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TitleUntitled Paste
TypeDenizen Script
Date2014/09/19 11:26:05 UTC-07:00
ByGuest
Other
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DurabilityScript:
    type: world
    debug: false
    events:
      on player damaged:
      - if <player.equipment.boots> == i@DragonBoots {
        - if <player.equipment.boots.durability> <= 65 {
          - adjust <player.equipment.boots.durability> durability:0 save:dragonboots
          - take <player.equipment.boots>
          - equip <player> boots:<entry[dragonboots].result>
          } 
        }



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