:52:17 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:17 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:17 [INFO] Starting InstantQueue 'ZDEEIZZZEI'...
21:52:17 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:17 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:17 [INFO] +> Executing 'DEFINE': queue='ZDEEIZZZEI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:17 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:17 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:17 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:17 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:17 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:17 [INFO] Filled tag <npc> with 'n@1582'.
21:52:17 [INFO] Filled tag <player.location> with
'l@994.7009173508777,4.0,234.94272627875728,9.985544,267.82974,new'.
21:52:17 [INFO] Filled tag
<npc.location.add[l@994.7009173508777,4.0,234.94272627875728,9.985544,267.82974,new].div[2]>
with
'l@995.8412020287498,4.0,235.21678581537333,0.0,88.90823,new'.
21:52:17 [INFO] +> Executing 'WALKTO':
location='l@995.8412020287498,4.0,235.21678581537333,0.0,88.90823,new'
speed='1.5' npcs='[Medic/1582]'
21:52:17 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:17 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:17 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:17 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:17 [INFO] +> Executing 'QUEUE': Queue='ZDEEIZZZEI' Action='CLEAR'
21:52:17 [INFO] Completing queue 'ZDEEIZZZEI'.
21:52:18 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:18 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:18 [INFO] Starting InstantQueue 'NNNEENEZNN'...
21:52:18 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:18 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:18 [INFO] +> Executing 'DEFINE': queue='NNNEENEZNN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:18 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:18 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:18 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:18 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:18 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:18 [INFO] Filled tag <npc> with 'n@1582'.
21:52:18 [INFO] Filled tag <player.location> with
'l@994.7009173508777,4.0,234.94272627875728,9.985544,267.82974,new'.
21:52:18 [INFO] Filled tag
<npc.location.add[l@994.7009173508777,4.0,234.94272627875728,9.985544,267.82974,new].div[2]>
with
'l@995.1640957090567,4.0,235.22191573531313,0.0,89.92363,new'.
21:52:18 [INFO] +> Executing 'WALKTO':
location='l@995.1640957090567,4.0,235.22191573531313,0.0,89.92363,new'
speed='1.5' npcs='[Medic/1582]'
21:52:18 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:18 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:18 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:18 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:18 [INFO] +> Executing 'QUEUE': Queue='NNNEENEZNN' Action='CLEAR'
21:52:18 [INFO] Completing queue 'NNNEENEZNN'.
21:52:18 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:18 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:18 [INFO] Starting InstantQueue 'EENENEENEZ'...
21:52:18 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:18 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:18 [INFO] +> Executing 'DEFINE': queue='EENENEENEZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:18 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:18 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:18 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:18 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:18 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:18 [INFO] Filled tag <npc> with 'n@1582'.
21:52:18 [INFO] Filled tag <player.location> with
'l@993.4679763639836,4.964552491403375,235.8041261868707,9.985544,267.82974,new'.
21:52:18 [INFO] Filled tag
<npc.location.add[l@993.4679763639836,4.964552491403375,235.8041261868707,9.985544,267.82974,new].div[2]>
with
'l@994.5476252156095,4.482276245701687,235.65261568936984,-25.150303,84.78934,new'.
21:52:18 [INFO] +> Executing 'WALKTO':
location='l@994.5476252156095,4.482276245701687,235.65261568936984,-25.150303,84.78934,new'
speed='1.5' npcs='[Medic/1582]'
21:52:18 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:18 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:18 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:18 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:18 [INFO] +> Executing 'QUEUE': Queue='EENENEENEZ' Action='CLEAR'
21:52:18 [INFO] Completing queue 'EENENEENEZ'.
21:52:18 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:18 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:18 [INFO] Starting InstantQueue 'EZIEEIEZEE'...
21:52:18 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:18 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:18 [INFO] +> Executing 'DEFINE': queue='EZIEEIEZEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:18 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:18 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:18 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:18 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:18 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:18 [INFO] Filled tag <npc> with 'n@1582'.
21:52:18 [INFO] Filled tag <player.location> with
'l@992.8077275741016,4.0,236.26768848500814,9.985544,267.82974,new'.
21:52:18 [INFO] Filled tag
<npc.location.add[l@992.8077275741016,4.0,236.26768848500814,9.985544,267.82974,new].div[2]>
with
'l@993.8158097766507,4.0,235.8840117218386,0.0,90.05682,new'.
21:52:18 [INFO] +> Executing 'WALKTO':
location='l@993.8158097766507,4.0,235.8840117218386,0.0,90.05682,new'
speed='1.5' npcs='[Medic/1582]'
21:52:18 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:18 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:18 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:18 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:18 [INFO] +> Executing 'QUEUE': Queue='EZIEEIEZEE' Action='CLEAR'
21:52:18 [INFO] Completing queue 'EZIEEIEZEE'.
21:52:18 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:18 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:18 [INFO] Starting InstantQueue 'IDEZZEZNZZ'...
21:52:18 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:18 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:18 [INFO] +> Executing 'DEFINE': queue='IDEZZEZNZZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:18 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:18 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:18 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:18 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:18 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:18 [INFO] Filled tag <npc> with 'n@1582'.
21:52:18 [INFO] Filled tag <player.location> with
'l@992.6010239429986,4.0,236.41281561244227,9.985544,267.82974,new'.
21:52:18 [INFO] Filled tag
<npc.location.add[l@992.6010239429986,4.0,236.41281561244227,9.985544,267.82974,new].div[2]>
with
'l@993.2357667426542,4.0,235.9564766906242,0.0,90.017944,new'.
21:52:18 [INFO] +> Executing 'WALKTO':
location='l@993.2357667426542,4.0,235.9564766906242,0.0,90.017944,new'
speed='1.5' npcs='[Medic/1582]'
21:52:18 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:18 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:18 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:18 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:18 [INFO] +> Executing 'QUEUE': Queue='IDEZZEZNZZ' Action='CLEAR'
21:52:18 [INFO] Completing queue 'IDEZZEZNZZ'.
21:52:19 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:19 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:19 [INFO] Starting InstantQueue 'NEZNEZNEDD'...
21:52:19 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:19 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:19 [INFO] +> Executing 'DEFINE': queue='NEZNEZNEDD'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:19 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:19 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:19 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:19 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:19 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:19 [INFO] Filled tag <npc> with 'n@1582'.
21:52:19 [INFO] Filled tag <player.location> with
'l@992.6010239429986,4.0,236.41281561244227,9.985544,267.82974,new'.
21:52:19 [INFO] Filled tag
<npc.location.add[l@992.6010239429986,4.0,236.41281561244227,9.985544,267.82974,new].div[2]>
with
'l@993.1548061193528,4.0,235.9564572405867,0.0,50.508896,new'.
21:52:19 [INFO] +> Executing 'WALKTO':
location='l@993.1548061193528,4.0,235.9564572405867,0.0,50.508896,new'
speed='1.5' npcs='[Medic/1582]'
21:52:19 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:19 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:19 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:19 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:19 [INFO] +> Executing 'QUEUE': Queue='NEZNEZNEDD' Action='CLEAR'
21:52:19 [INFO] Completing queue 'NEZNEZNEDD'.
21:52:19 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:19 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:19 [INFO] Starting InstantQueue 'EDEDZNEDEE'...
21:52:19 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:19 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:19 [INFO] +> Executing 'DEFINE': queue='EDEDZNEDEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:19 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:19 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:19 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:19 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:19 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:19 [INFO] Filled tag <npc> with 'n@1582'.
21:52:19 [INFO] Filled tag <player.location> with
'l@991.7788611458411,4.964552491403375,237.2346151030169,9.985544,267.82974,new'.
21:52:19 [INFO] Filled tag
<npc.location.add[l@991.7788611458411,4.964552491403375,237.2346151030169,9.985544,267.82974,new].div[2]>
with
'l@992.743724720774,4.482276245701687,236.36735698587404,-21.065586,48.25505,new'.
21:52:19 [INFO] +> Executing 'WALKTO':
location='l@992.743724720774,4.482276245701687,236.36735698587404,-21.065586,48.25505,new'
speed='1.5' npcs='[Medic/1582]'
21:52:19 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:19 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:19 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:19 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:19 [INFO] +> Executing 'QUEUE': Queue='EDEDZNEDEE' Action='CLEAR'
21:52:19 [INFO] Completing queue 'EDEDZNEDEE'.
21:52:19 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:19 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:19 [INFO] Starting InstantQueue 'EIEENENDNN'...
21:52:19 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:19 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:19 [INFO] +> Executing 'DEFINE': queue='EIEENENDNN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:19 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:19 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:19 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:19 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:19 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:19 [INFO] Filled tag <npc> with 'n@1582'.
21:52:19 [INFO] Filled tag <player.location> with
'l@991.3364142961216,4.0,237.67686643932512,9.985544,267.82974,new'.
21:52:19 [INFO] Filled tag
<npc.location.add[l@991.3364142961216,4.0,237.67686643932512,9.985544,267.82974,new].div[2]>
with
'l@992.1552300960304,4.0,236.8923681673599,0.0,50.400726,new'.
21:52:19 [INFO] +> Executing 'WALKTO':
location='l@992.1552300960304,4.0,236.8923681673599,0.0,50.400726,new'
speed='1.5' npcs='[Medic/1582]'
21:52:19 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:19 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:19 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:19 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:19 [INFO] +> Executing 'QUEUE': Queue='EIEENENDNN' Action='CLEAR'
21:52:19 [INFO] Completing queue 'EIEENENDNN'.
21:52:19 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:19 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:19 [INFO] Starting InstantQueue 'ZEDIEINNEE'...
21:52:19 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:19 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:19 [INFO] +> Executing 'DEFINE': queue='ZEDIEINNEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:19 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:19 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:19 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:19 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:19 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:19 [INFO] Filled tag <npc> with 'n@1582'.
21:52:19 [INFO] Filled tag <player.location> with
'l@991.2037717233179,4.0,237.8094503985306,9.985544,267.82974,new'.
21:52:19 [INFO] Filled tag
<npc.location.add[l@991.2037717233179,4.0,237.8094503985306,9.985544,267.82974,new].div[2]>
with
'l@991.9341022306219,4.0,237.0867359880343,0.0,45.30031,new'.
21:52:19 [INFO] +> Executing 'WALKTO':
location='l@991.9341022306219,4.0,237.0867359880343,0.0,45.30031,new'
speed='1.5' npcs='[Medic/1582]'
21:52:19 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:19 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:19 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:19 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:19 [INFO] +> Executing 'QUEUE': Queue='ZEDIEINNEE' Action='CLEAR'
21:52:19 [INFO] Completing queue 'ZEDIEINNEE'.
21:52:20 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:20 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:20 [INFO] Starting InstantQueue 'EENEDZIEID'...
21:52:20 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:20 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:20 [INFO] +> Executing 'DEFINE': queue='EENEDZIEID'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:20 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:20 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:20 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:20 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:20 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:20 [INFO] Filled tag <npc> with 'n@1582'.
21:52:20 [INFO] Filled tag <player.location> with
'l@991.2037717233179,4.0,237.8094503985306,9.985544,267.82974,new'.
21:52:20 [INFO] Filled tag
<npc.location.add[l@991.2037717233179,4.0,237.8094503985306,9.985544,267.82974,new].div[2]>
with
'l@991.5928876979611,4.0,237.4196131046048,0.0,45.708694,new'.
21:52:20 [INFO] +> Executing 'WALKTO':
location='l@991.5928876979611,4.0,237.4196131046048,0.0,45.708694,new'
speed='1.5' npcs='[Medic/1582]'
21:52:20 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:20 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:20 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:20 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:20 [INFO] +> Executing 'QUEUE': Queue='EENEDZIEID' Action='CLEAR'
21:52:20 [INFO] Completing queue 'EENEDZIEID'.
21:52:20 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:20 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:20 [INFO] Starting InstantQueue 'NDZZEDDZND'...
21:52:20 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:20 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:20 [INFO] +> Executing 'DEFINE': queue='NDZZEDDZND'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:20 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:20 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:20 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:20 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:20 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:20 [INFO] Filled tag <npc> with 'n@1582'.
21:52:20 [INFO] Filled tag <player.location> with
'l@991.2070227674908,4.964552491403375,238.9775395174824,9.985544,267.82974,new'.
21:52:20 [INFO] Filled tag
<npc.location.add[l@991.2070227674908,4.964552491403375,238.9775395174824,9.985544,267.82974,new].div[2]>
with
'l@991.4506957476433,4.482276245701687,238.14396102485057,-30.651112,17.969383,new'.
21:52:20 [INFO] +> Executing 'WALKTO':
location='l@991.4506957476433,4.482276245701687,238.14396102485057,-30.651112,17.969383,new'
speed='1.5' npcs='[Medic/1582]'
21:52:20 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:20 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:20 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:20 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:20 [INFO] +> Executing 'QUEUE': Queue='NDZZEDDZND' Action='CLEAR'
21:52:20 [INFO] Completing queue 'NDZZEDDZND'.
21:52:20 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:20 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:20 [INFO] Starting InstantQueue 'ZDNNZNNEZE'...
21:52:20 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:20 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:20 [INFO] +> Executing 'DEFINE': queue='ZDNNZNNEZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:20 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:20 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:20 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:20 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:20 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:20 [INFO] Filled tag <npc> with 'n@1582'.
21:52:20 [INFO] Filled tag <player.location> with
'l@991.2070227674908,4.0,239.6029869201571,9.985544,267.82974,new'.
21:52:20 [INFO] Filled tag
<npc.location.add[l@991.2070227674908,4.0,239.6029869201571,9.985544,267.82974,new].div[2]>
with
'l@991.3859334407503,4.0,238.85312098484934,0.0,9.2801285,new'.
21:52:20 [INFO] +> Executing 'WALKTO':
location='l@991.3859334407503,4.0,238.85312098484934,0.0,9.2801285,new'
speed='1.5' npcs='[Medic/1582]'
21:52:20 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:20 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:20 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:20 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:20 [INFO] +> Executing 'QUEUE': Queue='ZDNNZNNEZE' Action='CLEAR'
21:52:20 [INFO] Completing queue 'ZDNNZNNEZE'.
21:52:20 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:20 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:20 [INFO] Starting InstantQueue 'EIZEINEZID'...
21:52:20 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:20 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:20 [INFO] +> Executing 'DEFINE': queue='EIZEINEZID'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:20 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:20 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:20 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:20 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:20 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:20 [INFO] Filled tag <npc> with 'n@1582'.
21:52:20 [INFO] Filled tag <player.location> with
'l@991.2070227674908,4.0,239.79049182090785,9.985544,267.82974,new'.
21:52:20 [INFO] Filled tag
<npc.location.add[l@991.2070227674908,4.0,239.79049182090785,9.985544,267.82974,new].div[2]>
with
'l@991.3859334407503,4.0,238.9468734352247,0.0,11.973618,new'.
21:52:20 [INFO] +> Executing 'WALKTO':
location='l@991.3859334407503,4.0,238.9468734352247,0.0,11.973618,new'
speed='1.5' npcs='[Medic/1582]'
21:52:20 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:20 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:20 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:20 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:20 [INFO] +> Executing 'QUEUE': Queue='EIZEINEZID' Action='CLEAR'
21:52:20 [INFO] Completing queue 'EIZEINEZID'.
21:52:20 [INFO] Starting InstantQueue 'ENIENIENDE'...
21:52:20 [INFO] +- Executing dCommand: GIVE/p@que1124 ---------+
21:52:20 [INFO] +> Executing 'GIVE': Type='ITEM'
inventory='in@player[holder=p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]'
Quantity='1.0' unlimit_stack_size='false'
unlimit_stack_size='false' Items='[i@diamond_sword]'
slot='1'
21:52:20 [INFO] Completing queue 'ENIENIENDE'.
21:52:21 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:21 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:21 [INFO] Starting InstantQueue 'NNZEEZZDDN'...
21:52:21 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:21 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:21 [INFO] +> Executing 'DEFINE': queue='NNZEEZZDDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:21 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:21 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:21 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:21 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:21 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:21 [INFO] Filled tag <npc> with 'n@1582'.
21:52:21 [INFO] Filled tag <player.location> with
'l@991.2070227674908,4.0,239.79049182090785,9.985544,267.82974,new'.
21:52:21 [INFO] Filled tag
<npc.location.add[l@991.2070227674908,4.0,239.79049182090785,9.985544,267.82974,new].div[2]>
with
'l@991.3859334407503,4.0,238.9468734352247,0.0,11.973618,new'.
21:52:21 [INFO] +> Executing 'WALKTO':
location='l@991.3859334407503,4.0,238.9468734352247,0.0,11.973618,new'
speed='1.5' npcs='[Medic/1582]'
21:52:21 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:21 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:21 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:21 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:21 [INFO] +> Executing 'QUEUE': Queue='NNZEEZZDDN' Action='CLEAR'
21:52:21 [INFO] Completing queue 'NNZEEZZDDN'.
21:52:21 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:21 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:21 [INFO] Starting InstantQueue 'ENZZEEZNEE'...
21:52:21 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:21 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:21 [INFO] +> Executing 'DEFINE': queue='ENZZEEZNEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:21 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:21 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:21 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:21 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:21 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:21 [INFO] Filled tag <npc> with 'n@1582'.
21:52:21 [INFO] Filled tag <player.location> with
'l@991.8765967998202,4.964552491403375,240.74884201943098,9.985544,267.82974,new'.
21:52:21 [INFO] Filled tag
<npc.location.add[l@991.8765967998202,4.964552491403375,240.74884201943098,9.985544,267.82974,new].div[2]>
with
'l@991.7207204569149,4.482276245701687,239.42604853448626,-20.375593,-4.93824,new'.
21:52:21 [INFO] +> Executing 'WALKTO':
location='l@991.7207204569149,4.482276245701687,239.42604853448626,-20.375593,-4.93824,new'
speed='1.5' npcs='[Medic/1582]'
21:52:21 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:21 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:21 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:21 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:21 [INFO] +> Executing 'QUEUE': Queue='ENZZEEZNEE' Action='CLEAR'
21:52:21 [INFO] Completing queue 'ENZZEEZNEE'.
21:52:21 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Sneaky Villager/1269'
Container='TAVERNVILLAGER(ASSIGNMENT)' Player='que1124'
21:52:21 [INFO] +- Building action 'On ENTER PROXIMITY' for Sneaky
Villager/1269 ---------+
21:52:21 [INFO] Starting InstantQueue 'NNDNINIENZ'...
21:52:21 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
21:52:21 [INFO] +> Executing 'RANDOM': possibilities='5' choice='5'
21:52:21 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
21:52:21 [INFO] +> Executing 'INJECT':
Container='TAVERNVILLAGER(ASSIGNMENT)' path='intel'
local='true'
21:52:21 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:21 [INFO] Filled tag <&7> with ''.
21:52:21 [INFO] Filled tag <&b> with ''.
21:52:21 [INFO] Filled tag <&7> with ''.
21:52:21 [INFO] Filled tag <&co> with ':'.
21:52:21 [INFO] Filled tag <&l> with ''.
21:52:21 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: I think I'm
gonna head back to HQ x -150 z 300' Targets='[p@que1124]'
21:52:21 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:21 [INFO] +> Executing 'RUN': script='OBJECTIVE_REMOVE(TASK)'
path='Find The HQ|22'
21:52:21 [INFO] Starting TimedQueue 'IIIEZDIENZ'...
21:52:21 [INFO] Completing queue 'IIIEZDIENZ'.
21:52:21 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:21 [INFO] Filled tag <&8> with ''.
21:52:21 [INFO] Filled tag <&co> with ':'.
21:52:21 [INFO] Filled tag <&co> with ':'.
21:52:21 [INFO] +> Executing 'NARRATE': Narrating='You discovered the HQ
is @ x:150 z:300' Targets='[p@que1124]'
21:52:21 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:21 [INFO] +> Executing 'FLAG': flag_name='e.hq'
Action/Value='SET_BOOLEAN(true)' flag_target='p@que1124'
21:52:21 [INFO] Completing queue 'NNDNINIENZ'.
21:52:21 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:21 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:21 [INFO] Starting InstantQueue 'NEEZNIIDEZ'...
21:52:21 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:21 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:21 [INFO] +> Executing 'DEFINE': queue='NEEZNIIDEZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:21 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:21 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:21 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:21 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:21 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:21 [INFO] Filled tag <npc> with 'n@1582'.
21:52:21 [INFO] Filled tag <player.location> with
'l@992.2369280168036,4.0,241.26010958991998,9.985544,266.17975,new'.
21:52:21 [INFO] Filled tag
<npc.location.add[l@992.2369280168036,4.0,241.26010958991998,9.985544,266.17975,new].div[2]>
with
'l@991.8787882582355,4.0,240.15786110155716,0.0,2.6595306,new'.
21:52:21 [INFO] +> Executing 'WALKTO':
location='l@991.8787882582355,4.0,240.15786110155716,0.0,2.6595306,new'
speed='1.5' npcs='[Medic/1582]'
21:52:21 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:21 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:21 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:21 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:21 [INFO] +> Executing 'QUEUE': Queue='NEEZNIIDEZ' Action='CLEAR'
21:52:21 [INFO] Completing queue 'NEEZNIIDEZ'.
21:52:21 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:52:21 [INFO] Filled tag <npc> with 'n@1582'.
21:52:21 [INFO] +> Executing 'ANIMATE': animation='ARM_SWING'
entities='[n@1582]'
21:52:21 [INFO] Re-completing queue 'IIIEZDIENZ'.
21:52:21 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:21 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:21 [INFO] Starting InstantQueue 'EEINEEENED'...
21:52:21 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:21 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:21 [INFO] +> Executing 'DEFINE': queue='EEINEEENED'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:21 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:21 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:21 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:21 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:21 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:21 [INFO] Filled tag <npc> with 'n@1582'.
21:52:21 [INFO] Filled tag <player.location> with
'l@992.344952878349,4.0,241.41338414930203,-0.514456,134.17978,new'.
21:52:21 [INFO] Filled tag
<npc.location.add[l@992.344952878349,4.0,241.41338414930203,-0.514456,134.17978,new].div[2]>
with
'l@991.9218052252088,4.0,240.74937973985746,0.0,-32.50799,new'.
21:52:21 [INFO] +> Executing 'WALKTO':
location='l@991.9218052252088,4.0,240.74937973985746,0.0,-32.50799,new'
speed='1.5' npcs='[Medic/1582]'
21:52:21 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:21 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:21 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:21 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:21 [INFO] +> Executing 'QUEUE': Queue='EEINEEENED' Action='CLEAR'
21:52:21 [INFO] Completing queue 'EEINEEENED'.
21:52:22 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:22 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:22 [INFO] Starting InstantQueue 'ZNEZEINEEE'...
21:52:22 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:22 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:22 [INFO] +> Executing 'DEFINE': queue='ZNEZEINEEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:22 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:22 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:22 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:22 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:22 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:22 [INFO] Filled tag <npc> with 'n@1582'.
21:52:22 [INFO] Filled tag <player.location> with
'l@992.344952878349,4.0,241.41338414930203,3.085544,135.97978,new'.
21:52:22 [INFO] Filled tag
<npc.location.add[l@992.344952878349,4.0,241.41338414930203,3.085544,135.97978,new].div[2]>
with
'l@991.9218052252088,4.0,240.74937973985746,0.0,-32.50799,new'.
21:52:22 [INFO] +> Executing 'WALKTO':
location='l@991.9218052252088,4.0,240.74937973985746,0.0,-32.50799,new'
speed='1.5' npcs='[Medic/1582]'
21:52:22 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:22 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:52:22 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:22 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:22 [INFO] Filled tag <util.random.int[3].to[6]> with '6'.
21:52:22 [INFO] +> Executing 'DEFINE': queue='ZNEZEINEEE'
definition='time' value='6'
21:52:22 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:22 [INFO] Filled definition %time% with '6'.
21:52:22 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='120t'
npc='n@1582'
21:52:22 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:22 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:52:22 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'true'.
21:52:22 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:22 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:22 [INFO] Filled definition %time% with '6'.
21:52:22 [INFO] Filled definition %owner% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:22 [INFO] +> Executing 'RUN': Container='MEDIC(ASSIGNMENT)'
path='heal' local='true' delay='120t'
21:52:22 [INFO] Adding definition %1% as
p@8c93447a-60dd-3f48-ace4-d112d42cf3f2
21:52:22 [INFO] Delaying TimedQueue 'ZEZEENEEZN' for '119t'...
21:52:22 [INFO] Completing queue 'ZNEZEINEEE'.
21:52:22 [INFO] +- Executing dCommand: HEAL/p@que1124 ---------+
21:52:22 [INFO] Filled definition %1% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:22 [INFO] +> Executing 'HEAL': amount='10'
entities='[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]'
21:52:22 [INFO] Completing queue 'NZNNEDNEDI'.
21:52:22 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:22 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:22 [INFO] Starting InstantQueue 'IZIIZNNZII'...
21:52:22 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:22 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:22 [INFO] +> Executing 'DEFINE': queue='IZIIZNNZII'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:22 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:22 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:22 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:22 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:22 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:22 [INFO] Filled tag <npc> with 'n@1582'.
21:52:22 [INFO] Filled tag <player.location> with
'l@993.111166461736,4.964552491403375,242.29392410584285,14.635545,139.87976,new'.
21:52:22 [INFO] Filled tag
<npc.location.add[l@993.111166461736,4.964552491403375,242.29392410584285,14.635545,139.87976,new].div[2]>
with
'l@992.3049120169023,4.482276245701687,241.18964971812787,-20.008814,-35.80713,new'.
21:52:22 [INFO] +> Executing 'WALKTO':
location='l@992.3049120169023,4.482276245701687,241.18964971812787,-20.008814,-35.80713,new'
speed='1.5' npcs='[Medic/1582]'
21:52:22 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:22 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:22 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:22 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:22 [INFO] +> Executing 'QUEUE': Queue='IZIIZNNZII' Action='CLEAR'
21:52:22 [INFO] Completing queue 'IZIIZNNZII'.
21:52:22 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:22 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:22 [INFO] Starting InstantQueue 'DNEEIENEEE'...
21:52:22 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:22 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:22 [INFO] +> Executing 'DEFINE': queue='DNEEIENEEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:22 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:22 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:22 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:22 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:22 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:22 [INFO] Filled tag <npc> with 'n@1582'.
21:52:22 [INFO] Filled tag <player.location> with
'l@993.523504246119,4.0,242.76413385996375,14.635545,139.87976,new'.
21:52:22 [INFO] Filled tag
<npc.location.add[l@993.523504246119,4.0,242.76413385996375,14.635545,139.87976,new].div[2]>
with
'l@992.7864746180896,4.0,241.81382051914758,0.0,-35.29376,new'.
21:52:22 [INFO] +> Executing 'WALKTO':
location='l@992.7864746180896,4.0,241.81382051914758,0.0,-35.29376,new'
speed='1.5' npcs='[Medic/1582]'
21:52:22 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:22 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:22 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:22 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:22 [INFO] +> Executing 'QUEUE': Queue='DNEEIENEEE' Action='CLEAR'
21:52:22 [INFO] Completing queue 'DNEEIENEEE'.
21:52:22 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:22 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:22 [INFO] Starting InstantQueue 'IENZIENEIE'...
21:52:22 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:22 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:22 [INFO] +> Executing 'DEFINE': queue='IENZIENEIE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:22 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:22 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:22 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:22 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:22 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:22 [INFO] Filled tag <npc> with 'n@1582'.
21:52:22 [INFO] Filled tag <player.location> with
'l@993.6471203247945,4.0,242.90509956371665,14.185545,140.02975,new'.
21:52:22 [INFO] Filled tag
<npc.location.add[l@993.6471203247945,4.0,242.90509956371665,14.185545,140.02975,new].div[2]>
with
'l@992.9643648001722,4.0,242.0482844190779,0.0,-38.549686,new'.
21:52:22 [INFO] +> Executing 'WALKTO':
location='l@992.9643648001722,4.0,242.0482844190779,0.0,-38.549686,new'
speed='1.5' npcs='[Medic/1582]'
21:52:22 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:22 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:22 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:22 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:22 [INFO] +> Executing 'QUEUE': Queue='IENZIENEIE' Action='CLEAR'
21:52:22 [INFO] Completing queue 'IENZIENEIE'.
21:52:23 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:23 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:23 [INFO] Starting InstantQueue 'ZIINDNNNND'...
21:52:23 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:23 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:23 [INFO] +> Executing 'DEFINE': queue='ZIINDNNNND'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:23 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:23 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:23 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:23 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:23 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:23 [INFO] Filled tag <npc> with 'n@1582'.
21:52:23 [INFO] Filled tag <player.location> with
'l@993.6471203247945,4.0,242.90509956371665,14.035545,140.02975,new'.
21:52:23 [INFO] Filled tag
<npc.location.add[l@993.6471203247945,4.0,242.90509956371665,14.035545,140.02975,new].div[2]>
with
'l@993.0428282654005,4.0,242.5184662276659,0.0,-9.476807,new'.
21:52:23 [INFO] +> Executing 'WALKTO':
location='l@993.0428282654005,4.0,242.5184662276659,0.0,-9.476807,new'
speed='1.5' npcs='[Medic/1582]'
21:52:23 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:23 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:23 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:23 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:23 [INFO] +> Executing 'QUEUE': Queue='ZIINDNNNND' Action='CLEAR'
21:52:23 [INFO] Completing queue 'ZIINDNNNND'.
21:52:23 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:23 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:23 [INFO] Starting InstantQueue 'NENENIENII'...
21:52:23 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:23 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:23 [INFO] +> Executing 'DEFINE': queue='NENENIENII'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:23 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:23 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:23 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:23 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:23 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:23 [INFO] Filled tag <npc> with 'n@1582'.
21:52:23 [INFO] Filled tag <player.location> with
'l@993.6471203247945,4.0,242.90509956371665,13.735545,140.02975,new'.
21:52:23 [INFO] Filled tag
<npc.location.add[l@993.6471203247945,4.0,242.90509956371665,13.735545,140.02975,new].div[2]>
with
'l@993.3773491085497,4.0,242.7959941682656,0.0,-67.97978,new'.
21:52:23 [INFO] +> Executing 'WALKTO':
location='l@993.3773491085497,4.0,242.7959941682656,0.0,-67.97978,new'
speed='1.5' npcs='[Medic/1582]'
21:52:23 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:23 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:23 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:23 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:23 [INFO] +> Executing 'QUEUE': Queue='NENENIENII' Action='CLEAR'
21:52:23 [INFO] Completing queue 'NENENIENII'.
21:52:23 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:23 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:23 [INFO] Starting InstantQueue 'NIIIEEZIDZ'...
21:52:23 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:23 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:23 [INFO] +> Executing 'DEFINE': queue='NIIIEEZIDZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:23 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:23 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:23 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:23 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:23 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:23 [INFO] Filled tag <npc> with 'n@1582'.
21:52:23 [INFO] Filled tag <player.location> with
'l@993.6471203247945,4.0,242.90509956371665,13.735545,140.02975,new'.
21:52:23 [INFO] Filled tag
<npc.location.add[l@993.6471203247945,4.0,242.90509956371665,13.735545,140.02975,new].div[2]>
with
'l@993.3773491085497,4.0,242.7959941682656,0.0,-67.97978,new'.
21:52:23 [INFO] +> Executing 'WALKTO':
location='l@993.3773491085497,4.0,242.7959941682656,0.0,-67.97978,new'
speed='1.5' npcs='[Medic/1582]'
21:52:23 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:23 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:23 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:23 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:23 [INFO] +> Executing 'QUEUE': Queue='NIIIEEZIDZ' Action='CLEAR'
21:52:23 [INFO] Completing queue 'NIIIEEZIDZ'.
21:52:23 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:23 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:23 [INFO] Starting InstantQueue 'EDNENIEEEE'...
21:52:23 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:23 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:23 [INFO] +> Executing 'DEFINE': queue='EDNENIEEEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:23 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:23 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:23 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:23 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:23 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:23 [INFO] Filled tag <npc> with 'n@1582'.
21:52:23 [INFO] Filled tag <player.location> with
'l@994.2192328806004,4.82711731432457,243.60948955312614,12.985545,139.87976,new'.
21:52:23 [INFO] Filled tag
<npc.location.add[l@994.2192328806004,4.82711731432457,243.60948955312614,12.985545,139.87976,new].div[2]>
with
'l@993.6634053864527,4.413558657162286,243.14818916297034,-27.321318,-52.295177,new'.
21:52:23 [INFO] +> Executing 'WALKTO':
location='l@993.6634053864527,4.413558657162286,243.14818916297034,-27.321318,-52.295177,new'
speed='1.5' npcs='[Medic/1582]'
21:52:23 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:23 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:23 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:23 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:23 [INFO] +> Executing 'QUEUE': Queue='EDNENIEEEE' Action='CLEAR'
21:52:23 [INFO] Completing queue 'EDNENIEEEE'.
21:52:24 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:24 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:24 [INFO] Starting InstantQueue 'EEZNDIINNI'...
21:52:24 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:24 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:24 [INFO] +> Executing 'DEFINE': queue='EEZNDIINNI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:24 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:24 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:24 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:24 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:24 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:24 [INFO] Filled tag <npc> with 'n@1582'.
21:52:24 [INFO] Filled tag <player.location> with
'l@994.8721215321561,4.582309611255204,244.41297355353203,10.285546,144.37975,new'.
21:52:24 [INFO] Filled tag
<npc.location.add[l@994.8721215321561,4.582309611255204,244.41297355353203,10.285546,144.37975,new].div[2]>
with
'l@994.0999849842352,4.2911548056276025,243.77814793387068,-23.333824,-51.710606,new'.
21:52:24 [INFO] +> Executing 'WALKTO':
location='l@994.0999849842352,4.2911548056276025,243.77814793387068,-23.333824,-51.710606,new'
speed='1.5' npcs='[Medic/1582]'
21:52:24 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:24 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:24 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:24 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:24 [INFO] +> Executing 'QUEUE': Queue='EEZNDIINNI' Action='CLEAR'
21:52:24 [INFO] Completing queue 'EEZNDIINNI'.
21:52:24 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:24 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:24 [INFO] Starting InstantQueue 'NNENEEEIED'...
21:52:24 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:24 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:24 [INFO] +> Executing 'DEFINE': queue='NNENEEEIED'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:24 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:24 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:24 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:24 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:24 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:24 [INFO] Filled tag <npc> with 'n@1582'.
21:52:24 [INFO] Filled tag <player.location> with
'l@995.0852818047781,4.0,244.64815707338437,10.135547,145.12975,new'.
21:52:24 [INFO] Filled tag
<npc.location.add[l@995.0852818047781,4.0,244.64815707338437,10.135547,145.12975,new].div[2]>
with
'l@994.5908476859859,4.0,244.01267614020648,0.0,-73.07547,new'.
21:52:24 [INFO] +> Executing 'WALKTO':
location='l@994.5908476859859,4.0,244.01267614020648,0.0,-73.07547,new'
speed='1.5' npcs='[Medic/1582]'
21:52:24 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:24 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:24 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:24 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:24 [INFO] +> Executing 'QUEUE': Queue='NNENEEEIED' Action='CLEAR'
21:52:24 [INFO] Completing queue 'NNENEEEIED'.
21:52:24 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:24 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:24 [INFO] Starting InstantQueue 'ENDDENZDZE'...
21:52:24 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:24 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:24 [INFO] +> Executing 'DEFINE': queue='ENDDENZDZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:24 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:24 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:24 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:24 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:24 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:24 [INFO] Filled tag <npc> with 'n@1582'.
