Date: 2014/09/19 11:26:05 UTC-07:00
Type: Denizen Script
DurabilityScript:
type: world
debug: false
events:
on player damaged:
- if <player.equipment.boots> == i@DragonBoots {
- if <player.equipment.boots.durability> <= 65 {
- adjust <player.equipment.boots.durability> durability:0 save:dragonboots
- take <player.equipment.boots>
- equip <player> boots:<entry[dragonboots].result>
}
}