Date: 2014/09/19 16:13:34 UTC-07:00
Type: Denizen Script
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BadToTheBonequest:
type:assignment
interact scripts:
- 10 BadToTheBone
BadToTheBone:
type: interact
steps:
1:
click trigger:
script:
- chat "I am <npc.name>"
- wait 1
- chat "And this world has come under siege, The darkness is closing in and we must rely on your skills to pull us out of it"
- wait 1
- chat "Please wont you help us overcome the darkness traveller?"
chat trigger:
1:
trigger:/yes/,"I will help you!"
script:
- chat "The tide of war will change with your help. Claim 7 of there bones to make sure they run in fear..."
- wait 1
- chat "Come back as soon as you have there bones in your hand!"
- zap step:2
2:
trigger:/no/, "I am to busy."
script:
- chat "The Darkness will come for you to traveller, I hope you reconsider soon..."
2:
click trigger:
script:
(-if <player.inventory.contains [Bones].qty[7]>
- ^take bone qty:7
- chat "This is only the beginning but you should be proud of yourself."
- give money qty:250
- zap step:3
) else (
- chat "Have you lost the bones or are they to strong for you..."
- wait 1
- narrate "<npc.name> frowns at you.")
3:
click trigger:
script:
- chat "Thank you for your help, i hope you will help us more in the future."