21:52:24 [INFO] Filled tag <player.location> with
'l@995.3590459837578,4.635885005354882,244.6088500769016,10.135547,144.97975,new'.
21:52:24 [INFO] Filled tag
<npc.location.add[l@995.3590459837578,4.635885005354882,244.6088500769016,10.135547,144.97975,new].div[2]>
with
'l@994.8874567486429,4.317942502677441,244.3512951054052,0.0,-14.949913,new'.
21:52:24 [INFO] +> Executing 'WALKTO':
location='l@994.8874567486429,4.317942502677441,244.3512951054052,0.0,-14.949913,new'
speed='1.5' npcs='[Medic/1582]'
21:52:24 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:24 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:24 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:24 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:24 [INFO] +> Executing 'QUEUE': Queue='ENDDENZDZE' Action='CLEAR'
21:52:24 [INFO] Completing queue 'ENDDENZDZE'.
21:52:24 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:24 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:24 [INFO] Starting InstantQueue 'DDDNIIZDNN'...
21:52:24 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:24 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:24 [INFO] +> Executing 'DEFINE': queue='DDDNIIZDNN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:24 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:24 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:24 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:24 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:24 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:24 [INFO] Filled tag <npc> with 'n@1582'.
21:52:24 [INFO] Filled tag <player.location> with
'l@995.9691618535403,4.786081231574538,245.01405105401744,10.135547,128.02974,new'.
21:52:24 [INFO] Filled tag
<npc.location.add[l@995.9691618535403,4.786081231574538,245.01405105401744,10.135547,128.02974,new].div[2]>
with
'l@995.1925146835341,4.393040615787269,244.55389559396315,-28.04738,-60.06098,new'.
21:52:24 [INFO] +> Executing 'WALKTO':
location='l@995.1925146835341,4.393040615787269,244.55389559396315,-28.04738,-60.06098,new'
speed='1.5' npcs='[Medic/1582]'
21:52:24 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:24 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:24 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:24 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:24 [INFO] +> Executing 'QUEUE': Queue='DDDNIIZDNN' Action='CLEAR'
21:52:24 [INFO] Completing queue 'DDDNIIZDNN'.
21:52:25 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:25 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:25 [INFO] Starting InstantQueue 'NNENENEDEE'...
21:52:25 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:25 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:25 [INFO] +> Executing 'DEFINE': queue='NNENENEDEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:25 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:25 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:25 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:25 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:25 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:25 [INFO] Filled tag <npc> with 'n@1582'.
21:52:25 [INFO] Filled tag <player.location> with
'l@995.8771571357518,4.0,245.49264444199093,10.135547,128.02974,new'.
21:52:25 [INFO] Filled tag
<npc.location.add[l@995.8771571357518,4.0,245.49264444199093,10.135547,128.02974,new].div[2]>
with
'l@995.5226561323377,4.0,244.93412321091608,0.0,-69.45587,new'.
21:52:25 [INFO] +> Executing 'WALKTO':
location='l@995.5226561323377,4.0,244.93412321091608,0.0,-69.45587,new'
speed='1.5' npcs='[Medic/1582]'
21:52:25 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:25 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:25 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:25 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:25 [INFO] +> Executing 'QUEUE': Queue='NNENENEDEE' Action='CLEAR'
21:52:25 [INFO] Completing queue 'NNENENEDEE'.
21:52:25 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:25 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:25 [INFO] Starting InstantQueue 'NEIEEENIDD'...
21:52:25 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:25 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:25 [INFO] +> Executing 'DEFINE': queue='NEIEEENIDD'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:25 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:25 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:25 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:25 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:25 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:25 [INFO] Filled tag <npc> with 'n@1582'.
21:52:25 [INFO] Filled tag <player.location> with
'l@995.2367662889969,4.0,246.30545476808248,10.135547,135.52974,new'.
21:52:25 [INFO] Filled tag
<npc.location.add[l@995.2367662889969,4.0,246.30545476808248,10.135547,135.52974,new].div[2]>
with
'l@995.2024607089602,4.0,245.3405283739619,0.0,-6.84684,new'.
21:52:25 [INFO] +> Executing 'WALKTO':
location='l@995.2024607089602,4.0,245.3405283739619,0.0,-6.84684,new'
speed='1.5' npcs='[Medic/1582]'
21:52:25 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:25 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:25 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:25 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:25 [INFO] +> Executing 'QUEUE': Queue='NEIEEENIDD' Action='CLEAR'
21:52:25 [INFO] Completing queue 'NEIEEENIDD'.
21:52:25 [INFO] +> Executing 'Action': Type='On death' NPC='Bandit/1579'
Container='FAULENSBANDITS(ASSIGNMENT)' Player='que1124'
21:52:25 [INFO] +- Building action 'On DEATH' for Bandit/1579 ---------+
21:52:25 [INFO] Starting InstantQueue 'ENEDDNDEEE'...
21:52:25 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:25 [INFO] Filled tag <npc> with 'n@1579'.
21:52:25 [INFO] ERROR! Woah! Invalid arguments were specified!
21:52:25 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must define a
SCRIPT to be run.'
21:52:25 [INFO] +> [CommandExecuter] Usage: run (locally) [<script>]
(path:<name>) (as:<player>/<npc>) (def:<element>|...)
(id:<name>) (instantly) (delay:<value>)
21:52:25 [INFO] +---------------------+
21:52:25 [INFO] Completing queue 'ENEDDNDEEE'.
21:52:25 [INFO] Filled tag <npc.location> with
'l@994.9029542197133,4.0,244.28432713731843,0.0,364.572,new'.
21:52:25 [INFO] Filled tag <npc.flag[respawn_location] ||
l@994.9029542197133,4.0,244.28432713731843,0.0,364.572,new>
with
'l@994.9029542197133,4.0,244.28432713731843,0.0,364.572,new'.
21:52:25 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:25 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:25 [INFO] Starting InstantQueue 'ENINDNIEID'...
21:52:25 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:25 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:25 [INFO] +> Executing 'DEFINE': queue='ENINDNIEID'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:25 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:25 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:25 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:25 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:25 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:25 [INFO] Filled tag <npc> with 'n@1582'.
21:52:25 [INFO] Filled tag <player.location> with
'l@994.3654436291108,4.0,246.63762597111133,10.285546,172.42972,new'.
21:52:25 [INFO] Filled tag
<npc.location.add[l@994.3654436291108,4.0,246.63762597111133,10.285546,172.42972,new].div[2]>
with
'l@994.8804894515707,4.0,245.8918697309641,0.0,-16.44371,new'.
21:52:25 [INFO] +> Executing 'WALKTO':
location='l@994.8804894515707,4.0,245.8918697309641,0.0,-16.44371,new'
speed='1.5' npcs='[Medic/1582]'
21:52:25 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:25 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:25 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:25 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:25 [INFO] +> Executing 'QUEUE': Queue='ENINDNIEID' Action='CLEAR'
21:52:25 [INFO] Completing queue 'ENINDNIEID'.
21:52:25 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:25 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:25 [INFO] Starting InstantQueue 'ENZENNEEDD'...
21:52:25 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:25 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:25 [INFO] +> Executing 'DEFINE': queue='ENZENNEEDD'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:25 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:25 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:25 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:25 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:25 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:25 [INFO] Filled tag <npc> with 'n@1582'.
21:52:25 [INFO] Filled tag <player.location> with
'l@993.5926134196632,4.36075,246.37718360777012,10.135547,195.22974,new'.
21:52:25 [INFO] Filled tag
<npc.location.add[l@993.5926134196632,4.36075,246.37718360777012,10.135547,195.22974,new].div[2]>
with
'l@994.1997382189817,4.180375,245.95261622520974,0.0,82.517456,new'.
21:52:25 [INFO] +> Executing 'WALKTO':
location='l@994.1997382189817,4.180375,245.95261622520974,0.0,82.517456,new'
speed='1.5' npcs='[Medic/1582]'
21:52:25 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:25 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:25 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:25 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:25 [INFO] +> Executing 'QUEUE': Queue='ENZENNEEDD' Action='CLEAR'
21:52:25 [INFO] Completing queue 'ENZENNEEDD'.
21:52:26 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:26 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:26 [INFO] Starting InstantQueue 'EDNEEINEIN'...
21:52:26 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:26 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:26 [INFO] +> Executing 'DEFINE': queue='EDNEEINEIN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:26 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:26 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:26 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:26 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:26 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:26 [INFO] Filled tag <npc> with 'n@1582'.
21:52:26 [INFO] Filled tag <player.location> with
'l@993.0742054437017,4.914011452343292,246.83276728435845,10.135547,195.52972,new'.
21:52:26 [INFO] Filled tag
<npc.location.add[l@993.0742054437017,4.914011452343292,246.83276728435845,10.135547,195.52972,new].div[2]>
with
'l@993.9405342310009,4.457005726171646,246.1804080635039,-25.206287,52.25461,new'.
21:52:26 [INFO] +> Executing 'WALKTO':
location='l@993.9405342310009,4.457005726171646,246.1804080635039,-25.206287,52.25461,new'
speed='1.5' npcs='[Medic/1582]'
21:52:26 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:26 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:26 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:26 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:26 [INFO] +> Executing 'QUEUE': Queue='EDNEEINEIN' Action='CLEAR'
21:52:26 [INFO] Completing queue 'EDNEEINEIN'.
21:52:26 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:26 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:26 [INFO] Starting InstantQueue 'EDINNNIDII'...
21:52:26 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:26 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:26 [INFO] +> Executing 'DEFINE': queue='EDINNNIDII'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:26 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:26 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:26 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:26 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:26 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:26 [INFO] Filled tag <npc> with 'n@1582'.
21:52:26 [INFO] Filled tag <player.location> with
'l@992.3383701163341,4.0,246.89520126855865,9.985547,217.12973,new'.
21:52:26 [INFO] Filled tag
<npc.location.add[l@992.3383701163341,4.0,246.89520126855865,9.985547,217.12973,new].div[2]>
with
'l@993.190116075539,4.0,246.49610334403837,0.0,53.360886,new'.
21:52:26 [INFO] +> Executing 'WALKTO':
location='l@993.190116075539,4.0,246.49610334403837,0.0,53.360886,new'
speed='1.5' npcs='[Medic/1582]'
21:52:26 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:26 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:26 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:26 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:26 [INFO] +> Executing 'QUEUE': Queue='EDINNNIDII' Action='CLEAR'
21:52:26 [INFO] Completing queue 'EDINNNIDII'.
21:52:26 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:26 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:26 [INFO] Starting InstantQueue 'NEEZNNNEDE'...
21:52:26 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:26 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:26 [INFO] +> Executing 'DEFINE': queue='NEEZNNNEDE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:26 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:26 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:26 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:26 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:26 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:26 [INFO] Filled tag <npc> with 'n@1582'.
21:52:26 [INFO] Filled tag <player.location> with
'l@991.5919363503624,4.0,246.18507642628413,9.085547,234.52971,new'.
21:52:26 [INFO] Filled tag
<npc.location.add[l@991.5919363503624,4.0,246.18507642628413,9.085547,234.52971,new].div[2]>
with
'l@992.6556802274913,4.0,246.26094480895014,0.0,89.51834,new'.
21:52:26 [INFO] +> Executing 'WALKTO':
location='l@992.6556802274913,4.0,246.26094480895014,0.0,89.51834,new'
speed='1.5' npcs='[Medic/1582]'
21:52:26 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:26 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:26 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:26 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:26 [INFO] +> Executing 'QUEUE': Queue='NEEZNNNEDE' Action='CLEAR'
21:52:26 [INFO] Completing queue 'NEEZNNNEDE'.
21:52:26 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:26 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:26 [INFO] Starting InstantQueue 'DNEEEEEEEN'...
21:52:26 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:26 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:26 [INFO] +> Executing 'DEFINE': queue='DNEEEEEEEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:26 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:26 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:26 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:26 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:26 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:26 [INFO] Filled tag <npc> with 'n@1582'.
21:52:26 [INFO] Filled tag <player.location> with
'l@990.4578955359991,4.936124979236453,246.3169151501873,9.085547,238.4297,new'.
21:52:26 [INFO] Filled tag
<npc.location.add[l@990.4578955359991,4.936124979236453,246.3169151501873,9.085547,238.4297,new].div[2]>
with
'l@991.6905200003168,4.468062489618227,246.38016073741855,0.0,82.378876,new'.
21:52:26 [INFO] +> Executing 'WALKTO':
location='l@991.6905200003168,4.468062489618227,246.38016073741855,0.0,82.378876,new'
speed='1.5' npcs='[Medic/1582]'
21:52:26 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:26 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:26 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:26 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:26 [INFO] +> Executing 'QUEUE': Queue='DNEEEEEEEN' Action='CLEAR'
21:52:26 [INFO] Completing queue 'DNEEEEEEEN'.
21:52:27 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:27 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:27 [INFO] Starting InstantQueue 'IDDENIZNEN'...
21:52:27 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:27 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:27 [INFO] +> Executing 'DEFINE': queue='IDDENIZNEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:27 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:27 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:27 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:27 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:27 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:27 [INFO] Filled tag <npc> with 'n@1582'.
21:52:27 [INFO] Filled tag <player.location> with
'l@989.5994277738803,4.304213417929743,246.1783181234519,8.935548,256.87973,new'.
21:52:27 [INFO] Filled tag
<npc.location.add[l@989.5994277738803,4.304213417929743,246.1783181234519,8.935548,256.87973,new].div[2]>
with
'l@990.7849721685575,4.1521067089648716,246.32982363258347,0.0,87.72479,new'.
21:52:27 [INFO] +> Executing 'WALKTO':
location='l@990.7849721685575,4.1521067089648716,246.32982363258347,0.0,87.72479,new'
speed='1.5' npcs='[Medic/1582]'
21:52:27 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:27 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:27 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:27 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:27 [INFO] +> Executing 'QUEUE': Queue='IDDENIZNEN' Action='CLEAR'
21:52:27 [INFO] Completing queue 'IDDENIZNEN'.
21:52:27 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:27 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:27 [INFO] Starting InstantQueue 'ENDNNZZDEE'...
21:52:27 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:27 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:27 [INFO] +> Executing 'DEFINE': queue='ENDNNZZDEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:27 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:27 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:27 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:27 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:27 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:27 [INFO] Filled tag <npc> with 'n@1582'.
21:52:27 [INFO] Filled tag <player.location> with
'l@989.1048084291763,4.0,245.34928053751082,8.935548,263.32974,new'.
21:52:27 [INFO] Filled tag
<npc.location.add[l@989.1048084291763,4.0,245.34928053751082,8.935548,263.32974,new].div[2]>
with
'l@989.8606726018194,4.0,245.9258454480353,0.0,89.8604,new'.
21:52:27 [INFO] +> Executing 'WALKTO':
location='l@989.8606726018194,4.0,245.9258454480353,0.0,89.8604,new'
speed='1.5' npcs='[Medic/1582]'
21:52:27 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:27 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:27 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:27 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:27 [INFO] +> Executing 'QUEUE': Queue='ENDNNZZDEE' Action='CLEAR'
21:52:27 [INFO] Completing queue 'ENDNNZZDEE'.
21:52:27 [INFO] FOUND! NPC is in EXITING range: 'Sneaky Villager'
21:52:27 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:27 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:27 [INFO] Starting InstantQueue 'ZNZZEZZNZN'...
21:52:27 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:27 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:27 [INFO] +> Executing 'DEFINE': queue='ZNZZEZZNZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:27 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:27 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:27 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:27 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:27 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:27 [INFO] Filled tag <npc> with 'n@1582'.
21:52:27 [INFO] Filled tag <player.location> with
'l@989.0436425696955,4.0,244.30761113222343,8.785548,266.0297,new'.
21:52:27 [INFO] Filled tag
<npc.location.add[l@989.0436425696955,4.0,244.30761113222343,8.785548,266.0297,new].div[2]>
with
'l@989.4678273998111,4.0,245.09921440758848,0.0,134.3574,new'.
21:52:27 [INFO] +> Executing 'WALKTO':
location='l@989.4678273998111,4.0,245.09921440758848,0.0,134.3574,new'
speed='1.5' npcs='[Medic/1582]'
21:52:27 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:27 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:27 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:27 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:27 [INFO] +> Executing 'QUEUE': Queue='ZNZZEZZNZN' Action='CLEAR'
21:52:27 [INFO] Completing queue 'ZNZZEZZNZN'.
21:52:27 [INFO] +> Executing 'Action': Type='On death' NPC='Bandit/1580'
Container='FAULENSBANDITS(ASSIGNMENT)' Player='que1124'
21:52:27 [INFO] +- Building action 'On DEATH' for Bandit/1580 ---------+
21:52:27 [INFO] Starting InstantQueue 'ZZNIZEENEE'...
21:52:27 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:27 [INFO] Filled tag <npc> with 'n@1580'.
21:52:27 [INFO] ERROR! Woah! Invalid arguments were specified!
21:52:27 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must define a
SCRIPT to be run.'
21:52:27 [INFO] +> [CommandExecuter] Usage: run (locally) [<script>]
(path:<name>) (as:<player>/<npc>) (def:<element>|...)
(id:<name>) (instantly) (delay:<value>)
21:52:27 [INFO] +---------------------+
21:52:27 [INFO] Completing queue 'ZZNIZEENEE'.
21:52:27 [INFO] Filled tag <npc.location> with
'l@990.2036653109895,4.0,244.75342690972818,0.0,-293.90848,new'.
21:52:27 [INFO] Filled tag <npc.flag[respawn_location] ||
l@990.2036653109895,4.0,244.75342690972818,0.0,-293.90848,new>
with
'l@990.2036653109895,4.0,244.75342690972818,0.0,-293.90848,new'.
21:52:27 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:27 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:27 [INFO] Starting InstantQueue 'NNZDNEIDNN'...
21:52:27 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:27 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:27 [INFO] +> Executing 'DEFINE': queue='NNZDNEIDNN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:27 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:27 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:27 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:27 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:27 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:27 [INFO] Filled tag <npc> with 'n@1582'.
21:52:27 [INFO] Filled tag <player.location> with
'l@988.1694624702391,4.964552491403375,244.04677835236333,8.635549,275.4797,new'.
21:52:27 [INFO] Filled tag
<npc.location.add[l@988.1694624702391,4.964552491403375,244.04677835236333,8.635549,275.4797,new].div[2]>
with
'l@988.9719203282011,4.482276245701687,244.9133335974335,-22.345158,139.0971,new'.
21:52:27 [INFO] +> Executing 'WALKTO':
location='l@988.9719203282011,4.482276245701687,244.9133335974335,-22.345158,139.0971,new'
speed='1.5' npcs='[Medic/1582]'
21:52:27 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:27 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:27 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:27 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:27 [INFO] +> Executing 'QUEUE': Queue='NNZDNEIDNN' Action='CLEAR'
21:52:27 [INFO] Completing queue 'NNZDNEIDNN'.
21:52:28 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:52:28 [INFO] Filled tag <npc> with 'n@1582'.
21:52:28 [INFO] +> Executing 'ANIMATE': animation='ARM_SWING'
entities='[n@1582]'
21:52:28 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:28 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:28 [INFO] Starting InstantQueue 'ZEZNNDZDEN'...
21:52:28 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:28 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:28 [INFO] +> Executing 'DEFINE': queue='ZEZNNDZDEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:28 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:28 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:28 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:28 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:28 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:28 [INFO] Filled tag <npc> with 'n@1582'.
21:52:28 [INFO] Filled tag <player.location> with
'l@987.7146720487731,4.0,244.26190015645074,8.635549,273.2297,new'.
21:52:28 [INFO] Filled tag
<npc.location.add[l@987.7146720487731,4.0,244.26190015645074,8.635549,273.2297,new].div[2]>
with
'l@988.4081652130099,4.0,244.6831126853504,0.0,135.12518,new'.
21:52:28 [INFO] +> Executing 'WALKTO':
location='l@988.4081652130099,4.0,244.6831126853504,0.0,135.12518,new'
speed='1.5' npcs='[Medic/1582]'
21:52:28 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:28 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:28 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:28 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:28 [INFO] +> Executing 'QUEUE': Queue='ZEZNNDZDEN' Action='CLEAR'
21:52:28 [INFO] Completing queue 'ZEZNNDZDEN'.
21:52:28 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:28 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:28 [INFO] Starting InstantQueue 'NDNEENEEDE'...
21:52:28 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:28 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:28 [INFO] +> Executing 'DEFINE': queue='NDNEENEEDE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:28 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:28 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:28 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:28 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:28 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:28 [INFO] Filled tag <npc> with 'n@1582'.
21:52:28 [INFO] Filled tag <player.location> with
'l@987.6069960824657,4.0,245.21002145906925,8.635549,271.72977,new'.
21:52:28 [INFO] Filled tag
<npc.location.add[l@987.6069960824657,4.0,245.21002145906925,8.635549,271.72977,new].div[2]>
with
'l@988.2125610637934,4.0,245.01479758471524,0.0,80.8589,new'.
21:52:28 [INFO] +> Executing 'WALKTO':
location='l@988.2125610637934,4.0,245.01479758471524,0.0,80.8589,new'
speed='1.5' npcs='[Medic/1582]'
21:52:28 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:28 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:52:28 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:28 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:28 [INFO] Filled tag <util.random.int[3].to[6]> with '3'.
21:52:28 [INFO] +> Executing 'DEFINE': queue='NDNEENEEDE'
definition='time' value='3'
21:52:28 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:28 [INFO] Filled definition %time% with '3'.
21:52:28 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='60t'
npc='n@1582'
21:52:28 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:28 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:52:28 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'true'.
21:52:28 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:28 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:28 [INFO] Filled definition %time% with '3'.
21:52:28 [INFO] Filled definition %owner% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:28 [INFO] +> Executing 'RUN': Container='MEDIC(ASSIGNMENT)'
path='heal' local='true' delay='60t'
21:52:28 [INFO] Adding definition %1% as
p@8c93447a-60dd-3f48-ace4-d112d42cf3f2
21:52:28 [INFO] Delaying TimedQueue 'ENZZEENDNZ' for '60t'...
21:52:28 [INFO] Completing queue 'NDNEENEEDE'.
21:52:28 [INFO] +- Executing dCommand: HEAL/p@que1124 ---------+
21:52:28 [INFO] Filled definition %1% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:28 [INFO] +> Executing 'HEAL': amount='10'
entities='[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]'
21:52:28 [INFO] Completing queue 'ZEZEENEEZN'.
21:52:28 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:28 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:28 [INFO] Starting InstantQueue 'EEINIZIEZN'...
21:52:28 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:28 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:28 [INFO] +> Executing 'DEFINE': queue='EEINIZIEZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:28 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:28 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:28 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:28 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:28 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:28 [INFO] Filled tag <npc> with 'n@1582'.
21:52:28 [INFO] Filled tag <player.location> with
'l@987.7913843056099,4.36075,245.10489941121193,8.485549,265.27982,new'.
21:52:28 [INFO] Filled tag
<npc.location.add[l@987.7913843056099,4.36075,245.10489941121193,8.485549,265.27982,new].div[2]>
with
'l@988.2201605997777,4.180375,245.04321366097736,0.0,93.997665,new'.
21:52:28 [INFO] +> Executing 'WALKTO':
location='l@988.2201605997777,4.180375,245.04321366097736,0.0,93.997665,new'
speed='1.5' npcs='[Medic/1582]'
21:52:28 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:28 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:28 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:28 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:28 [INFO] +> Executing 'QUEUE': Queue='EEINIZIEZN' Action='CLEAR'
21:52:28 [INFO] Completing queue 'EEINIZIEZN'.
21:52:28 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:28 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:28 [INFO] Starting InstantQueue 'ZNDINZEDZE'...
21:52:28 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:28 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:28 [INFO] +> Executing 'DEFINE': queue='ZNDINZEDZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:28 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:28 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:28 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:28 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:28 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:28 [INFO] Filled tag <npc> with 'n@1582'.
21:52:28 [INFO] Filled tag <player.location> with
'l@987.0555345737653,4.914011452343292,245.21473539098685,8.485549,265.72983,new'.
21:52:28 [INFO] Filled tag
<npc.location.add[l@987.0555345737653,4.914011452343292,245.21473539098685,8.485549,265.72983,new].div[2]>
with
'l@987.8522357338554,4.457005726171646,245.0981316508648,-32.90027,80.23985,new'.
21:52:28 [INFO] +> Executing 'WALKTO':
location='l@987.8522357338554,4.457005726171646,245.0981316508648,-32.90027,80.23985,new'
speed='1.5' npcs='[Medic/1582]'
21:52:28 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:28 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:28 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:28 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:28 [INFO] +> Executing 'QUEUE': Queue='ZNDINZEDZE' Action='CLEAR'
21:52:28 [INFO] Completing queue 'ZNDINZEDZE'.
21:52:29 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:29 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:29 [INFO] Starting InstantQueue 'NENDDENZZD'...
21:52:29 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:29 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:29 [INFO] +> Executing 'DEFINE': queue='NENDDENZZD'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:29 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:29 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:29 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:29 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:29 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:29 [INFO] Filled tag <npc> with 'n@1582'.
21:52:29 [INFO] Filled tag <player.location> with
'l@986.4900250118615,4.0,244.88907605298016,9.085547,272.02985,new'.
21:52:29 [INFO] Filled tag
<npc.location.add[l@986.4900250118615,4.0,244.88907605298016,9.085547,272.02985,new].div[2]>
with
'l@987.1349884762865,4.0,245.13139073501728,0.0,65.71529,new'.
21:52:29 [INFO] +> Executing 'WALKTO':
location='l@987.1349884762865,4.0,245.13139073501728,0.0,65.71529,new'
speed='1.5' npcs='[Medic/1582]'
21:52:29 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:29 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:29 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:29 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:29 [INFO] +> Executing 'QUEUE': Queue='NENDDENZZD' Action='CLEAR'
21:52:29 [INFO] Completing queue 'NENDDENZZD'.
21:52:29 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:29 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:29 [INFO] Starting InstantQueue 'EENNNDZZEE'...
21:52:29 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:29 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:29 [INFO] +> Executing 'DEFINE': queue='EENNNDZZEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:29 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:29 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:29 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:29 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:29 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:29 [INFO] Filled tag <npc> with 'n@1582'.
21:52:29 [INFO] Filled tag <player.location> with
'l@985.1283945478549,4.964552491403375,245.28140647383202,9.085547,272.02985,new'.
21:52:29 [INFO] Filled tag
<npc.location.add[l@985.1283945478549,4.964552491403375,245.28140647383202,9.085547,272.02985,new].div[2]>
with
'l@986.3803784862273,4.482276245701687,245.36085694214768,-21.98211,94.2383,new'.
21:52:29 [INFO] +> Executing 'WALKTO':
location='l@986.3803784862273,4.482276245701687,245.36085694214768,-21.98211,94.2383,new'
speed='1.5' npcs='[Medic/1582]'
21:52:29 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:29 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:29 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:29 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:29 [INFO] +> Executing 'QUEUE': Queue='EENNNDZZEE' Action='CLEAR'
21:52:29 [INFO] Completing queue 'EENNNDZZEE'.
21:52:29 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:29 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:29 [INFO] Starting InstantQueue 'ZZNZIZZDZN'...
21:52:29 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:29 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:29 [INFO] +> Executing 'DEFINE': queue='ZZNZIZZDZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:29 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:29 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:29 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:29 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:29 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:29 [INFO] Filled tag <npc> with 'n@1582'.
21:52:29 [INFO] Filled tag <player.location> with
'l@984.4130228998927,4.0,245.0681326956202,10.135548,273.0798,new'.
21:52:29 [INFO] Filled tag
<npc.location.add[l@984.4130228998927,4.0,245.0681326956202,10.135548,273.0798,new].div[2]>
with
'l@985.621559156162,4.0,245.27538055228501,0.0,86.98436,new'.
21:52:29 [INFO] +> Executing 'WALKTO':
location='l@985.621559156162,4.0,245.27538055228501,0.0,86.98436,new'
speed='1.5' npcs='[Medic/1582]'
21:52:29 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:29 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:29 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:29 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:29 [INFO] +> Executing 'QUEUE': Queue='ZZNZIZZDZN' Action='CLEAR'
21:52:29 [INFO] Completing queue 'ZZNZIZZDZN'.
21:52:29 [INFO] +> Executing 'Action': Type='On death' NPC='Bandit/1576'
Container='FAULENSBANDITS(ASSIGNMENT)' Player='que1124'
21:52:29 [INFO] +- Building action 'On DEATH' for Bandit/1576 ---------+
21:52:29 [INFO] Starting InstantQueue 'ENNEZEDNNN'...
21:52:29 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:29 [INFO] Filled tag <npc> with 'n@1576'.
21:52:29 [INFO] ERROR! Woah! Invalid arguments were specified!
21:52:29 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must define a
SCRIPT to be run.'
21:52:29 [INFO] +> [CommandExecuter] Usage: run (locally) [<script>]
(path:<name>) (as:<player>/<npc>) (def:<element>|...)
(id:<name>) (instantly) (delay:<value>)
21:52:29 [INFO] +---------------------+
21:52:29 [INFO] Completing queue 'ENNEZEDNNN'.
21:52:29 [INFO] Filled tag <npc.location> with
'l@985.7156015878236,4.0,244.47220613901953,0.0,808.6423,new'.
21:52:29 [INFO] Filled tag <npc.flag[respawn_location] ||
l@985.7156015878236,4.0,244.47220613901953,0.0,808.6423,new>
with
'l@985.7156015878236,4.0,244.47220613901953,0.0,808.6423,new'.
21:52:29 [INFO] +> Executing 'Action': Type='On death' NPC='Bandit/1578'
Container='FAULENSBANDITS(ASSIGNMENT)' Player='que1124'
21:52:29 [INFO] +- Building action 'On DEATH' for Bandit/1578 ---------+
21:52:29 [INFO] Starting InstantQueue 'ENEDNNDDEE'...
21:52:29 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:29 [INFO] Filled tag <npc> with 'n@1578'.
21:52:29 [INFO] ERROR! Woah! Invalid arguments were specified!
21:52:29 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must define a
SCRIPT to be run.'
21:52:29 [INFO] +> [CommandExecuter] Usage: run (locally) [<script>]
(path:<name>) (as:<player>/<npc>) (def:<element>|...)
(id:<name>) (instantly) (delay:<value>)
21:52:29 [INFO] +---------------------+
21:52:29 [INFO] Completing queue 'ENEDNNDDEE'.
21:52:29 [INFO] Filled tag <npc.location> with
'l@985.1487645596104,4.0,244.44396378868646,-19.227884,85.06554,new'.
21:52:29 [INFO] Filled tag <npc.flag[respawn_location] ||
l@985.1487645596104,4.0,244.44396378868646,-19.227884,85.06554,new>
with
'l@985.1487645596104,4.0,244.44396378868646,-19.227884,85.06554,new'.
21:52:29 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:29 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:29 [INFO] Starting InstantQueue 'EIEZDENNNE'...
21:52:29 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:29 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:29 [INFO] +> Executing 'DEFINE': queue='EIEZDENNNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:29 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:29 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:29 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:29 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:29 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:29 [INFO] Filled tag <npc> with 'n@1582'.
21:52:29 [INFO] Filled tag <player.location> with
'l@983.211707583682,4.936124979236453,245.0260876901586,10.735548,254.1798,new'.
21:52:29 [INFO] Filled tag
<npc.location.add[l@983.211707583682,4.936124979236453,245.0260876901586,10.735548,254.1798,new].div[2]>
with
'l@984.5442511473129,4.468062489618227,245.26060076501284,0.0,89.2547,new'.
21:52:29 [INFO] +> Executing 'WALKTO':
location='l@984.5442511473129,4.468062489618227,245.26060076501284,0.0,89.2547,new'
speed='1.5' npcs='[Medic/1582]'
21:52:29 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:29 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:29 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:29 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:29 [INFO] +> Executing 'QUEUE': Queue='EIEZDENNNE' Action='CLEAR'
21:52:29 [INFO] Completing queue 'EIEZDENNNE'.
21:52:30 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:30 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:30 [INFO] Starting InstantQueue 'NNDENNNEDE'...
21:52:30 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:30 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:30 [INFO] +> Executing 'DEFINE': queue='NNDENNNEDE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:30 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:30 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:30 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:30 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:30 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:30 [INFO] Filled tag <npc> with 'n@1582'.
21:52:30 [INFO] Filled tag <player.location> with
'l@982.4193193350054,4.304213417929743,244.75197650681474,10.285548,275.1798,new'.
21:52:30 [INFO] Filled tag
<npc.location.add[l@982.4193193350054,4.304213417929743,244.75197650681474,10.285548,275.1798,new].div[2]>
with
'l@983.6329969070919,4.1521067089648716,245.12644145706423,-13.567133,106.437775,new'.
21:52:30 [INFO] +> Executing 'WALKTO':
location='l@983.6329969070919,4.1521067089648716,245.12644145706423,-13.567133,106.437775,new'
speed='1.5' npcs='[Medic/1582]'
21:52:30 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:30 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:30 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:30 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:30 [INFO] +> Executing 'QUEUE': Queue='NNDENNNEDE' Action='CLEAR'
21:52:30 [INFO] Completing queue 'NNDENNNEDE'.
21:52:30 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:30 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:30 [INFO] Starting InstantQueue 'NEZEZNNNEE'...
21:52:30 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:30 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:30 [INFO] +> Executing 'DEFINE': queue='NEZEZNNNEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:30 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:30 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:30 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:30 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:30 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:30 [INFO] Filled tag <npc> with 'n@1582'.
21:52:30 [INFO] Filled tag <player.location> with
'l@982.8090853280885,4.0,244.63583978687166,10.885548,274.42984,new'.
21:52:30 [INFO] Filled tag
<npc.location.add[l@982.8090853280885,4.0,244.63583978687166,10.885548,274.42984,new].div[2]>
with
'l@983.3511887781563,4.0,245.06805318173178,0.0,90.038666,new'.
21:52:30 [INFO] +> Executing 'WALKTO':
location='l@983.3511887781563,4.0,245.06805318173178,0.0,90.038666,new'
speed='1.5' npcs='[Medic/1582]'
21:52:30 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:30 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:30 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:30 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:30 [INFO] +> Executing 'QUEUE': Queue='NEZEZNNNEE' Action='CLEAR'
21:52:30 [INFO] Completing queue 'NEZEZNNNEE'.
21:52:30 [INFO] +> Executing 'Action': Type='On death' NPC='Bandit/1577'
Container='FAULENSBANDITS(ASSIGNMENT)' Player='que1124'
21:52:30 [INFO] +- Building action 'On DEATH' for Bandit/1577 ---------+
21:52:30 [INFO] Starting InstantQueue 'NNIZNENEED'...
21:52:30 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:30 [INFO] Filled tag <npc> with 'n@1577'.
21:52:30 [INFO] ERROR! Woah! Invalid arguments were specified!
21:52:30 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must define a
SCRIPT to be run.'
21:52:30 [INFO] +> [CommandExecuter] Usage: run (locally) [<script>]
(path:<name>) (as:<player>/<npc>) (def:<element>|...)
(id:<name>) (instantly) (delay:<value>)
21:52:30 [INFO] +---------------------+
21:52:30 [INFO] Completing queue 'NNIZNENEED'.
21:52:30 [INFO] Filled tag <npc.location> with
'l@984.8159955908219,4.0,244.61090802045547,0.0,92.74179,new'.
21:52:30 [INFO] Filled tag <npc.flag[respawn_location] ||
l@984.8159955908219,4.0,244.61090802045547,0.0,92.74179,new>
with
'l@984.8159955908219,4.0,244.61090802045547,0.0,92.74179,new'.
