Paste #9880: Diff note for paste #9879

Date: 2014/09/20 18:23:20 UTC-07:00
Type: Diff Report

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 "Officer":
     type: interact
     steps:
         1:
             proximity tigger:
                 entry:
                     script:
                     - if player flag
                     - if <cons:weapons> contains <player.item_in_hand.id> runtask "script:warn"
                     
         2:
                 proximity trigger:
                 Entry Radius: 1
                 Entry:
                     script:
                     - take <cons:weapons>
                     - flag player "wanted:false"
 
 #Thats the script that's originally assigned
 
 
 "Wanted":
     type: task
     script:
     - follow
     - zap:2
             
-That's the task script!
+#That's the task script!