##########this my firsct active command:
+YourScript:
+ type: world
+ degug: false
+ event:
+ on yourcommand command:
+ - narrate "Run/Inject a subscript below."
-active1:
- type: task
- speed: 1t
- script:
- - foreach <w@game1.players> {
- - if !<player.flag[start1]> {
- - if <def[value].flag[klasa]> == king {
- - run s@rycerz 'as:%value%' 'def:w@game1'
- - flag <def[value]> klasa:!
+ active1:
+ - foreach <w@game1.players> {
+ - if !<def[value].flag[start1]>
+ && if <def[value].flag[klasa].is[==].to[king]> {
+ - run s@rycerz 'as:%value%' 'def:w@game1'
+ - flag <def[value]> klasa:!
+ }
+ else {
+ }
- }
- else
########blalblabla
#########this my secound active command:
-active2:
- type: task
- speed: 1t
- script:
- - foreach <w@game2.players> {
- - if !<player.flag[start1]> {
- - if <def[value].flag[klasa]> == king {
- - run s@rycerz 'as:%value%' 'def:w@game2'
- - flag <def[value]> klasa:!
+ active2:
+ - foreach <w@game2.players> {
+ - if !<def[value].flag[start1]>
+ && if <def[value].flag[klasa].is[==].to[king]> {
+ - run s@rycerz 'as:%value%' 'def:w@game1'
+ - flag <def[value]> klasa:!
+ }
+ else {
+ }
- }
- else
#########blablabla
-then this part start:
+# then this part start:
-rycerz:
- type: task
+ rycerz:
+ - narrate "<&b>INFORMATION!"
- script:
- - narrate "<&b>INFORMATION!"
- wait 55
- - if <player.location.world> == %1% {
+ - if <player.location.world> == %1% {
- inventory add destination:<player.inventory> origin:compass slot:8
- inventory add destination:<player.inventory> origin:i@stol slot:9
- } else {
+ }
+ else {
- narrate "BLABLABLA"
}