21:52:30 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:30 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:30 [INFO] Starting InstantQueue 'IENNDDNEDE'...
21:52:30 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:30 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:30 [INFO] +> Executing 'DEFINE': queue='IENNDDNEDE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:30 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:30 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:30 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:30 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:30 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:30 [INFO] Filled tag <npc> with 'n@1582'.
21:52:30 [INFO] Filled tag <player.location> with
'l@983.2577359500033,4.0,243.88920176055103,10.585547,274.42984,new'.
21:52:30 [INFO] Filled tag
<npc.location.add[l@983.2577359500033,4.0,243.88920176055103,10.585547,274.42984,new].div[2]>
with
'l@983.4945534780657,4.0,244.69467983455567,0.0,157.47438,new'.
21:52:30 [INFO] +> Executing 'WALKTO':
location='l@983.4945534780657,4.0,244.69467983455567,0.0,157.47438,new'
speed='1.5' npcs='[Medic/1582]'
21:52:30 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:30 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:30 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:30 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:30 [INFO] +> Executing 'QUEUE': Queue='IENNDDNEDE' Action='CLEAR'
21:52:30 [INFO] Completing queue 'IENNDDNEDE'.
21:52:30 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:30 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:30 [INFO] Starting InstantQueue 'ZZENEDENDD'...
21:52:30 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:30 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:30 [INFO] +> Executing 'DEFINE': queue='ZZENEDENDD'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:30 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:30 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:30 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:30 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:30 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:30 [INFO] Filled tag <npc> with 'n@1582'.
21:52:30 [INFO] Filled tag <player.location> with
'l@983.8988881886389,4.0,243.45978502616111,10.435548,275.1798,new'.
21:52:30 [INFO] Filled tag
<npc.location.add[l@983.8988881886389,4.0,243.45978502616111,10.435548,275.1798,new].div[2]>
with
'l@983.7245761018975,4.0,244.08862008047905,0.0,166.97731,new'.
21:52:30 [INFO] +> Executing 'WALKTO':
location='l@983.7245761018975,4.0,244.08862008047905,0.0,166.97731,new'
speed='1.5' npcs='[Medic/1582]'
21:52:30 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:30 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:30 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:30 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:30 [INFO] +> Executing 'QUEUE': Queue='ZZENEDENDD' Action='CLEAR'
21:52:30 [INFO] Completing queue 'ZZENEDENDD'.
21:52:31 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:31 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:31 [INFO] Starting InstantQueue 'DNNNDZDZEE'...
21:52:31 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:31 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:31 [INFO] +> Executing 'DEFINE': queue='DNNNDZDZEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:31 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:31 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:31 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:31 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:31 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:31 [INFO] Filled tag <npc> with 'n@1582'.
21:52:31 [INFO] Filled tag <player.location> with
'l@983.8509911466197,4.0,243.6688776270421,10.435548,294.5298,new'.
21:52:31 [INFO] Filled tag
<npc.location.add[l@983.8509911466197,4.0,243.6688776270421,10.435548,294.5298,new].div[2]>
with
'l@983.7006275808878,4.0,244.19316638091954,0.0,197.02673,new'.
21:52:31 [INFO] +> Executing 'WALKTO':
location='l@983.7006275808878,4.0,244.19316638091954,0.0,197.02673,new'
speed='1.5' npcs='[Medic/1582]'
21:52:31 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:31 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:31 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:31 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:31 [INFO] +> Executing 'QUEUE': Queue='DNNNDZDZEE' Action='CLEAR'
21:52:31 [INFO] Completing queue 'DNNNDZDZEE'.
21:52:31 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:52:31 [INFO] Filled tag <npc> with 'n@1582'.
21:52:31 [INFO] +> Executing 'ANIMATE': animation='ARM_SWING'
entities='[n@1582]'
21:52:31 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:31 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:31 [INFO] Starting InstantQueue 'NNINIIEZZE'...
21:52:31 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:31 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:31 [INFO] +> Executing 'DEFINE': queue='NNINIIEZZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:31 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:31 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:31 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:31 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:31 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:31 [INFO] Filled tag <npc> with 'n@1582'.
21:52:31 [INFO] Filled tag <player.location> with
'l@983.9044341115755,4.0,244.46768078922065,10.285548,293.7798,new'.
21:52:31 [INFO] Filled tag
<npc.location.add[l@983.9044341115755,4.0,244.46768078922065,10.285548,293.7798,new].div[2]>
with
'l@983.7273490633658,4.0,244.59256796200881,0.0,210.67996,new'.
21:52:31 [INFO] +> Executing 'WALKTO':
location='l@983.7273490633658,4.0,244.59256796200881,0.0,210.67996,new'
speed='1.5' npcs='[Medic/1582]'
21:52:31 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:31 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:31 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:31 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:31 [INFO] +> Executing 'QUEUE': Queue='NNINIIEZZE' Action='CLEAR'
21:52:31 [INFO] Completing queue 'NNINIIEZZE'.
21:52:31 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:31 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:31 [INFO] Starting InstantQueue 'ZNNZNENZZN'...
21:52:31 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:31 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:31 [INFO] +> Executing 'DEFINE': queue='ZNNZNENZZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:31 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:31 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:31 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:31 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:31 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:31 [INFO] Filled tag <npc> with 'n@1582'.
21:52:31 [INFO] Filled tag <player.location> with
'l@985.0024747825721,4.0,244.99174214172916,10.285548,287.6298,new'.
21:52:31 [INFO] Filled tag
<npc.location.add[l@985.0024747825721,4.0,244.99174214172916,10.285548,287.6298,new].div[2]>
with
'l@984.2763693988641,4.0,244.85459863826307,0.0,-81.55238,new'.
21:52:31 [INFO] +> Executing 'WALKTO':
location='l@984.2763693988641,4.0,244.85459863826307,0.0,-81.55238,new'
speed='1.5' npcs='[Medic/1582]'
21:52:31 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:31 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:52:31 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:31 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:31 [INFO] Filled tag <util.random.int[3].to[6]> with '4'.
21:52:31 [INFO] +> Executing 'DEFINE': queue='ZNNZNENZZN'
definition='time' value='4'
21:52:31 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:31 [INFO] Filled definition %time% with '4'.
21:52:31 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='80t'
npc='n@1582'
21:52:31 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:31 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:52:31 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'true'.
21:52:31 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:31 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:31 [INFO] Filled definition %time% with '4'.
21:52:31 [INFO] Filled definition %owner% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:31 [INFO] +> Executing 'RUN': Container='MEDIC(ASSIGNMENT)'
path='heal' local='true' delay='80t'
21:52:31 [INFO] Adding definition %1% as
p@8c93447a-60dd-3f48-ace4-d112d42cf3f2
21:52:31 [INFO] Delaying TimedQueue 'NNDZZNZNID' for '80t'...
21:52:31 [INFO] Completing queue 'ZNNZNENZZN'.
21:52:31 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:31 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:31 [INFO] Starting InstantQueue 'NEZZENZEDE'...
21:52:31 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:31 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:31 [INFO] +> Executing 'DEFINE': queue='NEZZENZEDE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:31 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:31 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:31 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:31 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:31 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:31 [INFO] Filled tag <npc> with 'n@1582'.
21:52:31 [INFO] Filled tag <player.location> with
'l@985.9962462868555,4.0,245.87321419421045,10.285548,282.52985,new'.
21:52:31 [INFO] Filled tag
<npc.location.add[l@985.9962462868555,4.0,245.87321419421045,10.285548,282.52985,new].div[2]>
with
'l@985.0202785095935,4.0,245.23879299129132,0.0,-59.800194,new'.
21:52:31 [INFO] +> Executing 'WALKTO':
location='l@985.0202785095935,4.0,245.23879299129132,0.0,-59.800194,new'
speed='1.5' npcs='[Medic/1582]'
21:52:31 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:31 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:31 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:31 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:31 [INFO] +> Executing 'QUEUE': Queue='NEZZENZEDE' Action='CLEAR'
21:52:31 [INFO] Completing queue 'NEZZENZEDE'.
21:52:31 [INFO] +- Executing dCommand: HEAL/p@que1124 ---------+
21:52:31 [INFO] Filled definition %1% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:31 [INFO] +> Executing 'HEAL': amount='10'
entities='[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]'
21:52:31 [INFO] Completing queue 'ENZZEENDNZ'.
21:52:32 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:32 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:32 [INFO] Starting InstantQueue 'DIENIIIZNN'...
21:52:32 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:32 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:32 [INFO] +> Executing 'DEFINE': queue='DIENIIIZNN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:32 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:32 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:32 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:32 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:32 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:32 [INFO] Filled tag <npc> with 'n@1582'.
21:52:32 [INFO] Filled tag <player.location> with
'l@986.9147346231978,4.0,246.85638711486683,10.285548,282.52985,new'.
21:52:32 [INFO] Filled tag
<npc.location.add[l@986.9147346231978,4.0,246.85638711486683,10.285548,282.52985,new].div[2]>
with
'l@985.885505828191,4.0,245.9801648816125,0.0,-58.397705,new'.
21:52:32 [INFO] +> Executing 'WALKTO':
location='l@985.885505828191,4.0,245.9801648816125,0.0,-58.397705,new'
speed='1.5' npcs='[Medic/1582]'
21:52:32 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:32 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:32 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:32 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:32 [INFO] +> Executing 'QUEUE': Queue='DIENIIIZNN' Action='CLEAR'
21:52:32 [INFO] Completing queue 'DIENIIIZNN'.
21:52:32 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:32 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:32 [INFO] Starting InstantQueue 'EENINNNNND'...
21:52:32 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:32 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:32 [INFO] +> Executing 'DEFINE': queue='EENINNNNND'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:32 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:32 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:32 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:32 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:32 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:32 [INFO] Filled tag <npc> with 'n@1582'.
21:52:32 [INFO] Filled tag <player.location> with
'l@988.2439546453895,4.0,247.22153461591506,10.285548,282.52985,new'.
21:52:32 [INFO] Filled tag
<npc.location.add[l@988.2439546453895,4.0,247.22153461591506,10.285548,282.52985,new].div[2]>
with
'l@986.7212317203284,4.0,246.26802109894524,0.0,-56.38471,new'.
21:52:32 [INFO] +> Executing 'WALKTO':
location='l@986.7212317203284,4.0,246.26802109894524,0.0,-56.38471,new'
speed='1.5' npcs='[Medic/1582]'
21:52:32 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:32 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:32 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:32 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:32 [INFO] +> Executing 'QUEUE': Queue='EENINNNNND' Action='CLEAR'
21:52:32 [INFO] Completing queue 'EENINNNNND'.
21:52:32 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:32 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:32 [INFO] Starting InstantQueue 'INDIZZEEND'...
21:52:32 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:32 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:32 [INFO] +> Executing 'DEFINE': queue='INDIZZEEND'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:32 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:32 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:32 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:32 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:32 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:32 [INFO] Filled tag <npc> with 'n@1582'.
21:52:32 [INFO] Filled tag <player.location> with
'l@989.5496240300083,4.0,247.25177682960827,8.485548,266.17984,new'.
21:52:32 [INFO] Filled tag
<npc.location.add[l@989.5496240300083,4.0,247.25177682960827,8.485548,266.17984,new].div[2]>
with
'l@987.7264673816312,4.0,246.60411944273432,0.0,-47.669163,new'.
21:52:32 [INFO] +> Executing 'WALKTO':
location='l@987.7264673816312,4.0,246.60411944273432,0.0,-47.669163,new'
speed='1.5' npcs='[Medic/1582]'
21:52:32 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:32 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:32 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:32 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:32 [INFO] +> Executing 'QUEUE': Queue='INDIZZEEND' Action='CLEAR'
21:52:32 [INFO] Completing queue 'INDIZZEEND'.
21:52:32 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Sneaky Villager/1269'
Container='TAVERNVILLAGER(ASSIGNMENT)' Player='que1124'
21:52:32 [INFO] +- Building action 'On ENTER PROXIMITY' for Sneaky
Villager/1269 ---------+
21:52:32 [INFO] Starting InstantQueue 'ENINNNEIND'...
21:52:32 [INFO] +- Executing dCommand: RANDOM/p@que1124 ---------+
21:52:32 [INFO] +> Executing 'RANDOM': possibilities='5' choice='5'
21:52:32 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
21:52:32 [INFO] +> Executing 'INJECT':
Container='TAVERNVILLAGER(ASSIGNMENT)' path='intel'
local='true'
21:52:32 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:32 [INFO] Filled tag <&7> with ''.
21:52:32 [INFO] Filled tag <&b> with ''.
21:52:32 [INFO] Filled tag <&7> with ''.
21:52:32 [INFO] Filled tag <&co> with ':'.
21:52:32 [INFO] Filled tag <&l> with ''.
21:52:32 [INFO] +> Executing 'NARRATE': Narrating='[Bandit]: I think I'm
gonna head back to HQ x -150 z 300' Targets='[p@que1124]'
21:52:32 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:32 [INFO] +> Executing 'RUN': script='OBJECTIVE_REMOVE(TASK)'
path='Find The HQ|22'
21:52:32 [INFO] Starting TimedQueue 'NIEENEDEED'...
21:52:32 [INFO] Completing queue 'NIEENEDEED'.
21:52:32 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:32 [INFO] Filled tag <&8> with ''.
21:52:32 [INFO] Filled tag <&co> with ':'.
21:52:32 [INFO] Filled tag <&co> with ':'.
21:52:32 [INFO] +> Executing 'NARRATE': Narrating='You discovered the HQ
is @ x:150 z:300' Targets='[p@que1124]'
21:52:32 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:32 [INFO] +> Executing 'FLAG': flag_name='e.hq'
Action/Value='SET_BOOLEAN(true)' flag_target='p@que1124'
21:52:32 [INFO] Completing queue 'ENINNNEIND'.
21:52:32 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:32 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:32 [INFO] Starting InstantQueue 'NIDZNNDNNE'...
21:52:32 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:32 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:32 [INFO] +> Executing 'DEFINE': queue='NIDZNNDNNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:32 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:32 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:32 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:32 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:32 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:32 [INFO] Filled tag <npc> with 'n@1582'.
21:52:32 [INFO] Filled tag <player.location> with
'l@989.1900552130744,4.0,246.56857285791057,8.635548,131.32983,new'.
21:52:32 [INFO] Filled tag
<npc.location.add[l@989.1900552130744,4.0,246.56857285791057,8.635548,131.32983,new].div[2]>
with
'l@988.1612090983593,4.0,246.510544271909,0.0,-77.686005,new'.
21:52:32 [INFO] +> Executing 'WALKTO':
location='l@988.1612090983593,4.0,246.510544271909,0.0,-77.686005,new'
speed='1.5' npcs='[Medic/1582]'
21:52:32 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:32 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:32 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:32 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:32 [INFO] +> Executing 'QUEUE': Queue='NIDZNNDNNE' Action='CLEAR'
21:52:32 [INFO] Completing queue 'NIDZNNDNNE'.
21:52:33 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:33 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:33 [INFO] Starting InstantQueue 'EIEZNIZDZE'...
21:52:33 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:33 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:33 [INFO] +> Executing 'DEFINE': queue='EIEZNIZDZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:33 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:33 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:33 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:33 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:33 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:33 [INFO] Filled tag <npc> with 'n@1582'.
21:52:33 [INFO] Filled tag <player.location> with
'l@988.039117570476,4.0,246.00922132200412,8.635548,131.32983,new'.
21:52:33 [INFO] Filled tag
<npc.location.add[l@988.039117570476,4.0,246.00922132200412,8.635548,131.32983,new].div[2]>
with
'l@988.0621432680624,4.0,246.24739781771592,0.0,-88.009766,new'.
21:52:33 [INFO] +> Executing 'WALKTO':
location='l@988.0621432680624,4.0,246.24739781771592,0.0,-88.009766,new'
speed='1.5' npcs='[Medic/1582]'
21:52:33 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:33 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:33 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:33 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:33 [INFO] +> Executing 'QUEUE': Queue='EIEZNIZDZE' Action='CLEAR'
21:52:33 [INFO] Completing queue 'EIEZNIZDZE'.
21:52:33 [INFO] Re-completing queue 'NIEENEDEED'.
21:52:33 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:33 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:33 [INFO] Starting InstantQueue 'NEDNEDIIED'...
21:52:33 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:33 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:33 [INFO] +> Executing 'DEFINE': queue='NEDNEDIIED'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:33 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:33 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:33 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:33 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:33 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:33 [INFO] Filled tag <npc> with 'n@1582'.
21:52:33 [INFO] Filled tag <player.location> with
'l@986.796002673158,4.419999986886978,245.00944166131092,8.035548,128.77985,new'.
21:52:33 [INFO] Filled tag
<npc.location.add[l@986.796002673158,4.419999986886978,245.00944166131092,8.035548,128.77985,new].div[2]>
with
'l@987.5214974393162,4.209999993443489,245.75031688850797,0.0,137.64546,new'.
21:52:33 [INFO] +> Executing 'WALKTO':
location='l@987.5214974393162,4.209999993443489,245.75031688850797,0.0,137.64546,new'
speed='1.5' npcs='[Medic/1582]'
21:52:33 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:33 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:33 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:33 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:33 [INFO] +> Executing 'QUEUE': Queue='NEDNEDIIED' Action='CLEAR'
21:52:33 [INFO] Completing queue 'NEDNEDIIED'.
21:52:33 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:33 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:33 [INFO] Starting InstantQueue 'NENZEDEEDZ'...
21:52:33 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:33 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:33 [INFO] +> Executing 'DEFINE': queue='NENZEDEEDZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:33 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:33 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:33 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:33 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:33 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:33 [INFO] Filled tag <npc> with 'n@1582'.
21:52:33 [INFO] Filled tag <player.location> with
'l@985.7034237961614,5.249187078744681,244.131546204809,8.035548,128.77985,new'.
21:52:33 [INFO] Filled tag
<npc.location.add[l@985.7034237961614,5.249187078744681,244.131546204809,8.035548,128.77985,new].div[2]>
with
'l@986.7334313724297,4.6245935393723405,244.990589008653,0.0,142.99934,new'.
21:52:33 [INFO] +> Executing 'WALKTO':
location='l@986.7334313724297,4.6245935393723405,244.990589008653,0.0,142.99934,new'
speed='1.5' npcs='[Medic/1582]'
21:52:33 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:33 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:33 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:33 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:33 [INFO] +> Executing 'QUEUE': Queue='NENZEDEEDZ' Action='CLEAR'
21:52:33 [INFO] Completing queue 'NENZEDEEDZ'.
21:52:33 [INFO] FOUND! NPC is in EXITING range: 'Sneaky Villager'
21:52:33 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:33 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:33 [INFO] Starting InstantQueue 'IIZENNNEZE'...
21:52:33 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:33 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:33 [INFO] +> Executing 'DEFINE': queue='IIZENNNEZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:33 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:33 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:33 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:33 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:33 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:33 [INFO] Filled tag <npc> with 'n@1582'.
21:52:33 [INFO] Filled tag <player.location> with
'l@984.7412813532405,4.104080378093037,243.28412169317915,6.085548,145.12985,new'.
21:52:33 [INFO] Filled tag
<npc.location.add[l@984.7412813532405,4.104080378093037,243.28412169317915,6.085548,145.12985,new].div[2]>
with
'l@985.9265763331587,4.052040189046519,244.2188833202558,0.0,136.89027,new'.
21:52:33 [INFO] +> Executing 'WALKTO':
location='l@985.9265763331587,4.052040189046519,244.2188833202558,0.0,136.89027,new'
speed='1.5' npcs='[Medic/1582]'
21:52:33 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:33 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:33 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:33 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:33 [INFO] +> Executing 'QUEUE': Queue='IIZENNNEZE' Action='CLEAR'
21:52:33 [INFO] Completing queue 'IIZENNNEZE'.
21:52:34 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:34 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:34 [INFO] Starting InstantQueue 'EZZNIEIEEE'...
21:52:34 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:34 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:34 [INFO] +> Executing 'DEFINE': queue='EZZNIEIEEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:34 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:34 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:34 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:34 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:34 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:34 [INFO] Filled tag <npc> with 'n@1582'.
21:52:34 [INFO] Filled tag <player.location> with
'l@983.9644087159443,5.166109260938214,242.43127156709414,5.1855474,144.52988,new'.
21:52:34 [INFO] Filled tag
<npc.location.add[l@983.9644087159443,5.166109260938214,242.43127156709414,5.1855474,144.52988,new].div[2]>
with
'l@984.9414745108826,4.583054630469107,243.50720624143239,0.0,105.613785,new'.
21:52:34 [INFO] +> Executing 'WALKTO':
location='l@984.9414745108826,4.583054630469107,243.50720624143239,0.0,105.613785,new'
speed='1.5' npcs='[Medic/1582]'
21:52:34 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:34 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:34 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:34 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:34 [INFO] +> Executing 'QUEUE': Queue='EZZNIEIEEE' Action='CLEAR'
21:52:34 [INFO] Completing queue 'EZZNIEIEEE'.
21:52:34 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:34 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:34 [INFO] Starting InstantQueue 'NDNNENNNIN'...
21:52:34 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:34 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:34 [INFO] +> Executing 'DEFINE': queue='NDNNENNNIN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:34 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:34 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:34 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:34 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:34 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:34 [INFO] Filled tag <npc> with 'n@1582'.
21:52:34 [INFO] Filled tag <player.location> with
'l@983.3242830989388,4.785027703789236,241.6455415962198,5.1855474,143.92989,new'.
21:52:34 [INFO] Filled tag
<npc.location.add[l@983.3242830989388,4.785027703789236,241.6455415962198,5.1855474,143.92989,new].div[2]>
with
'l@984.2425252816936,4.392513851894618,242.8250669706647,0.0,127.36604,new'.
21:52:34 [INFO] +> Executing 'WALKTO':
location='l@984.2425252816936,4.392513851894618,242.8250669706647,0.0,127.36604,new'
speed='1.5' npcs='[Medic/1582]'
21:52:34 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:34 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:34 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:34 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:34 [INFO] +> Executing 'QUEUE': Queue='NDNNENNNIN' Action='CLEAR'
21:52:34 [INFO] Completing queue 'NDNNENNNIN'.
21:52:34 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:34 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:34 [INFO] Starting InstantQueue 'NEINNINDED'...
21:52:34 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:34 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:34 [INFO] +> Executing 'DEFINE': queue='NEINNINDED'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:34 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:34 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:34 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:34 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:34 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:34 [INFO] Filled tag <npc> with 'n@1582'.
21:52:34 [INFO] Filled tag <player.location> with
'l@982.6559786864375,4.7531999805212015,240.78884059522034,5.3355474,142.87988,new'.
21:52:34 [INFO] Filled tag
<npc.location.add[l@982.6559786864375,4.7531999805212015,240.78884059522034,5.3355474,142.87988,new].div[2]>
with
'l@983.6055341362221,4.376599990260601,241.8155381082447,0.0,164.37614,new'.
21:52:34 [INFO] +> Executing 'WALKTO':
location='l@983.6055341362221,4.376599990260601,241.8155381082447,0.0,164.37614,new'
speed='1.5' npcs='[Medic/1582]'
21:52:34 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:34 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:34 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:34 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:34 [INFO] +> Executing 'QUEUE': Queue='NEINNINDED' Action='CLEAR'
21:52:34 [INFO] Completing queue 'NEINNINDED'.
21:52:34 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:34 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:34 [INFO] Starting InstantQueue 'IEINEZNEZD'...
21:52:34 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:34 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:34 [INFO] +> Executing 'DEFINE': queue='IEINEZNEZD'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:34 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:34 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:34 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:34 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:34 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:34 [INFO] Filled tag <npc> with 'n@1582'.
21:52:34 [INFO] Filled tag <player.location> with
'l@982.0875465865468,5.170787077218802,240.04962351251538,5.1855474,142.42989,new'.
21:52:34 [INFO] Filled tag
<npc.location.add[l@982.0875465865468,5.170787077218802,240.04962351251538,5.1855474,142.42989,new].div[2]>
with
'l@983.0267113607133,4.5853935386094005,241.07117445935503,0.0,141.83162,new'.
21:52:34 [INFO] +> Executing 'WALKTO':
location='l@983.0267113607133,4.5853935386094005,241.07117445935503,0.0,141.83162,new'
speed='1.5' npcs='[Medic/1582]'
21:52:34 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:34 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:34 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:34 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:34 [INFO] +> Executing 'QUEUE': Queue='IEINEZNEZD' Action='CLEAR'
21:52:34 [INFO] Completing queue 'IEINEZNEZD'.
21:52:35 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:35 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:35 [INFO] Starting InstantQueue 'DEINNIZZZE'...
21:52:35 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:35 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:35 [INFO] +> Executing 'DEFINE': queue='DEINNIZZZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:35 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:35 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:35 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:35 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:35 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:35 [INFO] Filled tag <npc> with 'n@1582'.
21:52:35 [INFO] Filled tag <player.location> with
'l@981.5805597140718,4.0,239.39024118122478,5.1855474,142.42989,new'.
21:52:35 [INFO] Filled tag
<npc.location.add[l@981.5805597140718,4.0,239.39024118122478,5.1855474,142.42989,new].div[2]>
with
'l@982.6490450339832,4.0,240.58352890606807,-1.9537884,137.94382,new'.
21:52:35 [INFO] +> Executing 'WALKTO':
location='l@982.6490450339832,4.0,240.58352890606807,-1.9537884,137.94382,new'
speed='1.5' npcs='[Medic/1582]'
21:52:35 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:35 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:35 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:35 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:35 [INFO] +> Executing 'QUEUE': Queue='DEINNIZZZE' Action='CLEAR'
21:52:35 [INFO] Completing queue 'DEINNIZZZE'.
21:52:35 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Sailor/1486' Container='SAILOR(ASSIGNMENT)'
Player='que1124'
21:52:35 [INFO] +- Building action 'On ENTER PROXIMITY' for Sailor/1486
---------+
21:52:35 [INFO] Starting InstantQueue 'NZNNIZDNEN'...
21:52:35 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:35 [INFO] Filled tag <&7> with ''.
21:52:35 [INFO] Filled tag <&b> with ''.
21:52:35 [INFO] Filled tag <&7> with ''.
21:52:35 [INFO] Filled tag <&co> with ':'.
21:52:35 [INFO] Filled tag <s@config.constant[costOfPoison]> with '15'.
21:52:35 [INFO] +> Executing 'NARRATE': Narrating='[Sailor -> You]: Oy,
this stuff works great on those rats. A nasty poison it
is, but it's kept m' home safe so far. Ye care for some?
Just $15' Targets='[p@que1124]'
21:52:35 [INFO] Completing queue 'NZNNIZDNEN'.
21:52:35 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:35 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:35 [INFO] Starting InstantQueue 'ZDZDDIIEEI'...
21:52:35 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:35 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:35 [INFO] +> Executing 'DEFINE': queue='ZDZDDIIEEI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:35 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:35 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:35 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:35 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:35 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:35 [INFO] Filled tag <npc> with 'n@1582'.
21:52:35 [INFO] Filled tag <player.location> with
'l@980.8948670299555,4.0,238.49970942825615,5.0355473,142.1299,new'.
21:52:35 [INFO] Filled tag
<npc.location.add[l@980.8948670299555,4.0,238.49970942825615,5.0355473,142.1299,new].div[2]>
with
'l@981.9772162366119,4.0,239.79329192139497,0.0,136.36362,new'.
21:52:35 [INFO] +> Executing 'WALKTO':
location='l@981.9772162366119,4.0,239.79329192139497,0.0,136.36362,new'
speed='1.5' npcs='[Medic/1582]'
21:52:35 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:35 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:35 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:35 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:35 [INFO] +> Executing 'QUEUE': Queue='ZDZDDIIEEI' Action='CLEAR'
21:52:35 [INFO] Completing queue 'ZDZDDIIEEI'.
21:52:35 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:52:35 [INFO] Filled tag <npc> with 'n@1582'.
21:52:35 [INFO] +> Executing 'ANIMATE': animation='ARM_SWING'
entities='[n@1582]'
21:52:35 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:35 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:35 [INFO] Starting InstantQueue 'ZNDDNZIZIE'...
21:52:35 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:35 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:35 [INFO] +> Executing 'DEFINE': queue='ZNDDNZIZIE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:35 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:35 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:35 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:35 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:35 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:35 [INFO] Filled tag <npc> with 'n@1582'.
21:52:35 [INFO] Filled tag <player.location> with
'l@980.570487875023,4.0,238.12181145040046,2.4855466,136.42986,new'.
21:52:35 [INFO] Filled tag
<npc.location.add[l@980.570487875023,4.0,238.12181145040046,2.4855466,136.42986,new].div[2]>
with
'l@981.2888717793046,4.0,239.06689620752587,0.0,135.30038,new'.
21:52:35 [INFO] +> Executing 'WALKTO':
location='l@981.2888717793046,4.0,239.06689620752587,0.0,135.30038,new'
speed='1.5' npcs='[Medic/1582]'
21:52:35 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:35 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:35 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:35 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:35 [INFO] +> Executing 'QUEUE': Queue='ZNDDNZIZIE' Action='CLEAR'
21:52:35 [INFO] Completing queue 'ZNDDNZIZIE'.
21:52:35 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:35 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:35 [INFO] Starting InstantQueue 'DDIENIENZI'...
21:52:35 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:35 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:35 [INFO] +> Executing 'DEFINE': queue='DDIENIENZI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:35 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:35 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:35 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:35 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:35 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:35 [INFO] Filled tag <npc> with 'n@1582'.
21:52:35 [INFO] Filled tag <player.location> with
'l@979.869929097297,4.0,237.3836343462305,2.3355465,136.42986,new'.
21:52:35 [INFO] Filled tag
<npc.location.add[l@979.869929097297,4.0,237.3836343462305,2.3355465,136.42986,new].div[2]>
with
'l@980.7891793696649,4.0,238.54662641922465,0.0,142.08145,new'.
21:52:35 [INFO] +> Executing 'WALKTO':
location='l@980.7891793696649,4.0,238.54662641922465,0.0,142.08145,new'
speed='1.5' npcs='[Medic/1582]'
21:52:35 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:35 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:52:35 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:35 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:35 [INFO] Filled tag <util.random.int[3].to[6]> with '3'.
21:52:35 [INFO] +> Executing 'DEFINE': queue='DDIENIENZI'
definition='time' value='3'
21:52:35 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:35 [INFO] Filled definition %time% with '3'.
21:52:35 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='60t'
npc='n@1582'
21:52:35 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:35 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:52:35 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'false'.
21:52:35 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:35 [INFO] Completing queue 'DDIENIENZI'.
21:52:36 [INFO] +- Executing dCommand: HEAL/p@que1124 ---------+
21:52:36 [INFO] Filled definition %1% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:36 [INFO] +> Executing 'HEAL': amount='10'
entities='[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]'
21:52:36 [INFO] Completing queue 'NNDZZNZNID'.
21:52:36 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:36 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:36 [INFO] Starting InstantQueue 'EZNIEDEENE'...
21:52:36 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:36 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:36 [INFO] +> Executing 'DEFINE': queue='EZNIEDEENE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:36 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:36 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:36 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:36 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:36 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:36 [INFO] Filled tag <npc> with 'n@1582'.
21:52:36 [INFO] Filled tag <player.location> with
'l@979.130486685202,4.0,236.60157033776426,2.3355465,137.17986,new'.
21:52:36 [INFO] Filled tag
<npc.location.add[l@979.130486685202,4.0,236.60157033776426,2.3355465,137.17986,new].div[2]>
with
'l@980.0825481759665,4.0,237.8183612560684,0.0,135.02863,new'.
21:52:36 [INFO] +> Executing 'WALKTO':
location='l@980.0825481759665,4.0,237.8183612560684,0.0,135.02863,new'
speed='1.5' npcs='[Medic/1582]'
21:52:36 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:36 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:36 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:36 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:36 [INFO] +> Executing 'QUEUE': Queue='EZNIEDEENE' Action='CLEAR'
21:52:36 [INFO] Completing queue 'EZNIEDEENE'.
21:52:36 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:36 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:36 [INFO] Starting InstantQueue 'NNIIDENENN'...
21:52:36 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:36 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:36 [INFO] +> Executing 'DEFINE': queue='NNIIDENENN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:36 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:36 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:36 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:36 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:36 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:36 [INFO] Filled tag <npc> with 'n@1582'.
21:52:36 [INFO] Filled tag <player.location> with
'l@978.5112082597266,5.001335979112147,235.9348337755137,2.3355465,137.17986,new'.
21:52:36 [INFO] Filled tag
<npc.location.add[l@978.5112082597266,5.001335979112147,235.9348337755137,2.3355465,137.17986,new].div[2]>
with
'l@979.5201052959254,4.5006679895560735,236.87574030648602,0.0,168.27444,new'.
21:52:36 [INFO] +> Executing 'WALKTO':
location='l@979.5201052959254,4.5006679895560735,236.87574030648602,0.0,168.27444,new'
speed='1.5' npcs='[Medic/1582]'
21:52:36 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:36 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:36 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:36 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:36 [INFO] +> Executing 'QUEUE': Queue='NNIIDENENN' Action='CLEAR'
21:52:36 [INFO] Completing queue 'NNIIDENENN'.
21:52:36 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:36 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:36 [INFO] Starting InstantQueue 'NENDNNENZN'...
21:52:36 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:36 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:36 [INFO] +> Executing 'DEFINE': queue='NENDNNENZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:36 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:36 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:36 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:36 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:36 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:36 [INFO] Filled tag <npc> with 'n@1582'.
21:52:36 [INFO] Filled tag <player.location> with
'l@978.1878125601988,5.0155550727022,235.58627772427673,2.3355465,137.17986,new'.
21:52:36 [INFO] Filled tag
<npc.location.add[l@978.1878125601988,5.0155550727022,235.58627772427673,2.3355465,137.17986,new].div[2]>
with
'l@979.064849458013,4.5077775363510995,236.32588507075593,0.0,141.99374,new'.
21:52:36 [INFO] +> Executing 'WALKTO':
location='l@979.064849458013,4.5077775363510995,236.32588507075593,0.0,141.99374,new'
speed='1.5' npcs='[Medic/1582]'
21:52:36 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:36 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:36 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:36 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:36 [INFO] +> Executing 'QUEUE': Queue='NENDNNENZN' Action='CLEAR'
21:52:36 [INFO] Completing queue 'NENDNNENZN'.
21:52:36 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:36 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:36 [INFO] Starting InstantQueue 'EZDNIZIENN'...
21:52:36 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:36 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:36 [INFO] +> Executing 'DEFINE': queue='EZDNIZIENN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:36 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:36 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:36 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:36 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:36 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:36 [INFO] Filled tag <npc> with 'n@1582'.
21:52:36 [INFO] Filled tag <player.location> with
'l@977.9860032190261,4.0,235.36876751259268,2.3355465,137.17986,new'.
21:52:36 [INFO] Filled tag
<npc.location.add[l@977.9860032190261,4.0,235.36876751259268,2.3355465,137.17986,new].div[2]>
with
'l@978.8402220475027,4.0,236.0588227325361,0.0,128.7464,new'.
21:52:36 [INFO] +> Executing 'WALKTO':
location='l@978.8402220475027,4.0,236.0588227325361,0.0,128.7464,new'
speed='1.5' npcs='[Medic/1582]'
21:52:36 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:36 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:36 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:36 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:36 [INFO] +> Executing 'QUEUE': Queue='EZDNIZIENN' Action='CLEAR'
21:52:36 [INFO] Completing queue 'EZDNIZIENN'.
21:52:37 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:37 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:37 [INFO] Starting InstantQueue 'IEDZNEZNEI'...
21:52:37 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:37 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:37 [INFO] +> Executing 'DEFINE': queue='IEDZNEZNEI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:37 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:37 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:37 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:37 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:37 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:37 [INFO] Filled tag <npc> with 'n@1582'.
21:52:37 [INFO] Filled tag <player.location> with
'l@977.9580391183663,4.0,235.33862779052276,2.3355465,137.17986,new'.
21:52:37 [INFO] Filled tag
<npc.location.add[l@977.9580391183663,4.0,235.33862779052276,2.3355465,137.17986,new].div[2]>
with
'l@978.4329893823342,4.0,235.96183949021224,0.0,101.77161,new'.
21:52:37 [INFO] +> Executing 'WALKTO':
location='l@978.4329893823342,4.0,235.96183949021224,0.0,101.77161,new'
speed='1.5' npcs='[Medic/1582]'
21:52:37 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:37 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:37 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:37 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:37 [INFO] +> Executing 'QUEUE': Queue='IEDZNEZNEI' Action='CLEAR'
21:52:37 [INFO] Completing queue 'IEDZNEZNEI'.
21:52:37 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:37 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:37 [INFO] Starting InstantQueue 'DNNENNININ'...
21:52:37 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:37 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:37 [INFO] +> Executing 'DEFINE': queue='DNNENNININ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:37 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:37 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:37 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:37 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:37 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:37 [INFO] Filled tag <npc> with 'n@1582'.
21:52:37 [INFO] Filled tag <player.location> with
'l@977.9580391183663,4.0,235.33862779052276,2.3355465,137.17986,new'.
21:52:37 [INFO] Filled tag
<npc.location.add[l@977.9580391183663,4.0,235.33862779052276,2.3355465,137.17986,new].div[2]>
with
'l@978.2653902020315,4.0,235.61141598210264,0.0,165.21457,new'.
21:52:37 [INFO] +> Executing 'WALKTO':
location='l@978.2653902020315,4.0,235.61141598210264,0.0,165.21457,new'
speed='1.5' npcs='[Medic/1582]'
21:52:37 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:37 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:37 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:37 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:37 [INFO] +> Executing 'QUEUE': Queue='DNNENNININ' Action='CLEAR'
21:52:37 [INFO] Completing queue 'DNNENNININ'.
21:52:37 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:37 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:37 [INFO] Starting InstantQueue 'DZNNIIEIDE'...
21:52:37 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:37 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:37 [INFO] +> Executing 'DEFINE': queue='DZNNIIEIDE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:37 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:37 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:37 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:37 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:37 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:37 [INFO] Filled tag <npc> with 'n@1582'.
21:52:37 [INFO] Filled tag <player.location> with
'l@977.2590474166313,4.0,234.5844443509174,2.3355465,137.17986,new'.
21:52:37 [INFO] Filled tag
<npc.location.add[l@977.2590474166313,4.0,234.5844443509174,2.3355465,137.17986,new].div[2]>
with
'l@977.9158943511641,4.0,235.2343242623,0.0,134.28056,new'.
21:52:37 [INFO] +> Executing 'WALKTO':
location='l@977.9158943511641,4.0,235.2343242623,0.0,134.28056,new'
speed='1.5' npcs='[Medic/1582]'
21:52:37 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:37 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:37 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:37 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:37 [INFO] +> Executing 'QUEUE': Queue='DZNNIIEIDE' Action='CLEAR'
21:52:37 [INFO] Completing queue 'DZNNIIEIDE'.
21:52:37 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:37 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:37 [INFO] Starting InstantQueue 'NNEEIENNEN'...
21:52:37 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:37 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:37 [INFO] +> Executing 'DEFINE': queue='NNEEIENNEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:37 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:37 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:37 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:37 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:37 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:37 [INFO] Filled tag <npc> with 'n@1582'.
21:52:37 [INFO] Filled tag <player.location> with
'l@976.1770143989536,4.7531999805212015,233.41696524805985,2.3355465,137.17986,new'.
21:52:37 [INFO] Filled tag
<npc.location.add[l@976.1770143989536,4.7531999805212015,233.41696524805985,2.3355465,137.17986,new].div[2]>
with
'l@976.996706765008,4.376599990260601,234.51515022906642,0.0,109.70564,new'.
21:52:37 [INFO] +> Executing 'WALKTO':
location='l@976.996706765008,4.376599990260601,234.51515022906642,0.0,109.70564,new'
speed='1.5' npcs='[Medic/1582]'
21:52:37 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:37 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:37 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:37 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:37 [INFO] +> Executing 'QUEUE': Queue='NNEEIENNEN' Action='CLEAR'
21:52:37 [INFO] Completing queue 'NNEEIENNEN'.
21:52:38 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:38 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:38 [INFO] Starting InstantQueue 'NDINENZENN'...
21:52:38 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:38 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:38 [INFO] +> Executing 'DEFINE': queue='NDINENZENN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:38 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:38 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:38 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:38 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:38 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:38 [INFO] Filled tag <npc> with 'n@1582'.
21:52:38 [INFO] Filled tag <player.location> with
'l@975.8348078761908,5.170787077218802,232.37583443271387,2.3355465,137.17986,new'.
21:52:38 [INFO] Filled tag
<npc.location.add[l@975.8348078761908,5.170787077218802,232.37583443271387,2.3355465,137.17986,new].div[2]>
with
'l@976.4616211500489,4.5853935386094005,233.68676772629487,0.0,130.22368,new'.
21:52:38 [INFO] +> Executing 'WALKTO':
location='l@976.4616211500489,4.5853935386094005,233.68676772629487,0.0,130.22368,new'
speed='1.5' npcs='[Medic/1582]'
21:52:38 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:38 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:38 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:38 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:38 [INFO] +> Executing 'QUEUE': Queue='NDINENZENN' Action='CLEAR'
21:52:38 [INFO] Completing queue 'NDINENZENN'.
21:52:38 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:38 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:38 [INFO] Starting InstantQueue 'ZNNDNNDNDD'...
21:52:38 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:38 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:38 [INFO] +> Executing 'DEFINE': queue='ZNNDNNDNDD'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:38 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:38 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:38 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:38 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:38 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:38 [INFO] Filled tag <npc> with 'n@1582'.
21:52:38 [INFO] Filled tag <player.location> with
'l@975.4376959286164,4.0,231.3455761827057,2.3355465,137.17986,new'.
21:52:38 [INFO] Filled tag
<npc.location.add[l@975.4376959286164,4.0,231.3455761827057,2.3355465,137.17986,new].div[2]>
with
'l@975.9850164612956,4.0,232.5774824932373,0.0,166.78435,new'.
21:52:38 [INFO] +> Executing 'WALKTO':
location='l@975.9850164612956,4.0,232.5774824932373,0.0,166.78435,new'
speed='1.5' npcs='[Medic/1582]'
21:52:38 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:38 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:38 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:38 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:38 [INFO] +> Executing 'QUEUE': Queue='ZNNDNNDNDD' Action='CLEAR'
21:52:38 [INFO] Completing queue 'ZNNDNNDNDD'.
21:52:38 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:38 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:38 [INFO] Starting InstantQueue 'NNDNNDZZND'...
21:52:38 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:38 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:38 [INFO] +> Executing 'DEFINE': queue='NNDNNDZZND'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:38 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:38 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:38 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:38 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:38 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:38 [INFO] Filled tag <npc> with 'n@1582'.
21:52:38 [INFO] Filled tag <player.location> with
'l@974.3689173781227,5.249187078744681,229.93111893459343,2.3355465,137.17986,new'.
21:52:38 [INFO] Filled tag
<npc.location.add[l@974.3689173781227,5.249187078744681,229.93111893459343,2.3355465,137.17986,new].div[2]>
with
'l@975.4388372213641,4.6245935393723405,231.3937084466636,0.0,178.58784,new'.
21:52:38 [INFO] +> Executing 'WALKTO':
location='l@975.4388372213641,4.6245935393723405,231.3937084466636,0.0,178.58784,new'
speed='1.5' npcs='[Medic/1582]'
21:52:38 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:38 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:38 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:38 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:38 [INFO] +> Executing 'QUEUE': Queue='NNDNNDZZND' Action='CLEAR'
21:52:38 [INFO] Completing queue 'NNDNNDZZND'.
21:52:38 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:38 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:38 [INFO] Starting InstantQueue 'IZNEENEZZE'...
21:52:38 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:38 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:38 [INFO] +> Executing 'DEFINE': queue='IZNEENEZZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:38 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:38 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:38 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:38 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:38 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:38 [INFO] Filled tag <npc> with 'n@1582'.
21:52:38 [INFO] Filled tag <player.location> with
'l@973.4038381420316,4.480710876331692,228.78121793978403,2.1855464,122.029854,new'.
21:52:38 [INFO] Filled tag
<npc.location.add[l@973.4038381420316,4.480710876331692,228.78121793978403,2.1855464,122.029854,new].div[2]>
with
'l@974.5478824872409,4.240355438165846,230.2431972737112,0.0,137.82259,new'.
21:52:38 [INFO] +> Executing 'WALKTO':
location='l@974.5478824872409,4.240355438165846,230.2431972737112,0.0,137.82259,new'
speed='1.5' npcs='[Medic/1582]'
21:52:38 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:38 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:38 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:38 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:38 [INFO] +> Executing 'QUEUE': Queue='IZNEENEZZE' Action='CLEAR'
21:52:38 [INFO] Completing queue 'IZNEENEZZE'.
21:52:38 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Bandit/1575' Container='FAULENSBANDITS(ASSIGNMENT)'
Player='que1124'
21:52:38 [INFO] +- Building action 'On ENTER PROXIMITY' for Bandit/1575
---------+
21:52:38 [INFO] Starting InstantQueue 'EEIZEINZZN'...
21:52:38 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:38 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:38 [INFO] Filled tag
<npc.flag[owner].is[==].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'true'.
21:52:38 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:38 [INFO] +- Executing dCommand: ATTACK/p@que1124 ---------+
21:52:38 [INFO] Filled tag <npc> with 'n@1575'.
21:52:38 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:38 [INFO] +> Executing 'ATTACK': entities='[n@1575]'
target='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:38 [INFO] Completing queue 'EEIZEINZZN'.
21:52:39 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:39 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:39 [INFO] Starting InstantQueue 'DNZZNNNZNZ'...
21:52:39 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:39 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:39 [INFO] +> Executing 'DEFINE': queue='DNZZNNNZNZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:39 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:39 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:39 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:39 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:39 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:39 [INFO] Filled tag <npc> with 'n@1582'.
21:52:39 [INFO] Filled tag <player.location> with
'l@971.9116086318002,5.001335979112147,227.722020783127,-5.014454,110.62985,new'.
21:52:39 [INFO] Filled tag
<npc.location.add[l@971.9116086318002,5.001335979112147,227.722020783127,-5.014454,110.62985,new].div[2]>
with
'l@973.3206906193648,4.5006679895560735,229.21931399092148,0.0,134.26234,new'.
21:52:39 [INFO] +> Executing 'WALKTO':
location='l@973.3206906193648,4.5006679895560735,229.21931399092148,0.0,134.26234,new'
speed='1.5' npcs='[Medic/1582]'
21:52:39 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:39 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:52:39 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:39 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:39 [INFO] Filled tag <util.random.int[3].to[6]> with '5'.
21:52:39 [INFO] +> Executing 'DEFINE': queue='DNZZNNNZNZ'
definition='time' value='5'
21:52:39 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:39 [INFO] Filled definition %time% with '5'.
21:52:39 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='100t'
npc='n@1582'
21:52:39 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:39 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:52:39 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'false'.
21:52:39 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:39 [INFO] Completing queue 'DNZZNNNZNZ'.
21:52:39 [INFO] FOUND! NPC is in EXITING range: 'Sailor'
21:52:39 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:39 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:39 [INFO] Starting InstantQueue 'IDZINENDEN'...
21:52:39 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:39 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:39 [INFO] +> Executing 'DEFINE': queue='IDZINENDEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:39 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:39 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:39 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:39 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:39 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:39 [INFO] Filled tag <npc> with 'n@1582'.
21:52:39 [INFO] Filled tag <player.location> with
'l@970.486398888419,5.0155550727022,226.96447994827838,-3.8144536,111.679855,new'.
21:52:39 [INFO] Filled tag
<npc.location.add[l@970.486398888419,5.0155550727022,226.96447994827838,-3.8144536,111.679855,new].div[2]>
with
'l@972.2691900364953,4.5077775363510995,228.505306015795,0.0,134.69383,new'.
21:52:39 [INFO] +> Executing 'WALKTO':
location='l@972.2691900364953,4.5077775363510995,228.505306015795,0.0,134.69383,new'
speed='1.5' npcs='[Medic/1582]'
21:52:39 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:39 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:39 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:39 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:39 [INFO] +> Executing 'QUEUE': Queue='IDZINENDEN' Action='CLEAR'
21:52:39 [INFO] Completing queue 'IDZINENDEN'.
21:52:39 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:39 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:39 [INFO] Starting InstantQueue 'NIIDEEIENZ'...
21:52:39 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:39 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:39 [INFO] +> Executing 'DEFINE': queue='NIIDEEIENZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:39 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:39 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:39 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:39 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:39 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:39 [INFO] Filled tag <npc> with 'n@1582'.
21:52:39 [INFO] Filled tag <player.location> with
'l@969.2427023777518,4.0,226.33422609699153,9.0855465,118.429855,new'.
21:52:39 [INFO] Filled tag
<npc.location.add[l@969.2427023777518,4.0,226.33422609699153,9.0855465,118.429855,new].div[2]>
with
'l@971.1142414621107,4.0,227.65959502504637,0.0,134.94124,new'.
21:52:39 [INFO] +> Executing 'WALKTO':
location='l@971.1142414621107,4.0,227.65959502504637,0.0,134.94124,new'
speed='1.5' npcs='[Medic/1582]'
21:52:39 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:39 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:39 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:39 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:39 [INFO] +> Executing 'QUEUE': Queue='NIIDEEIENZ' Action='CLEAR'
21:52:39 [INFO] Completing queue 'NIIDEEIENZ'.
21:52:39 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:39 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:39 [INFO] Starting InstantQueue 'INEEEZNZZE'...
21:52:39 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:39 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:39 [INFO] +> Executing 'DEFINE': queue='INEEEZNZZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:39 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:39 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:39 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:39 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:39 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:39 [INFO] Filled tag <npc> with 'n@1582'.
21:52:39 [INFO] Filled tag <player.location> with
'l@969.0044395106013,4.0,226.21337087888452,9.0855465,118.429855,new'.
21:52:39 [INFO] Filled tag
<npc.location.add[l@969.0044395106013,4.0,226.21337087888452,9.0855465,118.429855,new].div[2]>
with
'l@970.4518661943349,4.0,227.05641174698582,0.0,135.0046,new'.
21:52:39 [INFO] +> Executing 'WALKTO':
location='l@970.4518661943349,4.0,227.05641174698582,0.0,135.0046,new'
speed='1.5' npcs='[Medic/1582]'
21:52:39 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:39 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:39 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:39 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:39 [INFO] +> Executing 'QUEUE': Queue='INEEEZNZZE' Action='CLEAR'
21:52:39 [INFO] Completing queue 'INEEEZNZZE'.
21:52:40 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:40 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:40 [INFO] Starting InstantQueue 'EEDEZZEEDN'...
21:52:40 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:40 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:40 [INFO] +> Executing 'DEFINE': queue='EEDEZZEEDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:40 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:40 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:40 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:40 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:40 [INFO] Filled tag <npc> with 'n@1582'.
21:52:40 [INFO] Filled tag <player.location> with
'l@969.0044395106013,4.0,226.21337087888452,9.0855465,118.87986,new'.
21:52:40 [INFO] Filled tag
<npc.location.add[l@969.0044395106013,4.0,226.21337087888452,9.0855465,118.87986,new].div[2]>
with
'l@969.8216487952598,4.0,226.83664536634643,0.0,94.53407,new'.
21:52:40 [INFO] +> Executing 'WALKTO':
location='l@969.8216487952598,4.0,226.83664536634643,0.0,94.53407,new'
speed='1.5' npcs='[Medic/1582]'
21:52:40 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:40 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:40 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:40 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:40 [INFO] +> Executing 'QUEUE': Queue='EEDEZZEEDN' Action='CLEAR'
21:52:40 [INFO] Completing queue 'EEDEZZEEDN'.
21:52:40 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:40 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:40 [INFO] Starting InstantQueue 'ZDEENINDND'...
21:52:40 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:40 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:40 [INFO] +> Executing 'DEFINE': queue='ZDEENINDND'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:40 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:40 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:40 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:40 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:40 [INFO] Filled tag <npc> with 'n@1582'.
21:52:40 [INFO] Filled tag <player.location> with
'l@969.0044395106013,4.0,226.21337087888452,8.335547,122.17986,new'.
21:52:40 [INFO] Filled tag
<npc.location.add[l@969.0044395106013,4.0,226.21337087888452,8.335547,122.17986,new].div[2]>
with
'l@969.4533129471328,4.0,226.53494520899608,0.0,131.28404,new'.
21:52:40 [INFO] +> Executing 'WALKTO':
location='l@969.4533129471328,4.0,226.53494520899608,0.0,131.28404,new'
speed='1.5' npcs='[Medic/1582]'
21:52:40 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:40 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:40 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:40 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:40 [INFO] +> Executing 'QUEUE': Queue='ZDEENINDND' Action='CLEAR'
21:52:40 [INFO] Completing queue 'ZDEENINDND'.
21:52:40 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:40 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:40 [INFO] Starting InstantQueue 'NNIDNENEZE'...
21:52:40 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:40 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:40 [INFO] +> Executing 'DEFINE': queue='NNIDNENEZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:40 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:40 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:40 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:40 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:40 [INFO] Filled tag <npc> with 'n@1582'.
21:52:40 [INFO] Filled tag <player.location> with
'l@968.4740415031724,4.0,225.87059686287608,6.3855467,123.67987,new'.
21:52:40 [INFO] Filled tag
<npc.location.add[l@968.4740415031724,4.0,225.87059686287608,6.3855467,123.67987,new].div[2]>
with
'l@969.1268388505257,4.0,226.31068212293854,0.0,124.06329,new'.
21:52:40 [INFO] +> Executing 'WALKTO':
location='l@969.1268388505257,4.0,226.31068212293854,0.0,124.06329,new'
speed='1.5' npcs='[Medic/1582]'
21:52:40 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:40 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:40 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:40 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:40 [INFO] +> Executing 'QUEUE': Queue='NNIDNENEZE' Action='CLEAR'
21:52:40 [INFO] Completing queue 'NNIDNENEZE'.
21:52:40 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:40 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:40 [INFO] Starting InstantQueue 'ENZENNIEEN'...
21:52:40 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:40 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:40 [INFO] +> Executing 'DEFINE': queue='ENZENNIEEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:40 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:40 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:40 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:40 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:40 [INFO] Filled tag <npc> with 'n@1582'.
21:52:40 [INFO] Filled tag <player.location> with
'l@967.6034927644555,4.0,225.27061331538437,5.3355465,125.32988,new'.
21:52:40 [INFO] Filled tag
<npc.location.add[l@967.6034927644555,4.0,225.27061331538437,5.3355465,125.32988,new].div[2]>
with
'l@968.6915644811672,4.0,226.0106903491927,0.0,124.14836,new'.
21:52:40 [INFO] +> Executing 'WALKTO':
location='l@968.6915644811672,4.0,226.0106903491927,0.0,124.14836,new'
speed='1.5' npcs='[Medic/1582]'
21:52:40 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:40 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:40 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:40 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:40 [INFO] +> Executing 'QUEUE': Queue='ENZENNIEEN' Action='CLEAR'
21:52:40 [INFO] Completing queue 'ENZENNIEEN'.
21:52:40 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Faulen/1581' Container='FAULEN(ASSIGNMENT)'
Player='que1124'
21:52:40 [INFO] +- Building action 'On ENTER PROXIMITY' for Faulen/1581
---------+
21:52:40 [INFO] Starting InstantQueue 'NNZIINNNDZ'...
21:52:40 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:40 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:40 [INFO] Filled tag
<npc.flag[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:40 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:40 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:40 [INFO] Filled tag <&7> with ''.
21:52:40 [INFO] Filled tag <&b> with ''.
21:52:40 [INFO] Filled tag <&7> with ''.
21:52:40 [INFO] Filled tag <&co> with ':'.
21:52:40 [INFO] +> Executing 'NARRATE': Narrating='[Faulen -> You]: Well,
if it isn't the Rat-slayer! You've come awful close to
ruining our plans.' Targets='[p@que1124]'
21:52:40 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
21:52:40 [INFO] +> Executing 'WAIT': queue='NNZIINNNDZ' delay='60t'
21:52:40 [INFO] Forcing queue NNZIINNNDZ into a timed queue...
21:52:40 [INFO] Completing queue 'NNZIINNNDZ'.
21:52:40 [INFO] Starting TimedQueue 'NNZIINNNDZ'...
21:52:40 [INFO] Re-completing queue 'NNZIINNNDZ'.
21:52:41 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:41 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:41 [INFO] Starting InstantQueue 'NNDEEZNDEE'...
21:52:41 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:41 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:41 [INFO] +> Executing 'DEFINE': queue='NNDEEZNDEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:41 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:41 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:41 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:41 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:41 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:41 [INFO] Filled tag <npc> with 'n@1582'.
21:52:41 [INFO] Filled tag <player.location> with
'l@967.8725131148406,4.936124979236453,225.6964313934934,4.885546,133.57988,new'.
21:52:41 [INFO] Filled tag
<npc.location.add[l@967.8725131148406,4.936124979236453,225.6964313934934,4.885546,133.57988,new].div[2]>
with
'l@968.3582773738019,4.468062489618227,226.13194664853592,0.0,101.09007,new'.
21:52:41 [INFO] +> Executing 'WALKTO':
location='l@968.3582773738019,4.468062489618227,226.13194664853592,0.0,101.09007,new'
speed='1.5' npcs='[Medic/1582]'
21:52:41 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:41 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:41 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:41 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:41 [INFO] +> Executing 'QUEUE': Queue='NNDEEZNDEE' Action='CLEAR'
21:52:41 [INFO] Completing queue 'NNDEEZNDEE'.
21:52:41 [INFO] +> Executing 'Action': Type='On death' NPC='Bandit/1575'
Container='FAULENSBANDITS(ASSIGNMENT)' Player='que1124'
21:52:41 [INFO] +- Building action 'On DEATH' for Bandit/1575 ---------+
21:52:41 [INFO] Starting InstantQueue 'DDEEINEZZN'...
21:52:41 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:41 [INFO] Filled tag <npc> with 'n@1575'.
21:52:41 [INFO] ERROR! Woah! Invalid arguments were specified!
21:52:41 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must define a
SCRIPT to be run.'
21:52:41 [INFO] +> [CommandExecuter] Usage: run (locally) [<script>]
(path:<name>) (as:<player>/<npc>) (def:<element>|...)
(id:<name>) (instantly) (delay:<value>)
21:52:41 [INFO] +---------------------+
21:52:41 [INFO] Completing queue 'DDEEINEZZN'.
21:52:41 [INFO] Filled tag <npc.location> with
'l@966.7530201528162,5.249187078744681,223.6036332584325,5.797805,-232.78824,new'.
21:52:41 [INFO] Filled tag <npc.flag[respawn_location] ||
l@966.7530201528162,5.249187078744681,223.6036332584325,5.797805,-232.78824,new>
with
'l@966.7530201528162,5.249187078744681,223.6036332584325,5.797805,-232.78824,new'.
21:52:41 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:41 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:41 [INFO] Starting InstantQueue 'ZDZNNENEND'...
21:52:41 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:41 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:41 [INFO] +> Executing 'DEFINE': queue='ZDZNNENEND'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:41 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:41 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:41 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:41 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:41 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:41 [INFO] Filled tag <npc> with 'n@1582'.
21:52:41 [INFO] Filled tag <player.location> with
'l@968.1589202739301,4.304213417929743,226.0609470164352,7.435546,147.52986,new'.
21:52:41 [INFO] Filled tag
<npc.location.add[l@968.1589202739301,4.304213417929743,226.0609470164352,7.435546,147.52986,new].div[2]>
with
'l@968.4220308610427,4.1521067089648716,226.29863827591078,-36.593792,133.0357,new'.
21:52:41 [INFO] +> Executing 'WALKTO':
location='l@968.4220308610427,4.1521067089648716,226.29863827591078,-36.593792,133.0357,new'
speed='1.5' npcs='[Medic/1582]'
21:52:41 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:41 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:41 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:41 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:41 [INFO] +> Executing 'QUEUE': Queue='ZDZNNENEND' Action='CLEAR'
21:52:41 [INFO] Completing queue 'ZDZNNENEND'.
21:52:41 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:41 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:41 [INFO] Starting InstantQueue 'NNENNNDEDN'...
21:52:41 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:41 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:41 [INFO] +> Executing 'DEFINE': queue='NNENNNDEDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:41 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:41 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:41 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:41 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:41 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:41 [INFO] Filled tag <npc> with 'n@1582'.
21:52:41 [INFO] Filled tag <player.location> with
'l@968.2618956799527,4.0,226.192005696649,7.735546,147.52986,new'.
21:52:41 [INFO] Filled tag
<npc.location.add[l@968.2618956799527,4.0,226.192005696649,7.735546,147.52986,new].div[2]>
with
'l@968.473518564054,4.0,226.36416761601768,0.0,129.12944,new'.
21:52:41 [INFO] +> Executing 'WALKTO':
location='l@968.473518564054,4.0,226.36416761601768,0.0,129.12944,new'
speed='1.5' npcs='[Medic/1582]'
21:52:41 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:41 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:41 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:41 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:41 [INFO] +> Executing 'QUEUE': Queue='NNENNNDEDN' Action='CLEAR'
21:52:41 [INFO] Completing queue 'NNENNNDEDN'.
21:52:41 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:41 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:41 [INFO] Starting InstantQueue 'DZNZIENNIN'...
21:52:41 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:41 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:41 [INFO] +> Executing 'DEFINE': queue='DZNZIENNIN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:41 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:41 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:41 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:41 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:41 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:41 [INFO] Filled tag <npc> with 'n@1582'.
21:52:41 [INFO] Filled tag <player.location> with
'l@967.7754182344136,4.0,225.51772121347358,4.7355447,139.57986,new'.
21:52:41 [INFO] Filled tag
<npc.location.add[l@967.7754182344136,4.0,225.51772121347358,4.7355447,139.57986,new].div[2]>
with
'l@968.2302798412844,4.0,226.02702537442997,0.0,137.63736,new'.
21:52:41 [INFO] +> Executing 'WALKTO':
location='l@968.2302798412844,4.0,226.02702537442997,0.0,137.63736,new'
speed='1.5' npcs='[Medic/1582]'
21:52:41 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:41 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:41 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:41 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:41 [INFO] +> Executing 'QUEUE': Queue='DZNZIENNIN' Action='CLEAR'
21:52:41 [INFO] Completing queue 'DZNZIENNIN'.
21:52:42 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:42 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:42 [INFO] Starting InstantQueue 'EIZEIDINDE'...
21:52:42 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:42 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:42 [INFO] +> Executing 'DEFINE': queue='EIZEIDINDE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:42 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:42 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:42 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:42 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:42 [INFO] Filled tag <npc> with 'n@1582'.
21:52:42 [INFO] Filled tag <player.location> with
'l@967.423995067215,4.0,224.2808985036637,1.435545,134.77988,new'.
21:52:42 [INFO] Filled tag
<npc.location.add[l@967.423995067215,4.0,224.2808985036637,1.435545,134.77988,new].div[2]>
with
'l@968.0545682576851,4.0,225.40861401952503,0.0,147.79576,new'.
21:52:42 [INFO] +> Executing 'WALKTO':
location='l@968.0545682576851,4.0,225.40861401952503,0.0,147.79576,new'
speed='1.5' npcs='[Medic/1582]'
21:52:42 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:42 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:42 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:42 [INFO] +> Executing 'QUEUE': Queue='EIZEIDINDE' Action='CLEAR'
21:52:42 [INFO] Completing queue 'EIZEIDINDE'.
21:52:42 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:42 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:42 [INFO] Starting InstantQueue 'IDEZNNNEZE'...
21:52:42 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:42 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:42 [INFO] +> Executing 'DEFINE': queue='IDEZNNNEZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:42 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:42 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:42 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:42 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:42 [INFO] Filled tag <npc> with 'n@1582'.
21:52:42 [INFO] Filled tag <player.location> with
'l@966.8555010294815,4.7531999805212015,222.8966252045131,1.435545,134.02988,new'.
21:52:42 [INFO] Filled tag
<npc.location.add[l@966.8555010294815,4.7531999805212015,222.8966252045131,1.435545,134.02988,new].div[2]>
with
'l@967.699675081865,4.376599990260601,224.32104725942838,0.0,169.87108,new'.
21:52:42 [INFO] +> Executing 'WALKTO':
location='l@967.699675081865,4.376599990260601,224.32104725942838,0.0,169.87108,new'
speed='1.5' npcs='[Medic/1582]'
21:52:42 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:42 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:42 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:42 [INFO] +> Executing 'QUEUE': Queue='IDEZNNNEZE' Action='CLEAR'
21:52:42 [INFO] Completing queue 'IDEZNNNEZE'.
21:52:42 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:42 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:42 [INFO] Starting InstantQueue 'EENDIEEZED'...
21:52:42 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:42 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:42 [INFO] +> Executing 'DEFINE': queue='EENDIEEZED'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:42 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:42 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:42 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:42 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:42 [INFO] Filled tag <npc> with 'n@1582'.
21:52:42 [INFO] Filled tag <player.location> with
'l@965.9488039276714,5.170787077218802,221.84590268517877,1.8855449,133.27988,new'.
21:52:42 [INFO] Filled tag
<npc.location.add[l@965.9488039276714,5.170787077218802,221.84590268517877,1.8855449,133.27988,new].div[2]>
with
'l@966.94011763562,4.5853935386094005,223.43034964682036,0.0,140.03395,new'.
21:52:42 [INFO] +> Executing 'WALKTO':
location='l@966.94011763562,4.5853935386094005,223.43034964682036,0.0,140.03395,new'
speed='1.5' npcs='[Medic/1582]'
21:52:42 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:42 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:42 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:42 [INFO] +> Executing 'QUEUE': Queue='EENDIEEZED' Action='CLEAR'
21:52:42 [INFO] Completing queue 'EENDIEEZED'.
21:52:42 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:42 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:42 [INFO] Starting InstantQueue 'ENENENDDNN'...
21:52:42 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:42 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:42 [INFO] +> Executing 'DEFINE': queue='ENENENDDNN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:42 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:42 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:42 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:42 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:42 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:42 [INFO] Filled tag <npc> with 'n@1582'.
21:52:42 [INFO] Filled tag <player.location> with
'l@965.1993733304671,4.0,221.02082221645696,2.185545,128.6299,new'.
21:52:42 [INFO] Filled tag
<npc.location.add[l@965.1993733304671,4.0,221.02082221645696,2.185545,128.6299,new].div[2]>
with
'l@966.0529818108163,4.0,222.46764504785182,0.0,135.74327,new'.
21:52:42 [INFO] +> Executing 'WALKTO':
location='l@966.0529818108163,4.0,222.46764504785182,0.0,135.74327,new'
speed='1.5' npcs='[Medic/1582]'
21:52:42 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:42 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:42 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:42 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:42 [INFO] +> Executing 'QUEUE': Queue='ENENENDDNN' Action='CLEAR'
21:52:42 [INFO] Completing queue 'ENENENDDNN'.
21:52:43 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:43 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:43 [INFO] Starting InstantQueue 'NINZDNINDN'...
21:52:43 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] +> Executing 'DEFINE': queue='NINZDNINDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:43 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:43 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc> with 'n@1582'.
21:52:43 [INFO] Filled tag <player.location> with
'l@963.9712958108314,4.0,220.2203640244166,2.335545,114.07988,new'.
21:52:43 [INFO] Filled tag
<npc.location.add[l@963.9712958108314,4.0,220.2203640244166,2.335545,114.07988,new].div[2]>
with
'l@965.2183647722595,4.0,221.43586093977933,0.0,174.69798,new'.
21:52:43 [INFO] +> Executing 'WALKTO':
location='l@965.2183647722595,4.0,221.43586093977933,0.0,174.69798,new'
speed='1.5' npcs='[Medic/1582]'
21:52:43 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:43 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:43 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:43 [INFO] +> Executing 'QUEUE': Queue='NINZDNINDN' Action='CLEAR'
21:52:43 [INFO] Completing queue 'NINZDNINDN'.
21:52:43 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Looter/1572' Container='LOOTER(ASSIGNMENT)'
Player='que1124'
21:52:43 [INFO] +- Building action 'On ENTER PROXIMITY' for Looter/1572
---------+
21:52:43 [INFO] Starting InstantQueue 'INNEZNDNED'...
21:52:43 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] Filled tag
<npc.flag[owner].is[==].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'true'.
21:52:43 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:43 [INFO] +- Executing dCommand: ATTACK/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc> with 'n@1572'.
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] +> Executing 'ATTACK': entities='[n@1572]'
target='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:43 [INFO] Completing queue 'INNEZNDNED'.
21:52:43 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Looter/1570' Container='LOOTER(ASSIGNMENT)'
Player='que1124'
21:52:43 [INFO] +- Building action 'On ENTER PROXIMITY' for Looter/1570
---------+
21:52:43 [INFO] Starting InstantQueue 'DNIZZDIDNE'...
21:52:43 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] Filled tag
<npc.flag[owner].is[==].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'true'.
21:52:43 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:43 [INFO] +- Executing dCommand: ATTACK/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc> with 'n@1570'.
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] +> Executing 'ATTACK': entities='[n@1570]'
target='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:43 [INFO] Completing queue 'DNIZZDIDNE'.
21:52:43 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Looter/1571' Container='LOOTER(ASSIGNMENT)'
Player='que1124'
21:52:43 [INFO] +- Building action 'On ENTER PROXIMITY' for Looter/1571
---------+
21:52:43 [INFO] Starting InstantQueue 'ENDIEIDNIN'...
21:52:43 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] Filled tag
<npc.flag[owner].is[==].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'true'.
21:52:43 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:43 [INFO] +- Executing dCommand: ATTACK/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc> with 'n@1571'.
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] +> Executing 'ATTACK': entities='[n@1571]'
target='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:43 [INFO] Completing queue 'ENDIEIDNIN'.
21:52:43 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Looter/1568' Container='LOOTER(ASSIGNMENT)'
Player='que1124'
21:52:43 [INFO] +- Building action 'On ENTER PROXIMITY' for Looter/1568
---------+
21:52:43 [INFO] Starting InstantQueue 'IIZIDNEIND'...
21:52:43 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] Filled tag
<npc.flag[owner].is[==].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'true'.
21:52:43 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:43 [INFO] +- Executing dCommand: ATTACK/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc> with 'n@1568'.
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] +> Executing 'ATTACK': entities='[n@1568]'
target='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:43 [INFO] Completing queue 'IIZIDNEIND'.
21:52:43 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Looter/1569' Container='LOOTER(ASSIGNMENT)'
Player='que1124'
21:52:43 [INFO] +- Building action 'On ENTER PROXIMITY' for Looter/1569
---------+
21:52:43 [INFO] Starting InstantQueue 'EEEENNIEEN'...
21:52:43 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] Filled tag
<npc.flag[owner].is[==].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'true'.
21:52:43 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:43 [INFO] +- Executing dCommand: ATTACK/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc> with 'n@1569'.
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] +> Executing 'ATTACK': entities='[n@1569]'
target='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:43 [INFO] Completing queue 'EEEENNIEEN'.
21:52:43 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:43 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:43 [INFO] Starting InstantQueue 'ZEEINEZNII'...
21:52:43 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] +> Executing 'DEFINE': queue='ZEEINEZNII'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:43 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:43 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc> with 'n@1582'.
21:52:43 [INFO] Filled tag <player.location> with
'l@962.693646963648,4.0,219.6352247479599,2.335545,114.07988,new'.
21:52:43 [INFO] Filled tag
<npc.location.add[l@962.693646963648,4.0,219.6352247479599,2.335545,114.07988,new].div[2]>
with
'l@964.2778334822622,4.0,220.77473909238546,0.0,139.06682,new'.
21:52:43 [INFO] +> Executing 'WALKTO':
location='l@964.2778334822622,4.0,220.77473909238546,0.0,139.06682,new'
speed='1.5' npcs='[Medic/1582]'
21:52:43 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:43 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:43 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:43 [INFO] +> Executing 'QUEUE': Queue='ZEEINEZNII' Action='CLEAR'
21:52:43 [INFO] Completing queue 'ZEEINEZNII'.
21:52:43 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Looter/1573' Container='LOOTER(ASSIGNMENT)'
Player='que1124'
21:52:43 [INFO] +- Building action 'On ENTER PROXIMITY' for Looter/1573
---------+
21:52:43 [INFO] Starting InstantQueue 'NEEIZZEENN'...
21:52:43 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] Filled tag
<npc.flag[owner].is[==].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'true'.
21:52:43 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:43 [INFO] +- Executing dCommand: ATTACK/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc> with 'n@1573'.
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] +> Executing 'ATTACK': entities='[n@1573]'
target='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:43 [INFO] Completing queue 'NEEIZZEENN'.
21:52:43 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:43 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:43 [INFO] Starting InstantQueue 'ENNINNNNEI'...
21:52:43 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] +> Executing 'DEFINE': queue='ENNINNNNEI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:43 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:43 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc> with 'n@1582'.
21:52:43 [INFO] Filled tag <player.location> with
'l@961.5809228468738,4.0,218.89115250309447,2.6355453,111.979866,new'.
21:52:43 [INFO] Filled tag
<npc.location.add[l@961.5809228468738,4.0,218.89115250309447,2.6355453,111.979866,new].div[2]>
with
'l@963.2035520856207,4.0,219.85776975682774,0.0,135.1042,new'.
21:52:43 [INFO] +> Executing 'WALKTO':
location='l@963.2035520856207,4.0,219.85776975682774,0.0,135.1042,new'
speed='1.5' npcs='[Medic/1582]'
21:52:43 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:43 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:43 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:43 [INFO] +> Executing 'QUEUE': Queue='ENNINNNNEI' Action='CLEAR'
21:52:43 [INFO] Completing queue 'ENNINNNNEI'.
21:52:43 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:43 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:43 [INFO] Starting InstantQueue 'EENENIDENI'...
21:52:43 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] +> Executing 'DEFINE': queue='EENENIDENI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:43 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:43 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:43 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:43 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:43 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc> with 'n@1582'.
21:52:43 [INFO] Filled tag <player.location> with
'l@960.9191885613513,4.0,218.44605775617538,2.7855453,111.52986,new'.
21:52:43 [INFO] Filled tag
<npc.location.add[l@960.9191885613513,4.0,218.44605775617538,2.7855453,111.52986,new].div[2]>
with
'l@962.3298524291142,4.0,219.09210103540272,0.0,134.78072,new'.
21:52:43 [INFO] +> Executing 'WALKTO':
location='l@962.3298524291142,4.0,219.09210103540272,0.0,134.78072,new'
speed='1.5' npcs='[Medic/1582]'
21:52:43 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:43 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:43 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:43 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:43 [INFO] +> Executing 'QUEUE': Queue='EENENIDENI' Action='CLEAR'
21:52:43 [INFO] Completing queue 'EENENIDENI'.
21:52:44 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:44 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:44 [INFO] Starting InstantQueue 'ZNENEEEDIE'...
21:52:44 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:44 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:44 [INFO] +> Executing 'DEFINE': queue='ZNENEEEDIE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:44 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:44 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:44 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:44 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:44 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:44 [INFO] Filled tag <npc> with 'n@1582'.
21:52:44 [INFO] Filled tag <player.location> with
'l@960.8877478870395,4.0,218.4270194365189,2.7855453,110.02987,new'.
21:52:44 [INFO] Filled tag
<npc.location.add[l@960.8877478870395,4.0,218.4270194365189,2.7855453,110.02987,new].div[2]>
with
'l@961.8388796715508,4.0,218.9209803925603,0.0,117.44467,new'.
21:52:44 [INFO] +> Executing 'WALKTO':
location='l@961.8388796715508,4.0,218.9209803925603,0.0,117.44467,new'
speed='1.5' npcs='[Medic/1582]'
21:52:44 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:44 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:44 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:44 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:44 [INFO] +> Executing 'QUEUE': Queue='ZNENEEEDIE' Action='CLEAR'
21:52:44 [INFO] Completing queue 'ZNENEEEDIE'.
21:52:44 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:44 [INFO] Filled tag <&7> with ''.
21:52:44 [INFO] Filled tag <&b> with ''.
21:52:44 [INFO] Filled tag <&7> with ''.
21:52:44 [INFO] Filled tag <&co> with ':'.
21:52:44 [INFO] +> Executing 'NARRATE': Narrating='[Faulen -> You]: This
chaos is perfect for our business... and a weakling like
you will not stop us. Face me like a man... alone...'
Targets='[p@que1124]'
21:52:44 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:52:44 [INFO] Filled tag <npc> with 'n@1581'.
21:52:44 [INFO] +> Executing 'ANIMATE': animation='START_USE_ITEM'
entities='[n@1581]'
21:52:44 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
21:52:44 [INFO] +> Executing 'WAIT': queue='NNZIINNNDZ' delay='9t'
21:52:44 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:44 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:44 [INFO] Starting InstantQueue 'DZENNEDEEE'...
21:52:44 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:44 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:44 [INFO] +> Executing 'DEFINE': queue='DZENNEDEEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:44 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:44 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:44 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:44 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:44 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:44 [INFO] Filled tag <npc> with 'n@1582'.
21:52:44 [INFO] Filled tag <player.location> with
'l@960.7997944244755,4.0,218.48441196666215,3.8355455,99.97986,new'.
21:52:44 [INFO] Filled tag
<npc.location.add[l@960.7997944244755,4.0,218.48441196666215,3.8355455,99.97986,new].div[2]>
with
'l@961.406064238845,4.0,218.673924975526,0.0,125.34845,new'.
21:52:44 [INFO] +> Executing 'WALKTO':
location='l@961.406064238845,4.0,218.673924975526,0.0,125.34845,new'
speed='1.5' npcs='[Medic/1582]'
21:52:44 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:44 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:52:44 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:44 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:44 [INFO] Filled tag <util.random.int[3].to[6]> with '3'.
21:52:44 [INFO] +> Executing 'DEFINE': queue='DZENNEDEEE'
definition='time' value='3'
21:52:44 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:44 [INFO] Filled definition %time% with '3'.
21:52:44 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='60t'
npc='n@1582'
21:52:44 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:44 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:52:44 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'true'.
21:52:44 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:44 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:44 [INFO] Filled definition %time% with '3'.
21:52:44 [INFO] Filled definition %owner% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:44 [INFO] +> Executing 'RUN': Container='MEDIC(ASSIGNMENT)'
path='heal' local='true' delay='60t'
21:52:44 [INFO] Adding definition %1% as
p@8c93447a-60dd-3f48-ace4-d112d42cf3f2
21:52:44 [INFO] Delaying TimedQueue 'NENNDNNINN' for '60t'...
21:52:44 [INFO] Completing queue 'DZENNEDEEE'.
21:52:44 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:44 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:44 [INFO] Starting InstantQueue 'INEENEDDND'...
21:52:44 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:44 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:44 [INFO] +> Executing 'DEFINE': queue='INEENEDDND'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:44 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:44 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:44 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:44 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:44 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:44 [INFO] Filled tag <npc> with 'n@1582'.
21:52:44 [INFO] Filled tag <player.location> with
'l@960.1375655785969,4.0,219.17837673978255,4.1355457,83.62986,new'.
21:52:44 [INFO] Filled tag
<npc.location.add[l@960.1375655785969,4.0,219.17837673978255,4.1355457,83.62986,new].div[2]>
with
'l@960.9110635832865,4.0,218.90467570271278,0.0,74.80173,new'.
21:52:44 [INFO] +> Executing 'WALKTO':
location='l@960.9110635832865,4.0,218.90467570271278,0.0,74.80173,new'
speed='1.5' npcs='[Medic/1582]'
21:52:44 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:44 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:44 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:44 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:44 [INFO] +> Executing 'QUEUE': Queue='INEENEDDND' Action='CLEAR'
21:52:44 [INFO] Completing queue 'INEENEDDND'.
21:52:44 [INFO] +- Executing dCommand: SHOOT/p@que1124 ---------+
21:52:44 [INFO] Filled tag <npc> with 'n@1581'.
21:52:44 [INFO] ERROR! 'null' is an invalid dNPC!
21:52:44 [INFO] Unfilled attributes '[location, add[0,1,0]]' for tag
<player.flag[e.ally].as_npc.location.add[0,1,0]>!
21:52:44 [INFO] Filled tag
<player.flag[e.ally].as_npc.location.add[0,1,0]> with
'null'.
21:52:44 [INFO] ERROR! 'd:null' is an unknown argument!
21:52:44 [INFO] +> Executing 'SHOOT': origin='n@1581'
entities='[e@ARROW]'
Location='l@981.3656882830566,5.62,235.50180660654556,0.0,-54.310417,new'
height='3' speed='1'
21:52:44 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:52:44 [INFO] Filled tag <npc> with 'n@1581'.
21:52:44 [INFO] +> Executing 'ANIMATE': animation='STOP_USE_ITEM'
entities='[n@1581]'
21:52:44 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:52:44 [INFO] ERROR! 'null' is an invalid dNPC!
21:52:44 [INFO] Filled tag <player.flag[e.ally].as_npc> with 'null'.
21:52:44 [INFO] ERROR! NPC 'n@null' does not exist!
21:52:44 [INFO] +> [dEntity] valueOf dEntity returning null: n@null
21:52:44 [INFO] ERROR in script 'FAULEN'! Woah! Invalid arguments were
specified!
21:52:44 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify
entity/entities!'
21:52:44 [INFO] +> [CommandExecuter] Usage: animate [<entity>|...]
[animation:<name>]
21:52:44 [INFO] +---------------------+
21:52:44 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
21:52:44 [INFO] +> Executing 'WAIT': queue='NNZIINNNDZ' delay='5t'
21:52:44 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:44 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:44 [INFO] Starting InstantQueue 'IEZNDIIINN'...
21:52:44 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:44 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:44 [INFO] +> Executing 'DEFINE': queue='IEZNDIIINN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:44 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:44 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:44 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:44 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:44 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:44 [INFO] Filled tag <npc> with 'n@1582'.
21:52:44 [INFO] Filled tag <player.location> with
'l@959.5025711152923,4.0,220.06815952891696,4.1355457,78.229866,new'.
21:52:44 [INFO] Filled tag
<npc.location.add[l@959.5025711152923,4.0,220.06815952891696,4.1355457,78.229866,new].div[2]>
with
'l@960.1943056912596,4.0,219.3054449122659,0.0,96.311035,new'.
21:52:44 [INFO] +> Executing 'WALKTO':
location='l@960.1943056912596,4.0,219.3054449122659,0.0,96.311035,new'
speed='1.5' npcs='[Medic/1582]'
21:52:44 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:44 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:44 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:44 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:44 [INFO] +> Executing 'QUEUE': Queue='IEZNDIIINN' Action='CLEAR'
21:52:44 [INFO] Completing queue 'IEZNDIIINN'.
21:52:45 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:45 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:45 [INFO] Starting InstantQueue 'ZEDNIENENE'...
21:52:45 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:45 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:45 [INFO] +> Executing 'DEFINE': queue='ZEDNIENENE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:45 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:45 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:45 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:45 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:45 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:45 [INFO] Filled tag <npc> with 'n@1582'.
21:52:45 [INFO] Filled tag <player.location> with
'l@959.6301362134379,4.82711731432457,221.14961427942666,4.285546,93.67986,new'.
21:52:45 [INFO] Filled tag
<npc.location.add[l@959.6301362134379,4.82711731432457,221.14961427942666,4.285546,93.67986,new].div[2]>
with
'l@960.0731058287447,4.413558657162286,220.16351080086167,0.0,11.396942,new'.
21:52:45 [INFO] +> Executing 'WALKTO':
location='l@960.0731058287447,4.413558657162286,220.16351080086167,0.0,11.396942,new'
speed='1.5' npcs='[Medic/1582]'
21:52:45 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:45 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:45 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:45 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:45 [INFO] +> Executing 'QUEUE': Queue='ZEDNIENENE' Action='CLEAR'
21:52:45 [INFO] Completing queue 'ZEDNIENENE'.
21:52:45 [INFO] +- Executing dCommand: REMOVE/p@que1124 ---------+
21:52:45 [INFO] ERROR! 'null' is an invalid dNPC!
21:52:45 [INFO] Filled tag <player.flag[e.ally].as_npc> with 'null'.
21:52:45 [INFO] ERROR! 'null' is an unknown argument!
21:52:45 [INFO] ERROR in script 'FAULEN'! Woah! Invalid arguments were
specified!
21:52:45 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify
entity/entities!'
21:52:45 [INFO] +> [CommandExecuter] Usage: remove [<entity>|...]
(<world>)
21:52:45 [INFO] +---------------------+
21:52:45 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
21:52:45 [INFO] Filled tag <npc> with 'n@1581'.
21:52:45 [INFO] +> Executing 'VULNERABLE': NPC='Faulen/1581'
Toggle='TRUE'
21:52:45 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:45 [INFO] Filled tag <&8> with ''.
21:52:45 [INFO] +> Executing 'NARRATE': Narrating='Combat has begun!'
Targets='[p@que1124]'
21:52:45 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
21:52:45 [INFO] +> Executing 'INJECT': Container='FAULEN(ASSIGNMENT)'
path='attackTarget' local='true'
21:52:45 [INFO] Completing queue 'NNZIINNNDZ'.
21:52:45 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:45 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:45 [INFO] Starting InstantQueue 'INNEEZENNZ'...
21:52:45 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:45 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:45 [INFO] +> Executing 'DEFINE': queue='INNEEZENNZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:45 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:45 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:45 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:45 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:45 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:45 [INFO] Filled tag <npc> with 'n@1582'.
21:52:45 [INFO] Filled tag <player.location> with
'l@959.8657171787197,4.582309611255204,222.12346740643937,4.1355453,87.52986,new'.
21:52:45 [INFO] Filled tag
<npc.location.add[l@959.8657171787197,4.582309611255204,222.12346740643937,4.1355453,87.52986,new].div[2]>
with
'l@960.1851196685664,4.2911548056276025,221.12709359556231,0.0,0.6993027,new'.
21:52:45 [INFO] +> Executing 'WALKTO':
location='l@960.1851196685664,4.2911548056276025,221.12709359556231,0.0,0.6993027,new'
speed='1.5' npcs='[Medic/1582]'
21:52:45 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:45 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:45 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:45 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:45 [INFO] +> Executing 'QUEUE': Queue='INNEEZENNZ' Action='CLEAR'
21:52:45 [INFO] Completing queue 'INNEEZENNZ'.
21:52:45 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:45 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:45 [INFO] Starting InstantQueue 'EZEENZEEZZ'...
21:52:45 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:45 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:45 [INFO] +> Executing 'DEFINE': queue='EZEENZEEZZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:45 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:45 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:45 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:45 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:45 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:45 [INFO] Filled tag <npc> with 'n@1582'.
21:52:45 [INFO] Filled tag <player.location> with
'l@959.9198312035669,4.0,223.2832877075743,4.7355456,113.92986,new'.
21:52:45 [INFO] Filled tag
<npc.location.add[l@959.9198312035669,4.0,223.2832877075743,4.7355456,113.92986,new].div[2]>
with
'l@960.2095138405417,4.0,222.22206594015375,0.0,15.881912,new'.
21:52:45 [INFO] +> Executing 'WALKTO':
location='l@960.2095138405417,4.0,222.22206594015375,0.0,15.881912,new'
speed='1.5' npcs='[Medic/1582]'
21:52:45 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:45 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:45 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:45 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:45 [INFO] +> Executing 'QUEUE': Queue='EZEENZEEZZ' Action='CLEAR'
21:52:45 [INFO] Completing queue 'EZEENZEEZZ'.
21:52:45 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:45 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:45 [INFO] Starting InstantQueue 'ZENEDDZEZD'...
21:52:45 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:45 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:45 [INFO] +> Executing 'DEFINE': queue='ZENEDDZEZD'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:45 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:45 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:45 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:45 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:45 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:45 [INFO] Filled tag <npc> with 'n@1582'.
21:52:45 [INFO] Filled tag <player.location> with
'l@959.0451235264377,4.0,223.7226035501477,5.935546,125.62986,new'.
21:52:45 [INFO] Filled tag
<npc.location.add[l@959.0451235264377,4.0,223.7226035501477,5.935546,125.62986,new].div[2]>
with
'l@959.7724342151396,4.0,222.9184149869177,0.0,-0.035743713,new'.
21:52:45 [INFO] +> Executing 'WALKTO':
location='l@959.7724342151396,4.0,222.9184149869177,0.0,-0.035743713,new'
speed='1.5' npcs='[Medic/1582]'
21:52:45 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:45 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:45 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:45 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:45 [INFO] +> Executing 'QUEUE': Queue='ZENEDDZEZD' Action='CLEAR'
21:52:45 [INFO] Completing queue 'ZENEDDZEZD'.
21:52:46 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:46 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:46 [INFO] Starting InstantQueue 'NEDEIEDENI'...
21:52:46 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:46 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:46 [INFO] +> Executing 'DEFINE': queue='NEDEIEDENI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:46 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:46 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:46 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:46 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:46 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:46 [INFO] Filled tag <npc> with 'n@1582'.
21:52:46 [INFO] Filled tag <player.location> with
'l@958.5728955990696,4.0,224.1050637530334,5.935546,125.62986,new'.
21:52:46 [INFO] Filled tag
<npc.location.add[l@958.5728955990696,4.0,224.1050637530334,5.935546,125.62986,new].div[2]>
with
'l@959.2516202897359,4.0,223.4266299342189,0.0,44.968384,new'.
21:52:46 [INFO] +> Executing 'WALKTO':
location='l@959.2516202897359,4.0,223.4266299342189,0.0,44.968384,new'
speed='1.5' npcs='[Medic/1582]'
21:52:46 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:46 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:46 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:46 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:46 [INFO] +> Executing 'QUEUE': Queue='NEDEIEDENI' Action='CLEAR'
21:52:46 [INFO] Completing queue 'NEDEIEDENI'.
21:52:46 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:46 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:46 [INFO] Starting InstantQueue 'NINNZEEEDZ'...
21:52:46 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:46 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:46 [INFO] +> Executing 'DEFINE': queue='NINNZEEEDZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:46 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:46 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:46 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:46 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:46 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:46 [INFO] Filled tag <npc> with 'n@1582'.
21:52:46 [INFO] Filled tag <player.location> with
'l@958.5728955990696,4.0,224.1050637530334,6.235546,135.67986,new'.
21:52:46 [INFO] Filled tag
<npc.location.add[l@958.5728955990696,4.0,224.1050637530334,6.235546,135.67986,new].div[2]>
with
'l@959.1257429256925,4.0,223.64656717065156,0.0,50.329834,new'.
21:52:46 [INFO] +> Executing 'WALKTO':
location='l@959.1257429256925,4.0,223.64656717065156,0.0,50.329834,new'
speed='1.5' npcs='[Medic/1582]'
21:52:46 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:46 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:46 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:46 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:46 [INFO] +> Executing 'QUEUE': Queue='NINNZEEEDZ' Action='CLEAR'
21:52:46 [INFO] Completing queue 'NINNZEEEDZ'.
21:52:46 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:46 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:46 [INFO] Starting InstantQueue 'DDIDNIINEZ'...
21:52:46 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:46 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:46 [INFO] +> Executing 'DEFINE': queue='DDIDNIINEZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:46 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:46 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:46 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:46 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:46 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:46 [INFO] Filled tag <npc> with 'n@1582'.
21:52:46 [INFO] Filled tag <player.location> with
'l@958.8478741738322,4.36075,224.39335139530448,6.6855464,140.47984,new'.
21:52:46 [INFO] Filled tag
<npc.location.add[l@958.8478741738322,4.36075,224.39335139530448,6.6855464,140.47984,new].div[2]>
with
'l@959.2632322130738,4.180375,223.79071099178708,0.0,50.329834,new'.
21:52:46 [INFO] +> Executing 'WALKTO':
location='l@959.2632322130738,4.180375,223.79071099178708,0.0,50.329834,new'
speed='1.5' npcs='[Medic/1582]'
21:52:46 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:46 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:46 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:46 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:46 [INFO] +> Executing 'QUEUE': Queue='DDIDNIINEZ' Action='CLEAR'
21:52:46 [INFO] Completing queue 'DDIDNIINEZ'.
21:52:46 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:46 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:46 [INFO] Starting InstantQueue 'NNDZZINENN'...
21:52:46 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:46 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:46 [INFO] +> Executing 'DEFINE': queue='NNDZZINENN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:46 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:46 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:46 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:46 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:46 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:46 [INFO] Filled tag <npc> with 'n@1582'.
21:52:46 [INFO] Filled tag <player.location> with
'l@959.5221569698019,4.914011452343292,225.00776130030005,6.8355465,142.27983,new'.
21:52:46 [INFO] Filled tag
<npc.location.add[l@959.5221569698019,4.914011452343292,225.00776130030005,6.8355465,142.27983,new].div[2]>
with
'l@959.6003736110587,4.457005726171646,224.09791594428486,-29.008863,8.833588,new'.
21:52:46 [INFO] +> Executing 'WALKTO':
location='l@959.6003736110587,4.457005726171646,224.09791594428486,-29.008863,8.833588,new'
speed='1.5' npcs='[Medic/1582]'
21:52:46 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:46 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:46 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:46 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:46 [INFO] +> Executing 'QUEUE': Queue='NNDZZINENN' Action='CLEAR'
21:52:46 [INFO] Completing queue 'NNDZZINENN'.
21:52:47 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:47 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:47 [INFO] Starting InstantQueue 'EIEIIEZENZ'...
21:52:47 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:47 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:47 [INFO] +> Executing 'DEFINE': queue='EIEIIEZENZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:47 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:47 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:47 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:47 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:47 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:47 [INFO] Filled tag <npc> with 'n@1582'.
21:52:47 [INFO] Filled tag <player.location> with
'l@959.984375604234,4.0,225.4456334105821,6.8355465,142.42984,new'.
21:52:47 [INFO] Filled tag
<npc.location.add[l@959.984375604234,4.0,225.4456334105821,6.8355465,142.42984,new].div[2]>
with
'l@959.7671936322929,4.0,224.78918811634816,0.0,7.752945,new'.
21:52:47 [INFO] +> Executing 'WALKTO':
location='l@959.7671936322929,4.0,224.78918811634816,0.0,7.752945,new'
speed='1.5' npcs='[Medic/1582]'
21:52:47 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:47 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:47 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:47 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:47 [INFO] +> Executing 'QUEUE': Queue='EIEIIEZENZ' Action='CLEAR'
21:52:47 [INFO] Completing queue 'EIEIIEZENZ'.
21:52:47 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:52:47 [INFO] Filled tag <npc> with 'n@1582'.
21:52:47 [INFO] +> Executing 'ANIMATE': animation='ARM_SWING'
entities='[n@1582]'
21:52:47 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:47 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:47 [INFO] Starting InstantQueue 'NEEDZNZNNI'...
21:52:47 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:47 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:47 [INFO] +> Executing 'DEFINE': queue='NEEDZNZNNI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:47 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:47 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:47 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:47 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:47 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:47 [INFO] Filled tag <npc> with 'n@1582'.
21:52:47 [INFO] Filled tag <player.location> with
'l@960.4073016950872,4.635885005354882,226.04184293443694,6.8355465,142.42984,new'.
21:52:47 [INFO] Filled tag
<npc.location.add[l@960.4073016950872,4.635885005354882,226.04184293443694,6.8355465,142.42984,new].div[2]>
with
'l@959.9677378660158,4.317942502677441,225.16751384073766,-11.723664,-25.83329,new'.
21:52:47 [INFO] +> Executing 'WALKTO':
location='l@959.9677378660158,4.317942502677441,225.16751384073766,-11.723664,-25.83329,new'
speed='1.5' npcs='[Medic/1582]'
21:52:47 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:47 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:52:47 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:47 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:47 [INFO] Filled tag <util.random.int[3].to[6]> with '6'.
21:52:47 [INFO] +> Executing 'DEFINE': queue='NEEDZNZNNI'
definition='time' value='6'
21:52:47 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:47 [INFO] Filled definition %time% with '6'.
21:52:47 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='120t'
npc='n@1582'
21:52:47 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:47 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:52:47 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'true'.
21:52:47 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:47 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:47 [INFO] Filled definition %time% with '6'.
21:52:47 [INFO] Filled definition %owner% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:47 [INFO] +> Executing 'RUN': Container='MEDIC(ASSIGNMENT)'
path='heal' local='true' delay='120t'
21:52:47 [INFO] Adding definition %1% as
p@8c93447a-60dd-3f48-ace4-d112d42cf3f2
21:52:47 [INFO] Delaying TimedQueue 'NNZNEINDNN' for '120t'...
21:52:47 [INFO] Completing queue 'NEEDZNZNNI'.
21:52:47 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:47 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:47 [INFO] Starting InstantQueue 'NEDDNINDZE'...
21:52:47 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:47 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:47 [INFO] +> Executing 'DEFINE': queue='NEDDNINDZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:47 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:47 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:47 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:47 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:47 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:47 [INFO] Filled tag <npc> with 'n@1582'.
21:52:47 [INFO] Filled tag <player.location> with
'l@960.8696401725133,4.786081231574538,226.74131798221515,6.8355465,142.42984,new'.
21:52:47 [INFO] Filled tag
<npc.location.add[l@960.8696401725133,4.786081231574538,226.74131798221515,6.8355465,142.42984,new].div[2]>
with
'l@960.1895496168104,4.393040615787269,225.91883358212124,0.0,1.3385696,new'.
21:52:47 [INFO] +> Executing 'WALKTO':
location='l@960.1895496168104,4.393040615787269,225.91883358212124,0.0,1.3385696,new'
speed='1.5' npcs='[Medic/1582]'
21:52:47 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:47 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:47 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:47 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:47 [INFO] +> Executing 'QUEUE': Queue='NEDDNINDZE' Action='CLEAR'
21:52:47 [INFO] Completing queue 'NEDDNINDZE'.
21:52:47 [INFO] +- Executing dCommand: HEAL/p@que1124 ---------+
21:52:47 [INFO] Filled definition %1% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:47 [INFO] +> Executing 'HEAL': amount='10'
entities='[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]'
21:52:47 [INFO] Completing queue 'NENNDNNINN'.
21:52:47 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:47 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:47 [INFO] Starting InstantQueue 'EZNNZNEEID'...
21:52:47 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:47 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:47 [INFO] +> Executing 'DEFINE': queue='EZNNZNEEID'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:47 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:47 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:47 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:47 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:47 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:47 [INFO] Filled tag <npc> with 'n@1582'.
21:52:47 [INFO] Filled tag <player.location> with
'l@961.1392097317762,4.0,227.1491516139617,6.8355465,142.42984,new'.
21:52:47 [INFO] Filled tag
<npc.location.add[l@961.1392097317762,4.0,227.1491516139617,6.8355465,142.42984,new].div[2]>
with
'l@960.6508875972921,4.0,226.30713523246027,0.0,-76.94249,new'.
21:52:47 [INFO] +> Executing 'WALKTO':
location='l@960.6508875972921,4.0,226.30713523246027,0.0,-76.94249,new'
speed='1.5' npcs='[Medic/1582]'
21:52:47 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:47 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:47 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:47 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:47 [INFO] +> Executing 'QUEUE': Queue='EZNNZNEEID' Action='CLEAR'
21:52:47 [INFO] Completing queue 'EZNNZNEEID'.
21:52:48 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:48 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:48 [INFO] Starting InstantQueue 'NINEENNDNE'...
21:52:48 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:48 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:48 [INFO] +> Executing 'DEFINE': queue='NINEENNDNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:48 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:48 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:48 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:48 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:48 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:48 [INFO] Filled tag <npc> with 'n@1582'.
21:52:48 [INFO] Filled tag <player.location> with
'l@961.3525718426802,4.36075,227.5446897505234,6.8355465,142.42984,new'.
21:52:48 [INFO] Filled tag
<npc.location.add[l@961.3525718426802,4.36075,227.5446897505234,6.8355465,142.42984,new].div[2]>
with
'l@960.9090305990263,4.180375,226.8609657242603,0.0,-11.430595,new'.
21:52:48 [INFO] +> Executing 'WALKTO':
location='l@960.9090305990263,4.180375,226.8609657242603,0.0,-11.430595,new'
speed='1.5' npcs='[Medic/1582]'
21:52:48 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:48 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:48 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:48 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:48 [INFO] +> Executing 'QUEUE': Queue='NINEENNDNE' Action='CLEAR'
21:52:48 [INFO] Completing queue 'NINEENNDNE'.
21:52:48 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:48 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:48 [INFO] Starting InstantQueue 'NEEEEZNEIE'...
21:52:48 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:48 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:48 [INFO] +> Executing 'DEFINE': queue='NEEEEZNEIE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:48 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:48 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:48 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:48 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:48 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:48 [INFO] Filled tag <npc> with 'n@1582'.
21:52:48 [INFO] Filled tag <player.location> with
'l@961.7845119847073,4.914011452343292,228.34812692559416,5.035546,159.9798,new'.
21:52:48 [INFO] Filled tag
<npc.location.add[l@961.7845119847073,4.914011452343292,228.34812692559416,5.035546,159.9798,new].div[2]>
with
'l@961.1250006700399,4.457005726171646,227.26268431179568,-21.972372,-31.471771,new'.
21:52:48 [INFO] +> Executing 'WALKTO':
location='l@961.1250006700399,4.457005726171646,227.26268431179568,-21.972372,-31.471771,new'
speed='1.5' npcs='[Medic/1582]'
21:52:48 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:48 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:48 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:48 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:48 [INFO] +> Executing 'QUEUE': Queue='NEEEEZNEIE' Action='CLEAR'
21:52:48 [INFO] Completing queue 'NEEEEZNEIE'.
21:52:48 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:48 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:48 [INFO] Starting InstantQueue 'NEENNNEIEE'...
21:52:48 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:48 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:48 [INFO] +> Executing 'DEFINE': queue='NEENNNEIEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:48 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:48 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:48 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:48 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:48 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:48 [INFO] Filled tag <npc> with 'n@1582'.
21:52:48 [INFO] Filled tag <player.location> with
'l@962.0540565569322,4.0,228.84949762165377,5.335546,157.1298,new'.
21:52:48 [INFO] Filled tag
<npc.location.add[l@962.0540565569322,4.0,228.84949762165377,5.335546,157.1298,new].div[2]>
with
'l@961.5534230305401,4.0,227.88884668644047,0.0,-38.02939,new'.
21:52:48 [INFO] +> Executing 'WALKTO':
location='l@961.5534230305401,4.0,227.88884668644047,0.0,-38.02939,new'
speed='1.5' npcs='[Medic/1582]'
21:52:48 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:48 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:48 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:48 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:48 [INFO] +> Executing 'QUEUE': Queue='NEENNNEIEE' Action='CLEAR'
21:52:48 [INFO] Completing queue 'NEENNNEIEE'.
21:52:48 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:48 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:48 [INFO] Starting InstantQueue 'EIIEEINNDI'...
21:52:48 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:48 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:48 [INFO] +> Executing 'DEFINE': queue='EIIEEINNDI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:48 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:48 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:48 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:48 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:48 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:48 [INFO] Filled tag <npc> with 'n@1582'.
21:52:48 [INFO] Filled tag <player.location> with
'l@962.8579774469738,4.36075,228.96576602024368,6.2355466,143.02977,new'.
21:52:48 [INFO] Filled tag
<npc.location.add[l@962.8579774469738,4.36075,228.96576602024368,6.2355466,143.02977,new].div[2]>
with
'l@962.0791544623766,4.180375,228.10523852556918,0.0,-38.291702,new'.
21:52:48 [INFO] +> Executing 'WALKTO':
location='l@962.0791544623766,4.180375,228.10523852556918,0.0,-38.291702,new'
speed='1.5' npcs='[Medic/1582]'
21:52:48 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:48 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:48 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:48 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:48 [INFO] +> Executing 'QUEUE': Queue='EIIEEINNDI' Action='CLEAR'
21:52:48 [INFO] Completing queue 'EIIEEINNDI'.
21:52:49 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:49 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:49 [INFO] Starting InstantQueue 'NNNEIDNIED'...
21:52:49 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:49 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:49 [INFO] +> Executing 'DEFINE': queue='NNNEIDNIED'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:49 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:49 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:49 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:49 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:49 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:49 [INFO] Filled tag <npc> with 'n@1582'.
21:52:49 [INFO] Filled tag <player.location> with
'l@963.8555820038273,4.914011452343292,229.25141987694332,8.185547,111.67979,new'.
21:52:49 [INFO] Filled tag
<npc.location.add[l@963.8555820038273,4.914011452343292,229.25141987694332,8.185547,111.67979,new].div[2]>
with
'l@962.9072830052139,4.457005726171646,228.59267678747193,0.0,-43.702938,new'.
21:52:49 [INFO] +> Executing 'WALKTO':
location='l@962.9072830052139,4.457005726171646,228.59267678747193,0.0,-43.702938,new'
speed='1.5' npcs='[Medic/1582]'
21:52:49 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:49 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:49 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:49 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:49 [INFO] +> Executing 'QUEUE': Queue='NNNEIDNIED' Action='CLEAR'
21:52:49 [INFO] Completing queue 'NNNEIDNIED'.
21:52:49 [INFO] FOUND! NPC is in EXITING range: 'Faulen'
21:52:49 [INFO] +> Executing 'Action': Type='On exit proximity'
NPC='Faulen/1581' Container='FAULEN(ASSIGNMENT)'
Player='que1124'
21:52:49 [INFO] +- Building action 'On EXIT PROXIMITY' for Faulen/1581
---------+
21:52:49 [INFO] Starting InstantQueue 'NNZNENZEIN'...
21:52:49 [INFO] +- Executing dCommand: ENGAGE/p@que1124 ---------+
21:52:49 [INFO] +> Executing 'ENGAGE': duration='0t'
21:52:49 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
21:52:49 [INFO] Filled tag <npc> with 'n@1581'.
21:52:49 [INFO] +> Executing 'VULNERABLE': NPC='Faulen/1581'
Toggle='FALSE'
21:52:49 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:49 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:49 [INFO] Filled tag
<npc.flag[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:49 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:49 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:49 [INFO] Filled tag <npc.flag[queue]> with 'null'.
21:52:49 [INFO] ERROR in script 'FAULEN'! Woah! Invalid arguments were
specified!
21:52:49 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'The specified
queue could not be found: queue:null'
21:52:49 [INFO] +> [CommandExecuter] Usage: queue (queue:<id>)
[clear/stop/pause/resume/delay:<#>]
21:52:49 [INFO] +---------------------+
21:52:49 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:49 [INFO] Filled tag <&7> with ''.
21:52:49 [INFO] Filled tag <&b> with ''.
21:52:49 [INFO] Filled tag <&7> with ''.
21:52:49 [INFO] Filled tag <&co> with ':'.
21:52:49 [INFO] +> Executing 'NARRATE': Narrating='[Faulen -> You]: You
never had a chance...' Targets='[p@que1124]'
21:52:49 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:49 [INFO] +> Executing 'FLAG': flag_name='QUEUE'
Action/Value='DELETE(false)' npc='n@1581'
21:52:49 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:49 [INFO] Filled tag <npc> with 'n@1581'.
21:52:49 [INFO] Filled tag <s@config.constant[FaulenHome]> with
'957,4,218,new'.
21:52:49 [INFO] +> Executing 'WALKTO': location='l@957.0,4.0,218.0,new'
speed='2' npcs='[Faulen/1581]'
21:52:49 [INFO] Forcing queue NNZNENZEIN into a timed queue...
21:52:49 [INFO] Completing queue 'NNZNENZEIN'.
21:52:49 [INFO] Starting TimedQueue 'NNZNENZEIN'...
21:52:49 [INFO] Re-completing queue 'NNZNENZEIN'.
21:52:49 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:49 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:49 [INFO] Starting InstantQueue 'NDNNEEENIN'...
21:52:49 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:49 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:49 [INFO] +> Executing 'DEFINE': queue='NDNNEEENIN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:49 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:49 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:49 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:49 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:49 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:49 [INFO] Filled tag <npc> with 'n@1582'.
21:52:49 [INFO] Filled tag <player.location> with
'l@964.7809920406289,4.0,229.06803009734506,10.435546,99.52979,new'.
21:52:49 [INFO] Filled tag
<npc.location.add[l@964.7809920406289,4.0,229.06803009734506,10.435546,99.52979,new].div[2]>
with
'l@963.5087999982079,4.0,228.64622606134208,0.0,-67.91333,new'.
21:52:49 [INFO] +> Executing 'WALKTO':
location='l@963.5087999982079,4.0,228.64622606134208,0.0,-67.91333,new'
speed='1.5' npcs='[Medic/1582]'
21:52:49 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:49 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:49 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:49 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:49 [INFO] +> Executing 'QUEUE': Queue='NDNNEEENIN' Action='CLEAR'
21:52:49 [INFO] Completing queue 'NDNNEEENIN'.
21:52:49 [INFO] +- Executing dCommand: DISENGAGE/p@que1124 ---------+
21:52:49 [INFO] +> Executing 'DISENGAGE': NPC='Faulen/1581'
21:52:49 [INFO] Completing queue 'NNZNENZEIN'.
21:52:49 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:49 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:49 [INFO] Starting InstantQueue 'EDNZNNDNDN'...
21:52:49 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:49 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:49 [INFO] +> Executing 'DEFINE': queue='EDNZNNDNDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:49 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:49 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:49 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:49 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:49 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:49 [INFO] Filled tag <npc> with 'n@1582'.
21:52:49 [INFO] Filled tag <player.location> with
'l@965.6867876994675,4.0,228.39910286947656,10.885545,87.52979,new'.
21:52:49 [INFO] Filled tag
<npc.location.add[l@965.6867876994675,4.0,228.39910286947656,10.885545,87.52979,new].div[2]>
with
'l@964.4274288217084,4.0,228.41335026126933,0.0,-77.69507,new'.
21:52:49 [INFO] +> Executing 'WALKTO':
location='l@964.4274288217084,4.0,228.41335026126933,0.0,-77.69507,new'
speed='1.5' npcs='[Medic/1582]'
21:52:49 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:49 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:49 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:49 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:49 [INFO] +> Executing 'QUEUE': Queue='EDNZNNDNDN' Action='CLEAR'
21:52:49 [INFO] Completing queue 'EDNZNNDNDN'.
21:52:49 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:49 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:49 [INFO] Starting InstantQueue 'DDNNEZZEIE'...
21:52:49 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:49 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:49 [INFO] +> Executing 'DEFINE': queue='DDNNEZZEIE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:49 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:49 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:49 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:49 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:49 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:49 [INFO] Filled tag <npc> with 'n@1582'.
21:52:49 [INFO] Filled tag <player.location> with
'l@965.9521024637313,4.0,227.6861018297388,9.835545,82.72978,new'.
21:52:49 [INFO] Filled tag
<npc.location.add[l@965.9521024637313,4.0,227.6861018297388,9.835545,82.72978,new].div[2]>
with
'l@965.071212984881,4.0,228.10190827321344,0.0,246.23431,new'.
21:52:49 [INFO] +> Executing 'WALKTO':
location='l@965.071212984881,4.0,228.10190827321344,0.0,246.23431,new'
speed='1.5' npcs='[Medic/1582]'
21:52:49 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:49 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:49 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:49 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:49 [INFO] +> Executing 'QUEUE': Queue='DDNNEZZEIE' Action='CLEAR'
21:52:49 [INFO] Completing queue 'DDNNEZZEIE'.
21:52:50 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:50 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:50 [INFO] Starting InstantQueue 'ENNDNEDIDD'...
21:52:50 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:50 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:50 [INFO] +> Executing 'DEFINE': queue='ENNDNEDIDD'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:50 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:50 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:50 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:50 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:50 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:50 [INFO] Filled tag <npc> with 'n@1582'.
21:52:50 [INFO] Filled tag <player.location> with
'l@965.9521024637313,4.0,227.62127228769464,9.535545,73.87978,new'.
21:52:50 [INFO] Filled tag
<npc.location.add[l@965.9521024637313,4.0,227.62127228769464,9.535545,73.87978,new].div[2]>
with
'l@965.5478604553537,4.0,228.06303555481873,0.0,269.227,new'.
21:52:50 [INFO] +> Executing 'WALKTO':
location='l@965.5478604553537,4.0,228.06303555481873,0.0,269.227,new'
speed='1.5' npcs='[Medic/1582]'
21:52:50 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:50 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:50 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:50 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:50 [INFO] +> Executing 'QUEUE': Queue='ENNDNEDIDD' Action='CLEAR'
21:52:50 [INFO] Completing queue 'ENNDNEDIDD'.
21:52:50 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:50 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:50 [INFO] Starting InstantQueue 'EZNZIIDNEZ'...
21:52:50 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:50 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:50 [INFO] +> Executing 'DEFINE': queue='EZNZIIDNEZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:50 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:50 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:50 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:50 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:50 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:50 [INFO] Filled tag <npc> with 'n@1582'.
21:52:50 [INFO] Filled tag <player.location> with
'l@966.0686002489633,4.0,228.03539191462102,9.535545,75.67979,new'.
21:52:50 [INFO] Filled tag
<npc.location.add[l@966.0686002489633,4.0,228.03539191462102,9.535545,75.67979,new].div[2]>
with
'l@965.6870625690725,4.0,228.26900043731297,0.0,228.12955,new'.
21:52:50 [INFO] +> Executing 'WALKTO':
location='l@965.6870625690725,4.0,228.26900043731297,0.0,228.12955,new'
speed='1.5' npcs='[Medic/1582]'
21:52:50 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:50 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:50 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:50 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:50 [INFO] +> Executing 'QUEUE': Queue='EZNZIIDNEZ' Action='CLEAR'
21:52:50 [INFO] Completing queue 'EZNZIIDNEZ'.
21:52:50 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:50 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:50 [INFO] Starting InstantQueue 'IENNNDNNZZ'...
21:52:50 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:50 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:50 [INFO] +> Executing 'DEFINE': queue='IENNNDNNZZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:50 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:50 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:50 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:50 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:50 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:50 [INFO] Filled tag <npc> with 'n@1582'.
21:52:50 [INFO] Filled tag <player.location> with
'l@966.1922588331076,4.0,229.05852236385988,8.3355465,97.12979,new'.
21:52:50 [INFO] Filled tag
<npc.location.add[l@966.1922588331076,4.0,229.05852236385988,8.3355465,97.12979,new].div[2]>
with
'l@965.7488918611447,4.0,228.78056566193243,0.0,-68.954575,new'.
21:52:50 [INFO] +> Executing 'WALKTO':
location='l@965.7488918611447,4.0,228.78056566193243,0.0,-68.954575,new'
speed='1.5' npcs='[Medic/1582]'
21:52:50 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:50 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:50 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:50 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:50 [INFO] +> Executing 'QUEUE': Queue='IENNNDNNZZ' Action='CLEAR'
21:52:50 [INFO] Completing queue 'IENNNDNNZZ'.
21:52:50 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:50 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:50 [INFO] Starting InstantQueue 'IDZENDNZEI'...
21:52:50 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:50 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:50 [INFO] +> Executing 'DEFINE': queue='IDZENDNZEI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:50 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:50 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:50 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:50 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:50 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:50 [INFO] Filled tag <npc> with 'n@1582'.
21:52:50 [INFO] Filled tag <player.location> with
'l@965.8477669345359,4.0,230.0478880651749,8.035547,128.92978,new'.
21:52:50 [INFO] Filled tag
<npc.location.add[l@965.8477669345359,4.0,230.0478880651749,8.035547,128.92978,new].div[2]>
with
'l@965.5766459118588,4.0,229.27524851258994,0.0,-25.633522,new'.
21:52:50 [INFO] +> Executing 'WALKTO':
location='l@965.5766459118588,4.0,229.27524851258994,0.0,-25.633522,new'
speed='1.5' npcs='[Medic/1582]'
21:52:50 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:50 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:50 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:50 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:50 [INFO] +> Executing 'QUEUE': Queue='IDZENDNZEI' Action='CLEAR'
21:52:50 [INFO] Completing queue 'IDZENDNZEI'.
21:52:51 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:51 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:51 [INFO] Starting InstantQueue 'ENENNEENNZ'...
21:52:51 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:51 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:51 [INFO] +> Executing 'DEFINE': queue='ENENNEENNZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:51 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:51 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:51 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:51 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:51 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:51 [INFO] Filled tag <npc> with 'n@1582'.
21:52:51 [INFO] Filled tag <player.location> with
'l@965.0119032546631,4.0,230.4853950786362,8.035547,152.32977,new'.
21:52:51 [INFO] Filled tag
<npc.location.add[l@965.0119032546631,4.0,230.4853950786362,8.035547,152.32977,new].div[2]>
with
'l@965.2355687053181,4.0,229.888265130305,0.0,-11.035072,new'.
21:52:51 [INFO] +> Executing 'WALKTO':
location='l@965.2355687053181,4.0,229.888265130305,0.0,-11.035072,new'
speed='1.5' npcs='[Medic/1582]'
21:52:51 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:51 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:51 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:51 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:51 [INFO] +> Executing 'QUEUE': Queue='ENENNEENNZ' Action='CLEAR'
21:52:51 [INFO] Completing queue 'ENENNEENNZ'.
21:52:51 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:51 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:51 [INFO] Starting InstantQueue 'EEZEZIEEEE'...
21:52:51 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:51 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:51 [INFO] +> Executing 'DEFINE': queue='EEZEZIEEEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:51 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:51 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:51 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:51 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:51 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:51 [INFO] Filled tag <npc> with 'n@1582'.
21:52:51 [INFO] Filled tag <player.location> with
'l@964.0252518692064,4.0,230.18479118182495,7.585547,187.72975,new'.
21:52:51 [INFO] Filled tag
<npc.location.add[l@964.0252518692064,4.0,230.18479118182495,7.585547,187.72975,new].div[2]>
with
'l@964.7422430125897,4.0,229.73796318189937,0.0,52.771927,new'.
21:52:51 [INFO] +> Executing 'WALKTO':
location='l@964.7422430125897,4.0,229.73796318189937,0.0,52.771927,new'
speed='1.5' npcs='[Medic/1582]'
21:52:51 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:51 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:51 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:51 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:51 [INFO] +> Executing 'QUEUE': Queue='EEZEZIEEEE' Action='CLEAR'
21:52:51 [INFO] Completing queue 'EEZEZIEEEE'.
21:52:51 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:51 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:51 [INFO] Starting InstantQueue 'EEIZEEZDDD'...
21:52:51 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:51 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:51 [INFO] +> Executing 'DEFINE': queue='EEIZEEZDDD'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:51 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:51 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:51 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:51 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:51 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:51 [INFO] Filled tag <npc> with 'n@1582'.
21:52:51 [INFO] Filled tag <player.location> with
'l@962.7434335104078,4.964552491403375,230.8668996727161,7.585547,193.27977,new'.
21:52:51 [INFO] Filled tag
<npc.location.add[l@962.7434335104078,4.964552491403375,230.8668996727161,7.585547,193.27977,new].div[2]>
with
'l@963.8537279366519,4.482276245701687,230.13295086463353,-20.921473,55.15622,new'.
21:52:51 [INFO] +> Executing 'WALKTO':
location='l@963.8537279366519,4.482276245701687,230.13295086463353,-20.921473,55.15622,new'
speed='1.5' npcs='[Medic/1582]'
21:52:51 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:51 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:51 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:51 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:51 [INFO] +> Executing 'QUEUE': Queue='EEIZEEZDDD' Action='CLEAR'
21:52:51 [INFO] Completing queue 'EEIZEEZDDD'.
21:52:51 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:51 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:51 [INFO] Starting InstantQueue 'DDNZENENNE'...
21:52:51 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:51 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:51 [INFO] +> Executing 'DEFINE': queue='DDNZENENNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:51 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:51 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:51 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:51 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:51 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:51 [INFO] Filled tag <npc> with 'n@1582'.
21:52:51 [INFO] Filled tag <player.location> with
'l@961.8060495646773,4.0,230.89116794034283,7.735547,194.32977,new'.
21:52:51 [INFO] Filled tag
<npc.location.add[l@961.8060495646773,4.0,230.89116794034283,7.735547,194.32977,new].div[2]>
with
'l@963.0040683116308,4.0,230.4316127902909,0.0,53.056915,new'.
21:52:51 [INFO] +> Executing 'WALKTO':
location='l@963.0040683116308,4.0,230.4316127902909,0.0,53.056915,new'
speed='1.5' npcs='[Medic/1582]'
21:52:51 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:51 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:51 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:51 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:51 [INFO] +> Executing 'QUEUE': Queue='DDNZENENNE' Action='CLEAR'
21:52:51 [INFO] Completing queue 'DDNZENENNE'.
21:52:52 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:52 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:52 [INFO] Starting InstantQueue 'NINNIENEEN'...
21:52:52 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:52 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:52 [INFO] +> Executing 'DEFINE': queue='NINNIENEEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:52 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:52 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:52 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:52 [INFO] Filled tag <npc> with 'n@1582'.
21:52:52 [INFO] Filled tag <player.location> with
'l@960.9409119463746,4.36075,230.71816902730626,7.735547,194.32979,new'.
21:52:52 [INFO] Filled tag
<npc.location.add[l@960.9409119463746,4.36075,230.71816902730626,7.735547,194.32979,new].div[2]>
with
'l@962.2872903101818,4.180375,230.5588546735672,0.0,91.20694,new'.
21:52:52 [INFO] +> Executing 'WALKTO':
location='l@962.2872903101818,4.180375,230.5588546735672,0.0,91.20694,new'
speed='1.5' npcs='[Medic/1582]'
21:52:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:52 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:52 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:52 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:52 [INFO] +> Executing 'QUEUE': Queue='NINNIENEEN' Action='CLEAR'
21:52:52 [INFO] Completing queue 'NINNIENEEN'.
21:52:52 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:52 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:52 [INFO] Starting InstantQueue 'EDEDNEEENE'...
21:52:52 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:52 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:52 [INFO] +> Executing 'DEFINE': queue='EDEDNEEENE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:52 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:52 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:52 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:52 [INFO] Filled tag <npc> with 'n@1582'.
21:52:52 [INFO] Filled tag <player.location> with
'l@960.3063608300761,4.914011452343292,231.47389297513695,8.335547,204.52977,new'.
21:52:52 [INFO] Filled tag
<npc.location.add[l@960.3063608300761,4.914011452343292,231.47389297513695,8.335547,204.52977,new].div[2]>
with
'l@961.5698918444032,4.457005726171646,230.97217817941566,0.0,84.936325,new'.
21:52:52 [INFO] +> Executing 'WALKTO':
location='l@961.5698918444032,4.457005726171646,230.97217817941566,0.0,84.936325,new'
speed='1.5' npcs='[Medic/1582]'
21:52:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:52 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:52 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:52 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:52 [INFO] +> Executing 'QUEUE': Queue='EDEDNEEENE' Action='CLEAR'
21:52:52 [INFO] Completing queue 'EDEDNEEENE'.
21:52:52 [INFO] +> Executing 'Action': Type='On death' NPC='Looter/1573'
Container='LOOTER(ASSIGNMENT)' Player='que1124'
21:52:52 [INFO] +- Building action 'On DEATH' for Looter/1573 ---------+
21:52:52 [INFO] Starting InstantQueue 'NNEENENDNN'...
21:52:52 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:52 [INFO] +> Executing 'FLAG': flag_name='E.KILLEDLOOTERS'
Action/Value='INCREASE(1)' flag_target='p@que1124'
21:52:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:52 [INFO] Filled tag
<player.flag[e.killedLooters].is[OR_MORE].than[3]> with
'false'.
21:52:52 [INFO] Filled tag <&8> with ''.
21:52:52 [INFO] Filled tag <player.flag[e.killedLooters]> with '1.0'.
21:52:52 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:52 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:52 [INFO] Filled tag <&8> with ''.
21:52:52 [INFO] Filled tag <player.flag[e.killedLooters]> with '1.0'.
21:52:52 [INFO] +> Executing 'NARRATE': Narrating='You have killed 1.0/3
looters.' Targets='[p@que1124]'
21:52:52 [INFO] Completing queue 'NNEENENDNN'.
21:52:52 [INFO] Filled tag <npc.location> with
'l@961.947127053032,4.914296876071547,228.6720103050461,0.0044905785,732.73663,new'.
21:52:52 [INFO] Filled tag <npc.flag[respawn_location] ||
l@961.947127053032,4.914296876071547,228.6720103050461,0.0044905785,732.73663,new>
with
'l@961.947127053032,4.914296876071547,228.6720103050461,0.0044905785,732.73663,new'.
21:52:52 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:52 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:52 [INFO] Starting InstantQueue 'ZDIDEZZEZE'...
21:52:52 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:52 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:52 [INFO] +> Executing 'DEFINE': queue='ZDIDEZZEZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:52 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:52 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:52 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:52 [INFO] Filled tag <npc> with 'n@1582'.
21:52:52 [INFO] Filled tag <player.location> with
'l@959.5551858277383,4.0,231.78505458154723,8.335547,204.52977,new'.
21:52:52 [INFO] Filled tag
<npc.location.add[l@959.5551858277383,4.0,231.78505458154723,8.335547,204.52977,new].div[2]>
with
'l@960.7177302580571,4.0,231.13832689190258,0.0,88.732864,new'.
21:52:52 [INFO] +> Executing 'WALKTO':
location='l@960.7177302580571,4.0,231.13832689190258,0.0,88.732864,new'
speed='1.5' npcs='[Medic/1582]'
21:52:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:52 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:52 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:52 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:52 [INFO] +> Executing 'QUEUE': Queue='ZDIDEZZEZE' Action='CLEAR'
21:52:52 [INFO] Completing queue 'ZDIDEZZEZE'.
21:52:52 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:52 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:52 [INFO] Starting InstantQueue 'EDZDEEEEDN'...
21:52:52 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:52 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:52 [INFO] +> Executing 'DEFINE': queue='EDZDEEEEDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:52 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:52 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:52 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:52 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:52 [INFO] Filled tag <npc> with 'n@1582'.
21:52:52 [INFO] Filled tag <player.location> with
'l@958.9718823979758,4.82711731432457,232.3157592863168,8.335547,205.57977,new'.
21:52:52 [INFO] Filled tag
<npc.location.add[l@958.9718823979758,4.82711731432457,232.3157592863168,8.335547,205.57977,new].div[2]>
with
'l@959.8218641756414,4.413558657162286,231.79131360904347,0.0,41.395187,new'.
21:52:52 [INFO] +> Executing 'WALKTO':
location='l@959.8218641756414,4.413558657162286,231.79131360904347,0.0,41.395187,new'
speed='1.5' npcs='[Medic/1582]'
21:52:52 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:52 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:52 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:52 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:52 [INFO] +> Executing 'QUEUE': Queue='EDZDEEEEDN' Action='CLEAR'
21:52:52 [INFO] Completing queue 'EDZDEEEEDN'.
21:52:53 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:53 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:53 [INFO] Starting InstantQueue 'DIDDNDDNNN'...
21:52:53 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:53 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:53 [INFO] +> Executing 'DEFINE': queue='DIDDNDDNNN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:53 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:53 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:53 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:53 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:53 [INFO] Filled tag <npc> with 'n@1582'.
21:52:53 [INFO] Filled tag <player.location> with
'l@958.4605152200998,4.582309611255204,232.74088062049452,8.335547,205.57977,new'.
21:52:53 [INFO] Filled tag
<npc.location.add[l@958.4605152200998,4.582309611255204,232.74088062049452,8.335547,205.57977,new].div[2]>
with
'l@959.093474571023,4.2911548056276025,232.16605364429222,-26.150858,47.584763,new'.
21:52:53 [INFO] +> Executing 'WALKTO':
location='l@959.093474571023,4.2911548056276025,232.16605364429222,-26.150858,47.584763,new'
speed='1.5' npcs='[Medic/1582]'
21:52:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:53 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:53 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:53 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:53 [INFO] +> Executing 'QUEUE': Queue='DIDDNDDNNN' Action='CLEAR'
21:52:53 [INFO] Completing queue 'DIDDNDDNNN'.
21:52:53 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:52:53 [INFO] Filled tag <npc> with 'n@1582'.
21:52:53 [INFO] +> Executing 'ANIMATE': animation='ARM_SWING'
entities='[n@1582]'
21:52:53 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:53 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:53 [INFO] Starting InstantQueue 'NNEDIDNZEE'...
21:52:53 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:53 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:53 [INFO] +> Executing 'DEFINE': queue='NNEDIDNZEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:53 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:53 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:53 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:53 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:53 [INFO] Filled tag <npc> with 'n@1582'.
21:52:53 [INFO] Filled tag <player.location> with
'l@957.5962912571349,4.321368504613876,233.36063409984718,8.635547,240.52979,new'.
21:52:53 [INFO] Filled tag
<npc.location.add[l@957.5962912571349,4.321368504613876,233.36063409984718,8.635547,240.52979,new].div[2]>
with
'l@958.5948097423063,4.160684252306938,232.72026802401342,-7.7856984,57.5325,new'.
21:52:53 [INFO] +> Executing 'WALKTO':
location='l@958.5948097423063,4.160684252306938,232.72026802401342,-7.7856984,57.5325,new'
speed='1.5' npcs='[Medic/1582]'
21:52:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:53 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:53 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:53 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:53 [INFO] +> Executing 'QUEUE': Queue='NNEDIDNZEE' Action='CLEAR'
21:52:53 [INFO] Completing queue 'NNEDIDNZEE'.
21:52:53 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:53 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:53 [INFO] Starting InstantQueue 'DDNNEIEENE'...
21:52:53 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:53 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:53 [INFO] +> Executing 'DEFINE': queue='DDNNEIEENE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:53 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:53 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:53 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:53 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:53 [INFO] Filled tag <npc> with 'n@1582'.
21:52:53 [INFO] Filled tag <player.location> with
'l@956.9757548573284,4.0,233.79123738901262,8.635547,237.97977,new'.
21:52:53 [INFO] Filled tag
<npc.location.add[l@956.9757548573284,4.0,233.79123738901262,8.635547,237.97977,new].div[2]>
with
'l@957.9095826262903,4.0,233.07965876197034,0.0,68.983154,new'.
21:52:53 [INFO] +> Executing 'WALKTO':
location='l@957.9095826262903,4.0,233.07965876197034,0.0,68.983154,new'
speed='1.5' npcs='[Medic/1582]'
21:52:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:53 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:52:53 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:53 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:53 [INFO] Filled tag <util.random.int[3].to[6]> with '3'.
21:52:53 [INFO] +> Executing 'DEFINE': queue='DDNNEIEENE'
definition='time' value='3'
21:52:53 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:53 [INFO] Filled definition %time% with '3'.
21:52:53 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='60t'
npc='n@1582'
21:52:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:53 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:52:53 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'true'.
21:52:53 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:53 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:53 [INFO] Filled definition %time% with '3'.
21:52:53 [INFO] Filled definition %owner% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:53 [INFO] +> Executing 'RUN': Container='MEDIC(ASSIGNMENT)'
path='heal' local='true' delay='60t'
21:52:53 [INFO] Adding definition %1% as
p@8c93447a-60dd-3f48-ace4-d112d42cf3f2
21:52:53 [INFO] Delaying TimedQueue 'NNDZEEZNDE' for '60t'...
21:52:53 [INFO] Completing queue 'DDNNEIEENE'.
21:52:53 [INFO] +- Executing dCommand: HEAL/p@que1124 ---------+
21:52:53 [INFO] Filled definition %1% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:53 [INFO] +> Executing 'HEAL': amount='10'
entities='[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]'
21:52:53 [INFO] Completing queue 'NNZNEINDNN'.
21:52:53 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:53 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:53 [INFO] Starting InstantQueue 'ZIDDENIINN'...
21:52:53 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:53 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:53 [INFO] +> Executing 'DEFINE': queue='ZIDDENIINN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:53 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:53 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:53 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:53 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:53 [INFO] Filled tag <npc> with 'n@1582'.
21:52:53 [INFO] Filled tag <player.location> with
'l@956.9098900969816,4.0,233.8369423346923,8.635547,235.57976,new'.
21:52:53 [INFO] Filled tag
<npc.location.add[l@956.9098900969816,4.0,233.8369423346923,8.635547,235.57976,new].div[2]>
with
'l@957.5121077973107,4.0,233.40966480935305,0.0,49.88347,new'.
21:52:53 [INFO] +> Executing 'WALKTO':
location='l@957.5121077973107,4.0,233.40966480935305,0.0,49.88347,new'
speed='1.5' npcs='[Medic/1582]'
21:52:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:53 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:53 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:53 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:53 [INFO] +> Executing 'QUEUE': Queue='ZIDDENIINN' Action='CLEAR'
21:52:53 [INFO] Completing queue 'ZIDDENIINN'.
21:52:53 [INFO] +> Executing 'Action': Type='On death' NPC='Looter/1568'
Container='LOOTER(ASSIGNMENT)' Player='que1124'
21:52:53 [INFO] +- Building action 'On DEATH' for Looter/1568 ---------+
21:52:53 [INFO] Starting InstantQueue 'ZENEINDDND'...
21:52:53 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:53 [INFO] +> Executing 'FLAG': flag_name='E.KILLEDLOOTERS'
Action/Value='INCREASE(1)' flag_target='p@que1124'
21:52:53 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:53 [INFO] Filled tag
<player.flag[e.killedLooters].is[OR_MORE].than[3]> with
'false'.
21:52:53 [INFO] Filled tag <&8> with ''.
21:52:53 [INFO] Filled tag <player.flag[e.killedLooters]> with '2.0'.
21:52:53 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:53 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:53 [INFO] Filled tag <&8> with ''.
21:52:53 [INFO] Filled tag <player.flag[e.killedLooters]> with '2.0'.
21:52:53 [INFO] +> Executing 'NARRATE': Narrating='You have killed 2.0/3
looters.' Targets='[p@que1124]'
21:52:53 [INFO] Completing queue 'ZENEINDDND'.
21:52:53 [INFO] Filled tag <npc.location> with
'l@958.5358236917084,4.582682742506544,232.606235289113,9.87823,861.0292,new'.
21:52:53 [INFO] Filled tag <npc.flag[respawn_location] ||
l@958.5358236917084,4.582682742506544,232.606235289113,9.87823,861.0292,new>
with
'l@958.5358236917084,4.582682742506544,232.606235289113,9.87823,861.0292,new'.
21:52:54 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:54 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:54 [INFO] Starting InstantQueue 'NDDDEEZNEE'...
21:52:54 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:54 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:54 [INFO] +> Executing 'DEFINE': queue='NDDDEEZNEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:54 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:54 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:54 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:54 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:54 [INFO] Filled tag <npc> with 'n@1582'.
21:52:54 [INFO] Filled tag <player.location> with
'l@956.0891462325526,4.936124979236453,234.4129761093813,9.085546,232.4298,new'.
21:52:54 [INFO] Filled tag
<npc.location.add[l@956.0891462325526,4.936124979236453,234.4129761093813,9.085546,232.4298,new].div[2]>
with
'l@956.9480859804803,4.468062489618227,233.827142918523,-23.540375,55.7957,new'.
21:52:54 [INFO] +> Executing 'WALKTO':
location='l@956.9480859804803,4.468062489618227,233.827142918523,-23.540375,55.7957,new'
speed='1.5' npcs='[Medic/1582]'
21:52:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:54 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:54 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:54 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:54 [INFO] +> Executing 'QUEUE': Queue='NDDDEEZNEE' Action='CLEAR'
21:52:54 [INFO] Completing queue 'NDDDEEZNEE'.
21:52:54 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:54 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:54 [INFO] Starting InstantQueue 'NDZZZNNZNE'...
21:52:54 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:54 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:54 [INFO] +> Executing 'DEFINE': queue='NDZZZNNZNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:54 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:54 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:54 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:54 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:54 [INFO] Filled tag <npc> with 'n@1582'.
21:52:54 [INFO] Filled tag <player.location> with
'l@955.5277434534942,4.304213417929743,234.8098038678661,11.035546,233.4798,new'.
21:52:54 [INFO] Filled tag
<npc.location.add[l@955.5277434534942,4.304213417929743,234.8098038678661,11.035546,233.4798,new].div[2]>
with
'l@956.1997661384449,4.1521067089648716,234.1181177077163,0.0,78.806015,new'.
21:52:54 [INFO] +> Executing 'WALKTO':
location='l@956.1997661384449,4.1521067089648716,234.1181177077163,0.0,78.806015,new'
speed='1.5' npcs='[Medic/1582]'
21:52:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:54 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:54 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:54 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:54 [INFO] +> Executing 'QUEUE': Queue='NDZZZNNZNE' Action='CLEAR'
21:52:54 [INFO] Completing queue 'NDZZZNNZNE'.
21:52:54 [INFO] +> Executing 'Action': Type='On death' NPC='Looter/1569'
Container='LOOTER(ASSIGNMENT)' Player='que1124'
21:52:54 [INFO] +- Building action 'On DEATH' for Looter/1569 ---------+
21:52:54 [INFO] Starting InstantQueue 'ZNDIEDNEZE'...
21:52:54 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:54 [INFO] +> Executing 'FLAG': flag_name='E.KILLEDLOOTERS'
Action/Value='INCREASE(1)' flag_target='p@que1124'
21:52:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:54 [INFO] Filled tag
<player.flag[e.killedLooters].is[OR_MORE].than[3]> with
'true'.
21:52:54 [INFO] Filled tag <&8> with ''.
21:52:54 [INFO] Filled tag <player.flag[e.killedLooters]> with '3.0'.
21:52:54 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:54 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:54 [INFO] +> Executing 'FLAG': flag_name='e.looters'
Action/Value='SET_BOOLEAN(true)' flag_target='p@que1124'
21:52:54 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:54 [INFO] Filled tag <&8> with ''.
21:52:54 [INFO] +> Executing 'NARRATE': Narrating='You have killed all 3
looters return to Lythis.' Targets='[p@que1124]'
21:52:54 [INFO] Completing queue 'ZNDIEDNEZE'.
21:52:54 [INFO] Filled tag <npc.location> with
'l@956.8161559348429,4.0,233.42629092645467,-17.959208,-644.83887,new'.
21:52:54 [INFO] Filled tag <npc.flag[respawn_location] ||
l@956.8161559348429,4.0,233.42629092645467,-17.959208,-644.83887,new>
with
'l@956.8161559348429,4.0,233.42629092645467,-17.959208,-644.83887,new'.
21:52:54 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:54 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:54 [INFO] Starting InstantQueue 'NNZENNEIDE'...
21:52:54 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:54 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:54 [INFO] +> Executing 'DEFINE': queue='NNZENNEIDE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:54 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:54 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:54 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:54 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:54 [INFO] Filled tag <npc> with 'n@1582'.
21:52:54 [INFO] Filled tag <player.location> with
'l@954.9119540521956,4.635885005354882,235.43947013825874,11.035546,233.4798,new'.
21:52:54 [INFO] Filled tag
<npc.location.add[l@954.9119540521956,4.635885005354882,235.43947013825874,11.035546,233.4798,new].div[2]>
with
'l@955.6192471952816,4.317942502677441,234.77602320336734,-11.8762245,47.68138,new'.
21:52:54 [INFO] +> Executing 'WALKTO':
location='l@955.6192471952816,4.317942502677441,234.77602320336734,-11.8762245,47.68138,new'
speed='1.5' npcs='[Medic/1582]'
21:52:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:54 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:54 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:54 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:54 [INFO] +> Executing 'QUEUE': Queue='NNZENNEIDE' Action='CLEAR'
21:52:54 [INFO] Completing queue 'NNZENNEIDE'.
21:52:54 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:54 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:54 [INFO] Starting InstantQueue 'EEENNNENDN'...
21:52:54 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:54 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:54 [INFO] +> Executing 'DEFINE': queue='EEENNNENDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:54 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:54 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:54 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:54 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:54 [INFO] Filled tag <npc> with 'n@1582'.
21:52:54 [INFO] Filled tag <player.location> with
'l@954.356213862158,4.786081231574538,236.0932821265381,11.635545,233.17982,new'.
21:52:54 [INFO] Filled tag
<npc.location.add[l@954.356213862158,4.786081231574538,236.0932821265381,11.635545,233.17982,new].div[2]>
with
'l@955.1119230349348,4.393040615787269,235.210485360612,-22.716043,40.57776,new'.
21:52:54 [INFO] +> Executing 'WALKTO':
location='l@955.1119230349348,4.393040615787269,235.210485360612,-22.716043,40.57776,new'
speed='1.5' npcs='[Medic/1582]'
21:52:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:54 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:54 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:54 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:54 [INFO] +> Executing 'QUEUE': Queue='EEENNNENDN' Action='CLEAR'
21:52:54 [INFO] Completing queue 'EEENNNENDN'.
21:52:54 [INFO] +> Executing 'Action': Type='On death' NPC='Looter/1572'
Container='LOOTER(ASSIGNMENT)' Player='que1124'
21:52:54 [INFO] +- Building action 'On DEATH' for Looter/1572 ---------+
21:52:54 [INFO] Starting InstantQueue 'DENDDZNNNI'...
21:52:54 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:54 [INFO] +> Executing 'FLAG': flag_name='E.KILLEDLOOTERS'
Action/Value='INCREASE(1)' flag_target='p@que1124'
21:52:54 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:54 [INFO] Filled tag
<player.flag[e.killedLooters].is[OR_MORE].than[3]> with
'true'.
21:52:54 [INFO] Filled tag <&8> with ''.
21:52:54 [INFO] Filled tag <player.flag[e.killedLooters]> with '4.0'.
21:52:54 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:54 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:54 [INFO] +> Executing 'FLAG': flag_name='e.looters'
Action/Value='SET_BOOLEAN(true)' flag_target='p@que1124'
21:52:54 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:54 [INFO] Filled tag <&8> with ''.
21:52:54 [INFO] +> Executing 'NARRATE': Narrating='You have killed all 3
looters return to Lythis.' Targets='[p@que1124]'
21:52:54 [INFO] Completing queue 'DENDDZNNNI'.
21:52:54 [INFO] Filled tag <npc.location> with
'l@955.6327953041377,4.0,234.37578941010747,-19.28144,45.229233,new'.
21:52:54 [INFO] Filled tag <npc.flag[respawn_location] ||
l@955.6327953041377,4.0,234.37578941010747,-19.28144,45.229233,new>
with
'l@955.6327953041377,4.0,234.37578941010747,-19.28144,45.229233,new'.
21:52:55 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:55 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:55 [INFO] Starting InstantQueue 'ENEEENNENE'...
21:52:55 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:55 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:55 [INFO] +> Executing 'DEFINE': queue='ENEEENNENE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:55 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:55 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:55 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:55 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:55 [INFO] Filled tag <npc> with 'n@1582'.
21:52:55 [INFO] Filled tag <player.location> with
'l@954.0321858060747,4.0,236.47449160428334,13.735544,218.47984,new'.
21:52:55 [INFO] Filled tag
<npc.location.add[l@954.0321858060747,4.0,236.47449160428334,13.735544,218.47984,new].div[2]>
with
'l@954.829734516735,4.0,235.78438364082464,0.0,17.41278,new'.
21:52:55 [INFO] +> Executing 'WALKTO':
location='l@954.829734516735,4.0,235.78438364082464,0.0,17.41278,new'
speed='1.5' npcs='[Medic/1582]'
21:52:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:55 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:55 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:55 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:55 [INFO] +> Executing 'QUEUE': Queue='ENEEENNENE' Action='CLEAR'
21:52:55 [INFO] Completing queue 'ENEEENNENE'.
21:52:55 [INFO] +> Executing 'Action': Type='On death' NPC='Looter/1571'
Container='LOOTER(ASSIGNMENT)' Player='que1124'
21:52:55 [INFO] +- Building action 'On DEATH' for Looter/1571 ---------+
21:52:55 [INFO] Starting InstantQueue 'DNNEZNENNI'...
21:52:55 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:55 [INFO] +> Executing 'FLAG': flag_name='E.KILLEDLOOTERS'
Action/Value='INCREASE(1)' flag_target='p@que1124'
21:52:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:55 [INFO] Filled tag
<player.flag[e.killedLooters].is[OR_MORE].than[3]> with
'true'.
21:52:55 [INFO] Filled tag <&8> with ''.
21:52:55 [INFO] Filled tag <player.flag[e.killedLooters]> with '5.0'.
21:52:55 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:55 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:55 [INFO] +> Executing 'FLAG': flag_name='e.looters'
Action/Value='SET_BOOLEAN(true)' flag_target='p@que1124'
21:52:55 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:55 [INFO] Filled tag <&8> with ''.
21:52:55 [INFO] +> Executing 'NARRATE': Narrating='You have killed all 3
looters return to Lythis.' Targets='[p@que1124]'
21:52:55 [INFO] Completing queue 'DNNEZNENNI'.
21:52:55 [INFO] Filled tag <npc.location> with
'l@955.1110002941723,4.0,234.90541542953522,0.0,45.83374,new'.
21:52:55 [INFO] Filled tag <npc.flag[respawn_location] ||
l@955.1110002941723,4.0,234.90541542953522,0.0,45.83374,new>
with
'l@955.1110002941723,4.0,234.90541542953522,0.0,45.83374,new'.
21:52:55 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:55 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:55 [INFO] Starting InstantQueue 'DEDZDIENND'...
21:52:55 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:55 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:55 [INFO] +> Executing 'DEFINE': queue='DEDZDIENND'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:55 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:55 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:55 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:55 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:55 [INFO] Filled tag <npc> with 'n@1582'.
21:52:55 [INFO] Filled tag <player.location> with
'l@954.0033528141801,4.0,236.50841277121827,11.935545,218.32985,new'.
21:52:55 [INFO] Filled tag
<npc.location.add[l@954.0033528141801,4.0,236.50841277121827,11.935545,218.32985,new].div[2]>
with
'l@954.4565033246869,4.0,235.96090547571845,0.0,74.90721,new'.
21:52:55 [INFO] +> Executing 'WALKTO':
location='l@954.4565033246869,4.0,235.96090547571845,0.0,74.90721,new'
speed='1.5' npcs='[Medic/1582]'
21:52:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:55 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:55 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:55 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:55 [INFO] +> Executing 'QUEUE': Queue='DEDZDIENND' Action='CLEAR'
21:52:55 [INFO] Completing queue 'DEDZDIENND'.
21:52:55 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:55 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:55 [INFO] Starting InstantQueue 'ZDNEEIEEIN'...
21:52:55 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:55 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:55 [INFO] +> Executing 'DEFINE': queue='ZDNEEIEEIN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:55 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:55 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:55 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:55 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:55 [INFO] Filled tag <npc> with 'n@1582'.
21:52:55 [INFO] Filled tag <player.location> with
'l@954.0033528141801,4.0,236.50841277121827,11.3355465,228.82985,new'.
21:52:55 [INFO] Filled tag
<npc.location.add[l@954.0033528141801,4.0,236.50841277121827,11.3355465,228.82985,new].div[2]>
with
'l@954.4565033246869,4.0,235.96090547571845,0.0,39.613235,new'.
21:52:55 [INFO] +> Executing 'WALKTO':
location='l@954.4565033246869,4.0,235.96090547571845,0.0,39.613235,new'
speed='1.5' npcs='[Medic/1582]'
21:52:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:55 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:55 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:55 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:55 [INFO] +> Executing 'QUEUE': Queue='ZDNEEIEEIN' Action='CLEAR'
21:52:55 [INFO] Completing queue 'ZDNEEIEEIN'.
21:52:55 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:55 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:55 [INFO] Starting InstantQueue 'EZZEIDNZZZ'...
21:52:55 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:55 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:55 [INFO] +> Executing 'DEFINE': queue='EZZEIDNZZZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:55 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:55 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:55 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:55 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:55 [INFO] Filled tag <npc> with 'n@1582'.
21:52:55 [INFO] Filled tag <player.location> with
'l@954.0033528141801,4.0,236.50841277121827,10.885547,227.77986,new'.
21:52:55 [INFO] Filled tag
<npc.location.add[l@954.0033528141801,4.0,236.50841277121827,10.885547,227.77986,new].div[2]>
with
'l@954.4565033246869,4.0,235.96090547571845,0.0,39.613235,new'.
21:52:55 [INFO] +> Executing 'WALKTO':
location='l@954.4565033246869,4.0,235.96090547571845,0.0,39.613235,new'
speed='1.5' npcs='[Medic/1582]'
21:52:55 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:55 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:55 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:55 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:55 [INFO] +> Executing 'QUEUE': Queue='EZZEIDNZZZ' Action='CLEAR'
21:52:55 [INFO] Completing queue 'EZZEIDNZZZ'.
21:52:56 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:56 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:56 [INFO] Starting InstantQueue 'EEDIZEZENN'...
21:52:56 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:56 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:56 [INFO] +> Executing 'DEFINE': queue='EEDIZEZENN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:56 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:56 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:56 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:56 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:56 [INFO] Filled tag <npc> with 'n@1582'.
21:52:56 [INFO] Filled tag <player.location> with
'l@953.6301497740151,4.964552491403375,237.11329847680497,11.485546,218.32986,new'.
21:52:56 [INFO] Filled tag
<npc.location.add[l@953.6301497740151,4.964552491403375,237.11329847680497,11.485546,218.32986,new].div[2]>
with
'l@954.2699018046044,4.482276245701687,236.26334832851177,-24.316025,37.255913,new'.
21:52:56 [INFO] +> Executing 'WALKTO':
location='l@954.2699018046044,4.482276245701687,236.26334832851177,-24.316025,37.255913,new'
speed='1.5' npcs='[Medic/1582]'
21:52:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:56 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:56 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:56 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:56 [INFO] +> Executing 'QUEUE': Queue='EEDIZEZENN' Action='CLEAR'
21:52:56 [INFO] Completing queue 'EEDIZEZENN'.
21:52:56 [INFO] +> Executing 'Action': Type='On death' NPC='Looter/1570'
Container='LOOTER(ASSIGNMENT)' Player='que1124'
21:52:56 [INFO] +- Building action 'On DEATH' for Looter/1570 ---------+
21:52:56 [INFO] Starting InstantQueue 'EDDEIIENNE'...
21:52:56 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:56 [INFO] +> Executing 'FLAG': flag_name='E.KILLEDLOOTERS'
Action/Value='INCREASE(1)' flag_target='p@que1124'
21:52:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:56 [INFO] Filled tag
<player.flag[e.killedLooters].is[OR_MORE].than[3]> with
'true'.
21:52:56 [INFO] Filled tag <&8> with ''.
21:52:56 [INFO] Filled tag <player.flag[e.killedLooters]> with '6.0'.
21:52:56 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:56 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:56 [INFO] +> Executing 'FLAG': flag_name='e.looters'
Action/Value='SET_BOOLEAN(true)' flag_target='p@que1124'
21:52:56 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:56 [INFO] Filled tag <&8> with ''.
21:52:56 [INFO] +> Executing 'NARRATE': Narrating='You have killed all 3
looters return to Lythis.' Targets='[p@que1124]'
21:52:56 [INFO] Completing queue 'EDDEIIENNE'.
21:52:56 [INFO] Filled tag <npc.location> with
'l@953.6871894861333,4.0,236.3274115814583,-34.306564,-672.6689,new'.
21:52:56 [INFO] Filled tag <npc.flag[respawn_location] ||
l@953.6871894861333,4.0,236.3274115814583,-34.306564,-672.6689,new>
with
'l@953.6871894861333,4.0,236.3274115814583,-34.306564,-672.6689,new'.
21:52:56 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:56 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:56 [INFO] Starting InstantQueue 'NDNZENDNDI'...
21:52:56 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:56 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:56 [INFO] +> Executing 'DEFINE': queue='NDNZENDNDI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:56 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:56 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:56 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:56 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:56 [INFO] Filled tag <npc> with 'n@1582'.
21:52:56 [INFO] Filled tag <player.location> with
'l@953.6901595915381,4.0,237.10858109191048,11.485546,218.32986,new'.
21:52:56 [INFO] Filled tag
<npc.location.add[l@953.6901595915381,4.0,237.10858109191048,11.485546,218.32986,new].div[2]>
with
'l@954.1582187478091,4.0,236.6368624505949,0.0,20.657867,new'.
21:52:56 [INFO] +> Executing 'WALKTO':
location='l@954.1582187478091,4.0,236.6368624505949,0.0,20.657867,new'
speed='1.5' npcs='[Medic/1582]'
21:52:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:56 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:56 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:56 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:56 [INFO] +> Executing 'QUEUE': Queue='NDNZENDNDI' Action='CLEAR'
21:52:56 [INFO] Completing queue 'NDNZENDNDI'.
21:52:56 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:56 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:56 [INFO] Starting InstantQueue 'ZENDNENEZZ'...
21:52:56 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:56 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:56 [INFO] +> Executing 'DEFINE': queue='ZENDNENEZZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:56 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:56 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:56 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:56 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:56 [INFO] Filled tag <npc> with 'n@1582'.
21:52:56 [INFO] Filled tag <player.location> with
'l@954.2054248660725,4.0,236.6332384277797,13.435545,202.72987,new'.
21:52:56 [INFO] Filled tag
<npc.location.add[l@954.2054248660725,4.0,236.6332384277797,13.435545,202.72987,new].div[2]>
with
'l@954.4158513850762,4.0,236.39919111852953,0.0,49.055176,new'.
21:52:56 [INFO] +> Executing 'WALKTO':
location='l@954.4158513850762,4.0,236.39919111852953,0.0,49.055176,new'
speed='1.5' npcs='[Medic/1582]'
21:52:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:56 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:52:56 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:56 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:56 [INFO] Filled tag <util.random.int[3].to[6]> with '4'.
21:52:56 [INFO] +> Executing 'DEFINE': queue='ZENDNENEZZ'
definition='time' value='4'
21:52:56 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:52:56 [INFO] Filled definition %time% with '4'.
21:52:56 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='80t'
npc='n@1582'
21:52:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:56 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:52:56 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'true'.
21:52:56 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:56 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:52:56 [INFO] Filled definition %time% with '4'.
21:52:56 [INFO] Filled definition %owner% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:56 [INFO] +> Executing 'RUN': Container='MEDIC(ASSIGNMENT)'
path='heal' local='true' delay='80t'
21:52:56 [INFO] Adding definition %1% as
p@8c93447a-60dd-3f48-ace4-d112d42cf3f2
21:52:56 [INFO] Delaying TimedQueue 'NZDDENEINE' for '80t'...
21:52:56 [INFO] Completing queue 'ZENDNENEZZ'.
21:52:56 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:52:56 [INFO] Filled tag <npc> with 'n@1582'.
21:52:56 [INFO] +> Executing 'ANIMATE': animation='ARM_SWING'
entities='[n@1582]'
21:52:56 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:56 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:56 [INFO] Starting InstantQueue 'ENENEIEZNN'...
21:52:56 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:56 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:56 [INFO] +> Executing 'DEFINE': queue='ENENEIEZNN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:56 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:56 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:56 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:56 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:56 [INFO] Filled tag <npc> with 'n@1582'.
21:52:56 [INFO] Filled tag <player.location> with
'l@955.1182040014953,4.0,236.88461571550442,16.435545,145.12988,new'.
21:52:56 [INFO] Filled tag
<npc.location.add[l@955.1182040014953,4.0,236.88461571550442,16.435545,145.12988,new].div[2]>
with
'l@954.8722409527877,4.0,236.5248797623919,0.0,-27.937332,new'.
21:52:56 [INFO] +> Executing 'WALKTO':
location='l@954.8722409527877,4.0,236.5248797623919,0.0,-27.937332,new'
speed='1.5' npcs='[Medic/1582]'
21:52:56 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:56 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:56 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:56 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:56 [INFO] +> Executing 'QUEUE': Queue='ENENEIEZNN' Action='CLEAR'
21:52:56 [INFO] Completing queue 'ENENEIEZNN'.
21:52:57 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:57 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:57 [INFO] Starting InstantQueue 'DNENZNZDZN'...
21:52:57 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:57 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:57 [INFO] +> Executing 'DEFINE': queue='DNENZNZDZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:57 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:57 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:57 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:57 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:57 [INFO] Filled tag <npc> with 'n@1582'.
21:52:57 [INFO] Filled tag <player.location> with
'l@955.3646490106541,4.0,237.82826812752887,17.935543,120.52988,new'.
21:52:57 [INFO] Filled tag
<npc.location.add[l@955.3646490106541,4.0,237.82826812752887,17.935543,120.52988,new].div[2]>
with
'l@954.9954634573671,4.0,236.99670596840411,0.0,-27.316727,new'.
21:52:57 [INFO] +> Executing 'WALKTO':
location='l@954.9954634573671,4.0,236.99670596840411,0.0,-27.316727,new'
speed='1.5' npcs='[Medic/1582]'
21:52:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:57 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:57 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:57 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:57 [INFO] +> Executing 'QUEUE': Queue='DNENZNZDZN' Action='CLEAR'
21:52:57 [INFO] Completing queue 'DNENZNZDZN'.
21:52:57 [INFO] +- Executing dCommand: HEAL/p@que1124 ---------+
21:52:57 [INFO] Filled definition %1% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:57 [INFO] +> Executing 'HEAL': amount='10'
entities='[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]'
21:52:57 [INFO] Completing queue 'NNDZEEZNDE'.
21:52:57 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:57 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:57 [INFO] Starting InstantQueue 'EZNINDINIZ'...
21:52:57 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:57 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:57 [INFO] +> Executing 'DEFINE': queue='EZNINDINIZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:57 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:57 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:57 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:57 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:57 [INFO] Filled tag <npc> with 'n@1582'.
21:52:57 [INFO] Filled tag <player.location> with
'l@954.7525653624848,4.0,238.51637765058666,16.135546,145.87987,new'.
21:52:57 [INFO] Filled tag
<npc.location.add[l@954.7525653624848,4.0,238.51637765058666,16.135546,145.87987,new].div[2]>
with
'l@954.6894216332823,4.0,237.34076072993298,0.0,-7.681587,new'.
21:52:57 [INFO] +> Executing 'WALKTO':
location='l@954.6894216332823,4.0,237.34076072993298,0.0,-7.681587,new'
speed='1.5' npcs='[Medic/1582]'
21:52:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:57 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:57 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:57 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:57 [INFO] +> Executing 'QUEUE': Queue='EZNINDINIZ' Action='CLEAR'
21:52:57 [INFO] Completing queue 'EZNINDINIZ'.
21:52:57 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:57 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:57 [INFO] Starting InstantQueue 'IDZZNDEEEE'...
21:52:57 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:57 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:57 [INFO] +> Executing 'DEFINE': queue='IDZZNDEEEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:57 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:57 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:57 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:57 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:57 [INFO] Filled tag <npc> with 'n@1582'.
21:52:57 [INFO] Filled tag <player.location> with
'l@954.7617224341291,4.0,237.72958450900296,11.635547,222.07985,new'.
21:52:57 [INFO] Filled tag
<npc.location.add[l@954.7617224341291,4.0,237.72958450900296,11.635547,222.07985,new].div[2]>
with
'l@954.6491231553725,4.0,237.42193826365877,0.0,5.4070816,new'.
21:52:57 [INFO] +> Executing 'WALKTO':
location='l@954.6491231553725,4.0,237.42193826365877,0.0,5.4070816,new'
speed='1.5' npcs='[Medic/1582]'
21:52:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:57 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:57 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:57 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:57 [INFO] +> Executing 'QUEUE': Queue='IDZZNDEEEE' Action='CLEAR'
21:52:57 [INFO] Completing queue 'IDZZNDEEEE'.
21:52:57 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:57 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:57 [INFO] Starting InstantQueue 'IEIENEEZNZ'...
21:52:57 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:57 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:57 [INFO] +> Executing 'DEFINE': queue='IEIENEEZNZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:57 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:57 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:57 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:57 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:57 [INFO] Filled tag <npc> with 'n@1582'.
21:52:57 [INFO] Filled tag <player.location> with
'l@955.6496486906183,4.0,236.69542024762927,11.485547,221.47984,new'.
21:52:57 [INFO] Filled tag
<npc.location.add[l@955.6496486906183,4.0,236.69542024762927,11.485547,221.47984,new].div[2]>
with
'l@955.0854614820528,4.0,236.98545691186018,0.0,248.52124,new'.
21:52:57 [INFO] +> Executing 'WALKTO':
location='l@955.0854614820528,4.0,236.98545691186018,0.0,248.52124,new'
speed='1.5' npcs='[Medic/1582]'
21:52:57 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:57 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:57 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:57 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:57 [INFO] +> Executing 'QUEUE': Queue='IEIENEEZNZ' Action='CLEAR'
21:52:57 [INFO] Completing queue 'IEIENEEZNZ'.
21:52:58 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:58 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:58 [INFO] Starting InstantQueue 'EIIEZENEZZ'...
21:52:58 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:58 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:58 [INFO] +> Executing 'DEFINE': queue='EIIEZENEZZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:58 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:58 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:58 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:58 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:58 [INFO] Filled tag <npc> with 'n@1582'.
21:52:58 [INFO] Filled tag <player.location> with
'l@956.3328819297192,4.0,235.48554373175523,10.585547,203.47986,new'.
21:52:58 [INFO] Filled tag
<npc.location.add[l@956.3328819297192,4.0,235.48554373175523,10.585547,203.47986,new].div[2]>
with
'l@955.7419169409293,4.0,236.13105451279688,0.0,231.60852,new'.
21:52:58 [INFO] +> Executing 'WALKTO':
location='l@955.7419169409293,4.0,236.13105451279688,0.0,231.60852,new'
speed='1.5' npcs='[Medic/1582]'
21:52:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:58 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:58 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:58 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:58 [INFO] +> Executing 'QUEUE': Queue='EIIEZENEZZ' Action='CLEAR'
21:52:58 [INFO] Completing queue 'EIIEZENEZZ'.
21:52:58 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:58 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:58 [INFO] Starting InstantQueue 'ZZDIIENNDN'...
21:52:58 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:58 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:58 [INFO] +> Executing 'DEFINE': queue='ZZDIIENNDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:58 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:58 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:58 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:58 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:58 [INFO] Filled tag <npc> with 'n@1582'.
21:52:58 [INFO] Filled tag <player.location> with
'l@956.8979989531911,4.0,234.20240151107834,10.585547,203.47986,new'.
21:52:58 [INFO] Filled tag
<npc.location.add[l@956.8979989531911,4.0,234.20240151107834,10.585547,203.47986,new].div[2]>
with
'l@956.0244754526652,4.0,235.48948340245846,0.0,215.20941,new'.
21:52:58 [INFO] +> Executing 'WALKTO':
location='l@956.0244754526652,4.0,235.48948340245846,0.0,215.20941,new'
speed='1.5' npcs='[Medic/1582]'
21:52:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:58 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:58 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:58 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:58 [INFO] +> Executing 'QUEUE': Queue='ZZDIIENNDN' Action='CLEAR'
21:52:58 [INFO] Completing queue 'ZZDIIENNDN'.
21:52:58 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:58 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:58 [INFO] Starting InstantQueue 'NDNNEZEEIE'...
21:52:58 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:58 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:58 [INFO] +> Executing 'DEFINE': queue='NDNNEZEEIE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:58 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:58 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:58 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:58 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:58 [INFO] Filled tag <npc> with 'n@1582'.
21:52:58 [INFO] Filled tag <player.location> with
'l@957.4505838972605,4.0,232.91286127580156,11.035546,201.37987,new'.
21:52:58 [INFO] Filled tag
<npc.location.add[l@957.4505838972605,4.0,232.91286127580156,11.035546,201.37987,new].div[2]>
with
'l@956.6469981177104,4.0,234.51705620545223,0.0,226.58322,new'.
21:52:58 [INFO] +> Executing 'WALKTO':
location='l@956.6469981177104,4.0,234.51705620545223,0.0,226.58322,new'
speed='1.5' npcs='[Medic/1582]'
21:52:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:58 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:58 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:58 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:58 [INFO] +> Executing 'QUEUE': Queue='NDNNEZEEIE' Action='CLEAR'
21:52:58 [INFO] Completing queue 'NDNNEZEEIE'.
21:52:58 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:58 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:58 [INFO] Starting InstantQueue 'NNDNEEEIIZ'...
21:52:58 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:58 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:58 [INFO] +> Executing 'DEFINE': queue='NNDNEEEIIZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:58 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:58 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:58 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:58 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:58 [INFO] Filled tag <npc> with 'n@1582'.
21:52:58 [INFO] Filled tag <player.location> with
'l@957.7974856646388,4.0,231.5596861500831,14.185548,185.47987,new'.
21:52:58 [INFO] Filled tag
<npc.location.add[l@957.7974856646388,4.0,231.5596861500831,14.185548,185.47987,new].div[2]>
with
'l@957.1232099656942,4.0,233.17037619872764,0.0,193.74902,new'.
21:52:58 [INFO] +> Executing 'WALKTO':
location='l@957.1232099656942,4.0,233.17037619872764,0.0,193.74902,new'
speed='1.5' npcs='[Medic/1582]'
21:52:58 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:58 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:58 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:58 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:58 [INFO] +> Executing 'QUEUE': Queue='NNDNEEEIIZ' Action='CLEAR'
21:52:58 [INFO] Completing queue 'NNDNEEEIIZ'.
21:52:59 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:59 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:59 [INFO] Starting InstantQueue 'DEIZNNEEEZ'...
21:52:59 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:59 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:59 [INFO] +> Executing 'DEFINE': queue='DEIZNNEEEZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:59 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:59 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:59 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:59 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:59 [INFO] Filled tag <npc> with 'n@1582'.
21:52:59 [INFO] Filled tag <player.location> with
'l@957.8072348974756,4.0,230.16295749854743,14.185548,176.3299,new'.
21:52:59 [INFO] Filled tag
<npc.location.add[l@957.8072348974756,4.0,230.16295749854743,14.185548,176.3299,new].div[2]>
with
'l@957.5283482396259,4.0,231.92605252420802,0.0,226.53372,new'.
21:52:59 [INFO] +> Executing 'WALKTO':
location='l@957.5283482396259,4.0,231.92605252420802,0.0,226.53372,new'
speed='1.5' npcs='[Medic/1582]'
21:52:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:59 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:59 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:59 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:59 [INFO] +> Executing 'QUEUE': Queue='DEIZNNEEEZ' Action='CLEAR'
21:52:59 [INFO] Completing queue 'DEIZNNEEEZ'.
21:52:59 [INFO] +> Executing 'Action': Type='On enter proximity'
NPC='Faulen/1581' Container='FAULEN(ASSIGNMENT)'
Player='que1124'
21:52:59 [INFO] +- Building action 'On ENTER PROXIMITY' for Faulen/1581
---------+
21:52:59 [INFO] Starting InstantQueue 'ZINNIIENIN'...
21:52:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:59 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:59 [INFO] Filled tag
<npc.flag[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:59 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:59 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:52:59 [INFO] Filled tag <&7> with ''.
21:52:59 [INFO] Filled tag <&b> with ''.
21:52:59 [INFO] Filled tag <&7> with ''.
21:52:59 [INFO] Filled tag <&co> with ':'.
21:52:59 [INFO] +> Executing 'NARRATE': Narrating='[Faulen -> You]: Well,
if it isn't the Rat-slayer! You've come awful close to
ruining our plans.' Targets='[p@que1124]'
21:52:59 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
21:52:59 [INFO] +> Executing 'WAIT': queue='ZINNIIENIN' delay='60t'
21:52:59 [INFO] Forcing queue ZINNIIENIN into a timed queue...
21:52:59 [INFO] Completing queue 'ZINNIIENIN'.
21:52:59 [INFO] Starting TimedQueue 'ZINNIIENIN'...
21:52:59 [INFO] Re-completing queue 'ZINNIIENIN'.
21:52:59 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:59 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:59 [INFO] Starting InstantQueue 'ENNZNENEZZ'...
21:52:59 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:59 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:59 [INFO] +> Executing 'DEFINE': queue='ENNZNENEZZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:59 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:59 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:59 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:59 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:59 [INFO] Filled tag <npc> with 'n@1582'.
21:52:59 [INFO] Filled tag <player.location> with
'l@957.7313166102101,5.249187078744681,228.53673742195065,13.885549,176.3299,new'.
21:52:59 [INFO] Filled tag
<npc.location.add[l@957.7313166102101,5.249187078744681,228.53673742195065,13.885549,176.3299,new].div[2]>
with
'l@957.5595285271861,4.6245935393723405,230.64294610909252,0.0,185.29807,new'.
21:52:59 [INFO] +> Executing 'WALKTO':
location='l@957.5595285271861,4.6245935393723405,230.64294610909252,0.0,185.29807,new'
speed='1.5' npcs='[Medic/1582]'
21:52:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:59 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:59 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:59 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:59 [INFO] +> Executing 'QUEUE': Queue='ENNZNENEZZ' Action='CLEAR'
21:52:59 [INFO] Completing queue 'ENNZNENEZZ'.
21:52:59 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:59 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:59 [INFO] Starting InstantQueue 'INNENNZNEN'...
21:52:59 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:59 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:59 [INFO] +> Executing 'DEFINE': queue='INNENNZNEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:59 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:59 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:59 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:59 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:59 [INFO] Filled tag <npc> with 'n@1582'.
21:52:59 [INFO] Filled tag <player.location> with
'l@957.6554529255898,4.480710876331692,227.11049464977071,13.885549,176.47989,new'.
21:52:59 [INFO] Filled tag
<npc.location.add[l@957.6554529255898,4.480710876331692,227.11049464977071,13.885549,176.47989,new].div[2]>
with
'l@957.5644717469725,4.240355438165846,229.17930580622232,0.0,182.15427,new'.
21:52:59 [INFO] +> Executing 'WALKTO':
location='l@957.5644717469725,4.240355438165846,229.17930580622232,0.0,182.15427,new'
speed='1.5' npcs='[Medic/1582]'
21:52:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:59 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:59 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:59 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:59 [INFO] +> Executing 'QUEUE': Queue='INNENNZNEN' Action='CLEAR'
21:52:59 [INFO] Completing queue 'INNENNZNEN'.
21:52:59 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:52:59 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:52:59 [INFO] Starting InstantQueue 'NNDNIZZNEE'...
21:52:59 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:52:59 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:59 [INFO] +> Executing 'DEFINE': queue='NNDNIZZNEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:52:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:59 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:52:59 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:52:59 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:52:59 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:52:59 [INFO] Filled tag <npc> with 'n@1582'.
21:52:59 [INFO] Filled tag <player.location> with
'l@957.5486408496326,5.001335979112147,225.27126865390142,13.885549,176.47989,new'.
21:52:59 [INFO] Filled tag
<npc.location.add[l@957.5486408496326,5.001335979112147,225.27126865390142,13.885549,176.47989,new].div[2]>
with
'l@957.5243255145726,4.5006679895560735,227.56699833369936,0.0,180.38422,new'.
21:52:59 [INFO] +> Executing 'WALKTO':
location='l@957.5243255145726,4.5006679895560735,227.56699833369936,0.0,180.38422,new'
speed='1.5' npcs='[Medic/1582]'
21:52:59 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:52:59 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:52:59 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:52:59 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:52:59 [INFO] +> Executing 'QUEUE': Queue='NNDNIZZNEE' Action='CLEAR'
21:52:59 [INFO] Completing queue 'NNDNIZZNEE'.
21:53:00 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:00 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:00 [INFO] Starting InstantQueue 'IEIIIINDIE'...
21:53:00 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:00 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:00 [INFO] +> Executing 'DEFINE': queue='IEIIIINDIE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:00 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:00 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:00 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:00 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:00 [INFO] Filled tag <npc> with 'n@1582'.
21:53:00 [INFO] Filled tag <player.location> with
'l@957.4511434334536,5.0155550727022,223.64189650538066,13.885549,176.47989,new'.
21:53:00 [INFO] Filled tag
<npc.location.add[l@957.4511434334536,5.0155550727022,223.64189650538066,13.885549,176.47989,new].div[2]>
with
'l@957.4755626715628,4.5077775363510995,226.27562103354327,0.0,180.00055,new'.
21:53:00 [INFO] +> Executing 'WALKTO':
location='l@957.4755626715628,4.5077775363510995,226.27562103354327,0.0,180.00055,new'
speed='1.5' npcs='[Medic/1582]'
21:53:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:00 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:00 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:00 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:00 [INFO] +> Executing 'QUEUE': Queue='IEIIIINDIE' Action='CLEAR'
21:53:00 [INFO] Completing queue 'IEIIIINDIE'.
21:53:00 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:00 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:00 [INFO] Starting InstantQueue 'ENENNNNZZN'...
21:53:00 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:00 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:00 [INFO] +> Executing 'DEFINE': queue='ENENNNNZZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:00 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:00 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:00 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:00 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:00 [INFO] Filled tag <npc> with 'n@1582'.
21:53:00 [INFO] Filled tag <player.location> with
'l@957.3513563110107,4.0,221.9921894916692,13.885549,176.47989,new'.
21:53:00 [INFO] Filled tag
<npc.location.add[l@957.3513563110107,4.0,221.9921894916692,13.885549,176.47989,new].div[2]>
with
'l@957.4256680164713,4.0,224.69862595684174,0.0,180.00095,new'.
21:53:00 [INFO] +> Executing 'WALKTO':
location='l@957.4256680164713,4.0,224.69862595684174,0.0,180.00095,new'
speed='1.5' npcs='[Medic/1582]'
21:53:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:00 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:00 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:00 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:00 [INFO] +> Executing 'QUEUE': Queue='ENENNNNZZN' Action='CLEAR'
21:53:00 [INFO] Completing queue 'ENENNNNZZN'.
21:53:00 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:00 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:00 [INFO] Starting InstantQueue 'EDEEZIDEEN'...
21:53:00 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:00 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:00 [INFO] +> Executing 'DEFINE': queue='EDEEZIDEEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:00 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:00 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:00 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:00 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:00 [INFO] Filled tag <npc> with 'n@1582'.
21:53:00 [INFO] Filled tag <player.location> with
'l@957.2554100739962,4.0,220.44719975821033,18.83555,176.1799,new'.
21:53:00 [INFO] Filled tag
<npc.location.add[l@957.2554100739962,4.0,220.44719975821033,18.83555,176.1799,new].div[2]>
with
'l@957.3776948448843,4.0,223.15821321558855,0.0,180.0007,new'.
21:53:00 [INFO] +> Executing 'WALKTO':
location='l@957.3776948448843,4.0,223.15821321558855,0.0,180.0007,new'
speed='1.5' npcs='[Medic/1582]'
21:53:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:00 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:00 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:00 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:00 [INFO] +> Executing 'QUEUE': Queue='EDEEZIDEEN' Action='CLEAR'
21:53:00 [INFO] Completing queue 'EDEEZIDEEN'.
21:53:00 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:53:00 [INFO] Filled tag <npc> with 'n@1582'.
21:53:00 [INFO] +> Executing 'ANIMATE': animation='ARM_SWING'
entities='[n@1582]'
21:53:00 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:00 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:00 [INFO] Starting InstantQueue 'ZNNNNINDDN'...
21:53:00 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:00 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:00 [INFO] +> Executing 'DEFINE': queue='ZNNNNINDDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:00 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:00 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:00 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:00 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:00 [INFO] Filled tag <npc> with 'n@1582'.
21:53:00 [INFO] Filled tag <player.location> with
'l@957.2120993217682,4.0,219.73926467624915,19.58555,176.1799,new'.
21:53:00 [INFO] Filled tag
<npc.location.add[l@957.2120993217682,4.0,219.73926467624915,19.58555,176.1799,new].div[2]>
with
'l@957.3560394661946,4.0,222.03556225856317,0.0,180.001,new'.
21:53:00 [INFO] +> Executing 'WALKTO':
location='l@957.3560394661946,4.0,222.03556225856317,0.0,180.001,new'
speed='1.5' npcs='[Medic/1582]'
21:53:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:00 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:53:00 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:00 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:00 [INFO] Filled tag <util.random.int[3].to[6]> with '3'.
21:53:00 [INFO] +> Executing 'DEFINE': queue='ZNNNNINDDN'
definition='time' value='3'
21:53:00 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:53:00 [INFO] Filled definition %time% with '3'.
21:53:00 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='60t'
npc='n@1582'
21:53:00 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:00 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:53:00 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'false'.
21:53:00 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:00 [INFO] Completing queue 'ZNNNNINDDN'.
21:53:01 [INFO] +- Executing dCommand: HEAL/p@que1124 ---------+
21:53:01 [INFO] Filled definition %1% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:01 [INFO] +> Executing 'HEAL': amount='10'
entities='[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]'
21:53:01 [INFO] Completing queue 'NZDDENEINE'.
21:53:01 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:01 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:01 [INFO] Starting InstantQueue 'NNNNIDZEZN'...
21:53:01 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:01 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:01 [INFO] +> Executing 'DEFINE': queue='NNNNIDZEZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:01 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:01 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:01 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:01 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:01 [INFO] Filled tag <npc> with 'n@1582'.
21:53:01 [INFO] Filled tag <player.location> with
'l@957.2120993217682,4.0,219.69671169024707,19.58555,176.1799,new'.
21:53:01 [INFO] Filled tag
<npc.location.add[l@957.2120993217682,4.0,219.69671169024707,19.58555,176.1799,new].div[2]>
with
'l@957.3560394660697,4.0,221.24556520179283,0.0,180.00189,new'.
21:53:01 [INFO] +> Executing 'WALKTO':
location='l@957.3560394660697,4.0,221.24556520179283,0.0,180.00189,new'
speed='1.5' npcs='[Medic/1582]'
21:53:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:01 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:01 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:01 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:01 [INFO] +> Executing 'QUEUE': Queue='NNNNIDZEZN' Action='CLEAR'
21:53:01 [INFO] Completing queue 'NNNNIDZEZN'.
21:53:01 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:01 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:01 [INFO] Starting InstantQueue 'NNNEDDIENE'...
21:53:01 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:01 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:01 [INFO] +> Executing 'DEFINE': queue='NNNEDDIENE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:01 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:01 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:01 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:01 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:01 [INFO] Filled tag <npc> with 'n@1582'.
21:53:01 [INFO] Filled tag <player.location> with
'l@957.2382373536234,4.0,220.3140172825428,19.58555,176.1799,new'.
21:53:01 [INFO] Filled tag
<npc.location.add[l@957.2382373536234,4.0,220.3140172825428,19.58555,176.1799,new].div[2]>
with
'l@957.3691084819914,4.0,221.02326530344635,0.0,170.56686,new'.
21:53:01 [INFO] +> Executing 'WALKTO':
location='l@957.3691084819914,4.0,221.02326530344635,0.0,170.56686,new'
speed='1.5' npcs='[Medic/1582]'
21:53:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:01 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:01 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:01 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:01 [INFO] +> Executing 'QUEUE': Queue='NNNEDDIENE' Action='CLEAR'
21:53:01 [INFO] Completing queue 'NNNEDDIENE'.
21:53:01 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:01 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:01 [INFO] Starting InstantQueue 'NZDENENNEE'...
21:53:01 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:01 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:01 [INFO] +> Executing 'DEFINE': queue='NZDENENNEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:01 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:01 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:01 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:01 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:01 [INFO] Filled tag <npc> with 'n@1582'.
21:53:01 [INFO] Filled tag <player.location> with
'l@957.2447718615872,4.0,220.72528360952487,19.58555,176.1799,new'.
21:53:01 [INFO] Filled tag
<npc.location.add[l@957.2447718615872,4.0,220.72528360952487,19.58555,176.1799,new].div[2]>
with
'l@957.3723757359733,4.0,221.22889846693738,0.0,165.78186,new'.
21:53:01 [INFO] +> Executing 'WALKTO':
location='l@957.3723757359733,4.0,221.22889846693738,0.0,165.78186,new'
speed='1.5' npcs='[Medic/1582]'
21:53:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:01 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:01 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:01 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:01 [INFO] +> Executing 'QUEUE': Queue='NZDENENNEE' Action='CLEAR'
21:53:01 [INFO] Completing queue 'NZDENENNEE'.
21:53:01 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:01 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:01 [INFO] Starting InstantQueue 'NENEEIEIII'...
21:53:01 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:01 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:01 [INFO] +> Executing 'DEFINE': queue='NENEEIEIII'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:01 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:01 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:01 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:01 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:01 [INFO] Filled tag <npc> with 'n@1582'.
21:53:01 [INFO] Filled tag <player.location> with
'l@957.2447718615872,4.0,220.75886967720368,19.58555,176.1799,new'.
21:53:01 [INFO] Filled tag
<npc.location.add[l@957.2447718615872,4.0,220.75886967720368,19.58555,176.1799,new].div[2]>
with
'l@957.3723757359733,4.0,221.2456915007768,0.0,165.31227,new'.
21:53:01 [INFO] +> Executing 'WALKTO':
location='l@957.3723757359733,4.0,221.2456915007768,0.0,165.31227,new'
speed='1.5' npcs='[Medic/1582]'
21:53:01 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:01 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:01 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:01 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:01 [INFO] +> Executing 'QUEUE': Queue='NENEEIEIII' Action='CLEAR'
21:53:01 [INFO] Completing queue 'NENEEIEIII'.
21:53:02 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:02 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:02 [INFO] Starting InstantQueue 'EEIEIZZDID'...
21:53:02 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:02 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:02 [INFO] +> Executing 'DEFINE': queue='EEIEIZZDID'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:02 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:02 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:02 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:02 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:02 [INFO] Filled tag <npc> with 'n@1582'.
21:53:02 [INFO] Filled tag <player.location> with
'l@957.2447718615872,4.0,220.75886967720368,19.58555,176.1799,new'.
21:53:02 [INFO] Filled tag
<npc.location.add[l@957.2447718615872,4.0,220.75886967720368,19.58555,176.1799,new].div[2]>
with
'l@957.3723757359733,4.0,221.2456915007768,0.0,165.31227,new'.
21:53:02 [INFO] +> Executing 'WALKTO':
location='l@957.3723757359733,4.0,221.2456915007768,0.0,165.31227,new'
speed='1.5' npcs='[Medic/1582]'
21:53:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:02 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:02 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:02 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:02 [INFO] +> Executing 'QUEUE': Queue='EEIEIZZDID' Action='CLEAR'
21:53:02 [INFO] Completing queue 'EEIEIZZDID'.
21:53:02 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:02 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:02 [INFO] Starting InstantQueue 'ENEDIEZNED'...
21:53:02 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:02 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:02 [INFO] +> Executing 'DEFINE': queue='ENEDIEZNED'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:02 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:02 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:02 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:02 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:02 [INFO] Filled tag <npc> with 'n@1582'.
21:53:02 [INFO] Filled tag <player.location> with
'l@957.2447718615872,4.0,220.75886967720368,19.58555,176.1799,new'.
21:53:02 [INFO] Filled tag
<npc.location.add[l@957.2447718615872,4.0,220.75886967720368,19.58555,176.1799,new].div[2]>
with
'l@957.3723757359733,4.0,221.2456915007768,0.0,165.31227,new'.
21:53:02 [INFO] +> Executing 'WALKTO':
location='l@957.3723757359733,4.0,221.2456915007768,0.0,165.31227,new'
speed='1.5' npcs='[Medic/1582]'
21:53:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:02 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:02 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:02 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:02 [INFO] +> Executing 'QUEUE': Queue='ENEDIEZNED' Action='CLEAR'
21:53:02 [INFO] Completing queue 'ENEDIEZNED'.
21:53:02 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:02 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:02 [INFO] Starting InstantQueue 'NEZIINIDZI'...
21:53:02 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:02 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:02 [INFO] +> Executing 'DEFINE': queue='NEZIINIDZI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:02 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:02 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:02 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:02 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:02 [INFO] Filled tag <npc> with 'n@1582'.
21:53:02 [INFO] Filled tag <player.location> with
'l@957.2447718615872,4.0,220.75886967720368,19.58555,176.1799,new'.
21:53:02 [INFO] Filled tag
<npc.location.add[l@957.2447718615872,4.0,220.75886967720368,19.58555,176.1799,new].div[2]>
with
'l@957.3723757359733,4.0,221.2456915007768,0.0,165.31227,new'.
21:53:02 [INFO] +> Executing 'WALKTO':
location='l@957.3723757359733,4.0,221.2456915007768,0.0,165.31227,new'
speed='1.5' npcs='[Medic/1582]'
21:53:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:02 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:02 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:02 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:02 [INFO] +> Executing 'QUEUE': Queue='NEZIINIDZI' Action='CLEAR'
21:53:02 [INFO] Completing queue 'NEZIINIDZI'.
21:53:02 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:53:02 [INFO] Filled tag <&7> with ''.
21:53:02 [INFO] Filled tag <&b> with ''.
21:53:02 [INFO] Filled tag <&7> with ''.
21:53:02 [INFO] Filled tag <&co> with ':'.
21:53:02 [INFO] +> Executing 'NARRATE': Narrating='[Faulen -> You]: This
chaos is perfect for our business... and a weakling like
you will not stop us. Face me like a man... alone...'
Targets='[p@que1124]'
21:53:02 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:53:02 [INFO] Filled tag <npc> with 'n@1581'.
21:53:02 [INFO] +> Executing 'ANIMATE': animation='START_USE_ITEM'
entities='[n@1581]'
21:53:02 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
21:53:02 [INFO] +> Executing 'WAIT': queue='ZINNIIENIN' delay='9t'
21:53:02 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:02 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:02 [INFO] Starting InstantQueue 'EDDIEENZZN'...
21:53:02 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:02 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:02 [INFO] +> Executing 'DEFINE': queue='EDDIEENZZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:02 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:02 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:02 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:02 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:02 [INFO] Filled tag <npc> with 'n@1582'.
21:53:02 [INFO] Filled tag <player.location> with
'l@957.2447718615872,4.0,220.75886967720368,19.58555,176.1799,new'.
21:53:02 [INFO] Filled tag
<npc.location.add[l@957.2447718615872,4.0,220.75886967720368,19.58555,176.1799,new].div[2]>
with
'l@957.3723757359733,4.0,221.2456915007768,0.0,165.31227,new'.
21:53:02 [INFO] +> Executing 'WALKTO':
location='l@957.3723757359733,4.0,221.2456915007768,0.0,165.31227,new'
speed='1.5' npcs='[Medic/1582]'
21:53:02 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:02 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:02 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:02 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:02 [INFO] +> Executing 'QUEUE': Queue='EDDIEENZZN' Action='CLEAR'
21:53:02 [INFO] Completing queue 'EDDIEENZZN'.
21:53:03 [INFO] +- Executing dCommand: SHOOT/p@que1124 ---------+
21:53:03 [INFO] Filled tag <npc> with 'n@1581'.
21:53:03 [INFO] ERROR! 'null' is an invalid dNPC!
21:53:03 [INFO] Unfilled attributes '[location, add[0,1,0]]' for tag
<player.flag[e.ally].as_npc.location.add[0,1,0]>!
21:53:03 [INFO] Filled tag
<player.flag[e.ally].as_npc.location.add[0,1,0]> with
'null'.
21:53:03 [INFO] ERROR! 'd:null' is an unknown argument!
21:53:03 [INFO] +> Executing 'SHOOT': origin='n@1581'
entities='[e@ARROW]'
Location='l@958.0506859793073,5.62,248.15560296424087,0.0,-1.6849518,new'
height='3' speed='1'
21:53:03 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:53:03 [INFO] Filled tag <npc> with 'n@1581'.
21:53:03 [INFO] +> Executing 'ANIMATE': animation='STOP_USE_ITEM'
entities='[n@1581]'
21:53:03 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:53:03 [INFO] ERROR! 'null' is an invalid dNPC!
21:53:03 [INFO] Filled tag <player.flag[e.ally].as_npc> with 'null'.
21:53:03 [INFO] ERROR! NPC 'n@null' does not exist!
21:53:03 [INFO] +> [dEntity] valueOf dEntity returning null: n@null
21:53:03 [INFO] ERROR in script 'FAULEN'! Woah! Invalid arguments were
specified!
21:53:03 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify
entity/entities!'
21:53:03 [INFO] +> [CommandExecuter] Usage: animate [<entity>|...]
[animation:<name>]
21:53:03 [INFO] +---------------------+
21:53:03 [INFO] +- Executing dCommand: WAIT/p@que1124 ---------+
21:53:03 [INFO] +> Executing 'WAIT': queue='ZINNIIENIN' delay='5t'
21:53:03 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:03 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:03 [INFO] Starting InstantQueue 'ZDEIZZEINN'...
21:53:03 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:03 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:03 [INFO] +> Executing 'DEFINE': queue='ZDEIZZEINN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:03 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:03 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:03 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:03 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:03 [INFO] Filled tag <npc> with 'n@1582'.
21:53:03 [INFO] Filled tag <player.location> with
'l@957.2447718615872,4.0,220.75886967720368,19.58555,176.1799,new'.
21:53:03 [INFO] Filled tag
<npc.location.add[l@957.2447718615872,4.0,220.75886967720368,19.58555,176.1799,new].div[2]>
with
'l@957.3723757359733,4.0,221.2456915007768,0.0,165.31227,new'.
21:53:03 [INFO] +> Executing 'WALKTO':
location='l@957.3723757359733,4.0,221.2456915007768,0.0,165.31227,new'
speed='1.5' npcs='[Medic/1582]'
21:53:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:03 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:03 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:03 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:03 [INFO] +> Executing 'QUEUE': Queue='ZDEIZZEINN' Action='CLEAR'
21:53:03 [INFO] Completing queue 'ZDEIZZEINN'.
21:53:03 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:03 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:03 [INFO] Starting InstantQueue 'ZENDEZEEZN'...
21:53:03 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:03 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:03 [INFO] +> Executing 'DEFINE': queue='ZENDEZEEZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:03 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:03 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:03 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:03 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:03 [INFO] Filled tag <npc> with 'n@1582'.
21:53:03 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.936124979236453,221.75624705211192,19.58555,176.1799,new'.
21:53:03 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.936124979236453,221.75624705211192,19.58555,176.1799,new].div[2]>
with
'l@957.3870338775057,4.468062489618227,221.74438018823093,-71.33024,124.18036,new'.
21:53:03 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.468062489618227,221.74438018823093,-71.33024,124.18036,new'
speed='1.5' npcs='[Medic/1582]'
21:53:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:03 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:03 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:03 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:03 [INFO] +> Executing 'QUEUE': Queue='ZENDEZEEZN' Action='CLEAR'
21:53:03 [INFO] Completing queue 'ZENDEZEEZN'.
21:53:03 [INFO] +- Executing dCommand: REMOVE/p@que1124 ---------+
21:53:03 [INFO] ERROR! 'null' is an invalid dNPC!
21:53:03 [INFO] Filled tag <player.flag[e.ally].as_npc> with 'null'.
21:53:03 [INFO] ERROR! 'null' is an unknown argument!
21:53:03 [INFO] ERROR in script 'FAULEN'! Woah! Invalid arguments were
specified!
21:53:03 [INFO] +> [CommandExecuter] +> MESSAGE follows: 'Must specify
entity/entities!'
21:53:03 [INFO] +> [CommandExecuter] Usage: remove [<entity>|...]
(<world>)
21:53:03 [INFO] +---------------------+
21:53:03 [INFO] +- Executing dCommand: VULNERABLE/p@que1124 ---------+
21:53:03 [INFO] Filled tag <npc> with 'n@1581'.
21:53:03 [INFO] +> Executing 'VULNERABLE': NPC='Faulen/1581'
Toggle='TRUE'
21:53:03 [INFO] +- Executing dCommand: NARRATE/p@que1124 ---------+
21:53:03 [INFO] Filled tag <&8> with ''.
21:53:03 [INFO] +> Executing 'NARRATE': Narrating='Combat has begun!'
Targets='[p@que1124]'
21:53:03 [INFO] +- Executing dCommand: INJECT/p@que1124 ---------+
21:53:03 [INFO] +> Executing 'INJECT': Container='FAULEN(ASSIGNMENT)'
path='attackTarget' local='true'
21:53:03 [INFO] Completing queue 'ZINNIIENIN'.
21:53:03 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:03 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:03 [INFO] Starting InstantQueue 'NZEEEEENZN'...
21:53:03 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:03 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:03 [INFO] +> Executing 'DEFINE': queue='NZEEEEENZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:03 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:03 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:03 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:03 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:03 [INFO] Filled tag <npc> with 'n@1582'.
21:53:03 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.304213417929743,222.44333702051165,19.58555,176.1799,new'.
21:53:03 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.304213417929743,222.44333702051165,19.58555,176.1799,new].div[2]>
with
'l@957.3870338775057,4.1521067089648716,222.0879251724308,-42.330143,20.692741,new'.
21:53:03 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.1521067089648716,222.0879251724308,-42.330143,20.692741,new'
speed='1.5' npcs='[Medic/1582]'
21:53:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:03 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:03 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:03 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:03 [INFO] +> Executing 'QUEUE': Queue='NZEEEEENZN' Action='CLEAR'
21:53:03 [INFO] Completing queue 'NZEEEEENZN'.
21:53:03 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:03 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:03 [INFO] Starting InstantQueue 'NZDEEENZNI'...
21:53:03 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:03 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:03 [INFO] +> Executing 'DEFINE': queue='NZDEEENZNI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:03 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:03 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:03 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:03 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:03 [INFO] Filled tag <npc> with 'n@1582'.
21:53:03 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.73342230581142,19.58555,176.1799,new'.
21:53:03 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.73342230581142,19.58555,176.1799,new].div[2]>
with
'l@957.3870338775057,4.0,222.35216795132493,0.0,17.430885,new'.
21:53:03 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35216795132493,0.0,17.430885,new'
speed='1.5' npcs='[Medic/1582]'
21:53:03 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:03 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:03 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:03 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:03 [INFO] +> Executing 'QUEUE': Queue='NZDEEENZNI' Action='CLEAR'
21:53:03 [INFO] Completing queue 'NZDEEENZNI'.
21:53:04 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:04 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:04 [INFO] Starting InstantQueue 'ENZNNDDIEN'...
21:53:04 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:04 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:04 [INFO] +> Executing 'DEFINE': queue='ENZNNDDIEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:04 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:04 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:04 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:04 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:04 [INFO] Filled tag <npc> with 'n@1582'.
21:53:04 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.73342230581142,19.58555,176.1799,new'.
21:53:04 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.73342230581142,19.58555,176.1799,new].div[2]>
with
'l@957.3870338775057,4.0,222.35216795132493,0.0,16.5018,new'.
21:53:04 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35216795132493,0.0,16.5018,new'
speed='1.5' npcs='[Medic/1582]'
21:53:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:04 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:53:04 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:04 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:04 [INFO] Filled tag <util.random.int[3].to[6]> with '4'.
21:53:04 [INFO] +> Executing 'DEFINE': queue='ENZNNDDIEN'
definition='time' value='4'
21:53:04 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:53:04 [INFO] Filled definition %time% with '4'.
21:53:04 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='80t'
npc='n@1582'
21:53:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:04 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:53:04 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'true'.
21:53:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:04 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:53:04 [INFO] Filled definition %time% with '4'.
21:53:04 [INFO] Filled definition %owner% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:04 [INFO] +> Executing 'RUN': Container='MEDIC(ASSIGNMENT)'
path='heal' local='true' delay='80t'
21:53:04 [INFO] Adding definition %1% as
p@8c93447a-60dd-3f48-ace4-d112d42cf3f2
21:53:04 [INFO] Delaying TimedQueue 'DINNEDZEIN' for '80t'...
21:53:04 [INFO] Completing queue 'ENZNNDDIEN'.
21:53:04 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:04 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:04 [INFO] Starting InstantQueue 'EIEEEEENZN'...
21:53:04 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:04 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:04 [INFO] +> Executing 'DEFINE': queue='EIEEEEENZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:04 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:04 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:04 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:04 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:04 [INFO] Filled tag <npc> with 'n@1582'.
21:53:04 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.73342230581142,19.58555,176.1799,new'.
21:53:04 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.73342230581142,19.58555,176.1799,new].div[2]>
with
'l@957.3870338775057,4.0,222.35216795132493,0.0,16.5018,new'.
21:53:04 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35216795132493,0.0,16.5018,new'
speed='1.5' npcs='[Medic/1582]'
21:53:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:04 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:04 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:04 [INFO] +> Executing 'QUEUE': Queue='EIEEEEENZN' Action='CLEAR'
21:53:04 [INFO] Completing queue 'EIEEEEENZN'.
21:53:04 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:04 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:04 [INFO] Starting InstantQueue 'DZZNZNZENN'...
21:53:04 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:04 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:04 [INFO] +> Executing 'DEFINE': queue='DZZNZNZENN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:04 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:04 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:04 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:04 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:04 [INFO] Filled tag <npc> with 'n@1582'.
21:53:04 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.73342230581142,19.58555,176.1799,new'.
21:53:04 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.73342230581142,19.58555,176.1799,new].div[2]>
with
'l@957.3870338775057,4.0,222.35216795132493,0.0,16.5018,new'.
21:53:04 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35216795132493,0.0,16.5018,new'
speed='1.5' npcs='[Medic/1582]'
21:53:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:04 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:04 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:04 [INFO] +> Executing 'QUEUE': Queue='DZZNZNZENN' Action='CLEAR'
21:53:04 [INFO] Completing queue 'DZZNZNZENN'.
21:53:04 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:04 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:04 [INFO] Starting InstantQueue 'NDNDZENNEN'...
21:53:04 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:04 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:04 [INFO] +> Executing 'DEFINE': queue='NDNDZENNEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:04 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:04 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:04 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:04 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:04 [INFO] Filled tag <npc> with 'n@1582'.
21:53:04 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.73342230581142,19.58555,176.1799,new'.
21:53:04 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.73342230581142,19.58555,176.1799,new].div[2]>
with
'l@957.3870338775057,4.0,222.35216795132493,0.0,16.5018,new'.
21:53:04 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35216795132493,0.0,16.5018,new'
speed='1.5' npcs='[Medic/1582]'
21:53:04 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:04 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:04 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:04 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:04 [INFO] +> Executing 'QUEUE': Queue='NDNDZENNEN' Action='CLEAR'
21:53:04 [INFO] Completing queue 'NDNDZENNEN'.
21:53:05 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:05 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:05 [INFO] Starting InstantQueue 'INIEZZZNNE'...
21:53:05 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:05 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:05 [INFO] +> Executing 'DEFINE': queue='INIEZZZNNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:05 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:05 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:05 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:05 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:05 [INFO] Filled tag <npc> with 'n@1582'.
21:53:05 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.1799,new'.
21:53:05 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.1799,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:05 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:05 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:05 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:05 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:05 [INFO] +> Executing 'QUEUE': Queue='INIEZZZNNE' Action='CLEAR'
21:53:05 [INFO] Completing queue 'INIEZZZNNE'.
21:53:05 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:05 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:05 [INFO] Starting InstantQueue 'NZZEEZNIDN'...
21:53:05 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:05 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:05 [INFO] +> Executing 'DEFINE': queue='NZZEEZNIDN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:05 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:05 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:05 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:05 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:05 [INFO] Filled tag <npc> with 'n@1582'.
21:53:05 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.47989,new'.
21:53:05 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.47989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:05 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:05 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:05 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:05 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:05 [INFO] +> Executing 'QUEUE': Queue='NZZEEZNIDN' Action='CLEAR'
21:53:05 [INFO] Completing queue 'NZZEEZNIDN'.
21:53:05 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:05 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:05 [INFO] Starting InstantQueue 'EEENNDDNDD'...
21:53:05 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:05 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:05 [INFO] +> Executing 'DEFINE': queue='EEENNDDNDD'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:05 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:05 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:05 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:05 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:05 [INFO] Filled tag <npc> with 'n@1582'.
21:53:05 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:05 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:05 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:05 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:05 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:05 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:05 [INFO] +> Executing 'QUEUE': Queue='EEENNDDNDD' Action='CLEAR'
21:53:05 [INFO] Completing queue 'EEENNDDNDD'.
21:53:05 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:05 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:05 [INFO] Starting InstantQueue 'EDDZNEEEND'...
21:53:05 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:05 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:05 [INFO] +> Executing 'DEFINE': queue='EDDZNEEEND'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:05 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:05 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:05 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:05 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:05 [INFO] Filled tag <npc> with 'n@1582'.
21:53:05 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:05 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:05 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:05 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:05 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:05 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:05 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:05 [INFO] +> Executing 'QUEUE': Queue='EDDZNEEEND' Action='CLEAR'
21:53:05 [INFO] Completing queue 'EDDZNEEEND'.
21:53:06 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:06 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:06 [INFO] Starting InstantQueue 'NNNEDDNNZE'...
21:53:06 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:06 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:06 [INFO] +> Executing 'DEFINE': queue='NNNEDDNNZE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:06 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:06 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:06 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:06 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:06 [INFO] Filled tag <npc> with 'n@1582'.
21:53:06 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:06 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:06 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:06 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:06 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:06 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:06 [INFO] +> Executing 'QUEUE': Queue='NNNEDDNNZE' Action='CLEAR'
21:53:06 [INFO] Completing queue 'NNNEDDNNZE'.
21:53:06 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:06 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:06 [INFO] Starting InstantQueue 'DNNNNZDIID'...
21:53:06 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:06 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:06 [INFO] +> Executing 'DEFINE': queue='DNNNNZDIID'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:06 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:06 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:06 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:06 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:06 [INFO] Filled tag <npc> with 'n@1582'.
21:53:06 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:06 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:06 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:06 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:06 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:06 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:06 [INFO] +> Executing 'QUEUE': Queue='DNNNNZDIID' Action='CLEAR'
21:53:06 [INFO] Completing queue 'DNNNNZDIID'.
21:53:06 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:06 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:06 [INFO] Starting InstantQueue 'EDEZDENDNE'...
21:53:06 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:06 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:06 [INFO] +> Executing 'DEFINE': queue='EDEZDENDNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:06 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:06 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:06 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:06 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:06 [INFO] Filled tag <npc> with 'n@1582'.
21:53:06 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:06 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:06 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:06 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:06 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:06 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:06 [INFO] +> Executing 'QUEUE': Queue='EDEZDENDNE' Action='CLEAR'
21:53:06 [INFO] Completing queue 'EDEZDENDNE'.
21:53:06 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:06 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:06 [INFO] Starting InstantQueue 'EEIENNZEIN'...
21:53:06 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:06 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:06 [INFO] +> Executing 'DEFINE': queue='EEIENNZEIN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:06 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:06 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:06 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:06 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:06 [INFO] Filled tag <npc> with 'n@1582'.
21:53:06 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:06 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:06 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:06 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:06 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:06 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:06 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:06 [INFO] +> Executing 'QUEUE': Queue='EEIENNZEIN' Action='CLEAR'
21:53:06 [INFO] Completing queue 'EEIENNZEIN'.
21:53:07 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:07 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:07 [INFO] Starting InstantQueue 'ENINEEEDNE'...
21:53:07 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:07 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:07 [INFO] +> Executing 'DEFINE': queue='ENINEEEDNE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:07 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:07 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:07 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:07 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:07 [INFO] Filled tag <npc> with 'n@1582'.
21:53:07 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:07 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:07 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:07 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:07 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:07 [INFO] +> Executing 'QUEUE': Queue='ENINEEEDNE' Action='CLEAR'
21:53:07 [INFO] Completing queue 'ENINEEEDNE'.
21:53:07 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:07 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:07 [INFO] Starting InstantQueue 'EDNNZNEDZN'...
21:53:07 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:07 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:07 [INFO] +> Executing 'DEFINE': queue='EDNNZNEDZN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:07 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:07 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:07 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:07 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:07 [INFO] Filled tag <npc> with 'n@1582'.
21:53:07 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:07 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:07 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:07 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:07 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:07 [INFO] +> Executing 'QUEUE': Queue='EDNNZNEDZN' Action='CLEAR'
21:53:07 [INFO] Completing queue 'EDNNZNEDZN'.
21:53:07 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:07 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:07 [INFO] Starting InstantQueue 'NNENNDNNDZ'...
21:53:07 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:07 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:07 [INFO] +> Executing 'DEFINE': queue='NNENNDNNDZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:07 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:07 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:07 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:07 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:07 [INFO] Filled tag <npc> with 'n@1582'.
21:53:07 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:07 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:07 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:07 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:07 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:07 [INFO] +> Executing 'QUEUE': Queue='NNENNDNNDZ' Action='CLEAR'
21:53:07 [INFO] Completing queue 'NNENNDNNDZ'.
21:53:07 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:07 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:07 [INFO] Starting InstantQueue 'ENIEEEDNEE'...
21:53:07 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:07 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:07 [INFO] +> Executing 'DEFINE': queue='ENIEEEDNEE'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:07 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:07 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:07 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:07 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:07 [INFO] Filled tag <npc> with 'n@1582'.
21:53:07 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:07 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:07 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:07 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:07 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:07 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:07 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:07 [INFO] +> Executing 'QUEUE': Queue='ENIEEEDNEE' Action='CLEAR'
21:53:07 [INFO] Completing queue 'ENIEEEDNEE'.
21:53:08 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:08 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:08 [INFO] Starting InstantQueue 'IEZEIINNEN'...
21:53:08 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:08 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:08 [INFO] +> Executing 'DEFINE': queue='IEZEIINNEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:08 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:08 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:08 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:08 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:08 [INFO] Filled tag <npc> with 'n@1582'.
21:53:08 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:08 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:08 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:08 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:08 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:08 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:08 [INFO] +> Executing 'QUEUE': Queue='IEZEIINNEN' Action='CLEAR'
21:53:08 [INFO] Completing queue 'IEZEIINNEN'.
21:53:08 [INFO] +- Executing dCommand: ANIMATE/p@que1124 ---------+
21:53:08 [INFO] Filled tag <npc> with 'n@1582'.
21:53:08 [INFO] +> Executing 'ANIMATE': animation='ARM_SWING'
entities='[n@1582]'
21:53:08 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:08 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:08 [INFO] Starting InstantQueue 'IZZNDZNEEI'...
21:53:08 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:08 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:08 [INFO] +> Executing 'DEFINE': queue='IZZNDZNEEI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:08 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:08 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:08 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:08 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:08 [INFO] Filled tag <npc> with 'n@1582'.
21:53:08 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:08 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:08 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:08 [INFO] Filled tag <npc.flag[healing]> with 'null'.
21:53:08 [INFO] Comparable 1: Comparable='Element(null)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:08 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:08 [INFO] Filled tag <util.random.int[3].to[6]> with '6'.
21:53:08 [INFO] +> Executing 'DEFINE': queue='IZZNDZNEEI'
definition='time' value='6'
21:53:08 [INFO] +- Executing dCommand: FLAG/p@que1124 ---------+
21:53:08 [INFO] Filled definition %time% with '6'.
21:53:08 [INFO] +> Executing 'FLAG': flag_name='healing'
Action/Value='SET_BOOLEAN(true)' duration='120t'
npc='n@1582'
21:53:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:08 [INFO] Filled tag <def[owner].health.max> with '20.0'.
21:53:08 [INFO] Filled tag <def[owner].health.is[!=].to[20.0]> with
'true'.
21:53:08 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:08 [INFO] +- Executing dCommand: RUN/p@que1124 ---------+
21:53:08 [INFO] Filled definition %time% with '6'.
21:53:08 [INFO] Filled definition %owner% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:08 [INFO] +> Executing 'RUN': Container='MEDIC(ASSIGNMENT)'
path='heal' local='true' delay='120t'
21:53:08 [INFO] Adding definition %1% as
p@8c93447a-60dd-3f48-ace4-d112d42cf3f2
21:53:08 [INFO] Delaying TimedQueue 'NEENEENNNE' for '120t'...
21:53:08 [INFO] Completing queue 'IZZNDZNEEI'.
21:53:08 [INFO] +- Executing dCommand: HEAL/p@que1124 ---------+
21:53:08 [INFO] Filled definition %1% with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:08 [INFO] +> Executing 'HEAL': amount='10'
entities='[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]'
21:53:08 [INFO] Completing queue 'DINNEDZEIN'.
21:53:08 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:08 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:08 [INFO] Starting InstantQueue 'NEZNDNNZNN'...
21:53:08 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:08 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:08 [INFO] +> Executing 'DEFINE': queue='NEZNDNNZNN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:08 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:08 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:08 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:08 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:08 [INFO] Filled tag <npc> with 'n@1582'.
21:53:08 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:08 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:08 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:08 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:08 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:08 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:08 [INFO] +> Executing 'QUEUE': Queue='NEZNDNNZNN' Action='CLEAR'
21:53:08 [INFO] Completing queue 'NEZNDNNZNN'.
21:53:08 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:08 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:08 [INFO] Starting InstantQueue 'NZEINNDENN'...
21:53:08 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:08 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:08 [INFO] +> Executing 'DEFINE': queue='NZEINNDENN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:08 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:08 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:08 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:08 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:08 [INFO] Filled tag <npc> with 'n@1582'.
21:53:08 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:08 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:08 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:08 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:08 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:08 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:08 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:08 [INFO] +> Executing 'QUEUE': Queue='NZEINNDENN' Action='CLEAR'
21:53:08 [INFO] Completing queue 'NZEINNDENN'.
21:53:09 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:09 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:09 [INFO] Starting InstantQueue 'ZZZZDDINEN'...
21:53:09 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:09 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:09 [INFO] +> Executing 'DEFINE': queue='ZZZZDDINEN'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:09 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:09 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:09 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:09 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:09 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:09 [INFO] Filled tag <npc> with 'n@1582'.
21:53:09 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:09 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:09 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:09 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:09 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:09 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:09 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:09 [INFO] +> Executing 'QUEUE': Queue='ZZZZDDINEN' Action='CLEAR'
21:53:09 [INFO] Completing queue 'ZZZZDDINEN'.
21:53:09 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:09 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:09 [INFO] Starting InstantQueue 'EZENNDZIZI'...
21:53:09 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:09 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:09 [INFO] +> Executing 'DEFINE': queue='EZENNDZIZI'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:09 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:09 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:09 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:09 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:09 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:09 [INFO] Filled tag <npc> with 'n@1582'.
21:53:09 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:09 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:09 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:09 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:09 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:09 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:09 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:09 [INFO] +> Executing 'QUEUE': Queue='EZENNDZIZI' Action='CLEAR'
21:53:09 [INFO] Completing queue 'EZENNDZIZI'.
21:53:09 [INFO] +> Executing 'Action': Type='On move proximity'
NPC='Medic/1582' Container='MEDIC(ASSIGNMENT)'
Player='que1124'
21:53:09 [INFO] +- Building action 'On MOVE PROXIMITY' for Medic/1582
---------+
21:53:09 [INFO] Starting InstantQueue 'DNZIIEDZEZ'...
21:53:09 [INFO] +- Executing dCommand: DEFINE/p@que1124 ---------+
21:53:09 [INFO] Filled tag <npc.flag[owner].as_player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:09 [INFO] +> Executing 'DEFINE': queue='DNZIIEDZEZ'
definition='owner'
value='p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'
21:53:09 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:09 [INFO] Filled tag <player> with
'p@8c93447a-60dd-3f48-ace4-d112d42cf3f2'.
21:53:09 [INFO] Filled tag
<def[owner].is[!=].to[p@8c93447a-60dd-3f48-ace4-d112d42cf3f2]>
with 'false'.
21:53:09 [INFO] Comparable 1: Comparable='Boolean(false)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='false'
21:53:09 [INFO] +- Executing dCommand: WALKTO/p@que1124 ---------+
21:53:09 [INFO] Filled tag <npc> with 'n@1582'.
21:53:09 [INFO] Filled tag <player.location> with
'l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new'.
21:53:09 [INFO] Filled tag
<npc.location.add[l@957.2740881446521,4.0,222.74172319433768,19.58555,176.77989,new].div[2]>
with
'l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'.
21:53:09 [INFO] +> Executing 'WALKTO':
location='l@957.3870338775057,4.0,222.35631839558806,0.0,16.33361,new'
speed='1.5' npcs='[Medic/1582]'
21:53:09 [INFO] +- Executing dCommand: IF/p@que1124 ---------+
21:53:09 [INFO] Filled tag <npc.flag[healing]> with 'true'.
21:53:09 [INFO] Comparable 1: Comparable='Boolean(true)',
Operator='EQUALS', ComparedTo='Boolean(true)' -->
OUTCOME='true'
21:53:09 [INFO] +- Executing dCommand: QUEUE/p@que1124 ---------+
21:53:09 [INFO] +> Executing 'QUEUE': Queue='DNZIIEDZEZ' Action='CLEAR'
21:53:09 [INFO] Completing queue 'DNZIIEDZEZ'.